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IRC log for #minetest, 2023-08-05

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All times shown according to UTC.

Time Nick Message
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00:44 vejou[m] hi
00:44 vejou[m] have you guys heard of the bluestone mod
00:55 jonadab I have not.  The main technical mods I know are mesecons, pipeworks, Technic, and digtron.
00:57 jonadab Or is it closer to what it says on the tin, a type of stone that's blue?
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03:00 vejou[m] its the multicraft version of mineclone mesecons
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05:24 critr wait, is there worldedit for minetest? is it like worledit for spigot (minecraft)?
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08:42 lissobone Yeah, sfan5 made it.
08:42 lissobone Also, do entities have metadata?
08:43 lissobone I couldn't find any trace of them having it.
08:43 lissobone I'm making a simple mod for analyzing object (node, player, etc) metadata with a wand.
08:44 lissobone Later the mod will include a "setwand" aside from the "getwand".  It will be capable of setting metadata.
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09:04 lissobone It works, just the texture is left, but I don't see any sign of mobs possessing the ability to store metadata.  Maybe studying the source might help?
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09:36 Blockhead256 WorldEdit-like mods roundup: https://forum.minetest.net/viewtopic.php?f=47&t=29699
09:38 ROllerozxa people really need to stop using the forums as a wiki or knowledge base...
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10:02 Blockhead256 ROllerozxa: Most people (including myself) can't edit the wiki and there is no knowledge base. So..
10:03 Blockhead256 do you have a better suggestion?
10:16 ROllerozxa well yes I am in fact aware that the official wiki is in a terrible state right now
10:42 lissobone The best wiki is the free source code that's shared among us.
10:43 lissobone (Minetest engine source comments are in fact very well done.)
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11:25 lissobone Does anyone need a useful little mod for analyzing item, node and player metadata?
11:25 lissobone Useful for peeking into chests, inventories and just generally for debugging.
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11:26 lissobone No fancy interfaces.  Gives you the name and metadata of the item in the very first slot of "main".
11:26 Krock lissobone: devtest already has similar tools
11:27 lissobone Well, I made this one in, like, 10 minutes to test my vape mod.  Let's see if devtest has anything better to offer.
11:34 lissobone Y'know what?  I'm gonna borrow something from there.
11:34 lissobone Devtest really has a lot of cool stuff to offer (with nice minimal designs).
11:50 Blockhead256 lissobone: GitHub gist maybe?
11:52 lissobone what do you mean
11:52 lissobone why
12:01 Blockhead256 gist is easy way to share something without putting in git, so you could just put your metadata mod in a gist, maybe link it here, and forget about it
12:05 lissobone no im gonna just share the archive without feeding micro$oft my data so u can safely keep it on ur hard drive ok?
12:07 lissobone uhh i don't know what gists are
12:07 lissobone dont judge me plz if i said smthng wrong
12:12 Blockhead256 oh, understandable
12:13 Blockhead256 gist is like a slightly-more-featured pastebin where there's multiple files and version history if you want
12:13 Blockhead256 but if you don't like M$ then that's your choice
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12:16 lissobone I would have totally loved M$ if they made and sold exclusively free software, but since this is not the case, I am a little more comfortable sharing the software without relying on the Big Brother.
12:17 lissobone Actually, I can paste the entire wand mod here, it's very short.
12:17 lissobone (Ok, not that short.)
12:32 lissobone http://115.137.94.44/files/metadata_wand.tar.gz
12:32 lissobone Here, enjoy.  Shared the same way as my much-hated meme.
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12:38 Blockhead256 That's an interesting archive. An actual texture for the wand, a licence statement in a COPYING file and an older version of init.lua, init.lua~
12:38 Blockhead256 also mixed tabs and spaces :(
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12:57 independent56 Are carts a reliable method of cargo transport? As in, can i put in cargo, dpeloy the cart, leave the server, load the mapblocks maybe days later, and trust that the carts will still have the items?
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12:59 independent56 I've been building a cart network (with junctions designed to funnel all carts to the central storage facility), so i've been sending building waste with carts, but every now and then i don't really see the items being unloaded into the vacuum tubes (even if i do follow the carts back)
13:04 independent56 It seems that the carts are dropping their cargo every now and then. I give it a few stacks of dirt, some trunks, some stacks of rail, and then it just falls onto the track?
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15:00 parnikkapore Not MTG carts at least; they don't move properly in unloaded mapblocks
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16:34 MinetestBot [git] rubenwardy -> minetest/minetest: Settings GUI: Move shadow presets to Shaders, remove Most Used (#13713) 752ce1a https://github.com/minetest/minetest/commit/752ce1a1b23ece5373a2711f7151d0e41cf8be01 (2023-08-05T16:33:18Z)
16:38 MTDiscord <.niklp> -> https://github.com/minetest/minetest_game/issues/2717
16:57 MinetestBot [git] rubenwardy -> minetest/minetest: Settings GUI: Add setting dependencies (#13704) d16d1a1 https://github.com/minetest/minetest/commit/d16d1a13416227b671933c95937bd51165580aad (2023-08-05T16:55:27Z)
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17:06 lissobone hi
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