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IRC log for #minetest, 2021-05-13

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All times shown according to UTC.

Time Nick Message
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03:43 AntumDeluge Having trouble getting a detached inventory to display, not sure what I changed to make it not work...
03:43 AntumDeluge local inv = core.create_detached_inventory("detached:" .. ss.modname, callbacks, player:get_player_name())
03:43 AntumDeluge inv:set_size("deposit", 1)
03:43 AntumDeluge formspec = formspec .. "list[detached:" .. ss.modname .. ";deposit;0.2,1.5;1,1;0]"
03:51 AntumDeluge Oh, I think I see what I'm doing wrong. When I create the inventory, I don't prefix the name with "detached:".
03:52 AntumDeluge I mean, I'm not supposed to do that. It should be core.create_detached_inventory(ss.modname, callbacks, player:get_player_name())
03:53 AntumDeluge Yep, that was the problem. :)
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13:53 SusWombat Hi everyone im new to minetest and id be intrested in modding. How is the modding community in minetest? is the player base intrested in mods or are they playing exclusively vanilla?
13:54 MTDiscord <Jonathon> Depends which game
13:54 SusWombat What do you mean?
13:54 MTDiscord <Jonathon> If minetest game, then everyone plays with mods as its terrible without
13:54 MTDiscord <Jonathon> If its nodecore, there are a mix of vinilla and modded players
13:55 MTDiscord <Jonathon> Mineclone2 is vanilla, mainly because not many mods support it
13:57 SusWombat are there any major limits in creating mods? or could i possibly do all i could in minecraft?
13:58 MTDiscord <Jonathon> Theres not really limits per say, theres more limits in the sense of yes you can do this, but it will destroy performance, etc
13:59 MTDiscord <SusWombat> okay
13:59 MTDiscord <Jonathon> There is a node and a world size limit, i guess those are hard limits
14:00 MTDiscord <SusWombat> i havent made mods in neither mt or mc but im intrested in. but i dont really want to learn java and also the load times of mc are horrible 😦
14:01 MTDiscord <Jonathon> For load times in minetest the main thing is compressing your textures
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20:53 AntumDeluge I've got an unknown node that I can't dig up. No info is given in the console when I do nor in the debug info. I know it was some kind of sapling. Any ideas why I can't dig it? It is in a protected area, but I own the area.
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21:08 Krock AntumDeluge: do not wield a special tool. it's always possible to dig unknown nodes using bare hands unless you tweaked the default
21:09 AntumDeluge Can't dig with bare hand either. Haven't modified default.
21:10 Krock then worldedit it away
21:13 AntumDeluge I remembered what it is, it is "farming_plus:cocoa_sapling". I have a mod that will clean it now that I know the name.
21:14 AntumDeluge I still need to learn how to use worldedit.
21:15 AntumDeluge cleaner: https://forum.minetest.net/viewtopic.php?t=18381
21:16 AntumDeluge Was just strange that there was no information output when I pointed at it or tried to dig.
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22:51 AntumDeluge Is http://minetest.gitlab.io/minetest/ generated from lua_api.txt?
22:52 MTDiscord <Jonathon> yes
22:53 MTDiscord <Jonathon> minetest tools is also generated from it
22:53 AntumDeluge Minetest tools?
22:53 MTDiscord <Jonathon> https://marketplace.visualstudio.com/items?itemName=GreenXenith.minetest-tools
22:54 AntumDeluge Oh.
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