Time Nick Message 00:00 MTDiscord Mesecraft is a fairly nice mod soup by Freegamers, and I forked it for my server 00:01 MTDiscord its rather funny your using i3 considering its 9 slot design and the whole games lack of support for 9 width inv anywhere else 00:01 kilbith it saddens me that only 2 servers are using it 00:01 kilbith people tastes are trash 00:01 MTDiscord i think more servers would use it, but it requires 5.4, so they dont want to cut there gravy train off 00:01 MTDiscord At some point ill add support to the other mods 00:01 MTDiscord i understand why it has to require 5.4 00:02 MTDiscord i3 kicks players with < 5.4 clients 00:02 kilbith it's advantageous to everyone if people keep updating their clients 00:02 MTDiscord one of the servers is running per bags updates and supports multiple sized invs 00:02 MTDiscord So its not great for older servers 00:02 MTDiscord not sure how i feel about the new static size 00:03 kilbith that's why https://github.com/minetest/minetest/pull/7629 is essential 00:03 MTDiscord at least for creative i would definitely say that the inv size growing with bags was much nicer, in survival i can get behind the new system 00:06 rubenwardy luk3yx, sfan5: another fix would be to allow using request_* in any mod file, and discourage ever passing around those objects 00:07 MTDiscord kilbith: have you tried either of the games that use i3? 00:07 kilbith I've tried Dreambuilder and it works fine 00:07 kilbith at least that's a nice benchmark/stress-test game 00:08 kilbith it should have been called "Stress Test Game" even 00:08 MTDiscord Ik that debiankaios uses i3, forked, for his proximasorvival game 00:08 MTDiscord dreambuilder doesnt use it. mesecraft, proximasorvival, farlands_reloaded are the only three that i know of atm 00:09 MTDiscord ProximasUrvival lol 00:10 MTDiscord Tho woth the o it sounds cooler :) 00:10 kilbith it's only a matter of time before it's largely upstream'd like craftguide 00:10 kilbith the only barrier are the old clients 00:11 MTDiscord eh, that would require mtg to come out of bug fix only mode 00:11 MTDiscord Never gonna happen 00:11 kilbith it's not fitting to MTG style either, most formspecs have to be revised and upgraded 00:11 MTDiscord i can see i3 replacing unified inventory given how much so its gone to shit recently 00:12 MTDiscord and they both require 5.4 00:12 MTDiscord Didn't kno that 00:12 MTDiscord But i3 is significantly better 00:12 MTDiscord We should have a formspec_styles mod 00:13 MTDiscord i would say farlands_reloaded is the only game that actually styles to i3 nicely 00:13 MTDiscord but ofc im biased 00:13 MTDiscord That has several predefined styles you can apply to any formspeg easily 00:14 MTDiscord mainly because all formspecs created in it are built to match i3 to a degree 00:16 MTDiscord mistere: styling a formspec isnt that easy 00:16 MTDiscord Meh 00:16 MTDiscord It could be with wrapping funcs 00:17 MTDiscord say you want the buttons styled to a certain size in one style, but a different suze in a another 00:17 MTDiscord also see kilbiths dpi issue 00:17 MTDiscord need that to be able to scale formspecs 00:18 MTDiscord ok well whatevs it was an idea :P 00:19 erlehmann MisterE i enjoyed mesecraft, but when the moon was rerfed it stopped being fun 00:19 erlehmann misterE my friends & me hat a pretty nice moonbase 00:29 MTDiscord What do you mean by nerfed? I think my server has the ores, I added that back 00:37 kilbith Jonathon: just tried farlands and I like the textures 00:38 kilbith you abused of i3.compress() tho ;) 00:38 erlehmann > I think my server has the ores, I added that back 00:39 erlehmann MisterE oh i pretty much stopped playing when the ores were gone 00:39 MTDiscord Kilbith: glad you liked it, is there any suggestions you have to not abuse i3.compress() so much? 00:40 kilbith well you don't need i3.compress() as your game does not contain much items 00:40 kilbith in that case you should hide everything I'd say 00:40 kilbith s/hide/show 00:41 MTDiscord some things like the shelves i would like to keep compressed as they waste a lot of space uncompressed 00:42 kilbith keep the code but disable the compression by default in the settings 00:42 MTDiscord erlehmann: I made a fork of mesecraft, and changed it a lot: added the ores back, new mobs, used i3 inv, and added lots more mesecon stuff, and lots of other changes 00:42 MTDiscord Also readded the helicopters 00:42 luk3yx rubenwardy: That would be much better than my ideas 00:43 MTDiscord My server is called centeria survival 00:43 MTDiscord Kilbith: not a bad idea, thanks 00:44 kilbith Jonathon: also consider submodules 00:44 MTDiscord for my two external mods i am using submodules 00:44 MTDiscord . /mods/fl_others 02:17 erlehmann sfan5 celeron55 https://github.com/minetest/minetest/issues/11835#issuecomment-987505279 03:43 erlehmann https://git.minetest.land/attachments/25e0b145-2497-4a45-a7f2-8829e201a1ec 09:43 erlehmann my anarchy server theory about being a sponge for assclowns seems spot-on: people are talking about how they got banned on ctf and come to oysterity 09:43 erlehmann a honeypot for losers 09:44 erlehmann (they are losers not because they cheated, but because they cheated, got caught, got banned, then whine online about it) 11:54 organizedglobals glad theres interest in bringing physics calculations to client-side, ive almost gotten killed by this elevator like 4 times 12:04 MTDiscord I have most of the interest, lots of others are afraid of client side lua execution sent by the server (mostly rightfully so), so we have to discuss how we do that safely 12:16 erlehmann glad theres interest in bringing physics calculations to client-side, i really love cheaters (haha, as if) 12:16 erlehmann exe_virus what about using a weaker model than lua? 12:18 erlehmann troller what do you think of himbeerservers multiserver? 12:39 troller erlehmann, what it is? 12:55 erlehmann troller https://github.com/HimbeerserverDE/multiserver 12:56 erlehmann basically a proxy 12:56 erlehmann shared auth db 13:04 troller too complicated, and why it needed? 13:13 celeron55 i've been planning to try that out sometime 13:13 celeron55 hadn't had the time though 13:13 celeron55 haven't 13:15 celeron55 i see one use as hiding a local physical server's ip using a vps 13:15 celeron55 to avoid getting your own connection DDoSed by crazy people 13:15 erlehmann uh? 13:15 erlehmann maybe use anon5 proxy then instead 13:16 erlehmann if you do not need the server multiplexing 13:16 erlehmann the anon5 proxy has been used to strip inventory for fun-lovers who think that item meta is a proper place to put their life story 13:16 celeron55 yeah but the server multiplexing is also nice, many times you end up hosting multiple servers if you host one 13:16 erlehmann i.e. people who put shulkers in shulkers 13:17 erlehmann that way you can get the items without the lag 13:18 erlehmann in othr news, i am generating broken portals. any schematic expert here who can give me advice on how to replace parts of schematics in the most performant way? https://git.minetest.land/attachments/f4dc05ac-8c6b-42bc-84ac-35a01b550104 13:19 erlehmann i am currently just putting it down and then iterate over all nodes with our old friend minetest.find_nodes_in_area() 13:22 MTDiscord Dont scheme have some built in y level replacement? 13:25 erlehmann hmm, fleck said i should use the replacements thingy 13:25 erlehmann * `minetest.place_schematic(pos, schematic, rotation, replacements, force_placement)` 13:43 MTDiscord looks absolutly insane ? 13:43 MTDiscord hope we will get this in mcl2 soon 14:15 erlehmann AFCM feel free to review https://git.minetest.land/Mineclonia/Mineclonia/pulls/204 14:15 erlehmann making the portals unique was quite interesting 14:20 MTDiscord Is it still WIP? What still need to be done? 14:58 erlehmann AFCM look i literally made it last night 14:59 erlehmann AFCM so yeah, it is WIP. 14:59 erlehmann AFCM i need a function to uniformly enchant items and fleck offered to write one 15:00 erlehmann AFCM apart from that i just need to integrate it into overworld and nether mapgen 15:00 erlehmann and maybe tweak the schematics a bit 15:00 erlehmann i currently can't make a half-submerged-in-dirt-portal 15:00 MTDiscord wow, for someone who complains about code, that code really needs to be (chimney) swifted 15:03 MTDiscord for those that dont get the above reference see https://github.com/Gerold55/ma_pops_furniture/pull/6 15:10 erlehmann Jonathon what exactly do yo suggest i change about my PR? 15:11 erlehmann i tried to make the code as least clever as possible 15:11 erlehmann can i make it even less clever? 15:13 sfan5 iterating get_connected_players() inside on_punch to see if any player holds the right dye for the sofa is pretty funny 15:13 MTDiscord fleck literally told you how to https://git.minetest.land/Mineclonia/Mineclonia/pulls/204#issuecomment-29201 as well as use loops 15:17 erlehmann not as funny as being on fire multiple times in mineclone2 is 15:17 erlehmann every fire increases traffic 15:18 erlehmann i made it to 500kb/s, cora made it to 1mb/s 15:18 erlehmann so burning players also lags them! :D 15:18 erlehmann (i think it is fixed now) 17:35 MTDiscord most performant way would be storing the positions of the nodes you want to replace 17:38 troller celeron55, to hide ip you can use NAT 17:39 sfan5 yeah good old NAT and a tunnel works for that 17:39 sfan5 no software required 21:59 MTDiscord Lol, I completely forgot about the end end end end end code 22:13 MTDiscord Clearly should not have been fixed, code like that should enjoy some extra protection and nice frames or something. Big loss. 22:16 erlehmann look i get it, you people want me to use the replacement parameter. but what else can be improved about the ruined portals? 23:42 MTDiscord Look, effect, feel? Or code? 23:42 MTDiscord Particles are a must 23:42 MTDiscord Fog 23:44 MTDiscord Erlehmann, you should compete in the game jam running rn, I think you could have some fun with it:) 23:47 erlehmann exe_virus i have enough bugs to fix and features to make 23:48 erlehmann exe_virus if i would make a game it would be a modern version of schiffbruch.exe 23:48 erlehmann alternatively, mooncraft lua edition (i will sell it for 2 billion doge to microso- i mean megahard) 23:49 erlehmann exe_virus how would a portal that is not active have particles?