Time |
Nick |
Message |
00:10 |
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07:16 |
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08:00 |
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08:12 |
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09:08 |
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09:15 |
zughy[m] |
what's the difference between PlayerSAO and RemotePlayer? |
09:16 |
sfan5 |
one is an activeobject, the other is not |
09:17 |
sfan5 |
but that probably not the answer you want |
09:21 |
zughy[m] |
ok, I'll rephrase: what's the difference between Player.h and ActiveObject.h? Is the latter a representation of the former? |
09:25 |
sfan5 |
RemotePlayer stores various data for player (e.g. the inventory), the PlayerSAO is the object in the world belonging to a player |
09:25 |
sfan5 |
haha nevermind the matrix bridge is going down again |
09:33 |
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09:34 |
nerzhul_ |
PlayerSAO is the player object in the world |
09:34 |
nerzhul_ |
RemotePlayer is more the player session on the server |
09:35 |
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09:59 |
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10:00 |
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10:03 |
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10:34 |
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10:34 |
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10:34 |
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10:34 |
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10:34 |
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10:41 |
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10:48 |
sfan5 |
<sfan5> RemotePlayer stores various data for player (e.g. the inventory), the PlayerSAO is the object in the world belonging to a player |
10:48 |
sfan5 |
^ zughy[m] in case you didn't see |
11:23 |
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11:24 |
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11:25 |
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11:57 |
zughy[m] |
yep, rip the bridge. Ty btw |
13:41 |
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13:56 |
skyliner_369 |
is there any documentation on register tool? |
14:05 |
skyliner_369 |
yes but *very* incomplete... hmm... |
14:12 |
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14:37 |
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14:57 |
skyliner_369 |
I've been staring at the register tool trying to figure out how the numbers in, for instance, cracky, turn to how much durability a tool has... the forums have the uses of a tool but not how register tool calculates into tool durability and the dev wiki is, well, its article is basically empty. |
15:12 |
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15:14 |
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15:53 |
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16:04 |
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17:28 |
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18:27 |
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18:32 |
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19:34 |
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21:05 |
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21:09 |
paramat |
skyliner_369 'is there any documentation on register tool?': modding discussion is not allowed in this channel |
21:11 |
paramat |
merging trivial #10493 as announced 48hrs ago. will merge trivial and concept-approved game#2753 in 15mins |
21:11 |
pgimeno |
https://github.com/minetest/minetest/pull/10493 -- Devtest: Automatically enable zoom capability by paramat |
21:11 |
ShadowBot |
paramat: Error: That URL appears to have no HTML title within the first 4KB. |
21:11 |
ShadowBot |
paramat: Error: That URL appears to have no HTML title within the first 4KB. |
21:11 |
pgimeno |
https://github.com/minetest/minetest_game/pull/2753 -- Do not apply waving shader to bush leaves by paramat |
21:13 |
sfan5 |
skyliner_369: does this not answer your question? https://github.com/minetest/minetest/blob/c7aa92aaed27ad8e10af7463b154b5b580c86da5/doc/lua_api.txt#L1835-L1845 |
21:13 |
sfan5 |
if not, search the source code for getDigParams and look at the function code |
22:21 |
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