Time Nick Message 11:03 Guest31 hi all, I am trying to use the minetest.register_on_joinplayer(function(ObjectRef, last_login)) call, according to docs "The timestamp of the previous login, or nil if player is new". But even on the second login, the last_login variable is nil and stays nil for every login. Am I missing something here? 12:30 sfan5 no, that should work 12:34 Guest31 i have this code https://bpa.st/T7YA  in ./minetest/mods/demo/init.lua , hosted minetest as a server locally and that's what i see in the logs 12:53 Guest31 @sf 12:53 Guest31 sfan5 do you see any errors? 12:54 sfan5 looks correct to me 12:56 Guest31 dang, i'm lost 14:15 MTDiscord Guest31: What's your Minetest version? 16:30 jaydemir Fairly new to Minetest (even have limited Minecraft knowledge). I'd like to generate a world that is mostly flat, but also has a good number of hills and mountains. It just seems that I can only get one extreme or the other. Is there a way I can get somewhere in between? Maybe a seed that lends itself well to this? 16:31 ROllerozxa the flat mapgen has optional hills, if that's what you want 16:32 MTDiscord Its pretty easy to get into mapgen modding with my luamap library. See mandeland for an example. 16:32 MTDiscord ~cdb luamap 16:32 MTDiscord Oh that doesn't work here 16:32 ROllerozxa reminder that you're in the IRC channels 16:33 MTDiscord https://content.minetest.net/packages/MisterE/luamap/ 16:33 MTDiscord https://content.minetest.net/packages/MisterE/mandeland/ 16:35 jaydemir very interesting, definitely more 'in the weeds' than I'd dive into anytime soon, but I usually like to revisit stuff like this when I'm bored. thanks! 17:09 stdc_L4z41 hi 21:47 mazes_80 hi erstazi