Time |
Nick |
Message |
00:00 |
Samson1 |
I'm confused. :D |
00:00 |
wsor |
its using depreciated methods only kept around for backwards compat |
00:00 |
Samson1 |
Ah. |
00:01 |
wsor |
anyways, method exists in minetest game, so did you not update it, or removed default, or what? |
00:02 |
wsor |
and maps to https://github.com/minetest/minetest_game/blob/master/mods/player_api/api.lua#L24 |
00:02 |
wsor |
so somethings funky on your end |
00:02 |
Samson1 |
To be honest I'm not sure exactly what you're talking about. |
00:02 |
Samson1 |
Oh wait, player_api is a Minetest thing? |
00:02 |
wsor |
a minetest game mod, yes |
00:03 |
Samson1 |
? |
00:03 |
Samson1 |
I mistook it for something else. |
00:04 |
wsor |
did you not update minetest game or something? |
00:04 |
Samson1 |
I'm using my own Game. |
00:04 |
wsor |
well, user induced error |
00:05 |
Samson1 |
I noticed. ? |
00:40 |
Samson1 |
Is there a way to know what an unknown node used to be? |
00:40 |
MTDiscord |
<Jonathon> from code, or in game? |
00:41 |
Samson1 |
In-game. |
00:41 |
MTDiscord |
<Jonathon> punch it, should throw it in chat if in singleplayer |
00:41 |
Samson1 |
Ah, thanks! |
00:41 |
MTDiscord |
<Jonathon> else, install worldedit, //i punch it, read chat, do //i off |
00:48 |
Samson1 |
Huh. Well, Minetest has decided that this mod (which is still working) suddenly has nodes missing. Strange! |
00:57 |
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02:35 |
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02:38 |
Samson1 |
If a player doesn't have interact permission, but Areas gives them permission in their land claim, does that mean that they'll only be able to interact in their own land? Or will Minetest's permission override it? |
02:40 |
Samson1 |
I'm after a way of making players only able to interact with claimed areas in their name. |
03:05 |
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06:09 |
Erlehwomann |
irgendjemand hier? |
06:25 |
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07:39 |
MTDiscord |
<ROllerozxa> nein, hier ist niemad :P |
07:43 |
Oblomov |
is this the german version of "NO THIS IS PATRICK"? |
07:49 |
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11:00 |
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12:07 |
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12:12 |
rubenwardy |
!tell Samson1 No, interact is needed to dig/place even if they own an area. You can modify the areas mod to deny access to unclaimed areas |
12:12 |
MinetestBot |
rubenwardy: I'll pass that on when Samson1 is around |
12:21 |
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16:00 |
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16:34 |
Bombo |
so i compiled minetest 5.5.0 with SDL for my raspi3, it runs :) using X (windowed) i get ~4fps, without X (just fullscreen console) with DRM KMS ~15fps, FKMS ~7fps, this is a fresh world with nothing enabled (rpi3 has only 1gb ram) |
16:37 |
Bombo |
when connecting to a server with lots of addons MT loads until the RAM is full, then the rpi3 freezes, isn't there a way to check if the stuff to be loaded is fitting into the actual RAM? if that is possible |
16:38 |
celeron55 |
it's practically impossible, as the OS has many ways of handling it. of someone has fast swap memory, they'd be upset if MT didn't use it when needed |
16:38 |
celeron55 |
the rpi3 of course doesn't have fast swap, or any at all depending on configuration |
16:39 |
celeron55 |
unless you run the OS from a USB SSD, then it's a different story. so it's not given even on that hardware |
16:39 |
celeron55 |
if* |
16:40 |
celeron55 |
the OS should OOM kill MT before freezing |
16:41 |
celeron55 |
that's the way it's done, and sounds like for some reason it's not working |
16:42 |
celeron55 |
i guess there could be something in MT to detect slowness when connecting, and maybe do something like show a dialog asking "loading is getting very slow, you might be running out of memory. abort before we completely freeze?" |
16:42 |
Bombo |
yes i had OOM kills but not on the rpi, hmm |
16:43 |
Bombo |
the cpu was prob too busy for OOM kill hehe |
16:44 |
celeron55 |
well, any guess is probably wrong |
16:44 |
Bombo |
it's too slow to play anyways, but now i know ;) |
16:44 |
celeron55 |
it could have even OOM killed something important which caused the freeze |
16:44 |
celeron55 |
due to misconfiguration |
16:44 |
celeron55 |
anything is possible |
16:44 |
Bombo |
possible, nothing in the logs... *shrug* |
16:45 |
celeron55 |
most likely is it was too optimistic about the speed of swap and didn't do anything yet |
16:45 |
Bombo |
also the mouse cursor is off so in the menu i got to click probably like ~20px up right to hit a button, probably because of the offsets i set in /boot/config.txt |
16:45 |
celeron55 |
when would it have? well, given a day or two... lol |
16:46 |
Bombo |
hehe |
16:48 |
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20:02 |
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20:02 |
MinetestBot |
Samson1: Mar-25 12:12 UTC <rubenwardy> No, interact is needed to dig/place even if they own an area. You can modify the areas mod to deny access to unclaimed areas |
20:03 |
Samson1 |
rubenwardy Oh I wasn't aware of that! |
20:04 |
Samson1 |
init.lua? |
20:06 |
rubenwardy |
https://github.com/CapitalismGame/capitalism_game/blob/master/mods/capitalism/land/areas.lua#L8 |
20:06 |
rubenwardy |
this is how I did it |
20:07 |
Samson1 |
Am I able to copy and paste this code into somewhere? |
20:08 |
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20:08 |
Krock |
or open an issue on GitHub and hope that someone looks at it |
20:09 |
Samson1 |
I don't know how to do that. |
20:11 |
debiankaios |
what is problem |
20:11 |
debiankaios |
do you have guthub |
20:11 |
debiankaios |
without it you can't create issues |
20:11 |
debiankaios |
on github |
20:12 |
Samson1 |
I have GitHub but using it for storage is about the limit of my knowledge. |
20:28 |
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21:15 |
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21:15 |
Krock |
!tell Samson1 https://github.com/minetest-mods/areas/pull/59 |
21:15 |
MinetestBot |
Krock: I'll pass that on when Samson1 is around |
21:21 |
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