Time |
Nick |
Message |
00:07 |
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02:06 |
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02:52 |
Parnikkapore_m |
<independent56> "https://i.imgur.com/jGXohP4...." <- Only the cart layer looks spaghetti to me |
02:52 |
Parnikkapore_m |
I fear for what happens once those elevators break |
02:53 |
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02:55 |
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03:00 |
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03:25 |
fluxionary |
i've started a major rework of moreblocks and wouldn't mind input https://github.com/minetest-mods/moreblocks/pull/191 |
03:25 |
fluxionary |
(though i'm probably going to sleep in a moment) |
03:44 |
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06:53 |
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06:56 |
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06:57 |
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07:36 |
definitelya |
I see many mods have their trees drop all their leaf and log nodes, for every tree cut. Is the engine capable of specifying a chance for them to drop something, instead? |
07:36 |
definitelya |
(While still part of the tree, not when you are building something, of course). |
07:36 |
definitelya |
Because I love the big trees, but dang if that's a lot of materials! |
07:47 |
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07:47 |
independent56 |
I had a race with my sister |
07:48 |
independent56 |
https://i.imgur.com/pbCs8JF.png https://i.imgur.com/m9AHHHD.png https://i.imgur.com/lTTZaDb.png |
07:48 |
independent56 |
The train wasn't even at full speed, but the airplane was slower |
07:50 |
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07:50 |
independent56 |
This is why Avdtrains is better then Super Duck Hidroplane |
07:51 |
independent56 |
Airplane is better at felxibility, trains better at accuracy, speed, and proximity. |
07:52 |
definitelya |
independent56: I choose: a Transformer. :P |
07:54 |
independent56 |
And yet there are people who use vehicle mods, combinng the need for tracks of a train with the slowness of a plane, and are inflexible and require special infrastructure |
07:54 |
independent56 |
all for "freedom" |
08:10 |
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08:19 |
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08:19 |
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08:27 |
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08:48 |
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08:58 |
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09:03 |
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09:04 |
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09:59 |
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10:26 |
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10:26 |
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10:37 |
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10:37 |
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10:53 |
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11:19 |
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11:30 |
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11:30 |
independent56 |
Are bonemeal, fertiliser, and mulch effectively the same? Is one more effective? |
11:34 |
calcul0n_ |
they have different probablities to grow the crops |
11:34 |
independent56 |
Ah, makes sense |
11:34 |
calcul0n_ |
mulch is the least efficient, bonemeal is better and fertiliser is the best |
11:35 |
independent56 |
Mulch seems the best solution as it is renewable |
11:35 |
independent56 |
(Sorry, i went all revision guide) |
11:36 |
independent56 |
Bonemeal seems to be the worst for renewability |
11:36 |
independent56 |
And fertalise rseems to be a mix |
11:37 |
calcul0n_ |
bones are easy to produce with a deployer+breaker machine but you need tons of them because drop chances are very low |
11:38 |
calcul0n_ |
so yes, mulch is a good option to keep it simple |
12:06 |
independent56 |
Oh, makes sense |
12:06 |
independent56 |
With mulch it's literally "ok, some of my output goes here" |
12:09 |
independent56 |
I thought for bones you had to do /kill independent56 a hundred times |
12:14 |
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12:14 |
independent_ |
Potential improvement for //stack2: if the previous stack2 operation was within 5 minutes and no other worldedit commands have been called, Take theiterations value and only iterate over what hasn't been iterates (//stack2 50 and then //stack2 80 is actually //stack2 50-80 if that makes sense) |
12:16 |
sfan5 |
no |
12:17 |
sfan5 |
that means the operation can possibly fail to do what is expected if you don't wait long enough |
12:17 |
independent_ |
Oh, makes sense |
12:17 |
independent_ |
Because you can edit blocks |
12:17 |
independent_ |
30 seconds? or maybe even 10? |
12:18 |
sfan5 |
zero seconds |
12:18 |
sfan5 |
if the user wants to continue a previous stack they should move the selection |
12:20 |
independent_ |
Potential improvement - add arithmetic |
12:21 |
independent_ |
/shift x 50*20 and then //stack2 20 20 0 0 |
12:21 |
independent_ |
For the same effect as //stack2 80 20 0 0 |
12:57 |
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13:23 |
Pexin |
definitelya: know about vacuum? |
13:24 |
Pexin |
chainsaw tree, vacuum dropped items |
13:25 |
Pexin |
requires pipeworks i think |
13:40 |
independent_ |
Yes, needs pipeworks |
13:40 |
independent_ |
Or technic for the technic vaccum, which you can click and suck all the blocks around |
13:41 |
independent_ |
But pipeworks allows chest integration |
13:42 |
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14:11 |
independent_ |
I have the capability and want to run a freight railway. But i don't have anything to transport. What multi-stage processes, excluding tree-farming and food production, can be situated in seperate factors with freight transport in the middle? |
14:11 |
independent_ |
s/factors/factories |
14:16 |
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14:48 |
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14:50 |
definitelya |
Pexin: Thanks, I just installed lumberjack, and it got rid of the leaves issue, at least. I'll check vacuum out. |
15:21 |
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15:55 |
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16:09 |
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16:23 |
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16:27 |
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16:27 |
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16:58 |
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17:27 |
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17:32 |
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17:56 |
ball |
Which is older, 0.4.17.1 or 5.4.1? |
18:05 |
MTDiscord |
<ROllerozxa> 0.4.17.1 |
18:05 |
MTDiscord |
<ROllerozxa> 5.5.1 is the newest |
18:07 |
Krock |
weird question |
18:07 |
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18:12 |
ball |
Thanks |
18:12 |
ball |
I'm surprised that mine is newer than my son's |
18:13 |
ball |
(he's on Linux) |
18:14 |
ball |
Is 0.4.17.1 ~= 4.17.1? |
18:18 |
MTDiscord |
<ROllerozxa> well there's no version that was ever called 4.17.1 so it should be the same |
18:18 |
MTDiscord |
<ROllerozxa> prior to 5.0.0 minetest used 0ver |
18:18 |
MTDiscord |
<ROllerozxa> so it went from 0.4.17 to 5.0.0 |
18:19 |
Krock |
perhaps don't use ancient package repositories. 5.0.0 itself is already a few years old |
18:19 |
Pexin |
did ubuntu even update from 5.1.1 in 22.04? |
18:20 |
Pexin |
I mean they recommend snap, so |
18:24 |
Krock |
they basically enforce snap for Firefox |
18:25 |
Pexin |
looks like the repo version is 5.4.1 |
18:26 |
definitelya |
ball: Make sure u are downloading from https://www.minetest.net, the only official one, if u use the website. |
18:38 |
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18:48 |
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18:48 |
ball |
definitelya: I built mine through pkgsrc. His came from whatever Raspberry Pi OS uses. |
18:49 |
definitelya |
Ok |
19:13 |
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