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IRC log for #minetest, 2021-03-28

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All times shown according to UTC.

Time Nick Message
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00:31 MTDiscord <Emojidiscord> what will happen if I use Public Remote Media Server Project but some mod are not included in that media server?
00:32 MTDiscord <Emojidiscord> @sofar
00:38 Hawk777 I’m not them, but I’m pretty sure the Minetest client tries to fetch media from the media server and then falls back to fetching it from the game server as usual—at least when I ran a server a while ago, I think that is what happened.
00:39 Hawk777 I wasn’t using the public media server, just my own, but I think that’s how it worked.
00:44 MTDiscord <Jonathon> if i recall correct it is that ^
00:44 MTDiscord <Emojidiscord> Thank yoU!
00:48 MTDiscord <Emojidiscord> advtrain on media server is outdated (wrong repo). How to deny the client to download advtrains media from the media server?
00:51 Hawk777 The files are content-addressable I think—the name of each file is the SHA1 of its contents—so that should not matter.
00:51 Hawk777 In other words, the game server tells the client to obtain a media file with a particular SHA1, and if the media server has a different version of the file, then it will have a different SHA1, so that file will not be used from the public media server.
00:51 Hawk777 Unless the media server has somehow gotten files with incorrect contents for their SHA1 names.
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01:12 sofar Hawk777: you're correct it falls back ( Emojidiscord )
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02:40 MTDiscord <Emojidiscord> sofar plz add mod in the list: https://toyshost2.ddns.net/tmp/lmU0sMSDuy.txt
02:41 MTDiscord <Emojidiscord> also, change the repo of advtrains to git.bananach.space/advtrains.git
02:41 MTDiscord <Jonathon> 🤦‍♂️ :thonking:
02:41 MTDiscord <Emojidiscord> ?
02:44 MTDiscord <Jonathon> did you even bother to compare your 2 lists? and bother to remove mods with no textures, and remove forks that dont change textures
02:53 andrew heh 2021-03-28 10:50:42: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'mobs_turtles' in callback on_chat_message(): /home/andrew/.minetest/mods/verbana/init.lua:8: bad argument #2 to 'format' (string expected, got nil)
02:53 ShadowBot https://github.com/minetest/minetest/issues/2 -- Burned wood
02:54 MTDiscord <Jordach> shoo bot
03:03 MTDiscord <Emojidiscord> New list: https://toyshost2.ddns.net/tmp/UUyFi1k7V2lKlCl8NCYE.txt
03:04 MTDiscord <Emojidiscord> @sofar
03:05 MTDiscord <Emojidiscord> Code to find: bash for d in */; do  cd $d  GA=$(git remote -v 2>/dev/stdout)  if test $? -eq 0; then   [ -d "textures" ] && if [ -z "$(ls -A textures)" ]; then    true   else    echo $GA   fi  fi  cd .. done
03:37 andrew Anybody has a simple guide on how to use digiline touchscreens?
03:42 SwissalpS old touchscreen takes table or table of tables with commands like: digiline_send('touchscreen', { { command = 'clear' }, { command = 'addbutton_exit', name = 'a', label = 'exit', X = 2, Y = 2, W = 2, H = 1 }})
03:43 SwissalpS new model takes a string, standard formspec afaik
03:44 SwissalpS if the above mentioned button is pressed, event.msg.a will exists
03:44 SwissalpS and it contains the label string 'exit'
03:47 * andrew does not understand standard formspec
03:48 SwissalpS setting H (height) to anything but 1, for buttons, will not work, currently. (and if I understood cheapie correctly there is no intention of working on old model)
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04:54 andrew cheapie: How do I write into a digiline card?
04:54 andrew *digistuff
04:55 cheapie andrew: https://cheapiesystems.com/git/digistuff/tree/docs/cardreader.txt
04:55 andrew thx
04:56 andrew I'm thinking like "why not jsut write to card when it receives digiline, and send to the digiline if it reads the card?"
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05:31 Hawk777 andrew: Presumably because you can’t write to the card until it gets swiped, so it’s useful to notify the controlling computer when the write actually happens.
05:31 andrew yeah
05:31 andrew is is possible to convert {"Andrew"} to "Andrew"ina luactler
05:32 Hawk777 You mean get the only element from a number-indexed table?
05:32 Hawk777 If t = {"Andrew"}, then t[1] = "Andrew".
05:32 andrew thx
05:32 andrew i was doing t[0]
05:32 Hawk777 Lua indexes from 1
05:32 Hawk777 Unlike almost everything else :/
05:46 andrew im seeing caverealm worldgen in the nether
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07:06 Rrixxi hey guys is anybody know a nice lua programming app? i want to start with codeing
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07:37 MTDiscord <Benrob0329> Rrixxi: Any code editor will work. Common ones around here include: VsCode (or Code-OSS), Notepad++, ZeroBrane Studio, Sublime Text, and various power-user editors like vim, Emacs, and Microsoft Notepad.
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08:20 andrew Benrob0329@MTDiscord: Microsoft Notepad, yes. Very powerful indeed. I also once used unix pipes to edit files (JK) xD
08:35 andrew FrostRanger[m]: Is there a way to see player PMs from IRC, without being at the server terminal?
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15:16 LoneWolfHT With a mod maybe
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16:05 mazes_81 does joe7575 connect here sometimes ?
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18:54 VanessaE I need some help with biome_lib if anyone's around
18:55 VanessaE while I have naturally tested my code *extensively* in singleplayer, I'm seeing something on one of my servers that's disturbing me:  some areas are being skipped
18:57 VanessaE it's a flat mapgen, runs dreambuilder (of course)
18:58 VanessaE but they're not being skipped entirely.  some stuff might gen, like rocks ("pebbles") or young trees
18:59 VanessaE either way I can't understand what's failing, I'd appreciate it if someone could take a look.
18:59 VanessaE of note, the server step is set to 0.025s
19:00 VanessaE (necessary to work around a bug in mesecons)
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19:06 katp32 hello, can you have modpacks inside games?
19:06 rubenwardy yes
19:06 katp32 I know you can't have modpacks inside modpacks but- ah, many thanks
19:06 rubenwardy the modpacks in modpacks thing is only due to the UI
19:07 katp32 oh?
19:07 rubenwardy you can actually have modpacks inside modpacks in games
19:07 rubenwardy just not in mods/
19:07 katp32 ahh, that's interesting
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20:07 katp32 it isn't possible to have games inside games though is it
20:08 rubenwardy no lol
20:08 katp32 fair enough :P
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20:58 katp32 hi, does anyone know of a mod that removes the crafting recipe for bronze? this is a weird issue...
20:59 MTDiscord <Jonathon> no, but its a simple enough thing you could make yourself
21:00 Krock grep -r minetest.clear_craft
21:00 katp32 erm, no, I mean, there's no crafting recipe for bronze on my server, and I'm trying to figure out wh- thanks Krock
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21:00 Krock !next
21:00 MinetestBot Another satisfied customer. Next!
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