Time |
Nick |
Message |
00:42 |
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00:54 |
Sven_vB |
does MineTest v5.4.1 have a mouse sensitivity setting for the crosshair? it seems the difference between pitch 0.1deg and -0.1deg is 1px, so my pointer cannot aim more precisely. |
00:57 |
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00:57 |
Sven_vB |
I see, it has |
01:03 |
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01:18 |
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02:14 |
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02:17 |
gh00p |
Hi there. I'm trying to migrate from sqlite3 to postgresql, following instructions I've forum posts. Everything goes swimmingly for the blocks table (--migrate), but players and auth are reporting an error that suggests I have not set pgsql_connection. |
02:17 |
gh00p |
Is there something special about how pgsql_connection should be set for --migrate-players and --migrate-auth ? |
02:20 |
Hawk777 |
gh00p: https://github.com/minetest/minetest/issues/10187 |
02:21 |
Hawk777 |
There are separate settings for the backends; you want pgsql_player_connection and pgsql_auth_connection |
02:23 |
gh00p |
Hawk777: I owe you a case of beer. |
02:23 |
gh00p |
It worked. :) |
03:29 |
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11:53 |
MinetestBot |
[git] sfan5 -> minetest/minetest: Fix check that given IRRLICHT_LIBRARY exists 46f42e1 https://git.io/JG5L1 (2021-06-05T11:36:52Z) |
12:05 |
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12:08 |
Telesight |
And here we are ;-) |
12:12 |
Telesight |
I want to shrink my players.sqlite, players older than a year must be removed. Can someone point me to the code to make these changes? |
12:26 |
ROllerozxa |
well it's essentially just a sqlite database. in the player table there's a field called modification_date that seems to signify the last time the player was online. in that table, just doing a DELETE FROM where modification_date is older than a specified time should be enough, but there's other tables that you would probably like cleaned as well |
13:01 |
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13:01 |
independent56 |
grr. why does https and ssh get their own acronyms? here is my proposal: "mge&s" (minetest game engine and server) |
13:03 |
independent56 |
or MGaS, or MGAS, or MGS. whatever the community chooses |
13:04 |
ROllerozxa |
MT? MTG? |
13:08 |
calcul0n_ |
mtg is the usual acronym for minetest game |
13:10 |
independent56 |
oh yeah |
13:10 |
independent56 |
i am so silly |
13:29 |
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13:59 |
Pexin |
Magic The Gathering??? :O |
14:22 |
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14:30 |
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14:47 |
MTDiscord |
<AntumDeluge> Well, I think the mod that I JUST made is obsolete now that I discovered StorageRef. ? |
14:47 |
MTDiscord |
<AntumDeluge> https://forum.minetest.net/viewtopic.php?t=26804 |
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17:17 |
basxto |
how do client side mods work, do I understand it right, that they have to be installed manually and aren't supported by the mod installer? |
17:20 |
Krock |
yes |
17:48 |
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17:54 |
Pexin |
basxto: you also need to enable client mods in the conf |
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20:34 |
independent56 |
tomorrow, i //may// be able to upload my server and wiki using port forwarding. thats if i get home before i fall asleep. |
20:34 |
independent56 |
but defs on monday |
20:41 |
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21:12 |
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21:28 |
independent56 |
if i made a fork with propietary, great features, and sold binaries for a few £, willl i be shunned? |
21:30 |
rubenwardy |
that would be illegal |
21:30 |
rubenwardy |
well, unless the features are in Lua only |
21:45 |
MTDiscord |
<AntumDeluge> I noticed that the workbench mod has been archived ( https://github.com/minetest-mods/workbench ). Is there an alternative/fork/replacement? |
21:48 |
independent56 |
wdym, "illegal"? |
21:48 |
independent56 |
thats the point of open siurce, ability to modify and add to source. |
21:49 |
rubenwardy |
we use a copyleft license, which forbids you from closing the source |
21:50 |
sfan5 |
though note if you were to sell a fork only people who have bought it have a right to receive the source |
21:51 |
MTDiscord |
<Jordach> fun tip |
21:51 |
MTDiscord |
<Jordach> one cannot PGP sign their binaries as that violates the GPL |
21:52 |
rubenwardy |
doubt |
21:52 |
Hawk777 |
https://www.gnu.org/licenses/gpl-faq.html#GiveUpKeys says the opposite. |
21:53 |
MTDiscord |
<Jordach> incorrect |
21:53 |
MTDiscord |
<Jordach> GPL legally states the exactant binary must have a source |
21:53 |
MTDiscord |
<Jordach> that's just a statement saying they won't pursue action if you do |
21:54 |
Hawk777 |
“Is it true that GPLv3 forces me to release my private signing keys?” “No.” |
21:54 |
Hawk777 |
That’s a statement on the nature of the license, not on whether someone will pursue you for such a violation. |
21:54 |
Hawk777 |
You may say they’re wrong, but they *claim* it’s a proper interpretation of the license itself. |
21:56 |
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21:57 |
MTDiscord |
<Jonathon> because its in xdecor |
21:58 |
MTDiscord |
<Jonathon> note for the irc people, ^ is replying to antumdeluge |
21:58 |
MTDiscord |
<Jonathon> it literally says it in the description |
21:59 |
rubenwardy |
our android APKs are signed |
21:59 |
MTDiscord |
<AntumDeluge> @wsor xdecor removed the workbench. |
22:00 |
MTDiscord |
<Jonathon> @AntumDeluge https://github.com/minetest-mods/xdecor/blob/master/src/workbench.lua how about no |
22:00 |
MTDiscord |
<AntumDeluge> I'm sorry, I'm mistaken. |
22:00 |
MTDiscord |
<Jonathon> you can disable it however |
22:00 |
MTDiscord |
<Jonathon> which i would recommend if you have moreblocks |
22:01 |
MTDiscord |
<Jonathon> because it literally wastes tons of node registrations otherwise |
22:01 |
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22:01 |
MTDiscord |
<AntumDeluge> That might be why I thought it was removed. I might have it disabled. |
22:01 |
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22:02 |
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22:07 |
independent56 |
oh... i meant that if i keep it open, but compile with my own library added on. is that still legal? |
22:10 |
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22:23 |
specing |
you can GPG sign binaries and this is often done. The signature is detached in a separate file, though |
22:34 |
Sven_vB |
Why would world exploration cause lag for all players, even those in long-established chunks? Can the map server not just lock the to-be-generated chunks until it receives the data from a map generator thread? |
22:43 |
Sven_vB |
also is there a way to mark freshly-placed blocks as not yet confirmed by server? I hate when I fall down because the block I was standing or climbing on disappears for a brief moment, only to then re-appear |
22:43 |
Sven_vB |
if the preview would look different, I could at least know how long to wait before I step on it |
22:44 |
Sven_vB |
waiting entire 5 seconds on each step would be safe but so much waste of time in most cases |
23:24 |
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