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00:53 |
MinetestBot |
[git] sofar -> minetest/minetest: Add jpeg and png libraries to the Fedora DNF install hint. (#13191) cf19167 https://github.com/minetest/minetest/commit/cf19167e99d2212e6e8727ce1a277d1bb7cd719c (2023-02-19T00:52:30Z) |
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14:45 |
galex-713 |
hello |
14:45 |
galex-713 |
is there a way to get the list of mods of a server? |
14:45 |
galex-713 |
if doing /mods on it, it’s displayed, but i’d like to copypaste it :/ |
14:46 |
galex-713 |
also, these are technical names like if i type some of them in search engine in game menu i don’t get them… is there a reliable way to download them according their handle? |
14:47 |
galex-713 |
also i once had succeeded installing the mods of multicraft to play it on minetest… but since then i lost files and forgot how i did… do someone know how to reinstall that from multicraft game github repo? |
14:56 |
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15:23 |
ROllerozxa |
you should be able to retrieve the /mods command output from debug.txt. contentdb should be able to search for mods by technical name so if it doesn't show up then it's not available from contentdb |
15:30 |
calcul0n |
note there's no reliable to find a mod just from its name in game |
15:31 |
calcul0n |
it could be a modified version or anything renamed to xyz |
15:32 |
calcul0n |
some servers provide a git repo with all the mods they use, maybe check infos at spawn or something like that |
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15:54 |
MTDiscord |
<SX> pcap & /mods |
16:08 |
galex-713 |
calcul0n, they don’t do that :/ |
16:08 |
galex-713 |
it’s sad, mods should have checksums maybe |
16:08 |
galex-713 |
or uuid |
16:09 |
galex-713 |
or checksum of uuid |
16:36 |
Blockhead256[m] |
a fair amount of servers provide their mod list to the serverlist: http://servers.minetest.net/ |
16:36 |
Blockhead256[m] |
for those that don't, try the chat logging CSM: https://forum.minetest.net/viewtopic.php?f=53&t=17052 |
16:36 |
Blockhead256[m] |
(be aware that under EU privacy regulations the logging of actual chat may be prohibited) |
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20:23 |
galex-713_ |
ROllerozxa, i see no output of /mods in debug.txt :/ |
20:24 |
galex-713_ |
Blockhead256[m], apparently survivalworld.telesight.nl doesn’t :/ |
20:28 |
galex-713_ |
Blockhead256[m], i tried extracting the zip to ».minetest/clientmods« but ».chatlog help« in chat just sends it as text… is there smt to make clientside mods work? |
20:29 |
Desour |
yes, you have to enable it client-side, and server-side, and enable the mod |
20:29 |
Desour |
and you perhaps have to update the mod to the newest API changes |
20:43 |
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21:16 |
galex-713 |
oh no, again the game became super slow |
21:16 |
galex-713 |
Desour, enable how? |
21:16 |
Desour |
in the file |
21:16 |
galex-713 |
which file? |
21:17 |
Desour |
https://forum.minetest.net/viewtopic.php?f=53&t=17830 |
21:17 |
galex-713 |
thanks |
21:17 |
Desour |
!title |
21:17 |
MinetestBot |
Desour: How to install a Client-side Mod - Minetest Forums |
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