Time |
Nick |
Message |
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00:28 |
basicer |
Are there nightly android apk builds being made? |
01:35 |
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11:00 |
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11:01 |
jas_ |
is mods.conf in clientmods/ documented anywhere? i found out about it in a comment linking a merged pr on the forum thread. |
11:01 |
sfan5 |
i'm guessing not |
11:02 |
sfan5 |
documentation for csm is lacking in general |
11:04 |
jas_ |
ok thanks |
11:47 |
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12:09 |
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12:09 |
nerzhul |
jas_, it's the same mods.conf as SSM, API is documented implementation is less documented |
12:11 |
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12:14 |
jas_ |
mod.conf inside the actual mod is the same, but mods.conf in clientmods/ ($PATH/clientmods/mods.conf) is like world.mt, in that is has load_mod_name = false default |
12:15 |
jas_ |
https://forum.minetest.net/viewtopic.php?p=262768#p262768 <-- this is how i found out how to enable csm mods hehe |
12:37 |
Krock |
jas_, don't you see? It's an april fool ;) |
12:37 |
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12:37 |
Krock |
(main topic's build date) |
12:49 |
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ax joined #minetest-dev |
12:57 |
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13:22 |
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13:27 |
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13:46 |
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13:47 |
jas_ |
nerzhul: minetest.register_on_modchannel_signal is in lua_api.txt, but i think it needs to be in client_lua_api.md? want me to create issue on tracker? |
14:04 |
nerzhul |
signal is client side only |
14:05 |
nerzhul |
if i remember |
14:05 |
jas_ |
so i shall make an issue to correct docs? |
14:05 |
nerzhul |
i think i documented in the wrong place, if you can confirm :p |
14:05 |
nerzhul |
yeah do the PR |
14:05 |
nerzhul |
please |
14:05 |
jas_ |
oh geez haha |
14:05 |
jas_ |
ok |
14:10 |
jas_ |
#6497 |
14:10 |
ShadowBot |
https://github.com/minetest/minetest/issues/6497 -- Move register_on_modchannel_signal() by jastevenson303 |
14:11 |
nerzhul |
i merge it's trivia |
14:11 |
rubenwardy |
no |
14:11 |
rubenwardy |
oh ight |
14:11 |
nerzhul |
this call doesn't exist server side |
14:12 |
nerzhul |
it's my fault i documented in the wrong API :p |
14:12 |
jas_ |
\xD/ |
14:12 |
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14:20 |
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17:54 |
paramat |
Krock rubenwardy please could you review game#1881 ? code is very similar to the map mod. then later we can improve these with new engine stuff |
17:54 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1881 -- Add binoculars mod with binoculars item to allow zoom by paramat |
19:14 |
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20:40 |
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Topic for #minetest-dev is now Minetest core development and maintenance. Minetest 0.4.16 released! Chit-chat goes to #minetest. http://irc.minetest.net/minetest-dev/ http://dev.minetest.net/ |
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