Minetest logo

IRC log for #minetest, 2022-02-26

| Channels | #minetest index | Today | | Google Search | Plaintext

All times shown according to UTC.

Time Nick Message
00:00 riff-IRC joined #minetest
00:05 AliasAlreadyTake joined #minetest
00:05 kitty1 Hmm, I assume shadows are only on a development branch of some form?
00:39 Fixer joined #minetest
01:02 threehymns[m] joined #minetest
01:03 Verticen joined #minetest
01:11 cation joined #minetest
01:41 peterz_ joined #minetest
01:45 YuGiOhJCJ joined #minetest
01:47 peterz joined #minetest
02:03 LazyJ joined #minetest
02:18 YuGiOhJCJ joined #minetest
02:36 Oksanaa joined #minetest
03:08 riff-IRC joined #minetest
03:14 rubenwardy kitty1: they're on the master branch, they were just disabled for release
03:20 LazyJ joined #minetest
05:00 MTDiscord joined #minetest
05:00 riff-IRC joined #minetest
06:26 Oksanaa joined #minetest
06:29 jingkaimori joined #minetest
06:29 jingkaimori https://github.com/minetest/minetest/commit/2d65673a90b0280ef3dd5ab072a88a41df08527c
06:29 jingkaimori how can I fetch this commit in git
06:51 jingkaimori joined #minetest
06:56 Menchers clone the repository, and then git checkout 2d65673a90b0280ef3dd5ab072a88a41df08527c
06:57 jingkaimori git checkout 2d65673a90b
06:57 jingkaimori error: pathspec '2d65673a90b' did not match any file(s) known to git
06:58 jingkaimori this commit related to an deleted branch
06:58 jingkaimori https://github.com/minetest/minetest/pull/9999
07:02 jvalleroy joined #minetest
07:17 jingkaimori joined #minetest
07:24 calcul0n joined #minetest
07:48 wolfshappen joined #minetest
08:02 olliy joined #minetest
08:08 lemonzest joined #minetest
08:37 sobkas joined #minetest
08:41 Talkless joined #minetest
09:19 sfan5 which repo did you clone? the commit should still be in minetest/minetest
09:23 riff-IRC joined #minetest
09:30 kitty1 rubenwardy: ah thats a shame, I will just build the master branch I guess, wonder why its not just hidden in settings with a warning on it or something tbh
09:30 ROllerozxa joined #minetest
09:38 Swift110-mobile I think minetest will be awesome on the steamdeck
09:38 Swift110-mobile Yep
09:38 Swift110-mobile Ok
09:44 ROllerozxa_ joined #minetest
09:52 ___nick___ joined #minetest
10:06 jingkaimori joined #minetest
10:08 jingkaimori Are [cracks: and [verticalframes: modifier used in tile?
10:08 jingkaimori how many of them can be used in one tile
10:13 ___nick___ joined #minetest
10:15 ___nick___ joined #minetest
10:24 specing_ joined #minetest
10:25 troller joined #minetest
10:25 TomTom joined #minetest
10:36 kabou joined #minetest
10:36 appguru joined #minetest
10:53 MTDiscord <luatic> You can infinitely nest texture modifiers (only exception should be inventorycube, which can't be nested within itself due to it's escaping) as long as you don't exceed the max string length (which was something like 2^16)
11:25 debiankaios joined #minetest
11:25 debiankaios hi anybody here?
11:27 debiankaios if yes i have this problem: if i enter my world with postgressql come an error that i can't enter the world because password in world.mt is wrong but it is right
11:28 debiankaios enable_damage = false
11:28 debiankaios creative_mode = true
11:28 debiankaios player_backend = postgresql
11:28 debiankaios backend = postgresql
11:28 debiankaios gameid = proxima_survival
11:28 debiankaios world_name = postgres
11:28 debiankaios was kicked by ShadowBot: Message flood detected. Use a pastebin like paste.ubuntu.com.
11:28 debiankaios joined #minetest
11:28 debiankaios sorry
11:28 debiankaios this is world.mt ↑
11:33 Fixer joined #minetest
11:33 blaub joined #minetest
11:38 jvalleroy joined #minetest
11:42 jvalleroy joined #minetest
11:42 jvalleroy joined #minetest
11:50 GNUHacker joined #minetest
12:06 cation joined #minetest
12:08 lemonzest joined #minetest
12:18 calcul0n_ joined #minetest
12:20 jingkaimori joined #minetest
12:23 jingkaimori Which usage does [crack modifier have?
12:24 erlehmann overlaying cracking texture
12:25 erlehmann read the documentation pls
12:25 jingkaimori but what different between crack and usually overlay?
12:26 erlehmann engine-internal (do not use in mods)
12:26 erlehmann but also
12:26 erlehmann i think it maybe the scaling, not sure
12:33 sobkas joined #minetest
12:35 Fixer_ joined #minetest
12:36 Taoki joined #minetest
12:41 sobkas joined #minetest
12:43 sobkas joined #minetest
12:44 sobkas joined #minetest
12:50 sobkas joined #minetest
12:53 sobkas joined #minetest
12:56 definitelya joined #minetest
12:56 sobkas joined #minetest
12:59 sobkas joined #minetest
13:00 olliy joined #minetest
13:07 sobkas joined #minetest
13:12 sobkas joined #minetest
13:14 sobkas joined #minetest
13:36 MTDiscord <luatic> jingkaimori: read the docs, crack also does the tiling, and there's cracko
13:36 MTDiscord <luatic> there's also legacy support
13:41 MinetestBot [git] sfan5 -> minetest/minetest: Move the codebase to C++14 04bd253 https://github.com/minetest/minetest/commit/04bd253390cc6c67a555e4837e7e48d524fdf014 (2022-02-26T13:39:41Z)
13:50 kabou joined #minetest
14:03 tech_exorcist joined #minetest
14:08 kabou joined #minetest
14:19 mrgreymatter joined #minetest
14:33 Yad joined #minetest
15:07 erlehmann joined #minetest
15:08 fluxionary joined #minetest
15:12 sobkas joined #minetest
15:14 sobkas joined #minetest
15:17 sobkas joined #minetest
15:17 definitelya left #minetest
15:17 definitelya joined #minetest
15:24 panwolfram joined #minetest
15:26 sobkas joined #minetest
15:30 panwolfram joined #minetest
15:30 sobkas left #minetest
15:31 sobkas joined #minetest
15:34 sobkas joined #minetest
15:35 erlehmann joined #minetest
15:38 sobkas joined #minetest
15:49 sobkas joined #minetest
15:53 sobkas joined #minetest
15:54 Talkless joined #minetest
15:55 sobkas joined #minetest
15:58 sobkas joined #minetest
16:33 sobkas joined #minetest
16:36 Gustavo6046 joined #minetest
17:06 Gustavo6046_ joined #minetest
17:18 danil joined #minetest
17:18 danil hello everyone
17:19 danil i am typing this from slackware 7.1 ksirc, super cool!!!!!
17:19 MTDiscord <Danil_2461> ok we get it now shut up
17:20 rubenwardy not sure if you're the same person, but if not: please be nice
17:20 danil we are
17:20 danil lol
17:21 ROllerozxa install minetest on it
17:21 danil hmmm hi roller
17:21 danil idk
17:22 danil i wonder if i can just... run anything on this vm
17:27 sobkas joined #minetest
17:29 appguru joined #minetest
17:29 sobkas joined #minetest
17:31 sobkas joined #minetest
17:48 cation21 joined #minetest
17:54 erlehmann joined #minetest
18:07 Gustavo6046 joined #minetest
18:12 kamdard_ joined #minetest
18:16 erlehmann joined #minetest
18:40 GNUHacker joined #minetest
18:51 Toothless joined #minetest
18:57 Verticen joined #minetest
19:02 Toothless I got irrlicht on my computer to play minetest. although I can't figure out how to pull up the game.
19:04 erlehmann Toothless do you want to compile game or run binary?
19:04 Toothless I want to run the full extent of the game.
19:04 erlehmann Toothless you only need irrlicht for minetest 5.4.1 to compile or run, minetest 5.5.0 uses irrlichtmt which is irrlicht with a few things improved – and about 200k lines deleted bc minetest did not use it
19:05 erlehmann Toothless which system are you on?
19:05 rubenwardy Toothless: I don't know what you mean
19:05 Toothless Windows
19:05 rubenwardy what does "pull up" mean
19:05 Toothless I'm running the latest version
19:05 erlehmann Toothless for windows you can download prebuilt binary, have you done?
19:05 Toothless I can't boot/pull up the game
19:05 rubenwardy You don't need to install Irrlicht, it comes as part of Minetest. You just need to use the binary we give
19:05 erlehmann Toothless what happens if you start game
19:05 Toothless I installed irrlicht-master
19:05 Toothless It won
19:05 erlehmann irrlicht is irrelevant, as rubenwardy says, if you just want to run
19:06 rubenwardy Are you using the binary from www.minetest.net/downloads or are you self-compiling?
19:06 Toothless No, I'm not sure how to compile.
19:06 erlehmann Toothless did you download the game here https://www.minetest.net/downloads/
19:06 Toothless Yes I have
19:06 Toothless I thought irrlicht was its own game
19:07 Toothless A modified version on minetest
19:08 erlehmann irrlicht is a very portable 3d library. it can be used to make a game.
19:08 Toothless Ahh.
19:08 erlehmann but minetest itself allows you to make games
19:08 Toothless So what do I do to compile it to Minetest
19:08 Toothless ?
19:08 erlehmann you probably do not want to compile minetes
19:08 erlehmann t
19:08 erlehmann do you have x86 processor or arm?
19:08 Toothless And how do I do that?
19:09 Toothless x86
19:09 erlehmann Toothless 32 bit or 64 bit?
19:09 Toothless 64 bit ofc.
19:09 erlehmann well i am writing from a 32 bit system
19:09 erlehmann Toothless download this https://github.com/minetest/minetest/releases/download/5.5.0/minetest-5.5.0-win64.zip
19:09 erlehmann unzip it to a folder
19:09 erlehmann go in bin folder
19:09 erlehmann start minetest
19:09 Toothless I already have the game
19:09 erlehmann does it work?
19:09 Toothless Yes
19:09 rubenwardy Toothless: you don't need Irrlicht then
19:10 erlehmann so what are you exactly trying to do?
19:10 rubenwardy Irrlicht is something you use to compile Minetest, but if you download that .zip then you don't need to compile
19:10 erlehmann you can download addtional content in content tab
19:10 Toothless I though irrlicht was a modified graphics
19:10 erlehmann oof
19:10 rubenwardy no
19:10 Toothless Oh, I feel stupid.
19:10 erlehmann just in case: are you speaking english directly or are you doing a google translate thing right now?
19:11 Toothless I'm fluently speaking english.
19:11 erlehmann ok
19:11 erlehmann i just want to know if maybe there is a language barrier, i have had that several times
19:11 z812 joined #minetest
19:11 erlehmann Toothless so what is missing if the game runs?
19:11 erlehmann if you want additional content go to CONTENT tab
19:12 erlehmann rubenwardy hosts a repository of a ton of mods
19:12 erlehmann you can DOWNLOAD ADDITIONAL CONTENT there
19:12 erlehmann for graphics, activate shaders
19:12 TheQntmMechanic I though Irrlicht was a modified version of the game, better lighting etc.
19:12 rubenwardy that's not correct
19:12 Pexin does that zip include minetest_game
19:12 erlehmann no, you get better lighting with graphics options
19:13 TheQntmMechanic I realized that.
19:13 rubenwardy in case you're wondering, ContentDB has 30GB of content
19:13 rubenwardy Pexin: yes
19:13 Pexin oh no, of course not, smacks selfhead
19:13 Pexin wait what
19:13 rubenwardy Minetest Game is still bundled with Minetest
19:13 Pexin oh
19:13 TheQntmMechanic So how do I make Minetest have better graphics?
19:13 Pexin TheQntmMechanic: better than what
19:13 rubenwardy TheQntmMechanic: you can install a texture pack or look at the settings menu
19:14 rubenwardy if you download a dev build, there are shadows - but they're still buggy and a work in progress
19:14 TheQntmMechanic I thought it was possible to impliment shadow mapping.
19:14 rubenwardy https://gitlab.com/minetest/minetest/-/jobs/2140205449/artifacts/download?file_type=archive
19:14 rubenwardy this is a dev build with dynamic shadows
19:14 rubenwardy but warning: dev builds may hzve bugs
19:15 erlehmann well 5.5.0 also has bugs, dev builds just have more of that
19:15 rubenwardy sure
19:15 erlehmann any software not up to NASA standards is full of bugs
19:15 TheQntmMechanic Thank you
19:15 erlehmann TheQntmMechanic shadows are buggy and may make your machine slow. once they reach sufficient quality, they will be in minetest proper.
19:15 erlehmann but it depends on your graphics card really
19:16 TheQntmMechanic I've got a decent machine.
19:16 erlehmann if they make it too slow, select lower shadow quality
19:16 erlehmann then it usually works
19:16 erlehmann well, i am just saying because i have encountered a bunch of people in my life who want to put everything on best settings ^^
19:16 erlehmann and tell you that the devs are not keeping shadows away out of malice
19:17 Pexin "best" != "highest"  hohoho
19:17 erlehmann they are continuously improved, i believe by x2048
19:17 erlehmann Pexin hehe
19:17 erlehmann TheQntmMechanic also notice that some games, like the mineclones will have bugs with shadows right now
19:18 erlehmann rubenwardy i wonder, what is your opinion on shadows in CTF? they allow to look around corners after all?
19:18 erlehmann or is ctf sun fixed at 12:00?
19:18 rubenwardy well, I don't run CTF any more
19:18 Pexin that requires some explanation: minetest considers itself a "game engine" and the various game servers configure different "games" that run in it
19:18 Pexin this is not intuitive for newcomers
19:20 erlehmann i consider shadows as much cheating as CSMs are
19:20 erlehmann i.e. it depends on the game
19:31 TomTom joined #minetest
19:35 stormchaser3000 joined #minetest
19:38 sobkas joined #minetest
19:38 stormchaser3000 joined #minetest
19:49 Gustavo6046 joined #minetest
20:24 erlehmann joined #minetest
20:28 Sven_vB_ joined #minetest
20:47 Verticen joined #minetest
20:49 Oksanaa joined #minetest
20:51 riff-IRC joined #minetest
21:21 kabou63 joined #minetest
21:29 erlehmann joined #minetest
22:24 specing_ joined #minetest
22:32 v-rob joined #minetest
22:57 kabou joined #minetest
23:00 Sven_vB joined #minetest
23:09 troller joined #minetest
23:10 panwolfram joined #minetest
23:13 independent56 joined #minetest
23:13 independent56 How do i trim the last four characters off a Lua string?
23:13 independent56 Google won't help
23:14 MTDiscord <Jonathon> string,sub(string, 1, -5)
23:15 MTDiscord <Jonathon> you want the last 4 characters, or the string without the last four characters?
23:21 Oksanaa joined #minetest
23:24 panwolfram joined #minetest
23:43 independent56 joined #minetest
23:46 troller joined #minetest

| Channels | #minetest index | Today | | Google Search | Plaintext