Time |
Nick |
Message |
00:00 |
rdococ |
hih |
00:04 |
Hijiri |
should have used haskell |
00:08 |
Fixer |
brainfuck |
00:11 |
rdococ |
+ |
00:11 |
rdococ |
malbolge |
00:44 |
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01:13 |
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02:36 |
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04:28 |
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05:02 |
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05:56 |
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06:27 |
kaeza |
paramat, is this better? https://dl.dropboxusercontent.com/u/100008207/tmp/screenshot_20170305_032426.jpg |
06:45 |
paramat |
looking |
06:46 |
paramat |
yes lovely |
07:01 |
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07:14 |
paramat |
hm actually see my comments in the thread |
07:19 |
kaeza |
blargh, just read them |
07:21 |
kaeza |
paramat, can you submit your textures? |
07:21 |
kaeza |
note that I have NFI what I'm doing (colorblind) |
07:22 |
kaeza |
the original PR was sort of a hack by copying the pattern of sandstone, and applying the silver sand palette |
07:26 |
kaeza |
travis is being annoying again |
07:26 |
paramat |
ok, sorry to be perfectionist |
07:27 |
paramat |
we can merge this and i can make new textures later |
07:27 |
paramat |
it's good enough for now |
07:28 |
paramat |
it's close |
07:30 |
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07:31 |
paramat |
PR looks good |
07:35 |
paramat |
travis is suddenly complaining about other mods, it's not your PR |
07:36 |
kaeza |
yeah, looking docs to see if those can be silenced somehow |
07:39 |
kaeza |
https://luacheck.readthedocs.io/en/stable/config.html#custom-sets-of-globals |
07:45 |
kaeza |
this seems to work: https://gist.github.com/kaeza/90a42456e96f71dfbca785b4f5fe4739 |
07:57 |
paramat |
nice |
08:00 |
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08:02 |
kaeza |
game#1603 |
08:02 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1603 -- Fix some warnings. by kaeza |
08:04 |
paramat |
+1 |
08:05 |
paramat |
trivial so i'll merge it in an hour |
08:10 |
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08:11 |
paramat |
2 errors in the sandstone commit, otherwise +1 |
08:12 |
kaeza |
what error? |
08:12 |
kaeza |
+s |
08:12 |
kaeza |
oh |
08:13 |
kaeza |
told you C&P is prone to errors |
08:14 |
kaeza |
fixed |
08:15 |
* kaeza |
wanted to use that commit message |
08:39 |
cheapie |
I'm not sure if this is an engine bug or a "you're holding it wrong" issue... anyone care to look? http://pastebin.ubuntu.com/24116366/ |
08:43 |
cheapie |
Possibly of note is that the same issue occurs whether I use "minetestserver" or "minetest --server", but the same world runs fine in singleplayer. |
08:52 |
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09:02 |
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09:13 |
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09:23 |
paramat |
will merge game#1601 game#1603 in a moment |
09:23 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1601 -- Dungeons: Use 'block' instead of 'brick' for nodebox stairs by paramat |
09:23 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1603 -- Fix some warnings. by kaeza |
09:27 |
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09:28 |
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09:29 |
paramat |
merging |
09:33 |
paramat |
complete |
09:39 |
paramat |
merging #5249 #5272 #5338 in a moment |
09:39 |
ShadowBot |
https://github.com/minetest/minetest/issues/5249 -- Clarify loading of minetest.conf in Readme.txt by Fixer-007 |
09:39 |
ShadowBot |
https://github.com/minetest/minetest/issues/5272 -- Font: attempt fallback font, abort if no fonts found. by sofar |
09:39 |
ShadowBot |
https://github.com/minetest/minetest/issues/5338 -- Dungeons: Use 'block' instead of 'brick' for nodebox stairs by paramat |
09:47 |
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09:47 |
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09:49 |
paramat |
merging .. |
09:54 |
paramat |
.. complete |
09:55 |
paramat |
not long until 900 issues and 200 PRs =) |
09:56 |
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09:56 |
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09:56 |
paramat |
game#1596 looks ready to go, nore ? |
09:56 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1596 -- Add desert/silver sandstone-related blocks. by kaeza |
09:56 |
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10:04 |
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11:23 |
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12:14 |
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12:31 |
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12:44 |
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13:18 |
rubenwardy |
game#1604 |
13:18 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1604 -- sfinv: Fix wrong tab being highlighted by rubenwardy |
13:27 |
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14:21 |
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16:47 |
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17:07 |
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17:10 |
juhdanad |
Do you know any mods that have a lot of drawtypes? I would like to test the content_mapblock refactor. |
17:13 |
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17:13 |
VanessaE |
juhdanad: dreambuilder should cover most of it ;) |
17:14 |
juhdanad |
Does it have torchlike nodes? (the flat one) |
17:15 |
VanessaE |
actually yes, the glooptest torches |
17:15 |
VanessaE |
(kalite, I think they're called) |
17:20 |
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17:21 |
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17:21 |
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17:29 |
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17:42 |
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17:47 |
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18:36 |
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18:47 |
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18:52 |
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19:01 |
Krock |
Close #5315 ? |
19:01 |
ShadowBot |
https://github.com/minetest/minetest/issues/5315 -- The user is referred to the wiki on /help by alexanderliney |
19:03 |
rubenwardy |
wow |
19:03 |
rubenwardy |
the only time I want to press "close and comment", I don't |
19:04 |
Krock |
haha, funny moments :) Perhaps add the Wont-add label? |
19:05 |
Krock |
lovely. thank you :) |
19:07 |
rubenwardy |
welcome |
19:22 |
VanessaE |
juhdanad: any luck? |
19:34 |
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19:35 |
juhdanad |
VanessaE: I just finished lighting-related stuff, so I could not start testing yet. |
19:36 |
juhdanad |
Could you please take a look at #4421? People want to add get_pointed_thing() and fine_pointed() and I think my PR could help them (since it is accurate (no stepsize) and it takes nodeboxes into account). |
19:36 |
ShadowBot |
https://github.com/minetest/minetest/issues/4421 -- Expose getPointedThing() as Raycast by juhdanad |
19:39 |
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19:41 |
sfan5 |
merging #5061 since it's trivial and even has 2 approvals already |
19:41 |
ShadowBot |
https://github.com/minetest/minetest/issues/5061 -- Update .appdata and .desktop files by jnumm |
19:43 |
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