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IRC log for #minetest, 2021-02-27

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All times shown according to UTC.

Time Nick Message
00:07 Extexo `Added support for showing attached objects whilst in first person mode`
00:08 Extexo How do I enable this?
00:08 Extexo Is it something in set_attach?
00:10 MTDiscord <Jordach> set_attach(player, "bone_name or empty string", vector.new(), vector.new(), true)
00:15 Extexo Ty
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01:11 wheeler Is there a way to hide the default server list? My 7 year old would like to play but I'd like to limit him to our LAN minetest server.
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01:27 rubenwardy wheeler: Settings > All Settings > search for serverlist > set Serverlist URL to an empty string (ie: nothing)
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01:34 wheeler awesome, thanks rubenwardy
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04:25 VanessaE anyone awake?
04:25 VanessaE sfan5: *ping*
04:26 VanessaE ...actually a ping is what I'm looking for :)  can someone IPv6 ping daconcepts.com and tell me if it work?  sfan5 especially you, from the master list server
04:26 VanessaE works*
04:27 est31 ping6 works fine for me VanessaE
04:27 VanessaE ok, and where are you (roughly)
04:27 est31 should be close to the server
04:28 VanessaE so France?
04:28 VanessaE :)
04:28 VanessaE I'm adding to a trouble ticket for my server
04:28 est31 not that close
04:28 est31 but europe
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04:29 est31 actually my ping to your server is smaller than ping to sfan5's server lol
04:31 VanessaE heh
04:32 VanessaE can you please be more precise on your location?  It may be important :)
04:32 VanessaE (just whatever passes for "state" level in your locale)
04:34 est31 NRW (Germany)
04:34 VanessaE thanks.
04:34 est31 yw
04:34 VanessaE btw, good to see you're still around :)
04:35 est31 not much around minetest itself really
04:36 VanessaE amazingly I've had some inspiration to begin coding again, if only a little
04:37 VanessaE I'm sure you saw already, I'm resurrecting Dreambuilder Game. :)
04:42 est31 oh nice
04:43 VanessaE and I see all 7 servers in the master list again, so I guess that means it's working for sfan5 even if he doesn't know it :D
04:43 est31 good
04:44 VanessaE https://gitlab.com/VanessaE/dreambuilder_game  in case you want to look.  WIP but very nearly ready.
04:44 est31 ok
04:44 est31 great to hear you're having fun
04:44 est31 I think I'll go to bed now
04:44 est31 bye
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04:54 VanessaE night :)
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05:00 r1bnc How do I implement to automatic reconnect  (no button to choose, just reconnect instantly) when you got "Connection timed out" or "Internal Server Error"?  found this code about the addition of the reconnect option https://github.com/minetest/minetest/commit/3b50b2766aeb09c9fc0ad0ea07426bb2187df3d7
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05:40 r1bnc I changed the code when you press the `ok` button to point to `btn_reconnect_yes` to reconnect everytime I click Ok. But I want to do is, to reconnect the player  instantly and not press any button for confirmation. This is at the file builtin/fstk/init.lua
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07:25 r1bnc Found a way to make it work, Yay
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10:35 nephele Hey, how should texture mapping work generally? I tried to make a .mtl and .obj file with the texture mapping defined, but this just causes some wierd wierd rendering of the node, where it seems to cul all faces facing toward me, but using tiles= makes all faces render correctly, but with the texture seemingly applied wrongly
10:37 calcul0n__ nephele, no idea but minetest game sources contains the blender file for the default character, maybe it can help
10:38 calcul0n__ in mods/player_api/models
10:44 nephele I gave up on trying to get blender running >.>
10:44 nephele maybe i can find the file the engine uses for it though
10:45 * cheapie leaves this machine here: https://cheapiesystems.com/media/images/screenshot_20210227_041745.png
10:46 cheapie That is not a Tic-Tac-Toe machine mod, that is a rather overcomplicated Luacontroller project :P
10:46 nephele The chest open mesh has no materials whatsoever... huh
10:46 nephele only groups
10:47 nephele maybe it uses the groupnames for texture names somehow
10:48 VanessaE https://pastebin.com/y5YRvjT3
10:48 VanessaE nephele: ^
10:49 VanessaE obj material groups are how Minetest reads it, so grep "g " (g space) will show you the list.  tiles{} must be in the same order.
10:50 nephele yes, i saw that. So it's just g directly mapped to tiles
10:50 nephele i'll try, thanks
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10:58 nephele Is there some additional restriction on the naming of the groups? I have defined some, and added the same texture severall times to the tiles, but i still get a single colorer mesh (and a noisy drawing... hmm)
10:59 VanessaE the names are ignored.
10:59 VanessaE all that matters is their order.  tiles{[1]} goes to whatever appears first, [2] to the second group, and so on
11:01 nephele Thanks :)
11:01 nephele I figured out what i was doing wrong
11:03 VanessaE ?
11:24 sfan5 VanessaE: zero issues pinging your server from here
11:25 sfan5 no idea if you got OVH to fix it but it's solved in any case
11:26 VanessaE I didn't.
11:26 VanessaE they still insist it's my machine and not their network
11:26 VanessaE meanwhile it's been going up and down all day
11:26 VanessaE it pings fine one minute, then 30m later or whatever, deader than 4 o'clock
11:29 VanessaE but you know what really burns my ass?
11:30 VanessaE at one point in the exchange, they explicitly said my configs look good, but then in the same proverbial breath, told me I should REBOOT the server into rescue mode just to be sure.
11:32 VanessaE sfan5: please make it make sense :)
11:33 sfan5 ¯\_(ツ)_/¯
11:33 VanessaE heh
11:34 VanessaE sfan5: here, take a look: https://i.imgur.com/z31Cj3C.png
11:36 sfan5 indeed looks entirely correct, but packets aren't going through
11:36 VanessaE well they weren't at the time anyways
11:36 sfan5 so maybe a reboot fixed it (unless you didn't) or maybe OVH rebooted their router
11:36 sfan5 some failures are unexplainable
11:37 VanessaE if anything was rebooted I'm not aware of it
11:37 VanessaE server has almost 2 years of uptime
11:38 VanessaE even more annoying:  https://www.uptrends.com/tools/ipv6-ping-test
11:38 VanessaE (put in daconcepts.com and "start test")
11:39 sfan5 haha what
11:39 VanessaE what what? :)
11:40 sfan5 there's about 5 probes that say timed out, the rest is fine
11:40 VanessaE exactly
11:40 VanessaE now mouse over them
11:40 VanessaE the timeouts are in the middle of each respective traceroute, but the final hop to my server seems to always work
11:41 sfan5 I don't think that's it
11:42 sfan5 it says "Packets: Sent = 3, Received = 1, Lost = 2 (66.7% loss). "
11:42 VanessaE yes, but they're being lost mid-transit
11:42 VanessaE I just don't understand it
11:44 sfan5 I couldn't tell you either
11:44 VanessaE is it reasonable to assume that whatever it is, it's upstream from my server?
11:45 VanessaE (I feel kinda bad for my remarks in the trouble ticket though.  I was pissed off and no doubt sounded like a "Karen".
11:46 sfan5 it's not impossible that kernel on your server is doing something??? weird and a reboot would have fixed it
11:46 sfan5 other than that yes, I'd say this is on OVH's network
11:46 VanessaE maybe except that my server hasn't been rebooted :)
11:47 sfan5 it's also not fully fixed if you believe that website
11:47 sfan5 ...just that it somehow works from servers.minetest.net
11:48 VanessaE yeah.  I take that site with a grain of salt, like those 'dns propagation' sites/tools that give you an A or AAAA record from a couple dozen sites around the world.
11:48 VanessaE well I already reported the up-and-down behavior in the ticket
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17:32 mazes_81 hi, I just watched the 5.5 milestone and saw that irrlicht version used by 5.5 will be the custom minetest fork.
17:32 mazes_81 what will the custom fork support. (I already think about intl keyboard layouts)
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17:39 sfan5 we are thinking about integrating SDL2 which will probably fix various issues that exist with international layouts
17:39 sfan5 no guarantees though
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18:02 MTDiscord <Jordach> i mean if you're gonna fix controls, at least let mods be able to get the expanded key inputs for mods
18:02 MTDiscord <Jordach> i wouldn't mind a get_player_control_bindable()
18:02 MTDiscord <Jordach> ie, an extra 8 bits of keys
18:03 MTDiscord <Jordach> that and the option to change hotbar selection
18:03 MTDiscord <Jordach> ...it's really annoying to deal with the turned off hotbar for mobile and offer no way to swap held items
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18:19 rubenwardy whether or not we use SDL is irrelevant for that
18:19 rubenwardy we could do that now
18:19 rubenwardy SDL allows for more reliable input on different platforms
18:20 rubenwardy so should fix copy/paste errors and various weirdness
18:20 rubenwardy and also allows better gamepad support
18:21 sfan5 MT really needs an API that allows the server to lock the camera in a specific place or angle already
18:31 rubenwardy yeah
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18:33 adfeno Hi there, on a server computer (no GUI), how to make a maps world.mt be populated with the currently available mods  without actually creating the map.sqlite file ?
18:33 Krock sed
18:34 Krock create map, delete map.sqlite
18:34 adfeno Ah, I see
18:34 adfeno Thanks ;)
18:34 Krock !next
18:34 MinetestBot Another satisfied customer. Next!
18:34 sfan5 ls ../../mods | sed 's|(.*)|load_mod_\1 = true|g' >>world.mt
18:34 sfan5 should work™
18:34 rubenwardy You can just create a world folder with just world.mt
18:35 rubenwardy I used to do this with NBE
18:35 sfan5 woops that requires sed -r
18:36 MTDiscord <appguru> it appears the IRC bridge used doesn't properly escape messages sent @GreenXenith
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20:30 adfeno Hi there, now to fix: builtin/game/register.lua:182: bad argument #5 to 'register_item_raw' (table expected, got string) … register_node ?
20:30 adfeno Mod is at https://github.com/Lunovox/ceramics.git
20:30 ShadowBot https://github.com/minetest/minetest/issues/5 -- Fixed key names so the key set menu now works. by adamnew123456
20:31 adfeno “how to fix”, I mean
20:32 adfeno I tried to get a glimpse of what that #5 argument is, even tried --verbose, but it doesn't tell much.
20:32 ShadowBot https://github.com/minetest/minetest/issues/5 -- Fixed key names so the key set menu now works. by adamnew123456
20:37 adfeno I miss the GCC-like messages ;)
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20:58 Swift110-mobile Hey all
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21:19 ghoti Is there a machine parseable version of https://servers.minetest.net/? I seem to recall seeing this output in JSON at some point but I can't find it now.
21:22 MTDiscord <Jonathon> add /list
21:23 MTDiscord <Jonathon> https://servers.minetest.net/list
21:26 ghoti Ah, perfect. Thanks!
21:27 MTDiscord <Jonathon> np
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21:56 sfan5 adfeno: https://forum.minetest.net/viewtopic.php?p=379451#p379451
22:04 adfeno sfan5: Ah, thank you very much ;)
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