Time Nick Message 00:01 lhofhansl I tried to put these blocks in a list an invalidate when any block loaded by the client changes or the player moved... Then the server spends a bunch of time looking though that set. That set can be 10000 or more blocks - again with large send distances. 00:04 lhofhansl BTW. is there a guideline not to have .'s at the end of comments? Most comments around in that file also end with a period. 00:05 sfan5 don't think it's written down anywhere, personally I only put period(s) for explanatory texts that do more than just explain what's being done 00:08 lhofhansl In any case, I updated the comment. 00:13 sfan5 (you can count my LGTM as an approval) 00:14 lhofhansl Thanks. So going to merge 10595 soon'ish. 20:27 Krock will merge game#2770, #10564, #10534 and #10320 in 15 minutes 20:27 ShadowBot https://github.com/minetest/minetest_game/issues/2770 -- Fix deprecated get_player_velocity and set_physics_override calls by SmallJoker 20:27 ShadowBot https://github.com/minetest/minetest/issues/10564 -- Fix ObjectRef crashes due to lua_isnil() by Zughy 20:27 ShadowBot https://github.com/minetest/minetest/issues/10534 -- Revert "Fix short 180 degree rotation when using set_bone_position" by appgurueu 20:27 ShadowBot https://github.com/minetest/minetest/issues/10320 -- Add model[] formspec element by SmallJoker 20:42 Krock merging 21:31 MTDiscord On CTF I'm getting reports of apparent 'hackers' killing players over long distances. Does dragonfire allow for that? 21:31 MTDiscord The server is pretty close to latest dev 21:32 sfan5 there's an outstanding (reintroduced) bug regarding that 21:33 MTDiscord That went over my head but I take it that's a yes that used to be a no? 21:33 sfan5 yes there is a bug but not in 5.3.0 21:33 sfan5 ä10547 21:33 sfan5 #10547 21:33 ShadowBot https://github.com/minetest/minetest/issues/10547 -- Check interact direction to prevent some cheats by rubenwardy 21:36 MTDiscord Ah 21:38 MTDiscord Guess I'll drop that into the server then. If you don't hear from me it probably went fine 22:13 MTDiscord oh well, the folks at dragonfire have alredy mitigated that pr in the a branch iirc 22:39 rubenwardy updated #10547 to just contain the bug fix 22:39 ShadowBot https://github.com/minetest/minetest/issues/10547 -- Fix object interaction distance not being checked by rubenwardy