Time Nick Message 00:07 Extexo `Added support for showing attached objects whilst in first person mode` 00:08 Extexo How do I enable this? 00:08 Extexo Is it something in set_attach? 00:10 MTDiscord set_attach(player, "bone_name or empty string", vector.new(), vector.new(), true) 00:15 Extexo Ty 01:11 wheeler Is there a way to hide the default server list? My 7 year old would like to play but I'd like to limit him to our LAN minetest server. 01:27 rubenwardy wheeler: Settings > All Settings > search for serverlist > set Serverlist URL to an empty string (ie: nothing) 01:34 wheeler awesome, thanks rubenwardy 04:25 VanessaE anyone awake? 04:25 VanessaE sfan5: *ping* 04:26 VanessaE ...actually a ping is what I'm looking for :) can someone IPv6 ping daconcepts.com and tell me if it work? sfan5 especially you, from the master list server 04:26 VanessaE works* 04:27 est31 ping6 works fine for me VanessaE 04:27 VanessaE ok, and where are you (roughly) 04:27 est31 should be close to the server 04:28 VanessaE so France? 04:28 VanessaE :) 04:28 VanessaE I'm adding to a trouble ticket for my server 04:28 est31 not that close 04:28 est31 but europe 04:29 est31 actually my ping to your server is smaller than ping to sfan5's server lol 04:31 VanessaE heh 04:32 VanessaE can you please be more precise on your location? It may be important :) 04:32 VanessaE (just whatever passes for "state" level in your locale) 04:34 est31 NRW (Germany) 04:34 VanessaE thanks. 04:34 est31 yw 04:34 VanessaE btw, good to see you're still around :) 04:35 est31 not much around minetest itself really 04:36 VanessaE amazingly I've had some inspiration to begin coding again, if only a little 04:37 VanessaE I'm sure you saw already, I'm resurrecting Dreambuilder Game. :) 04:42 est31 oh nice 04:43 VanessaE and I see all 7 servers in the master list again, so I guess that means it's working for sfan5 even if he doesn't know it :D 04:43 est31 good 04:44 VanessaE https://gitlab.com/VanessaE/dreambuilder_game in case you want to look. WIP but very nearly ready. 04:44 est31 ok 04:44 est31 great to hear you're having fun 04:44 est31 I think I'll go to bed now 04:44 est31 bye 04:54 VanessaE night :) 05:00 r1bnc How do I implement to automatic reconnect  (no button to choose, just reconnect instantly) when you got "Connection timed out" or "Internal Server Error"?  found this code about the addition of the reconnect option https://github.com/minetest/minetest/commit/3b50b2766aeb09c9fc0ad0ea07426bb2187df3d7 05:40 r1bnc I changed the code when you press the `ok` button to point to `btn_reconnect_yes` to reconnect everytime I click Ok. But I want to do is, to reconnect the player  instantly and not press any button for confirmation. This is at the file builtin/fstk/init.lua 07:25 r1bnc Found a way to make it work, Yay 10:35 nephele Hey, how should texture mapping work generally? I tried to make a .mtl and .obj file with the texture mapping defined, but this just causes some wierd wierd rendering of the node, where it seems to cul all faces facing toward me, but using tiles= makes all faces render correctly, but with the texture seemingly applied wrongly 10:37 calcul0n__ nephele, no idea but minetest game sources contains the blender file for the default character, maybe it can help 10:38 calcul0n__ in mods/player_api/models 10:44 nephele I gave up on trying to get blender running >.> 10:44 nephele maybe i can find the file the engine uses for it though 10:45 * cheapie leaves this machine here: https://cheapiesystems.com/media/images/screenshot_20210227_041745.png 10:46 cheapie That is not a Tic-Tac-Toe machine mod, that is a rather overcomplicated Luacontroller project :P 10:46 nephele The chest open mesh has no materials whatsoever... huh 10:46 nephele only groups 10:47 nephele maybe it uses the groupnames for texture names somehow 10:48 VanessaE https://pastebin.com/y5YRvjT3 10:48 VanessaE nephele: ^ 10:49 VanessaE obj material groups are how Minetest reads it, so grep "g " (g space) will show you the list. tiles{} must be in the same order. 10:50 nephele yes, i saw that. So it's just g directly mapped to tiles 10:50 nephele i'll try, thanks 10:58 nephele Is there some additional restriction on the naming of the groups? I have defined some, and added the same texture severall times to the tiles, but i still get a single colorer mesh (and a noisy drawing... hmm) 10:59 VanessaE the names are ignored. 10:59 VanessaE all that matters is their order. tiles{[1]} goes to whatever appears first, [2] to the second group, and so on 11:01 nephele Thanks :) 11:01 nephele I figured out what i was doing wrong 11:03 VanessaE ? 11:24 sfan5 VanessaE: zero issues pinging your server from here 11:25 sfan5 no idea if you got OVH to fix it but it's solved in any case 11:26 VanessaE I didn't. 11:26 VanessaE they still insist it's my machine and not their network 11:26 VanessaE meanwhile it's been going up and down all day 11:26 VanessaE it pings fine one minute, then 30m later or whatever, deader than 4 o'clock 11:29 VanessaE but you know what really burns my ass? 11:30 VanessaE at one point in the exchange, they explicitly said my configs look good, but then in the same proverbial breath, told me I should REBOOT the server into rescue mode just to be sure. 11:32 VanessaE sfan5: please make it make sense :) 11:33 sfan5 ¯\_(ツ)_/¯ 11:33 VanessaE heh 11:34 VanessaE sfan5: here, take a look: https://i.imgur.com/z31Cj3C.png 11:36 sfan5 indeed looks entirely correct, but packets aren't going through 11:36 VanessaE well they weren't at the time anyways 11:36 sfan5 so maybe a reboot fixed it (unless you didn't) or maybe OVH rebooted their router 11:36 sfan5 some failures are unexplainable 11:37 VanessaE if anything was rebooted I'm not aware of it 11:37 VanessaE server has almost 2 years of uptime 11:38 VanessaE even more annoying: https://www.uptrends.com/tools/ipv6-ping-test 11:38 VanessaE (put in daconcepts.com and "start test") 11:39 sfan5 haha what 11:39 VanessaE what what? :) 11:40 sfan5 there's about 5 probes that say timed out, the rest is fine 11:40 VanessaE exactly 11:40 VanessaE now mouse over them 11:40 VanessaE the timeouts are in the middle of each respective traceroute, but the final hop to my server seems to always work 11:41 sfan5 I don't think that's it 11:42 sfan5 it says "Packets: Sent = 3, Received = 1, Lost = 2 (66.7% loss). " 11:42 VanessaE yes, but they're being lost mid-transit 11:42 VanessaE I just don't understand it 11:44 sfan5 I couldn't tell you either 11:44 VanessaE is it reasonable to assume that whatever it is, it's upstream from my server? 11:45 VanessaE (I feel kinda bad for my remarks in the trouble ticket though. I was pissed off and no doubt sounded like a "Karen". 11:46 sfan5 it's not impossible that kernel on your server is doing something??? weird and a reboot would have fixed it 11:46 sfan5 other than that yes, I'd say this is on OVH's network 11:46 VanessaE maybe except that my server hasn't been rebooted :) 11:47 sfan5 it's also not fully fixed if you believe that website 11:47 sfan5 ...just that it somehow works from servers.minetest.net 11:48 VanessaE yeah. I take that site with a grain of salt, like those 'dns propagation' sites/tools that give you an A or AAAA record from a couple dozen sites around the world. 11:48 VanessaE well I already reported the up-and-down behavior in the ticket 17:32 mazes_81 hi, I just watched the 5.5 milestone and saw that irrlicht version used by 5.5 will be the custom minetest fork. 17:32 mazes_81 what will the custom fork support. (I already think about intl keyboard layouts) 17:39 sfan5 we are thinking about integrating SDL2 which will probably fix various issues that exist with international layouts 17:39 sfan5 no guarantees though 18:02 MTDiscord i mean if you're gonna fix controls, at least let mods be able to get the expanded key inputs for mods 18:02 MTDiscord i wouldn't mind a get_player_control_bindable() 18:02 MTDiscord ie, an extra 8 bits of keys 18:03 MTDiscord that and the option to change hotbar selection 18:03 MTDiscord ...it's really annoying to deal with the turned off hotbar for mobile and offer no way to swap held items 18:19 rubenwardy whether or not we use SDL is irrelevant for that 18:19 rubenwardy we could do that now 18:19 rubenwardy SDL allows for more reliable input on different platforms 18:20 rubenwardy so should fix copy/paste errors and various weirdness 18:20 rubenwardy and also allows better gamepad support 18:21 sfan5 MT really needs an API that allows the server to lock the camera in a specific place or angle already 18:31 rubenwardy yeah 18:33 adfeno Hi there, on a server computer (no GUI), how to make a maps world.mt be populated with the currently available mods without actually creating the map.sqlite file ? 18:33 Krock sed 18:34 Krock create map, delete map.sqlite 18:34 adfeno Ah, I see 18:34 adfeno Thanks ;) 18:34 Krock !next 18:34 MinetestBot Another satisfied customer. Next! 18:34 sfan5 ls ../../mods | sed 's|(.*)|load_mod_\1 = true|g' >>world.mt 18:34 sfan5 should work™ 18:34 rubenwardy You can just create a world folder with just world.mt 18:35 rubenwardy I used to do this with NBE 18:35 sfan5 woops that requires sed -r 18:36 MTDiscord it appears the IRC bridge used doesn't properly escape messages sent @GreenXenith 20:30 adfeno Hi there, now to fix: builtin/game/register.lua:182: bad argument #5 to 'register_item_raw' (table expected, got string) … register_node ? 20:30 adfeno Mod is at https://github.com/Lunovox/ceramics.git 20:30 ShadowBot https://github.com/minetest/minetest/issues/5 -- Fixed key names so the key set menu now works. by adamnew123456 20:31 adfeno “how to fix”, I mean 20:32 adfeno I tried to get a glimpse of what that #5 argument is, even tried --verbose, but it doesn't tell much. 20:32 ShadowBot https://github.com/minetest/minetest/issues/5 -- Fixed key names so the key set menu now works. by adamnew123456 20:37 adfeno I miss the GCC-like messages ;) 20:58 Swift110-mobile Hey all 21:19 ghoti Is there a machine parseable version of https://servers.minetest.net/? I seem to recall seeing this output in JSON at some point but I can't find it now. 21:22 MTDiscord add /list 21:23 MTDiscord https://servers.minetest.net/list 21:26 ghoti Ah, perfect. Thanks! 21:27 MTDiscord np 21:56 sfan5 adfeno: https://forum.minetest.net/viewtopic.php?p=379451#p379451 22:04 adfeno sfan5: Ah, thank you very much ;)