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IRC log for #minetest, 2021-06-05

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All times shown according to UTC.

Time Nick Message
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00:54 Sven_vB does MineTest v5.4.1 have a mouse sensitivity setting for the crosshair? it seems the difference between pitch 0.1deg and -0.1deg is 1px, so my pointer cannot aim more precisely.
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00:57 Sven_vB I see, it has
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02:17 gh00p Hi there. I'm trying to migrate from sqlite3 to postgresql, following instructions I've forum posts. Everything goes swimmingly for the blocks table (--migrate), but players and auth are reporting an error that suggests I have not set pgsql_connection.
02:17 gh00p Is there something special about how pgsql_connection should be set for --migrate-players and --migrate-auth ?
02:20 Hawk777 gh00p: https://github.com/minetest/minetest/issues/10187
02:21 Hawk777 There are separate settings for the backends; you want pgsql_player_connection and pgsql_auth_connection
02:23 gh00p Hawk777: I owe you a case of beer.
02:23 gh00p It worked. :)
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11:53 MinetestBot [git] sfan5 -> minetest/minetest: Fix check that given IRRLICHT_LIBRARY exists 46f42e1 https://git.io/JG5L1 (2021-06-05T11:36:52Z)
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12:08 Telesight And here we are ;-)
12:12 Telesight I want to shrink my players.sqlite, players older than a year must be removed. Can someone point me to the code to make these changes?
12:26 ROllerozxa well it's essentially just a sqlite database. in the player table there's a field called modification_date that seems to signify the last time the player was online. in that table, just doing a DELETE FROM where modification_date is older than a specified time should be enough, but there's other tables that you would probably like cleaned as well
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13:01 independent56 grr. why does https and ssh get their own acronyms? here is my proposal: "mge&s" (minetest game engine and server)
13:03 independent56 or MGaS, or MGAS, or MGS. whatever the community chooses
13:04 ROllerozxa MT? MTG?
13:08 calcul0n_ mtg is the usual acronym for minetest game
13:10 independent56 oh yeah
13:10 independent56 i am so silly
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13:59 Pexin Magic The Gathering???   :O
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14:47 MTDiscord <AntumDeluge> Well, I think the mod that I JUST made is obsolete now that I discovered StorageRef. 😫
14:47 MTDiscord <AntumDeluge> https://forum.minetest.net/viewtopic.php?t=26804
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17:17 basxto how do client side mods work, do I understand it right, that they have to be installed manually and aren't supported by the mod installer?
17:20 Krock yes
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17:54 Pexin basxto: you also need to enable client mods in the conf
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20:34 independent56 tomorrow, i //may// be able to upload my server and wiki using port forwarding. thats if i get home before i fall asleep.
20:34 independent56 but defs on monday
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21:28 independent56 if i made a fork with propietary, great features, and sold binaries for a few £, willl i be shunned?
21:30 rubenwardy that would be illegal
21:30 rubenwardy well, unless the features are in Lua only
21:45 MTDiscord <AntumDeluge> I noticed that the workbench mod has been archived ( https://github.com/minetest-mods/workbench ). Is there an alternative/fork/replacement?
21:48 independent56 wdym, "illegal"?
21:48 independent56 thats the point of open siurce, ability to modify and add to source.
21:49 rubenwardy we use a copyleft license, which forbids you from closing the source
21:50 sfan5 though note if you were to sell a fork only people who have bought it have a right to receive the source
21:51 MTDiscord <Jordach> fun tip
21:51 MTDiscord <Jordach> one cannot PGP sign their binaries as that violates the GPL
21:52 rubenwardy doubt
21:52 Hawk777 https://www.gnu.org/licenses/gpl-faq.html#GiveUpKeys says the opposite.
21:53 MTDiscord <Jordach> incorrect
21:53 MTDiscord <Jordach> GPL legally states the exactant binary must have a source
21:53 MTDiscord <Jordach> that's just a statement saying they won't pursue action if you do
21:54 Hawk777 “Is it true that GPLv3 forces me to release     my private signing keys?” “No.”
21:54 Hawk777 That’s a statement on the nature of the license, not on whether someone will pursue you for such a violation.
21:54 Hawk777 You may say they’re wrong, but they *claim* it’s a proper interpretation of the license itself.
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21:57 MTDiscord <Jonathon> because its in xdecor
21:58 MTDiscord <Jonathon> note for the irc people, ^ is replying to antumdeluge
21:58 MTDiscord <Jonathon> it literally says it in the description
21:59 rubenwardy our android APKs are signed
21:59 MTDiscord <AntumDeluge> @wsor xdecor removed the workbench.
22:00 MTDiscord <Jonathon> @AntumDeluge https://github.com/minetest-mods/xdecor/blob/master/src/workbench.lua how about no
22:00 MTDiscord <AntumDeluge> I'm sorry, I'm mistaken.
22:00 MTDiscord <Jonathon> you can disable it however
22:00 MTDiscord <Jonathon> which i would recommend if you have moreblocks
22:01 MTDiscord <Jonathon> because it literally wastes tons of node registrations otherwise
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22:01 MTDiscord <AntumDeluge> That might be why I thought it was removed. I might have it disabled.
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22:07 independent56 oh... i meant that if i keep it open, but compile with my own library added on. is that still legal?
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22:23 specing you can GPG sign binaries and this is often done. The signature is detached in a separate file, though
22:34 Sven_vB Why would world exploration cause lag for all players, even those in long-established chunks? Can the map server not just lock the to-be-generated chunks until it receives the data from a map generator thread?
22:43 Sven_vB also is there a way to mark freshly-placed blocks as not yet confirmed by server? I hate when I fall down because the block I was standing or climbing on disappears for a brief moment, only to then re-appear
22:43 Sven_vB if the preview would look different, I could at least know how long to wait before I step on it
22:44 Sven_vB waiting entire 5 seconds on each step would be safe but so much waste of time in most cases
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