Minetest logo

IRC log for #minetest, 2022-12-09

| Channels | #minetest index | Today | | Google Search | Plaintext

All times shown according to UTC.

Time Nick Message
00:10 gry joined #minetest
00:10 peterz joined #minetest
00:15 peterz joined #minetest
00:59 peterz joined #minetest
01:01 Lesha_Vel joined #minetest
01:02 Lesha_Vel joined #minetest
01:03 smk joined #minetest
01:06 peterz joined #minetest
01:21 Leopold joined #minetest
01:24 Trifton joined #minetest
01:33 Verticen joined #minetest
01:43 peterz joined #minetest
02:03 peterz joined #minetest
02:11 peterz joined #minetest
02:20 kilbith joined #minetest
02:24 YuGiOhJCJ2 joined #minetest
02:34 FavoritoHJS joined #minetest
02:54 Yad joined #minetest
03:26 Lesha_Vel_ joined #minetest
03:28 zz812 joined #minetest
03:30 SoniEx2 joined #minetest
03:30 fossdev2_ joined #minetest
03:30 rubywarden joined #minetest
03:31 TeXMaster joined #minetest
03:34 TheCoffeMaker_ joined #minetest
03:43 Fusl joined #minetest
04:18 proller joined #minetest
04:20 olliy joined #minetest
04:53 YuGiOhJCJ2 joined #minetest
05:00 MTDiscord joined #minetest
06:17 YuGiOhJCJ2 joined #minetest
06:25 calcul0n_ joined #minetest
07:11 sometalgoo joined #minetest
07:17 cranezhou joined #minetest
07:23 TomTom joined #minetest
08:07 sometalgoo joined #minetest
08:12 Verticen joined #minetest
08:27 gry joined #minetest
08:54 loliglitch joined #minetest
09:19 loliglitch joined #minetest
09:19 est31 joined #minetest
09:24 loliglitch joined #minetest
09:31 calcul0n joined #minetest
09:35 loliglitch joined #minetest
09:39 est31 joined #minetest
09:53 loliglitch joined #minetest
10:24 est31 joined #minetest
10:29 definitelya joined #minetest
11:07 est31 joined #minetest
11:08 Leopold joined #minetest
11:14 proller joined #minetest
11:40 cation joined #minetest
11:57 lemonzest joined #minetest
11:57 cranezhou joined #minetest
12:34 Flabb joined #minetest
12:40 orwell96 joined #minetest
13:07 proller joined #minetest
14:18 Fixer joined #minetest
14:21 cation joined #minetest
14:40 cation joined #minetest
15:22 orwell96 joined #minetest
15:23 kilbith joined #minetest
15:29 definitelya_ joined #minetest
15:45 sparky4 joined #minetest
16:23 cation joined #minetest
16:56 Talkless joined #minetest
17:23 appguru joined #minetest
17:27 Leopold joined #minetest
17:41 Lunatrius joined #minetest
17:46 orwell96 joined #minetest
17:56 appguru joined #minetest
18:17 diceLibrarian joined #minetest
18:41 loliglitch joined #minetest
19:13 FreeFull joined #minetest
19:14 Yad joined #minetest
19:16 Yad Interesting, I just noticed that the `on_punch` event is called when I click on a node while holding the `sneak` key (by default the `shift` key), but `on_rightclick` is not called when I right-click on a node while holding the `sneak` key.
19:23 rubywarden that's because the sneak forces place
19:26 Yad rubywarden: Oh right! Thanks. :) Hmm...nodes have `drawtype` and entities have `visual`...but `lua_api.txt` only shows a list of possible values for `drawtype`?
19:44 Flabb_ joined #minetest
19:48 gry joined #minetest
20:01 sys4 joined #minetest
20:05 gry joined #minetest
20:06 sys4 joined #minetest
20:11 Fixer joined #minetest
20:12 Leopold joined #minetest
20:19 gry joined #minetest
20:36 behalebabo joined #minetest
20:42 gry joined #minetest
20:49 calcul0n_ joined #minetest
21:06 wsor !seen Blockhead256
21:06 MinetestBot wsor: blockhead256 was last seen at 2022-11-28 03:35:22 UTC on #minetest
21:21 eldritchcookie[m umm can mods have the same mod name if in a game or modpack?  or do i need to in my alchemize game in the al_biome modpack have a al_b_grassland mod instead of just grassland?
21:22 eldritchcookie[m s/umm//, s/al_biome/al\_biome/, s/al_b_grassland/al\_b\_grassland/
21:23 kilbith joined #minetest
21:46 appguru joined #minetest
21:52 sparky4 joined #minetest
23:21 FavoritoHJS joined #minetest
23:29 Talkless joined #minetest
23:34 panwolfram joined #minetest
23:37 Verticen joined #minetest
23:45 jonadab joined #minetest
23:49 Yad eldritchcookie[m: I'm not sure what you mean...
23:49 Yad eldritchcookie[m: you want to have two mods with the same name in the same game?
23:50 Yad eldritchcookie[m: Oh, let me see...looks like you provided example directory structure.
23:50 Yad eldritchcookie[m: As far as I'm aware, you have to have a different name for each mod regardless of subfolders, because nodes, entities, etc., registered by a mod, use the mod name.
23:51 Yad eldritchcookie[m: But also there is a `modpath` variable as well.
23:51 Yad eldritchcookie[m: Someone who knows more about it might be able to provide a more definitive answer.
23:55 sys4 joined #minetest

| Channels | #minetest index | Today | | Google Search | Plaintext