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IRC log for #minetest, 2021-05-12

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All times shown according to UTC.

Time Nick Message
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00:33 AntumDeluge "core.create_detached_inventory(inv_name, {})"; "core.get_inventory({type="detached", name=inv_Name})" = Client crash: "Unknown InventoryLocation type"
00:34 AntumDeluge Oh, maybe I need to store it in a global: myinv = core.create_detached_inventory(inv_name, {})
00:37 AntumDeluge Nope, that didn't work.
00:37 MTDiscord <entuland> you can get that reference but your get_inventory should have worked
00:37 MTDiscord <entuland> the API clearly makes that example as you used it
00:38 AntumDeluge The formspec line is: "list[" .. inv_name .. ";deposit;0.2,1.5;1,1;0]"
00:39 MTDiscord <GreenXenith> detached requires a name
00:39 MTDiscord <entuland> out of curiosity, why are you using core. instead of minetest.?
00:39 AntumDeluge ....because it doesn't take as long type. ;)
00:39 AntumDeluge "core" is just an alias for "minetest".
00:39 MTDiscord <GreenXenith> Oh wait you do have the name
00:40 MTDiscord <entuland> uh, I thought it was deprecated or something to use it, ignore me ?
00:41 MTDiscord <entuland> anyways, as far as my reading of the API goes, what you wrote above should have worked
00:42 MTDiscord <entuland> uh... "inv_Name" vs "inv_name"?
00:43 MTDiscord <entuland> is lua case sensitive?
00:43 AntumDeluge That was just a typo, it's correct in the code.
00:43 MTDiscord <entuland> then I don't know
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00:50 AntumDeluge Well, guess I'll be using "player" type formspec then.
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02:43 luk3yx > The formspec line is: "list[" .. inv_name .. ";deposit;0.2,1.5;1,1;0]"
02:43 luk3yx AntumDeluge: Does `inv_name` start with "detached:"?
02:44 luk3yx If your detached inventory is called `inv` you have to use `detached:inv` in formspecs
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03:23 MineTester Hi all, running in to an odd issue and wondering if anyone has seen this before. I set up a minetest server on a VPS, but when I connect to it from two different machines, it drops my internet. I have to reset switch/router for internet to come back. Once I'm connected it's fine
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04:12 smugler5 !cmd team PantsMan
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10:27 hisforeverkid Hi I need to remoce
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10:30 hisforeverkid Hi I need to remove trees I have the treecpacitor mod . Do I have o hold the sneek key to activate it?
10:40 calcul0n_ with this mod it's always enabled i think, but i'm not sure i'm thinking about the same
10:45 hisforeverkid calcul1on Thanks for the comback
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11:30 entuland whosit: got feedback from rubenwardy, turns out the book needs fixing that section, it's by design for those recipes to override each other, for the empty strings to get ignored and for the "item shapes", so to speak, to work in the same way in different positions of the grid
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13:02 whosit entuland: thank you... but if implemented as described in the book, that could be a clever way to have it both ways - be able to have both position-independent and position-dependent recipies. Although, it may be confusing and require some special handling when displayin recipies in-game...
13:06 entuland yeah that would be nice, but seems like it was just a misunderstanding of how the engine works
13:06 entuland seems like it always worked like that
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19:25 AntumDeluge luk3yx, inventory name was "server_shop".
19:27 AntumDeluge `core.create_detached_inventory("server_shop", {})`
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19:34 AntumDeluge Are colons (:) okay to use in formspec strings? They don't have any special meaning do they? I think only comma & semi-colon need escaping, correct?
19:37 AntumDeluge Actually, guess luk3yx already answered that for me. :)
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19:42 AntumDeluge It looks like a detached inventory must be prefixed with "detached:" no matter what. Am I wrong?
19:43 AntumDeluge *detached inventory name...
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21:10 swift110 hey all
21:11 AntumDeluge Hi swift110
21:14 sfan5 AntumDeluge: yes
21:15 AntumDeluge Thank you for the confirmation sfan5.
21:22 swift110 nice
21:22 swift110 how goes it AntumDeluge
21:24 AntumDeluge Pretty well. I think using this detached inventory is going to solve my problem.
21:26 swift110 thats cool AntumDeluge I find minetest pretty hard to get into which is why i play it so rarely
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21:52 MTDiscord <appguru> AntumDeluge: colons are fine, backslashes, [ and ], ";" and "," must be escaped. You should be using minetest.formspec_escape though as that might change.
21:54 AntumDeluge Thank you appguru.
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23:35 AntumDeluge I have a texlist element ("textlist[2.15,1.5;9.75,3;products;" .. get_product_list(id) .. ";" .. tostring(selected_idx) .. ";false]"). When a textlist event occurs I can retrieve the selected index with "fields.products"....
23:36 AntumDeluge But is there a way to retrieve that selected index with a button push event? (type(fields.products) = nil)
23:36 AntumDeluge I'm looking at http://minetest.gitlab.io/minetest/formspec/#elements but haven't seen anything yet.
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23:38 AntumDeluge Can a textlist element be configured separately just like a detached inventory?
23:39 AntumDeluge At the moment, I am storing the selected index in player meta data. But I was wondering if there is a better way?
23:42 entuland AntumDeluge: to my knowledge, no, you have to listen to the events and get the info about the selected element in the textlist when it changes, then store that info somewhere to be used afterwards
23:43 entuland I never found a way to query those widgets outside of the events they raise
23:43 AntumDeluge Okay, that's what I'm doing right now. Is storing in player meta data a good option?
23:44 entuland that I can't tell, I used smartfs so far but this very subject got discussed recently and rubenwardy suggested looking at this instead: https://github.com/octacian/libuix
23:45 AntumDeluge Thanks entuland, I will have a look at that.
23:45 entuland yw
23:45 MTDiscord <Jonathon> Wait! This library is in super-early developmental stages. It can't be used at all yet in the real world. But do not fear! There is not much more to be done.  In the meantime, contributors would be greatly appreciated. There is no public todo list at the moment, so if you are interested please contact octacian.
23:47 entuland thanks for the heads-up Jonathon, I'll keep that in mind if I happen to mention it again - also, AntumDeluge ^^
23:49 MTDiscord <entuland> (well that was a bit confusing me as the nick here on Discord and the name shown on IRC didn't match ? )
23:49 MTDiscord <Jonathon> yeah
23:50 MTDiscord <Jonathon> im used to it
23:50 MTDiscord <entuland> I thought I pinged the wrong person ?
23:50 MTDiscord <Jonathon> as long as you dont call us over here mtdiscord, i dont care
23:50 MTDiscord <entuland> I almost did that the first time ahahaha
23:51 MTDiscord <entuland> on the IRC side it's very odd cause it looks like there is some guy named MTDiscord with serious personality issues ahahaha
23:51 MTDiscord <Jonathon> lol
23:52 wsor4035 i mean, you would think at the rate the irc mod is used that people would be used to relays
23:52 entuland it definitely tricked me cause I've been away for a while and I forgot there were such bridges
23:54 MTDiscord <Jonathon> maybe its just me that isnt that confused
23:56 MTDiscord <entuland> oh I'm sure there is plenty of people around that aren't confused either
23:56 MTDiscord <entuland> maybe it's just me not used to it yet

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