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IRC log for #minetest, 2021-05-24

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All times shown according to UTC.

Time Nick Message
00:05 specing_ joined #minetest
00:50 AntumDeluge joined #minetest
00:50 AntumDeluge Is the Minetest Discord server public? Or do I need an invite?
00:52 AntumDeluge I joined this ( https://www.reddit.com/r/Minetest/comments/76ji7u/unofficial_minetest_discord/ ), but it says it's unofficial. So, not sure if that is the right one.
00:54 BrBridge <r​ubenwardy> check the website
00:54 MTDiscord <Jonathon> http://www.minetest.net/get-involved/
00:54 BrBridge <r​ubenwardy> -> https://discord.gg/minetest
00:54 AntumDeluge Oh jeez, sorry for being so ignorant. Thanks.
00:54 MTDiscord <Jonathon> thats from when it used to be unofficial, btw welcome @AntumDeluge
00:55 AntumDeluge Oh cool, I already joined then. :)
00:55 AntumDeluge Thanks Jonathon.
00:56 MTDiscord <AntumDeluge> I mean, thanks Jonathon. 🙂
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02:06 BrBridge <b​enrob0329> [off] test
02:07 MTDiscord <Jordach> oof
02:10 BrBridge joined #minetest
02:10 BrBridge <b​enrob0329> :squint:
02:10 MTDiscord <Jordach> nice
02:18 BrBridge joined #minetest
02:19 MTDiscord <Benrob0329> that works (though just from Libera <-> Discord)
02:19 MTDiscord <Benrob0329> *Libera <-> Freenode
02:19 BrBridge <b​enrob0329> test [off]
02:19 BrBridge <b​enrob0329> CTCP ACTION with [off] works too
02:24 specing Ah, that was quite a while later
02:26 MTDiscord <Jordach> it works on both sides basically
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03:26 BrBridge <J​ordach> erlehmann, server might be available for testing this evening
03:37 BrBridge <J​ordach> erlehmann, come join at lunar.cloud : 30000
03:41 MTDiscord <AntumDeluge> Could someone translate this for me? "Packet quota used up for peer_id=13, was 256 pkts"
03:42 MTDiscord <Jordach> extreme network load from media transfer
03:42 MTDiscord <Jordach> 2021-05-24 03:38:59: WARNING[ConnectionSend]: con(4/1) Packet quota used up for peer_id=4, was 1024 pkts
03:42 MTDiscord <AntumDeluge> This is what is happening on my server whenever I am attached to something like a helicopter or motorcyucle.
03:42 MTDiscord <AntumDeluge> Causing major jitters.
03:42 MTDiscord <Jordach> i basically quadrupled my packet quota on purpose
03:43 MTDiscord <AntumDeluge> Can I change that in settings?
03:43 MTDiscord <AntumDeluge> "max_packets_per_iteration"?
03:44 MTDiscord <AntumDeluge> Mine is set to 1024.
03:44 MTDiscord <Jordach> yes
03:48 MTDiscord <AntumDeluge> Well, I'm not getting the message now. But still very jittery.
03:49 MTDiscord <AntumDeluge> Is there some kind of anti-cheat causing my position to be reset if I move to fast?
03:50 MTDiscord <AntumDeluge> Only happens when I am attached to something that moves faster than I normally would. Doesn't occur with mods that let me sprint or when "fast" is enabled.
03:50 MTDiscord <AntumDeluge> BTW, thank you @Judge Dredd. You are the law.
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04:05 MTDiscord <Jordach> network compression when
04:05 MTDiscord <Jordach> https://cdn.discordapp.com/attachments/749727888659447960/846237323930107918/unknown.png
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05:56 MTDiscord <Danil_2461> what the fuck!!!! 😳
05:56 MTDiscord <Danil_2461> this is beatiful
06:03 MTDiscord <Genshin> it gets even better
06:03 MTDiscord <Genshin> https://cdn.discordapp.com/attachments/749727888659447960/846267254014083072/Zeus_Mode.mp4
06:04 MTDiscord <Danil_2461> 😳
06:05 MTDiscord <Danil_2461> this is perfect
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08:23 MTDiscord <AntumDeluge> I'm creating a mob entity with text in the nametag. But I only want it visible to a player up to a specific distance. I haven't found anything in the API about it. Is the engine capable of doing this? If not, something like ObjectRef:set_nametag_attributes({distance=value}) might be a good way.
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10:31 BrBridge_ <e​rlehmann> Jordach, i was asleep
10:31 BrBridge_ <e​rlehmann> Jordach gib server
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13:28 MTDiscord <Jordach> 20 mins
13:30 MTDiscord <Jordach> I am barely awake
13:41 BrBridge_ <E​merald2> erlehmann can watch me be really really bad at aiming. :P
14:00 hlqkj joined #minetest
14:08 MTDiscord <Jordach> Right I need food and then I’ll be back
14:14 BrBridge_ <E​merald2> What is hand eye coordination tho?
14:21 MTDiscord <Jordach> online
14:22 BrBridge_ <J​ordach> erlehmann, ^
14:30 BrBridge_ <e​rlehmann> .
14:32 BrBridge_ <e​rlehmann> Jordach, i come
14:36 BrBridge_ <J​ordach> that depends
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17:40 MinetestBot [git] savilli -> minetest/minetest: Fix client crash on when con::PeerNotFoundException is thrown (#11286) 673c29f https://git.io/Jsx3g (2021-05-24T17:40:35Z)
17:40 BrBridge_ <S​hadowBot> https://github.com/minetest/minetest/issues/11286 -- Fix client crash by savilli
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18:12 Sven_vB When I make a one block high walkway, sneak should keep me on that walkway when I move diagonally, right? but when there's a cotton plant in front of it, I fall off the walkway, into the cotton. is that expected behavior?
18:12 Sven_vB using 5.4.1 on Ubuntu focal 64-bit
18:13 sfan5 the plan is not walkable is it?
18:13 Sven_vB I can walk through a cotton plant with no damage to anything
18:14 Sven_vB if you like to join the server I'm on, I can demo it
18:15 Sven_vB odd. it seems to work when walking on papyrus in front of hemp
18:15 Sven_vB I'll have to investigate more
18:16 Dyedefra test
18:17 Sven_vB oh, are sneak-to-not-fall mechanics different when part of my char is touching water?
18:19 sfan5 possible
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18:26 BrBridge_ <S​okomine> i do have trouble with the dropdown formspec element: unintentional changes happen to it when the mouse is on the dropdown menu but the larger context ought to scroll. is there a way to require a click to the dropdown menu first?
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19:10 ar10ch what's the easiest way to quickly replace a bunch of tree schems? I made 15 with mtschemcreate but despite them being symmetrical, and having place_centre x/z, they just wont sit right. maybe its the random rotation, but without that they'd look lame. Flying or half-buried trees atm
19:11 sfan5 I suggest building from Lua the way they were done in mtg
19:12 sfan5 (https://github.com/minetest/minetest_game/blob/master/schematic_tables.txt)
19:12 BrBridge_ <i​ndependent56> im just wondering... if i had a rail tunnel and wanted to emulate wire pipes, how do i emulate shelves for them?
19:12 BrBridge_ <i​ndependent56> on second thoughts, i could probably use technic wire clamps
19:12 BrBridge_ <i​ndependent56> or whatever they are called
19:12 ar10ch drawing them a layer at a time, like a 3d printer? I thought that would be quicker
19:14 BrBridge_ <i​ndependent56> https://external-content.duckduckgo.com/iu/?u=http%3A%2F%2Fs3-eu-central-1.amazonaws.com%2Fcentaur-wp%2Ftheengineer%2Fprod%2Fcontent%2Fuploads%2F2014%2F10%2F27122400%2Fcrossrail-tunnel.jpg&amp;f=1&amp;nofb=1
19:14 BrBridge_ <i​ndependent56> aiming for this type of wire... probably pipeline-digiline and technic?
19:22 ar10ch sorry.. but what is yslice_prob? I checked for yslice in lua_api.txt
19:24 ar10ch I haven't used matlab in years lol
19:25 BrBridge_ <C​onradish006> I am having this weird (glitch)? on Minetest 5.4.0 for Manjaro where if I go AFK for a long time and the computer logs out with Minetest still pulled up. And then I log back in after (lets say three hours), it appears to have saved what happened while I was AFK, players joining & leaving, mobs walking by, day and night cycles. And it will play all this back once I log back in and click off the escape menu. The game
19:25 BrBridge_ <C​onradish006> very laggy while doing this, but strangely allows you to still walk around.
19:33 BrBridge_ <C​Wz> very cool
19:33 BrBridge_ <C​Wz> kinda like a timelapse
19:35 ar10ch ah - is yslice_prob a way of cutting off the bottom of some trees to vary the height?
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21:04 MTDiscord <wwar> that exists before MT 5.4.. i think it is a good thing also you can walk and interact yes
21:04 MTDiscord <wwar> It does not take long tho
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