Time |
Nick |
Message |
00:00 |
MTDiscord |
<MisterE> Mesecraft is a fairly nice mod soup by Freegamers, and I forked it for my server |
00:01 |
MTDiscord |
<Jonathon> its rather funny your using i3 considering its 9 slot design and the whole games lack of support for 9 width inv anywhere else |
00:01 |
kilbith |
it saddens me that only 2 servers are using it |
00:01 |
kilbith |
people tastes are trash |
00:01 |
MTDiscord |
<Jonathon> i think more servers would use it, but it requires 5.4, so they dont want to cut there gravy train off |
00:01 |
MTDiscord |
<MisterE> At some point ill add support to the other mods |
00:01 |
MTDiscord |
<Jonathon> i understand why it has to require 5.4 |
00:02 |
MTDiscord |
<MisterE> i3 kicks players with < 5.4 clients |
00:02 |
kilbith |
it's advantageous to everyone if people keep updating their clients |
00:02 |
MTDiscord |
<Jonathon> one of the servers is running per bags updates and supports multiple sized invs |
00:02 |
MTDiscord |
<MisterE> So its not great for older servers |
00:02 |
MTDiscord |
<Jonathon> not sure how i feel about the new static size |
00:03 |
kilbith |
that's why https://github.com/minetest/minetest/pull/7629 is essential |
00:03 |
MTDiscord |
<Jonathon> at least for creative i would definitely say that the inv size growing with bags was much nicer, in survival i can get behind the new system |
00:06 |
rubenwardy |
luk3yx, sfan5: another fix would be to allow using request_* in any mod file, and discourage ever passing around those objects |
00:07 |
MTDiscord |
<Jonathon> kilbith: have you tried either of the games that use i3? |
00:07 |
kilbith |
I've tried Dreambuilder and it works fine |
00:07 |
kilbith |
at least that's a nice benchmark/stress-test game |
00:08 |
kilbith |
it should have been called "Stress Test Game" even |
00:08 |
MTDiscord |
<MisterE> Ik that debiankaios uses i3, forked, for his proximasorvival game |
00:08 |
MTDiscord |
<Jonathon> dreambuilder doesnt use it. mesecraft, proximasorvival, farlands_reloaded are the only three that i know of atm |
00:09 |
MTDiscord |
<MisterE> ProximasUrvival lol |
00:10 |
MTDiscord |
<MisterE> Tho woth the o it sounds cooler :) |
00:10 |
kilbith |
it's only a matter of time before it's largely upstream'd like craftguide |
00:10 |
kilbith |
the only barrier are the old clients |
00:11 |
MTDiscord |
<Jonathon> eh, that would require mtg to come out of bug fix only mode |
00:11 |
MTDiscord |
<MisterE> Never gonna happen |
00:11 |
kilbith |
it's not fitting to MTG style either, most formspecs have to be revised and upgraded |
00:11 |
MTDiscord |
<Jonathon> i can see i3 replacing unified inventory given how much so its gone to shit recently |
00:12 |
MTDiscord |
<Jonathon> and they both require 5.4 |
00:12 |
MTDiscord |
<MisterE> Didn't kno that |
00:12 |
MTDiscord |
<MisterE> But i3 is significantly better |
00:12 |
MTDiscord |
<MisterE> We should have a formspec_styles mod |
00:13 |
MTDiscord |
<Jonathon> i would say farlands_reloaded is the only game that actually styles to i3 nicely |
00:13 |
MTDiscord |
<Jonathon> but ofc im biased |
00:13 |
MTDiscord |
<MisterE> That has several predefined styles you can apply to any formspeg easily |
00:14 |
MTDiscord |
<Jonathon> mainly because all formspecs created in it are built to match i3 to a degree |
00:16 |
MTDiscord |
<Jonathon> mistere: styling a formspec isnt that easy |
00:16 |
MTDiscord |
<MisterE> Meh |
00:16 |
MTDiscord |
<MisterE> It could be with wrapping funcs |
00:17 |
MTDiscord |
<Jonathon> say you want the buttons styled to a certain size in one style, but a different suze in a another |
00:17 |
MTDiscord |
<Jonathon> also see kilbiths dpi issue |
00:17 |
MTDiscord |
<Jonathon> need that to be able to scale formspecs |
00:18 |
MTDiscord |
<MisterE> ok well whatevs it was an idea :P |
00:19 |
erlehmann |
MisterE i enjoyed mesecraft, but when the moon was rerfed it stopped being fun |
00:19 |
erlehmann |
misterE my friends & me hat a pretty nice moonbase |
00:26 |
|
Cork joined #minetest |
00:28 |
|
TempestMancer joined #minetest |
00:29 |
MTDiscord |
<MisterE> What do you mean by nerfed? I think my server has the ores, I added that back |
00:29 |
|
AliasAlreadyTake joined #minetest |
00:37 |
kilbith |
Jonathon: just tried farlands and I like the textures |
00:38 |
kilbith |
you abused of i3.compress() tho ;) |
00:38 |
erlehmann |
> I think my server has the ores, I added that back |
00:39 |
erlehmann |
MisterE oh i pretty much stopped playing when the ores were gone |
00:39 |
MTDiscord |
<Jonathon> Kilbith: glad you liked it, is there any suggestions you have to not abuse i3.compress() so much? |
00:40 |
kilbith |
well you don't need i3.compress() as your game does not contain much items |
00:40 |
kilbith |
in that case you should hide everything I'd say |
00:40 |
kilbith |
s/hide/show |
00:41 |
|
fluxionary joined #minetest |
00:41 |
MTDiscord |
<Jonathon> some things like the shelves i would like to keep compressed as they waste a lot of space uncompressed |
00:42 |
kilbith |
keep the code but disable the compression by default in the settings |
00:42 |
MTDiscord |
<MisterE> erlehmann: I made a fork of mesecraft, and changed it a lot: added the ores back, new mobs, used i3 inv, and added lots more mesecon stuff, and lots of other changes |
00:42 |
MTDiscord |
<MisterE> Also readded the helicopters |
00:42 |
luk3yx |
rubenwardy: That would be much better than my ideas |
00:43 |
MTDiscord |
<MisterE> My server is called centeria survival |
00:43 |
MTDiscord |
<Jonathon> Kilbith: not a bad idea, thanks |
00:44 |
kilbith |
Jonathon: also consider submodules |
00:44 |
MTDiscord |
<Jonathon> for my two external mods i am using submodules |
00:44 |
MTDiscord |
<Jonathon> . /mods/fl_others |
00:47 |
|
kgserrano joined #minetest |
00:54 |
|
Extex joined #minetest |
01:08 |
|
kgserrano joined #minetest |
01:10 |
|
kgserrano joined #minetest |
01:10 |
|
kgserrano joined #minetest |
01:14 |
|
kgserrano joined #minetest |
01:17 |
|
fluxionary joined #minetest |
01:24 |
|
fluxionary joined #minetest |
01:33 |
|
fluxionary joined #minetest |
01:34 |
|
kgserrano joined #minetest |
01:37 |
|
kgserrano joined #minetest |
01:49 |
|
olliy joined #minetest |
02:17 |
erlehmann |
sfan5 celeron55 https://github.com/minetest/minetest/issues/11835#issuecomment-987505279 |
02:20 |
|
TempestMancer joined #minetest |
02:43 |
|
foobarfoo joined #minetest |
02:50 |
|
Verticen joined #minetest |
02:53 |
|
kgserrano joined #minetest |
02:53 |
|
kgserrano joined #minetest |
03:28 |
|
queria^clone joined #minetest |
03:29 |
|
v-rob joined #minetest |
03:34 |
|
queria^clone joined #minetest |
03:43 |
erlehmann |
https://git.minetest.land/attachments/25e0b145-2497-4a45-a7f2-8829e201a1ec |
04:50 |
|
kgserrano joined #minetest |
04:51 |
|
kgserrano joined #minetest |
05:00 |
|
MTDiscord joined #minetest |
05:03 |
|
v-rob joined #minetest |
05:18 |
|
TheMaster joined #minetest |
05:23 |
|
v-rob joined #minetest |
05:37 |
|
specing joined #minetest |
05:56 |
|
olliy1or joined #minetest |
06:01 |
|
riff-IRC joined #minetest |
07:06 |
|
Elzington joined #minetest |
07:41 |
|
kgserrano joined #minetest |
07:52 |
|
CWz joined #minetest |
08:03 |
|
calcul0n joined #minetest |
08:06 |
|
v-rob joined #minetest |
08:55 |
|
calcul0n joined #minetest |
09:05 |
|
v-rob joined #minetest |
09:24 |
|
specing joined #minetest |
09:43 |
erlehmann |
my anarchy server theory about being a sponge for assclowns seems spot-on: people are talking about how they got banned on ctf and come to oysterity |
09:43 |
erlehmann |
a honeypot for losers |
09:44 |
erlehmann |
(they are losers not because they cheated, but because they cheated, got caught, got banned, then whine online about it) |
10:04 |
|
tech_exorcist joined #minetest |
10:06 |
|
tech_exorcist joined #minetest |
11:15 |
|
kgserrano joined #minetest |
11:15 |
|
Fixer joined #minetest |
11:20 |
|
tech_exorcist joined #minetest |
11:29 |
|
tech_exorcist joined #minetest |
11:49 |
|
AristotIe joined #minetest |
11:54 |
organizedglobals |
glad theres interest in bringing physics calculations to client-side, ive almost gotten killed by this elevator like 4 times |
12:01 |
|
jvalleroy joined #minetest |
12:01 |
|
definitelya joined #minetest |
12:04 |
MTDiscord |
<exe_virus> I have most of the interest, lots of others are afraid of client side lua execution sent by the server (mostly rightfully so), so we have to discuss how we do that safely |
12:16 |
erlehmann |
glad theres interest in bringing physics calculations to client-side, i really love cheaters (haha, as if) |
12:16 |
erlehmann |
exe_virus what about using a weaker model than lua? |
12:17 |
|
troller joined #minetest |
12:18 |
erlehmann |
troller what do you think of himbeerservers multiserver? |
12:31 |
|
fluxionary joined #minetest |
12:36 |
|
GNUHacker joined #minetest |
12:39 |
troller |
erlehmann, what it is? |
12:44 |
|
kilbith joined #minetest |
12:55 |
|
kilbith left #minetest |
12:55 |
erlehmann |
troller https://github.com/HimbeerserverDE/multiserver |
12:56 |
erlehmann |
basically a proxy |
12:56 |
erlehmann |
shared auth db |
13:04 |
troller |
too complicated, and why it needed? |
13:09 |
|
GNUHacker left #minetest |
13:13 |
celeron55 |
i've been planning to try that out sometime |
13:13 |
celeron55 |
hadn't had the time though |
13:13 |
celeron55 |
haven't |
13:15 |
celeron55 |
i see one use as hiding a local physical server's ip using a vps |
13:15 |
celeron55 |
to avoid getting your own connection DDoSed by crazy people |
13:15 |
erlehmann |
uh? |
13:15 |
erlehmann |
maybe use anon5 proxy then instead |
13:16 |
erlehmann |
if you do not need the server multiplexing |
13:16 |
erlehmann |
the anon5 proxy has been used to strip inventory for fun-lovers who think that item meta is a proper place to put their life story |
13:16 |
celeron55 |
yeah but the server multiplexing is also nice, many times you end up hosting multiple servers if you host one |
13:16 |
erlehmann |
i.e. people who put shulkers in shulkers |
13:17 |
erlehmann |
that way you can get the items without the lag |
13:18 |
erlehmann |
in othr news, i am generating broken portals. any schematic expert here who can give me advice on how to replace parts of schematics in the most performant way? https://git.minetest.land/attachments/f4dc05ac-8c6b-42bc-84ac-35a01b550104 |
13:19 |
erlehmann |
i am currently just putting it down and then iterate over all nodes with our old friend minetest.find_nodes_in_area() |
13:21 |
|
specing joined #minetest |
13:22 |
MTDiscord |
<Jonathon> Dont scheme have some built in y level replacement? |
13:25 |
erlehmann |
hmm, fleck said i should use the replacements thingy |
13:25 |
erlehmann |
* `minetest.place_schematic(pos, schematic, rotation, replacements, force_placement)` |
13:43 |
MTDiscord |
<AFCM> looks absolutly insane ? |
13:43 |
MTDiscord |
<AFCM> hope we will get this in mcl2 soon |
13:44 |
|
TempestMancer joined #minetest |
13:47 |
|
olliy1or joined #minetest |
13:56 |
|
olliy joined #minetest |
13:59 |
|
kamdard joined #minetest |
14:11 |
|
Fixer_ joined #minetest |
14:15 |
erlehmann |
AFCM feel free to review https://git.minetest.land/Mineclonia/Mineclonia/pulls/204 |
14:15 |
erlehmann |
making the portals unique was quite interesting |
14:18 |
|
tech_exorcist joined #minetest |
14:20 |
MTDiscord |
<AFCM> Is it still WIP? What still need to be done? |
14:28 |
|
fluxionary joined #minetest |
14:47 |
|
wing joined #minetest |
14:52 |
|
calcul0n joined #minetest |
14:58 |
erlehmann |
AFCM look i literally made it last night |
14:59 |
erlehmann |
AFCM so yeah, it is WIP. |
14:59 |
erlehmann |
AFCM i need a function to uniformly enchant items and fleck offered to write one |
15:00 |
erlehmann |
AFCM apart from that i just need to integrate it into overworld and nether mapgen |
15:00 |
erlehmann |
and maybe tweak the schematics a bit |
15:00 |
erlehmann |
i currently can't make a half-submerged-in-dirt-portal |
15:00 |
MTDiscord |
<Jonathon> wow, for someone who complains about code, that code really needs to be (chimney) swifted |
15:03 |
MTDiscord |
<Jonathon> for those that dont get the above reference see https://github.com/Gerold55/ma_pops_furniture/pull/6 |
15:04 |
|
calcul0n joined #minetest |
15:05 |
|
Reepicheep joined #minetest |
15:10 |
erlehmann |
Jonathon what exactly do yo suggest i change about my PR? |
15:11 |
erlehmann |
i tried to make the code as least clever as possible |
15:11 |
erlehmann |
can i make it even less clever? |
15:12 |
|
kgserrano joined #minetest |
15:13 |
sfan5 |
iterating get_connected_players() inside on_punch to see if any player holds the right dye for the sofa is pretty funny |
15:13 |
MTDiscord |
<Jonathon> fleck literally told you how to https://git.minetest.land/Mineclonia/Mineclonia/pulls/204#issuecomment-29201 as well as use loops |
15:15 |
|
Reepicheep joined #minetest |
15:17 |
erlehmann |
not as funny as being on fire multiple times in mineclone2 is |
15:17 |
erlehmann |
every fire increases traffic |
15:18 |
erlehmann |
i made it to 500kb/s, cora made it to 1mb/s |
15:18 |
erlehmann |
so burning players also lags them! :D |
15:18 |
erlehmann |
(i think it is fixed now) |
15:18 |
|
tech_exorcist joined #minetest |
16:15 |
|
sparky4 joined #minetest |
16:38 |
|
tinnh[m] joined #minetest |
16:42 |
|
kgserrano joined #minetest |
16:43 |
|
kgserrano joined #minetest |
16:43 |
|
kgserrano joined #minetest |
16:44 |
|
kgserrano joined #minetest |
17:00 |
|
kgserrano joined #minetest |
17:04 |
|
kgserrano joined #minetest |
17:06 |
|
Extex joined #minetest |
17:07 |
|
specing joined #minetest |
17:08 |
|
Verticen joined #minetest |
17:20 |
|
appguru joined #minetest |
17:26 |
|
___nick___ joined #minetest |
17:34 |
|
AristotIe joined #minetest |
17:35 |
|
ROllerozxa joined #minetest |
17:35 |
MTDiscord |
<luatic> most performant way would be storing the positions of the nodes you want to replace |
17:38 |
|
garywhite joined #minetest |
17:38 |
|
garywhite joined #minetest |
17:38 |
troller |
celeron55, to hide ip you can use NAT |
17:39 |
sfan5 |
yeah good old NAT and a tunnel works for that |
17:39 |
sfan5 |
no software required |
17:48 |
|
___nick___ joined #minetest |
18:06 |
|
Talkless joined #minetest |
18:08 |
|
sparky4 joined #minetest |
18:09 |
|
garywhite joined #minetest |
18:09 |
|
garywhite joined #minetest |
18:19 |
|
Fleckenstein joined #minetest |
18:48 |
|
v-rob joined #minetest |
18:52 |
|
proller joined #minetest |
18:53 |
|
bgg_ joined #minetest |
18:53 |
|
AristotIe joined #minetest |
18:55 |
|
definitelya joined #minetest |
19:11 |
|
fluxionary joined #minetest |
19:48 |
|
___nick___ joined #minetest |
19:48 |
|
proller joined #minetest |
19:53 |
|
sys4 joined #minetest |
19:56 |
|
v-rob joined #minetest |
20:07 |
|
Hawk777 joined #minetest |
20:36 |
|
v-rob joined #minetest |
20:36 |
|
Sven_vB joined #minetest |
20:37 |
|
Verticen joined #minetest |
20:48 |
|
___nick___ joined #minetest |
21:04 |
|
cation21 joined #minetest |
21:09 |
|
emanuele6 left #minetest |
21:46 |
|
proller joined #minetest |
21:59 |
MTDiscord |
<exe_virus> Lol, I completely forgot about the end end end end end code |
22:03 |
|
fluxionary joined #minetest |
22:11 |
|
AristotIe joined #minetest |
22:13 |
|
riff-IRC joined #minetest |
22:13 |
MTDiscord |
<SX> Clearly should not have been fixed, code like that should enjoy some extra protection and nice frames or something. Big loss. |
22:14 |
|
perrier joined #minetest |
22:16 |
erlehmann |
look i get it, you people want me to use the replacement parameter. but what else can be improved about the ruined portals? |
22:17 |
|
tech_exorcist joined #minetest |
22:20 |
|
v-rob joined #minetest |
22:24 |
|
proller joined #minetest |
22:57 |
|
AristotIe joined #minetest |
23:00 |
|
Sven_vB joined #minetest |
23:08 |
|
AristotIe joined #minetest |
23:23 |
|
v-rob joined #minetest |
23:42 |
MTDiscord |
<exe_virus> Look, effect, feel? Or code? |
23:42 |
MTDiscord |
<exe_virus> Particles are a must |
23:42 |
MTDiscord |
<exe_virus> Fog |
23:44 |
MTDiscord |
<exe_virus> Erlehmann, you should compete in the game jam running rn, I think you could have some fun with it:) |
23:47 |
erlehmann |
exe_virus i have enough bugs to fix and features to make |
23:48 |
erlehmann |
exe_virus if i would make a game it would be a modern version of schiffbruch.exe |
23:48 |
erlehmann |
alternatively, mooncraft lua edition (i will sell it for 2 billion doge to microso- i mean megahard) |
23:49 |
erlehmann |
exe_virus how would a portal that is not active have particles? |