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MinetestBot |
[git] lhofhansl -> minetest/minetest: Add mesh-holding blocks to shadow drawlist. (#13203) 2a8becd https://github.com/minetest/minetest/commit/2a8becd650a8adaa86fd7f76122ea75f11f49dad (2023-02-17T01:43:08Z) |
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lissobone |
Češtař⛄ |
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MTDiscord |
<PrairieWind> time to see if my private copypasta engine changes will build... |
17:14 |
MTDiscord |
<PrairieWind> hmm, nope |
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18:07 |
daxfold |
has there ever been some kind of "event" in minetest where people were invited to a large team based server |
18:09 |
daxfold |
many youtubers do this with minecraft so it would be cool if something similar could be done in minetest. IIRC minetest is less resource intensive than minecraft so more people could be on a server at once depending on the hardware |
18:09 |
MTDiscord |
<luatic> no, Minetest doesn't scale well enough for that |
18:09 |
MTDiscord |
<luatic> it's not as simple, Minetest isn't necessarily "less resource intensive" |
18:11 |
MTDiscord |
<luatic> it has the "advantage" of using C++ which means less indirection, (ideally) better memory management (no waiting for GC) and thus probably overall less memory consumption (and perhaps also smaller constant factors since C++ can run on "bare metal" whereas Java requires a JVM which in theory can outperform "bare metal" but in practice simply is slower) |
18:11 |
MTDiscord |
<luatic> those are the starting constant factors |
18:12 |
DeepThgt |
haaaa my automatic pine tree harvester works! |
18:12 |
MTDiscord |
<luatic> but if you now factor in proper algo & data structure optimizations, I'd assume that Minecraft is more developed there, simply because of all the money behind it |
18:12 |
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18:13 |
DeepThgt |
it automatically plants pine trees, then harvests and sorts the saplings, wood and turns the leaves into oil |
18:13 |
MTDiscord |
<luatic> I also think there are Minecraft server implementations that (1) reduce resource consumption and (2) facilitate distributing the load? There's no real horizontal scaling for Minetest yet, and even our vertical scaling is bad since we mostly max out 1-2 threads. |
18:14 |
MTDiscord |
<luatic> I know of Minecraft servers that can hold thousands of players. Top I've seen in Minetest are hundreds. |
18:14 |
daxfold |
ok |
18:15 |
MTDiscord |
<luatic> TL;DR: Minetest doesn't scale well. It currently couldn't handle thousands of players on a single server, and it already croaks with hundreds, requiring exorbitant hardware. |
18:15 |
daxfold |
smaller servers it is then |
18:15 |
MTDiscord |
<luatic> yeah :P |
18:15 |
MTDiscord |
<luatic> I think the sweet spot where - if you have a solid game - everything runs smooth (given appropriate hardware) is 10 - 20 players |
18:15 |
MTDiscord |
<luatic> up to 50 players can be fine |
18:16 |
MTDiscord |
<luatic> but beyond that... |
18:16 |
daxfold |
uh my hardware < potato |
18:16 |
MTDiscord |
<luatic> < potato? |
18:16 |
MTDiscord |
<luatic> what is it? a raspi zero? |
18:16 |
daxfold |
no its not that bad actually |
18:16 |
daxfold |
it runs minetest just fine |
18:17 |
daxfold |
but its a laptop with integrated graphics |
18:18 |
muurkha |
DeepThgt: congratulations! |
18:18 |
daxfold |
DeepThgt: is it a mod or a build |
18:19 |
daxfold |
id love to try it |
18:19 |
DeepThgt |
build with technic, mesecons, and in this case, wireless mesecons |
18:20 |
DeepThgt |
although i dont think the wireless is needed |
18:20 |
DeepThgt |
well, pipeworks too |
18:20 |
daxfold |
cool |
18:21 |
daxfold |
i think pipeworks is the only mod of its kind; there aren't many other item transport options |
18:21 |
daxfold |
if any |
18:21 |
DeepThgt |
https://imgur.com/kFuVnb7.png kinda hard to see whats what here |
18:21 |
DeepThgt |
but up top the metal box is a node detector |
18:21 |
DeepThgt |
down near the sapling is a deployer |
18:22 |
DeepThgt |
i found out you cannot have the node detector at the base of the tree, trees dont apparently grow all at once exactly |
18:22 |
daxfold |
so its fully automatic? |
18:22 |
DeepThgt |
yes |
18:22 |
daxfold |
nice |
18:23 |
DeepThgt |
if you wanna see it in person, the server is Pernia on the list |
18:23 |
DeepThgt |
its painfully obvious who's area its in, im the one with the absurd steel/gold castle, its around back.... |
18:24 |
DeepThgt |
right near spawn |
18:25 |
daxfold |
ok |
18:25 |
muurkha |
who is pipeworks by? it's owned by mt-mods now |
18:26 |
DeepThgt |
VanessaE |
18:26 |
muurkha |
that's what I thought. she gave us so much |
18:26 |
DeepThgt |
yes, i use a lot of her work |
18:28 |
daxfold |
her work was very feature-rich |
18:29 |
daxfold |
Also, the other option for item transfer is a hopper mod, but these are not as easy to use and are not supported by as many mods |
18:29 |
DeepThgt |
ya ive played with the hoppers in techacge |
18:30 |
daxfold |
oh yes theres a mod in techage modpack that has a new cart system. it lets you transport items as well |
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18:58 |
rubenwardy |
Minecraft also can't scale to thousands of players. Servers that appear to have thousands of players use custom server software that, for example, share players between multiple Minecraft instances |
18:58 |
rubenwardy |
Same thing is possible in Minetest. We just don't have thousands of users online at a time to justify it |
18:59 |
daxfold |
oh that would be cool then |
18:59 |
daxfold |
but yeah the playerbase is smaller |
19:00 |
daxfold |
if only there was someone with a lot of viewers who would post a video on youtube... |
19:02 |
rubenwardy |
CTF has a fair amount of players and team based |
19:04 |
daxfold |
true, but it wasnt what i was thinking of. I meant more open gameplay as in you can explore the world |
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23:03 |
MinetestBot |
[git] 20kdc -> minetest/minetest: Source image tracking in tile generation (#12514) 75e6cc1 https://github.com/minetest/minetest/commit/75e6cc190a9b1cc1c3aae059502801365c3a412b (2023-02-17T23:03:03Z) |
23:05 |
MinetestBot |
[git] srifqi -> minetest/minetest: Android: Increase minimum SDK version to 21 c1e430e https://github.com/minetest/minetest/commit/c1e430ef68271b8769ae8852b2b4a2fa0fb7ccac (2023-02-17T23:03:28Z) |
23:05 |
MinetestBot |
[git] jordan4ibanez -> minetest/minetest: lua_api.txt: Explain what a float range is 0e721f7 https://github.com/minetest/minetest/commit/0e721f7571aa7a559bb5e5fa0aeddbc14938261a (2023-02-17T23:03:50Z) |
23:05 |
MinetestBot |
[git] 56independent -> minetest/minetest: Say /setpassword is insecure 2dafce6 https://github.com/minetest/minetest/commit/2dafce6206dfcf02f3c31cf1abe819e901489704 (2023-02-17T23:04:52Z) |
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23:05 |
independent56 |
wow... |
23:05 |
independent56 |
https://github.com/minetest/minetest/pull/13049 |
23:05 |
independent56 |
That was a suprise |
23:05 |
independent56 |
I'm happy for myself |
23:06 |
independent56 |
Now my code shall help run many more server |
23:06 |
independent56 |
I have now infiltrated the Minetest mainframe |
23:06 |
independent56 |
Soon i will |
23:06 |
independent56 |
continue adding more |
23:06 |
independent56 |
And you will not escape the ghost of my code |
23:06 |
independent56 |
Good luck! |