Time Nick Message 13:57 jas_ #6491 13:57 ShadowBot https://github.com/minetest/minetest/issues/6491 -- minetest.conf csm_autodownloads = true setting and mechanism needed. 17:25 Flitzpiepe Hello everyone 17:26 Flitzpiepe How to find out the coords of the map-blocks at a minetest-server? 17:26 Krock Hello. This is the development channel. --> #minetest for such questions 17:26 Flitzpiepe ah ok, sorry and thanks :) 17:34 red-001 anyone able to review #6087? 17:34 ShadowBot https://github.com/minetest/minetest/issues/6087 -- [CSM] Don't load the IO library. by red-001 18:36 basicer I fixed #6395 up if someone has a few moments to review. 18:36 ShadowBot https://github.com/minetest/minetest/issues/6395 -- Add setting for near plane distance. by basicer 20:28 paramat game#1881 is ready, code is very similar to the map mod 20:28 ShadowBot https://github.com/minetest/minetest_game/issues/1881 -- Add binoculars mod with binoculars item to allow zoom by paramat 20:30 sofar that's neat 20:31 paramat something todo later: remove wield when zoomed 20:33 sofar not sure about the periodical inventory scan, though, seems harsh 20:40 paramat we intend to add inventory callbacks to the engine later, which will improve the behaviour, then the cyclic scan can be less frequent or removed 20:44 paramat maybe 3s is too often, however i have people complaining about any delay :] 20:53 paramat it used to be 7s, maybe 5s is better 20:59 Fixer hackish 21:00 paramat temporary 21:03 paramat and currently no other way 21:12 sofar can you enable/disable zoom through lua (not "allow"/"disallow") ? 21:32 paramat don't think so 21:34 paramat the idea of these mods is to keep the same controls, because players are used to them and they're convenient to use. see my comment in the map mod PR thread 21:34 rubenwardy I started working on that, sofar 21:35 rubenwardy wait no 21:35 Fixer if it is that fucked up, maybe add some hint in descriptions (press F9 to activate minimap, press Z to zoom) 21:35 rubenwardy I started working on the minimap one 21:35 sofar ah 21:35 Fixer nice 21:37 rubenwardy I'm using a new packet - FeatureActiveChange - which sends a feature name, eg: "minimap", "fly", and an integer - 0 off, 1 on, 2 toggle 21:37 paramat Fixer i could do that if wanted 21:37 rubenwardy and for the Lua API I decided on player:set_minimap_visible() as it's a nicer API 21:37 sofar makes sense 21:38 rubenwardy 0/1/2 isn't great for modders, and "feature" is vague 21:38 Krock or add callbacks when :set_properties() is called ? 21:39 rubenwardy doesn't help with showing minimap on item use 21:40 paramat rubenwardy your new feature will be useful, but for minimap players already have F9 for minimap and won't want to have to 'use' or hotbar select minimap to display it 21:41 rubenwardy that's bad UI 21:41 rubenwardy it's fine to use F9 as well 21:41 paramat oh i see 21:41 paramat ok 21:41 rubenwardy but players will expect to be able to use on_use 21:41 paramat if it's in addition, ok 21:41 paramat yeah 21:42 rubenwardy an alternative would be to have minimap and binocular slots to make it more obvious that it's a thing you carry but don't on_use, 21:43 paramat the alternative sounds much worse 21:44 paramat anyway, can i merge my PR then these changes can be done later? 21:44 rubenwardy yeah, it less clean 21:45 sofar don't see why not 21:45 rubenwardy If I were making a subgame I'd combine it with an accessory system 21:46 rubenwardy and clothes, but meh 21:47 Fixer kinda sad mtg in such dissarray in terms of gameplay 21:47 paramat stop it 21:48 Fixer is there general vision of what you want mtg to be (in gameplay) 21:48 paramat that's been asked many times and discussed to death, see the threads 21:48 Fixer if there is map and binoculars, then probably it is survival-like? 21:53 Fixer entity movement by liquds? 21:56 Fixer no hard feeling allowed 23:09 rubenwardy hmmmm 23:10 rubenwardy closed unpopular PR with author abandonment: #6166 23:10 ShadowBot https://github.com/minetest/minetest/issues/6166 -- More helpful server connect error messages by Wuzzy2 23:23 paramat fine by me 23:37 Fixer !tell nerzhul "client disconnected" for me on newest 23:37 ShadowBot Fixer: O.K.