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IRC log for #minetest, 2020-11-23

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All times shown according to UTC.

Time Nick Message
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00:54 hisforever Hi is there a way to keep the boat from bouncing? I have many beach houses, and I'd like to use the boat.
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01:23 specing is the function param in register_chatcommand guaranteed to always be non-nil? Seems like no param results in empty string? Can we depend on this?
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07:42 MTDiscord <I​hrFussel> Yes it will always he a string unless something somehow nils param before you use it
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10:30 MTDiscord <f​atalerror420 (seared)> Irc is actually trash, stop using it
10:34 MTDiscord <E​merald> IRC is fine and people aren't going to stop using it just because you said so.
10:34 Emerald2 Matrix yeeting time. Oof.
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10:45 MTDiscord <f​atalerror420 (seared)> Lad, we both know the truth about irc
10:45 MTDiscord <f​atalerror420 (seared)> ._.
10:45 padresmurfa First time using IRC since the '90s. Message #1: IRC is trash, stop using it :P  . Message #2: IRC is fine  :P  . Followed by a mass-yeeting.... Maybe fatalerror20 has a point...
10:45 ShadowBot https://github.com/minetest/minetest/issues/1 -- GlowStone code by anonymousAwesome
10:45 ShadowBot https://github.com/minetest/minetest/issues/2 -- Burned wood
10:46 MTDiscord <f​atalerror420 (seared)> Its low budget discord at most
10:46 MTDiscord <f​atalerror420 (seared)> Anyway
10:47 padresmurfa Which in turn is low-budget #slack
10:47 MTDiscord <f​atalerror420 (seared)> How dare you say such things about my quirky discord chat thingy
10:48 MTDiscord <f​atalerror420 (seared)> Ok immediately regret saying that
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10:52 padresmurfa 😈
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11:00 Follpvosten[m] Matrix is the future
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12:43 MTDiscord <f​atalerror420 (seared)> Tewt
12:43 MTDiscord <f​atalerror420 (seared)> Test*
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13:26 Noideawhatmedoin Question, is it possible to expand the maxiumum world height in Minetest with mods?
13:27 heavygale what would you need that for? :D
13:28 heavygale 31000 blocks above 0 should be enough or not?
13:32 Noideawhatmedoin I understand that it doesn't sound very pratical, I guess it's all about the what-if's or something. It really comes down to "why not", personally it would be pretty cool in combination with something like WorldEdit (not to mention unlimited viewing range) where you can build massive buildings.
13:33 Noideawhatmedoin I just asking if it's possible without changing the source code of Minetest.
13:34 Noideawhatmedoin *I'm
13:43 rubenwardy No, you can't
13:43 rubenwardy you can decrease sizes but can't make them larger, Noideawhatmedoin
13:44 rubenwardy you could _mod_ the engine in the same way games without formal mod support have mods
13:45 Noideawhatmedoin So basically I would have edit the source code?
13:46 Noideawhatmedoin (Of Minetest itself?)
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13:47 Waffelo water
13:55 specing Noideawhatmedoin:y
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13:56 Noideawhatmedoin (Oh wait my bad you mean "injecting" it into the files or runtime somehow, got it. I guess that still counts as "Edit the source code and compile Minetest" though.)
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14:52 hisforever Hi I have a problem, My boat from vehicle mod is bobbong like a cork. How can I get to be still?
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16:57 jonadab Noideawhatmedoin: Easiest way to do that is going to be to patch the source, yes.
16:57 jonadab Theoretically a binary patch is possible, but the only reason to ever do that is if source is unavailable, which does not apply here.
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18:23 z_sk Hi. I have VPS server with minetestserver. I run public minetest server, but i dont see in global list of server. But if i give manual DNS/port, then all is ok. What do i do for add server to public list?
18:23 rubenwardy server_announce = true
18:23 rubenwardy make sure it's accessible outside
18:23 rubenwardy and if available on ipv6, enable it in the settings
18:23 rubenwardy !up ctf.rubenwardy.com 30001
18:23 MinetestBot ctf.rubenwardy.com:30001 is up (10ms) (IPv6)
18:23 rubenwardy for example
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18:27 z_sk i have it
18:27 z_sk but nothing
18:28 tesrodome Would anyone on Mac happen to have had any luck with shift clicking? I'm still struggling with shift-clicking items in the inventory not working
18:28 z_sk must i set server_address, server_address
18:28 tesrodome (issue 9308 in the minetest git)
18:28 heavygale left or right shifr? check your key bindings
18:29 rubenwardy if you don't have a domain, you shouldn't need to set server_address
18:29 rubenwardy Minetest doesn't do rdns, so you will need server_address if you want a domain
18:30 tesrodome both shifts don't work unfortunately, if I remember correctly from the issue on git, it's something with the identification of shift specifically in the item/inventory context
18:33 tesrodome (shifting works fine though!)
18:39 z_sk rubenwardy domain is none problem, but i see in minetest server list another IP as domain
18:40 z_sk have i set someone flags
18:40 z_sk ?
18:40 rubenwardy do you have multiple ip addresses?
18:40 rubenwardy maybe set a bind address?
18:41 z_sk my server is (look IP) linuxos.cz port 3000
18:41 z_sk if i connect direct from minetest, none problem
18:41 z_sk can u try to connect to my server? or how
18:42 z_sk error log are correct
18:46 z_sk can u send my example ur config?
18:52 z_sk i can send u my config, if u want rubenwardy
18:55 z_sk LOL
18:55 z_sk ping6 v6.servers.minetest.netping: v6.servers.minetest.net: Name or service not known
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19:01 sfan5 !up linuxos.cz 30000
19:01 MinetestBot linuxos.cz:30000 seems to be down (IPv6)
19:01 sfan5 make sure you have ipv6_server = true set then
19:02 sfan5 the v6.servers.minetest.net you might find in the configuration is outdated and does not exist
19:03 z_sk sfan5 ok, server with IP6 is up
19:03 sfan5 !up linuxos.cz 30000
19:03 MinetestBot linuxos.cz:30000 is up (29ms) (IPv6)
19:03 sfan5 it should work then
19:04 z_sk u can try
19:04 z_sk to join
19:04 z_sk yyyyyyyyyyyeeeeeeeeeeeeeeeees
19:04 z_sk i see here https://servers.minetest.net/
19:05 z_sk me missed PvP + build ;)
19:05 z_sk edit conf and run as system deamon
19:06 Krock !next
19:06 MinetestBot Another satisfied customer. Next!
19:07 z_sk Ok, server is up :)
19:08 z_sk good know to enable IP4/6
19:08 z_sk hm, ping servers.minetest.net give me IP6 (it would be give IP4 and ping6 IP6)
19:10 sfan5 the way your configuration is now, ipv4 automatically works too
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19:11 z_sk how fast is day in game? i normal day = XY game day?!
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19:11 Krock according to your world's configuration
19:11 Krock usually 20 minutes or so
19:12 Krock minetest.conf: # time_speed = 72
19:13 Krock !c 60 * 24 / 72
19:13 MinetestBot 20.0
19:13 Krock coincidence
19:17 z_sk thx al
19:17 z_sk all
19:20 z_sk how can i reset new world in online server
19:20 z_sk ?
19:22 Krock remove map.sqlite
19:22 Krock the new generated map will look identical, unless you remove map_meta.txt as well
19:24 z_sk very modern :D
19:24 z_sk better someone extra command :d
19:26 Krock no need for sophisticated commands
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20:34 MinetestBot [git] pyrollo -> minetest/minetest: Add sound to press event of some formspecs elements (#10402) 7827302 https://git.io/Jkidx (2020-11-23T20:28:25Z)
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21:28 specing Is a node that has no cracky,crumbly,snappy groups difined even diggable?
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21:40 specing Is there a way to reload CSMs on runtime?
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21:41 specing And to save command line history
21:46 specing asserts in CSMs bring down whole minetest >_>
21:47 specing I wish it was like in SpringRTS, where each lua "mod" can be started/stopped at runtime, and errors disable just that "mod" and nothing else
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22:10 dai In the case of attempting to establish a public server - is "server address" my IP? On my home LAN - thanx
22:12 sfan5 if you want other people to connect to your server you usually need your public ip
22:13 dai Yeah I do - ok thanx - I've tried a few things but am yet to figure it out
22:17 Emerald2 You can google 'what's my IP' and it'll tell you your public IP address.
22:18 specing dai (~dai@host86-136-170-114.range86-136.btcentralplus.com) has joined #minetest
22:18 specing ^^^^^^^^^^^^^^
22:19 dai i forwarded a port in my router - and even one via ufw (linux) which i dont think ive had to do b4 - and frankly am a little worried i have. My boy and I have had no problem playing on a lan - even using a crackered old laptop as a server so we could log on independently - but even with my public IP - i can't see my world or log on to it
22:21 dai specing ive spotted that kind of detail before and been puzzled by it -  do i need to enter that somewhere?
22:22 sfan5 wait, you're trying to play locally over LAN, right?
22:22 dai no no - we can do that - i'm trying to get the world public,  thanx
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22:27 sfan5 then you do need port forwarding and when you want to join the world from elsewhere you'd enter the public ip
22:27 sfan5 !up 86.136.170.114 30000
22:27 MinetestBot 86.136.170.114:30000 seems to be down
22:28 sfan5 assuming you have configured port 30000 and the server is up, it doesn't work right now
22:30 dai hold on - was off then. mucked around with ports - its on 34000 now. is !up a kind of ping request? I port forwarded both router and ufw (hopefully correctly)
22:30 dai !86.136.170.114:34000
22:30 dai !up 86.136.170.114:34000
22:30 MinetestBot 86.136.170.114:34000 is up (34ms)
22:31 dai oh sweet that seems to be ok!
22:31 sfan5 MinetestBot can check reachability of MT servers for you ,yes
22:31 dai awesome - thanks for your help!
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23:18 adfeno How to fly Wuzzy's flying carpet?
23:19 adfeno I place it in the ground and when I hop on it it emmits a sound, some sparkles and falls to the ground, doesn't even move to the sides nor front/up/down.
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23:22 Emerald2 Have you read the readme that comes with the mod?
23:32 adfeno Emerald2: Yes
23:33 Emerald2 So holding space doesn't make it go up either?
23:33 adfeno No, it doesnt.
23:33 Emerald2 What's your minetest version?
23:34 Emerald2 And did you try picking it up and placing it again?
23:39 adfeno OK, I found something
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23:40 adfeno Now it does go a bit forward, but holding forward doesn't make it go that far, since it falls to the ground again.
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