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11:03 |
Guest31 |
hi all, I am trying to use the minetest.register_on_joinplayer(function(ObjectRef, last_login)) call, according to docs "The timestamp of the previous login, or nil if player is new". But even on the second login, the last_login variable is nil and stays nil for every login. Am I missing something here? |
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12:30 |
sfan5 |
no, that should work |
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12:34 |
Guest31 |
i have this code https://bpa.st/T7YA in ./minetest/mods/demo/init.lua , hosted minetest as a server locally and that's what i see in the logs |
12:53 |
Guest31 |
@sf |
12:53 |
Guest31 |
sfan5 do you see any errors? |
12:54 |
sfan5 |
looks correct to me |
12:56 |
Guest31 |
dang, i'm lost |
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14:15 |
MTDiscord |
<luatic> Guest31: What's your Minetest version? |
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16:30 |
jaydemir |
Fairly new to Minetest (even have limited Minecraft knowledge). I'd like to generate a world that is mostly flat, but also has a good number of hills and mountains. It just seems that I can only get one extreme or the other. Is there a way I can get somewhere in between? Maybe a seed that lends itself well to this? |
16:31 |
ROllerozxa |
the flat mapgen has optional hills, if that's what you want |
16:32 |
MTDiscord |
<mistere_123> Its pretty easy to get into mapgen modding with my luamap library. See mandeland for an example. |
16:32 |
MTDiscord |
<mistere_123> ~cdb luamap |
16:32 |
MTDiscord |
<mistere_123> Oh that doesn't work here |
16:32 |
ROllerozxa |
reminder that you're in the IRC channels |
16:33 |
MTDiscord |
<mistere_123> https://content.minetest.net/packages/MisterE/luamap/ |
16:33 |
MTDiscord |
<mistere_123> https://content.minetest.net/packages/MisterE/mandeland/ |
16:35 |
jaydemir |
very interesting, definitely more 'in the weeds' than I'd dive into anytime soon, but I usually like to revisit stuff like this when I'm bored. thanks! |
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stdc_L4z41 |
hi |
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mazes_80 |
hi erstazi |
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