Time |
Nick |
Message |
00:07 |
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00:23 |
MTDiscord |
<j45> Sounds like fun |
00:52 |
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00:58 |
benrob0329 |
I'd watch it |
01:06 |
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18:01 |
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18:05 |
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18:36 |
Krock |
!tell GreenXenith done, sir! |
18:36 |
MinetestBot |
Krock: I'll pass that on when GreenXenith is around |
18:43 |
MinetestBot |
[git] SmallJoker -> minetest/minetest: Fix segfault in drawItems() due to missing inventory list 481bb90 https://git.io/Jy1o8 (2021-12-29T18:20:49Z) |
19:19 |
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19:19 |
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19:19 |
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19:26 |
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19:54 |
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19:57 |
MTDiscord |
<savilli> Pexin: while you're there, mind to explain your project that relies on velocity? |
19:57 |
MTDiscord |
<savilli> I'm making an effort to restore the old behavior |
20:03 |
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20:14 |
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20:14 |
MinetestBot |
GreenXenith: Dec-29 18:36 UTC <Krock> done, sir! |
20:38 |
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20:46 |
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20:46 |
f-a |
minetest people, is there a way to remap lmb to a key? (say, ‘y’) |
20:48 |
MTDiscord |
<Warr1024> I mean technically there is but I think it involves getting a PR merged...? |
20:48 |
f-a |
doh |
20:49 |
sfan5 |
keymap_dig in config |
20:49 |
sfan5 |
works since 5.4 |
20:49 |
f-a |
I have got 5.5 |
20:49 |
MTDiscord |
<Warr1024> Oh? That's nice ... I don't see it in the in-game menus. |
20:49 |
f-a |
can I do this inside the game? |
20:50 |
MTDiscord |
<Warr1024> I guess making it work in the menus hasn't become a thing yet? |
20:50 |
sfan5 |
I think advanced settings in the mainmenu allow you to |
20:50 |
sfan5 |
not the keybind menu as Warr noted |
20:50 |
f-a |
so I need to exit the game ok |
20:56 |
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20:57 |
f-a |
I am playing the tutorial mods |
20:57 |
f-a |
well done |
20:57 |
f-a |
if a bit owverwhelming at time |
20:57 |
f-a |
s |
21:09 |
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21:24 |
sfan5 |
okay finally filled in those game jam scores |
21:25 |
sfan5 |
spying at the other parts of the spreadsheet reveals I'm not the last |
21:40 |
f-a |
wait I cannot find that option sfan5 |
21:40 |
f-a |
I go in all settings ≫ controls |
21:40 |
f-a |
but no keymap_dig |
21:41 |
f-a |
same if I search |
21:41 |
sfan5 |
hm, same |
21:41 |
sfan5 |
I guess keymap settings are not there |
21:41 |
sfan5 |
you can edit minetest.conf in a text editor (while the game is not running!) and put keymap_dig = y there |
21:42 |
f-a |
what is rmb and center one? |
21:43 |
sfan5 |
keymap_place |
21:43 |
sfan5 |
and the middle button has no use |
21:44 |
f-a |
it has |
21:44 |
f-a |
I am following the tutorial |
21:44 |
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21:44 |
f-a |
and when you are crating items, it will “repeat the craft”, so to speak |
21:45 |
sfan5 |
oh huh |
21:45 |
sfan5 |
well I guess that's not bindable then |
21:45 |
sfan5 |
an oversight |
21:46 |
f-a |
xD |
21:46 |
f-a |
merde alors, as frenchpeople say xD |
21:47 |
Krock |
pas de merde stp |
21:48 |
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21:54 |
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21:58 |
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22:01 |
MinetestBot |
[git] numberZero -> minetest/minetest: Add more neighbors on mesh update (#6765) 9b650b9 https://git.io/JyD42 (2021-12-29T21:59:53Z) |
22:01 |
MinetestBot |
[git] rollerozxa -> minetest/minetest: Remove unused (de)serializeAttributes() methods 05573d6 https://git.io/JyD4a (2021-12-29T22:00:16Z) |
22:01 |
MinetestBot |
[git] sfan5 -> minetest/minetest: Socket-related cleanups 0ea8df4 https://git.io/JyD4V (2021-12-29T22:01:26Z) |
22:03 |
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22:13 |
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22:33 |
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22:58 |
MinetestBot |
[git] SmallJoker -> minetest/minetest: Formspec: Unify argument checks (#11851) 14c7fae https://git.io/JyDRN (2021-12-29T22:58:26Z) |
23:00 |
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23:12 |
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23:23 |
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