Time Nick Message 08:55 sfan5 I believe sfan5 should write down some very basic rules for the server list 08:55 sfan5 well then someone should help draft some 09:04 MTDiscord sfan5: Sure 09:13 MTDiscord I can't come up with any rules despite all information must be truthful :P 09:14 erle “bots must not be counted in total player amount reported” 09:14 MTDiscord "All information submitted to the serverlist must be truthful. In particular boosting the serverlist rating through the use of bots is forbidden." 09:18 sfan5 you're thinking of this the wrong way, it should be more like "The server owner has the responsibility to assure within reasonable bounds that the player count reported corresponds to the amount of human players on the server." 09:23 erle what measure is a non-human? 09:23 erle https://tvtropes.org/pmwiki/pmwiki.php/Main/WhatMeasureIsANonHuman 11:24 MTDiscord How could you avoid reporting bots? 11:36 sfan5 you couldn't, that's sort of an issue 11:37 erle well, you can not yet 11:37 rubenwardy With luatics wording, you could get a server banned by joining with the username "2_plus_2_is_5" 11:42 MTDiscord Well, until its possible to not report players to the serverlist, I suggest not messing with such rules 13:49 MinetestBot 02[git] 04sfan5 -> 03minetest/minetest: Improve code in mapblock_mesh.cpp a bit 135d26ac0 https://github.com/minetest/minetest/commit/5d26ac00883eed2f522e6e0fa3adcd7081814c9b (152022-05-26T13:49:12Z) 13:49 MinetestBot 02[git] 04sfan5 -> 03minetest/minetest: Get rid of global buffer that would ruin concurrent MapBlock serializ… 139a01581 https://github.com/minetest/minetest/commit/9a01581cdd3cb54750e9fe4a065aa435262d5225 (152022-05-26T13:49:12Z) 13:49 MinetestBot 02[git] 04sfan5 -> 03minetest/minetest: Reduce size of ContentFeatures structure 138b74257 https://github.com/minetest/minetest/commit/8b74257bf3cbb54e78614ac6aaaba79adf75cc8e (152022-05-26T13:49:12Z) 13:59 erle how likely is it to fail if someone stores references to player in a globally accessible way? i mean, as long as the player is there 14:00 sfan5 zero 14:00 MTDiscord Then can we get an API guarantee? 14:01 Pexin i want a server that exists for player-run bot wars. also a public bot api. maybe someday.... 14:02 Pexin who here has played colobot? 14:06 erle luatic, what is an API guarantee? 14:13 MTDiscord Basically just this being documented in the Lua API 14:43 erle luatic getting it guaranteed makes it impossible to change it later hehe 19:43 sfan5 has anyone noticed that singleplayer map loading is a bit in recent dev builds? 19:44 MTDiscord Missing a word there? 19:45 MTDiscord If slow, not really, but haven't tested anything heavy. 19:48 sfan5 +slow yes 19:48 sfan5 sometimes when joining only the mapblock i'm in loads and the rest takes one or two seconds 20:02 sfan5 might be related to active blocks 20:02 sfan5 ? 20:30 MinetestBot 02[git] 04x2048 -> 03minetest/minetest: Force-update shadows when the world is changed (#12364) 13ef22c02 https://github.com/minetest/minetest/commit/ef22c0206f225dbccd67bff9fb888867c63039b3 (152022-05-26T20:28:34Z) 21:19 settl3r[m] Has there ever been an attempt to create a permadeath *ultra-hardcore* pvp server in Minetest? 21:19 settl3r[m] Healing would only be possible with special items, such as golden apples (from rare healing trees) or red kalite ore (from gloop_ores mod), it would take real balls to play there... only the best would survive. 21:20 settl3r[m] And such a server would use any mob mods in existence, even goblins (which can dig through materials like dirt, sand, gravel, clay etc.) 21:21 settl3r[m] it would be quite the experience, and very adrenaline-heavy :D 21:22 settl3r[m] Caves and caverns would finally be scary again and every night would be creepy ^^ 21:24 settl3r[m] if i had the resources i would love to host such a server.. 21:24 settl3r[m] * to host & play such a 21:26 settl3r[m] The server could even reward player-killing by granting level-ups or giving out prices, such as gold, diamonds etc. 21:27 settl3r[m] This change would turn it into... quite something ^^ 21:28 settl3r[m] The server would of course use a setting which massively limited player visibility, to eg. 50-100 meter distance for player tags. 21:28 sfan5 does that concept work even if you consider that people will just rejoin with a different acocunt once they die? 21:28 settl3r[m] * to eg. max. 50-100 meter 21:29 settl3r[m] then they would have to start from scratch again 21:29 settl3r[m] and lose all items they had 21:29 settl3r[m] and anybody could loot their corpse 21:29 settl3r[m] it could use the 'Yolo' mod 21:31 settl3r[m] (there is a server which uses a similar setting, but with food-healing enabled) 21:31 settl3r[m] my proposal would make it extra-tough 21:33 settl3r[m] maybe the server could pick randomly one of these rewards for a pvp-kill: 21:33 settl3r[m] 1 diamond Or 1 gold lump Or 1 mese crystal fragment Or 1 mithril lump Or 1 titanium lump 21:34 settl3r[m] (this bonus item would be in the corpse inventory and ready to be looted) 21:34 settl3r[m] the most precious item would be the least likely to appear and vice versa) 21:35 settl3r[m] ..or it could depend on the level of the killed player! 21:36 settl3r[m] and there could be a Hall of Fame table, which everyone could view, with a command in chat, where the top-20 pvp players were listed. 21:40 settl3r[m] or it could give out these bonus items, depending on the time the killed player survived: 21:40 settl3r[m] 1 Minetest-day: 1 titanium lump 21:40 settl3r[m] 2 MT-days: above plus 1 gold lump 21:41 settl3r[m] 4 MT days: above plus 1 mithril lump 21:41 settl3r[m] 8 MT days: above plus 1 mese crystal fragment 21:41 settl3r[m] 16 MT days: above plus 1 mese crystal instead 21:41 settl3r[m] 32 MT days: above plus 1 diamond 21:42 settl3r[m] ..everybody would be hunting the top-surviving player ^^ 21:44 settl3r[m] ..combined with the most dangerous mobs active, i wonder if anyone could survive for longer than a MT-year in such a setting.. 21:45 settl3r[m] * a MT-year (which is >300 RL hours!) in such 21:46 settl3r[m] * a MT-year (which is >120 RL hours) in such 21:48 settl3r[m] at 64 MT days survival time of the killed player it could reward with a mese block and at 128 MT days it would give out a full diamond block :) 21:50 settl3r[m] oh that would of course imply, that multi-accounters would be banned without warning. 21:51 settl3r[m] * would be (IP-range-)banned without 21:51 settl3r[m] * would be (IP-range-)banned without, * without warning, to prevent self-farming cheating. 21:52 settl3r[m] (the server would then ban the full IP range of X.#.#.#, with X being the offenders top IP number) 21:52 settl3r[m] * (the server would then ban the full IP range of X.Y.#.#, with X.Y being the offenders top IP numbers) 21:54 settl3r[m] (When dying, only that account name would get banned, but not the IP.) 21:56 MTDiscord Hello, I have seen the free hosting offer of a Robert "the old coder" can you tell me your experiences? 21:57 MTDiscord I think it's great the idea but somehow it sounds weird to me 22:01 sfan5 old former community member who was banned years ago for harassing, (attempting to) dox and threatening legal action against other community members and core developers 22:03 MTDiscord Oh okay thx, than i doesn't need to try it. Because the website is a bit "scary" too from him 22:03 sfan5 releases a fork of minetest called "Final Minetest" which is really just a long outdated version (Minetest 0.4, last released 2018) with minimal changes 22:03 sfan5 thats about everything that can be said 22:06 MTDiscord Oki, no problem. I'm happy about this little information too... I think I better not accept his offer. Thanks again!