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IRC log for #minetest, 2022-05-26

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All times shown according to UTC.

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08:55 sfan5 <luatic> I believe sfan5 should write down some very basic rules for the server list
08:55 sfan5 well then someone should help draft some
09:04 MTDiscord <luatic> sfan5: Sure
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09:13 MTDiscord <luatic> I can't come up with any rules despite all information must be truthful :P
09:14 erle “bots must not be counted in total player amount reported”
09:14 MTDiscord <luatic> "All information submitted to the serverlist must be truthful. In particular boosting the serverlist rating through the use of bots is forbidden."
09:18 sfan5 you're thinking of this the wrong way, it should be more like "The server owner has the responsibility to assure within reasonable bounds that the player count reported corresponds to the amount of human players on the server."
09:23 erle what measure is a non-human?
09:23 erle https://tvtropes.org/pmwiki/pmwiki.php/Main/WhatMeasureIsANonHuman
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11:24 MTDiscord <MisterE> How could you avoid reporting bots?
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11:36 sfan5 you couldn't, that's sort of an issue
11:37 erle well, you can not yet
11:37 rubenwardy With luatics wording, you could get a server banned by joining with the username "2_plus_2_is_5"
11:42 MTDiscord <MisterE> Well, until its possible to not report players to the serverlist, I suggest not messing with such rules
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13:49 MinetestBot [git] sfan5 -> minetest/minetest: Improve code in mapblock_mesh.cpp a bit 5d26ac0 https://github.com/minetest/minetest/commit/5d26ac00883eed2f522e6e0fa3adcd7081814c9b (2022-05-26T13:49:12Z)
13:49 MinetestBot [git] sfan5 -> minetest/minetest: Get rid of global buffer that would ruin concurrent MapBlock serializ… 9a01581 https://github.com/minetest/minetest/commit/9a01581cdd3cb54750e9fe4a065aa435262d5225 (2022-05-26T13:49:12Z)
13:49 MinetestBot [git] sfan5 -> minetest/minetest: Reduce size of ContentFeatures structure 8b74257 https://github.com/minetest/minetest/commit/8b74257bf3cbb54e78614ac6aaaba79adf75cc8e (2022-05-26T13:49:12Z)
13:59 erle how likely is it to fail if someone stores references to player in a globally accessible way? i mean, as long as the player is there
14:00 sfan5 zero
14:00 MTDiscord <luatic> Then can we get an API guarantee?
14:01 Pexin i want a server that exists for player-run bot wars. also a public bot api. maybe someday....
14:02 Pexin who here has played colobot?
14:06 erle luatic, what is an API guarantee?
14:13 MTDiscord <luatic> Basically just this being documented in the Lua API
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14:43 erle luatic getting it guaranteed makes it impossible to change it later hehe
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19:43 sfan5 has anyone noticed that singleplayer map loading is a bit in recent dev builds?
19:44 MTDiscord <Jonathon> Missing a word there?
19:45 MTDiscord <Jonathon> If slow, not really, but haven't tested anything heavy.
19:48 sfan5 +slow yes
19:48 sfan5 sometimes when joining only the mapblock i'm in loads and the rest takes one or two seconds
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20:02 sfan5 might be related to active blocks
20:02 sfan5 🤔
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20:30 MinetestBot [git] x2048 -> minetest/minetest: Force-update shadows when the world is changed (#12364) ef22c02 https://github.com/minetest/minetest/commit/ef22c0206f225dbccd67bff9fb888867c63039b3 (2022-05-26T20:28:34Z)
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21:19 settl3r[m] Has there ever been an attempt to create a permadeath *ultra-hardcore* pvp server in Minetest?
21:19 settl3r[m] Healing would only be possible with special items, such as golden apples (from rare healing trees) or red kalite ore (from gloop_ores mod), it would take real balls to play there... only the best would survive.
21:20 settl3r[m] And such a server would use any mob mods in existence, even goblins (which can dig through materials like dirt, sand, gravel, clay etc.)
21:21 settl3r[m] it would be quite the experience, and very adrenaline-heavy :D
21:22 settl3r[m] Caves and caverns would finally be scary again and every night would be creepy ^^
21:24 settl3r[m] if i had the resources i would love to host such a server..
21:24 settl3r[m] * to host & play such a
21:26 settl3r[m] The server could even reward player-killing by granting level-ups or giving out prices, such as gold, diamonds etc.
21:27 settl3r[m] This change would turn it into... quite something ^^
21:28 settl3r[m] The server would of course use a setting which massively limited player visibility, to eg. 50-100 meter distance for player tags.
21:28 sfan5 does that concept work even if you consider that people will just rejoin with a different acocunt once they die?
21:28 settl3r[m] * to eg. max. 50-100 meter
21:29 settl3r[m] then they would have to start from scratch again
21:29 settl3r[m] and lose all items they had
21:29 settl3r[m] and anybody could loot their corpse
21:29 settl3r[m] it could use the 'Yolo' mod
21:31 settl3r[m] (there is a server which uses a similar setting, but with food-healing enabled)
21:31 settl3r[m] my proposal would make it extra-tough
21:33 settl3r[m] maybe the server could pick randomly one of these rewards for a pvp-kill:
21:33 settl3r[m] 1 diamond  Or  1 gold lump  Or  1 mese crystal fragment  Or 1 mithril lump  Or 1 titanium lump
21:34 settl3r[m] (this bonus item would be in the corpse inventory and ready to be looted)
21:34 settl3r[m] the most precious item would be the least likely to appear and vice versa)
21:35 settl3r[m] ..or it could depend on the level of the killed player!
21:36 settl3r[m] and there could be a Hall of Fame table, which everyone could view, with a command in chat, where the top-20 pvp players were listed.
21:40 settl3r[m] or it could give out these bonus items, depending on the time the killed player survived:
21:40 settl3r[m] 1 Minetest-day: 1 titanium lump
21:40 settl3r[m] 2 MT-days: above plus 1 gold lump
21:41 settl3r[m] 4 MT days: above plus 1 mithril lump
21:41 settl3r[m] 8 MT days: above plus 1 mese crystal fragment
21:41 settl3r[m] 16 MT days: above plus 1 mese crystal instead
21:41 settl3r[m] 32 MT days: above plus 1 diamond
21:42 settl3r[m] ..everybody would be hunting the top-surviving player ^^
21:44 settl3r[m] ..combined with the most dangerous mobs active, i wonder if anyone could survive for longer than a MT-year in such a setting..
21:45 settl3r[m] * a MT-year (which is >300 RL hours!) in such
21:46 settl3r[m] * a MT-year (which is >120 RL hours) in such
21:48 settl3r[m] at 64 MT days survival time of the killed player it could reward with a mese block and at 128 MT days it would give out a full diamond block :)
21:50 settl3r[m] oh that would of course imply, that multi-accounters would be banned without warning.
21:51 settl3r[m] * would be (IP-range-)banned without
21:51 settl3r[m] * would be (IP-range-)banned without, * without warning, to prevent self-farming cheating.
21:52 settl3r[m] (the server would then ban the full IP range of  X.#.#.#, with X being the offenders top IP number)
21:52 settl3r[m] * (the server would then ban the full IP range of  X.Y.#.#, with X.Y being the offenders top IP numbers)
21:54 settl3r[m] (When dying, only that account name would get banned, but not the IP.)
21:56 MTDiscord <Inevaaa> Hello, I have seen the free hosting offer of a Robert "the old coder" can you tell me your experiences?
21:57 MTDiscord <Inevaaa> I think it's great the idea but somehow it sounds weird to me
22:01 sfan5 old former community member who was banned years ago for harassing, (attempting to) dox and threatening legal action against other community members and core developers
22:03 MTDiscord <Inevaaa> Oh okay thx, than i doesn't need to try it. Because the website is a bit "scary" too from him
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22:03 sfan5 releases a fork of minetest called "Final Minetest" which is really just a long outdated version (Minetest 0.4, last released 2018) with minimal changes
22:03 sfan5 thats about everything that can be said
22:06 MTDiscord <Inevaaa> Oki, no problem. I'm happy about this little information too... I think I better not accept his offer. Thanks again!
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