Time |
Nick |
Message |
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10:27 |
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10:36 |
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10:37 |
mtvisitor |
hallo, good evening. |
10:38 |
mtvisitor |
I submitted my small texture pack (ver 0.2) to content.minetest.net this afternoon. |
10:39 |
mtvisitor |
rubenwardy: please ask your operator to review and approve. |
10:39 |
mtvisitor |
I will send mail to your mailbox later manually if there are more questions. |
10:39 |
mtvisitor |
ok, sorry to keep you waiting. |
10:39 |
mtvisitor |
thank you very much for your help and support. |
10:39 |
rubenwardy |
review is all handled on ContentDB, on the approval thread. No need to email me |
10:40 |
mtvisitor |
ok, no problem. thanks. |
11:14 |
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14:02 |
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19:55 |
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20:19 |
ireallyhateirc |
how do I serialize code into a file? |
20:19 |
ireallyhateirc |
I want to load something into the mapgen env |
20:20 |
ireallyhateirc |
will Lua's builtin IO library work? |
20:25 |
MTDiscord |
<luatic> You should directly load the script as a .lua source file |
20:26 |
ireallyhateirc |
I want the thing to be moddable/API-like |
20:27 |
ireallyhateirc |
sfan5 told me the only way to pass data into mapgen env is by serializing data into a file and loading that file from the env |
20:32 |
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20:33 |
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20:37 |
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20:40 |
ireallyhateirc |
Ook looks like I can simply write to mod directiory, I should be able to solve this now |
20:48 |
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20:56 |
rubenwardy |
Writing to mod directories is deprecated fyi |
20:57 |
ireallyhateirc |
hmmmmm, but I will be able to read from world dir just fine, right? |
20:58 |
ireallyhateirc |
theres this I guess https://github.com/minetest/minetest/pull/12315 |
22:33 |
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22:55 |
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22:59 |
cheapie |
~160M mapblocks generated so far in this one run, I would have expected it to crash by now :P |
23:00 |
cheapie |
Still running fine though, aside from the usual "Couldn't grab block we just generated" message |
23:05 |
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