Time |
Nick |
Message |
00:01 |
|
troller joined #minetest-dev |
00:13 |
|
Player_2 joined #minetest-dev |
00:16 |
|
Warr1024 joined #minetest-dev |
00:26 |
|
Natechip joined #minetest-dev |
00:42 |
|
Tmanyo joined #minetest-dev |
00:53 |
|
octacian joined #minetest-dev |
01:25 |
|
troller joined #minetest-dev |
02:36 |
|
ThomasMonroe joined #minetest-dev |
02:37 |
|
CalebDavis joined #minetest-dev |
02:41 |
|
TC02 joined #minetest-dev |
02:42 |
|
AntumDeluge2 joined #minetest-dev |
02:43 |
|
AntumDeluge2 joined #minetest-dev |
02:44 |
|
AntumD joined #minetest-dev |
05:03 |
|
Hunterz joined #minetest-dev |
05:09 |
|
nerzhul joined #minetest-dev |
06:48 |
|
jordan4ibanez joined #minetest-dev |
07:15 |
|
Puka joined #minetest-dev |
07:36 |
|
user1_ joined #minetest-dev |
07:41 |
|
nerzhul joined #minetest-dev |
08:21 |
|
troller joined #minetest-dev |
08:29 |
|
troller joined #minetest-dev |
08:38 |
|
troller joined #minetest-dev |
09:18 |
|
troller joined #minetest-dev |
09:23 |
|
Wuzzy joined #minetest-dev |
09:49 |
|
Krock joined #minetest-dev |
09:55 |
|
Megaf joined #minetest-dev |
09:57 |
|
Megaf joined #minetest-dev |
10:16 |
|
Krock joined #minetest-dev |
10:44 |
|
Darcidride joined #minetest-dev |
11:12 |
|
Fixer joined #minetest-dev |
11:18 |
|
troller joined #minetest-dev |
11:27 |
|
proller joined #minetest-dev |
11:32 |
|
proller joined #minetest-dev |
11:46 |
|
ThomasMonroe joined #minetest-dev |
11:52 |
|
proller joined #minetest-dev |
11:53 |
|
CalebDavis joined #minetest-dev |
11:59 |
|
RobbieF left #minetest-dev |
12:18 |
|
proller joined #minetest-dev |
12:24 |
|
lisac joined #minetest-dev |
12:26 |
|
proller joined #minetest-dev |
12:29 |
|
Xio joined #minetest-dev |
12:37 |
|
Raven262 joined #minetest-dev |
12:37 |
|
ThomasMonroe joined #minetest-dev |
12:56 |
|
Raven262 joined #minetest-dev |
13:06 |
|
RobbieF joined #minetest-dev |
13:33 |
|
antims joined #minetest-dev |
13:52 |
|
Icedream joined #minetest-dev |
13:56 |
|
jas_ joined #minetest-dev |
13:57 |
jas_ |
#6491 |
13:57 |
ShadowBot |
https://github.com/minetest/minetest/issues/6491 -- minetest.conf csm_autodownloads = true setting and mechanism needed. |
13:58 |
|
jas_ left #minetest-dev |
14:05 |
|
Raven262 joined #minetest-dev |
14:19 |
|
itbeterbeme joined #minetest-dev |
14:35 |
|
proller joined #minetest-dev |
14:45 |
|
ThomasMonroe joined #minetest-dev |
14:53 |
|
Raven262 joined #minetest-dev |
15:11 |
|
Hunterz joined #minetest-dev |
15:36 |
|
YuGiOhJCJ joined #minetest-dev |
15:48 |
|
YuGiOhJCJ joined #minetest-dev |
16:08 |
|
proller joined #minetest-dev |
16:26 |
|
twoelk joined #minetest-dev |
16:43 |
|
nerzhul joined #minetest-dev |
16:49 |
|
behalebabo joined #minetest-dev |
16:57 |
|
t7 joined #minetest-dev |
17:01 |
|
proller joined #minetest-dev |
17:02 |
|
Anchakor joined #minetest-dev |
17:08 |
|
octacian joined #minetest-dev |
17:25 |
|
Flitzpiepe joined #minetest-dev |
17:25 |
Flitzpiepe |
Hello everyone |
17:26 |
Flitzpiepe |
How to find out the coords of the map-blocks at a minetest-server? |
17:26 |
Krock |
Hello. This is the development channel. --> #minetest for such questions |
17:26 |
Flitzpiepe |
ah ok, sorry and thanks :) |
17:34 |
red-001 |
anyone able to review #6087? |
17:34 |
ShadowBot |
https://github.com/minetest/minetest/issues/6087 -- [CSM] Don't load the IO library. by red-001 |
17:38 |
|
proller joined #minetest-dev |
17:47 |
|
behalebabo joined #minetest-dev |
17:54 |
|
Raven262 joined #minetest-dev |
17:56 |
|
ThomasMonroe joined #minetest-dev |
17:59 |
|
proller joined #minetest-dev |
18:25 |
|
dzho joined #minetest-dev |
18:27 |
|
CalebDavis joined #minetest-dev |
18:29 |
|
Lunatrius` joined #minetest-dev |
18:30 |
|
Krock joined #minetest-dev |
18:36 |
basicer |
I fixed #6395 up if someone has a few moments to review. |
18:36 |
ShadowBot |
https://github.com/minetest/minetest/issues/6395 -- Add setting for near plane distance. by basicer |
18:49 |
|
Raven262 joined #minetest-dev |
19:09 |
|
behalebabo joined #minetest-dev |
19:28 |
|
Gundul joined #minetest-dev |
19:29 |
|
ThomasMonroe joined #minetest-dev |
20:26 |
|
paramat joined #minetest-dev |
20:27 |
|
t7 joined #minetest-dev |
20:28 |
paramat |
game#1881 is ready, code is very similar to the map mod |
20:28 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1881 -- Add binoculars mod with binoculars item to allow zoom by paramat |
20:30 |
sofar |
that's neat |
20:31 |
paramat |
something todo later: remove wield when zoomed |
20:33 |
sofar |
not sure about the periodical inventory scan, though, seems harsh |
20:40 |
paramat |
we intend to add inventory callbacks to the engine later, which will improve the behaviour, then the cyclic scan can be less frequent or removed |
20:44 |
paramat |
maybe 3s is too often, however i have people complaining about any delay :] |
20:52 |
|
lonestar_ joined #minetest-dev |
20:52 |
|
lonestar__ joined #minetest-dev |
20:53 |
paramat |
it used to be 7s, maybe 5s is better |
20:53 |
|
proller joined #minetest-dev |
20:59 |
Fixer |
hackish |
21:00 |
paramat |
temporary |
21:01 |
|
ThomasMonroe joined #minetest-dev |
21:03 |
paramat |
and currently no other way |
21:12 |
sofar |
can you enable/disable zoom through lua (not "allow"/"disallow") ? |
21:25 |
|
Megaf joined #minetest-dev |
21:32 |
paramat |
don't think so |
21:34 |
|
Taoki joined #minetest-dev |
21:34 |
paramat |
the idea of these mods is to keep the same controls, because players are used to them and they're convenient to use. see my comment in the map mod PR thread |
21:34 |
rubenwardy |
I started working on that, sofar |
21:35 |
rubenwardy |
wait no |
21:35 |
Fixer |
if it is that fucked up, maybe add some hint in descriptions (press F9 to activate minimap, press Z to zoom) |
21:35 |
rubenwardy |
I started working on the minimap one |
21:35 |
sofar |
ah |
21:35 |
Fixer |
nice |
21:37 |
rubenwardy |
I'm using a new packet - FeatureActiveChange - which sends a feature name, eg: "minimap", "fly", and an integer - 0 off, 1 on, 2 toggle |
21:37 |
paramat |
Fixer i could do that if wanted |
21:37 |
rubenwardy |
and for the Lua API I decided on player:set_minimap_visible() as it's a nicer API |
21:37 |
sofar |
makes sense |
21:38 |
rubenwardy |
0/1/2 isn't great for modders, and "feature" is vague |
21:38 |
Krock |
or add callbacks when :set_properties() is called ? |
21:39 |
rubenwardy |
doesn't help with showing minimap on item use |
21:40 |
paramat |
rubenwardy your new feature will be useful, but for minimap players already have F9 for minimap and won't want to have to 'use' or hotbar select minimap to display it |
21:41 |
rubenwardy |
that's bad UI |
21:41 |
rubenwardy |
it's fine to use F9 as well |
21:41 |
paramat |
oh i see |
21:41 |
paramat |
ok |
21:41 |
rubenwardy |
but players will expect to be able to use on_use |
21:41 |
paramat |
if it's in addition, ok |
21:41 |
paramat |
yeah |
21:42 |
rubenwardy |
an alternative would be to have minimap and binocular slots to make it more obvious that it's a thing you carry but don't on_use, |
21:43 |
paramat |
the alternative sounds much worse |
21:44 |
paramat |
anyway, can i merge my PR then these changes can be done later? |
21:44 |
rubenwardy |
yeah, it less clean |
21:45 |
sofar |
don't see why not |
21:45 |
rubenwardy |
If I were making a subgame I'd combine it with an accessory system |
21:46 |
rubenwardy |
and clothes, but meh |
21:47 |
Fixer |
kinda sad mtg in such dissarray in terms of gameplay |
21:47 |
paramat |
stop it |
21:48 |
Fixer |
is there general vision of what you want mtg to be (in gameplay) |
21:48 |
paramat |
that's been asked many times and discussed to death, see the threads |
21:48 |
Fixer |
if there is map and binoculars, then probably it is survival-like? |
21:53 |
Fixer |
entity movement by liquds? |
21:56 |
Fixer |
no hard feeling allowed |
22:43 |
|
Natechip joined #minetest-dev |
22:43 |
|
Natechip joined #minetest-dev |
22:46 |
|
Natechip joined #minetest-dev |
23:05 |
|
hmmmm joined #minetest-dev |
23:06 |
|
hmmmm left #minetest-dev |
23:09 |
rubenwardy |
hmmmm |
23:10 |
rubenwardy |
closed unpopular PR with author abandonment: #6166 |
23:10 |
ShadowBot |
https://github.com/minetest/minetest/issues/6166 -- More helpful server connect error messages by Wuzzy2 |
23:23 |
paramat |
fine by me |
23:33 |
|
Natechip joined #minetest-dev |
23:37 |
Fixer |
!tell nerzhul "client disconnected" for me on newest |
23:37 |
ShadowBot |
Fixer: O.K. |
23:49 |
|
octacian joined #minetest-dev |
23:49 |
|
octacian joined #minetest-dev |