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16:08 |
tango_ |
I want to creat an item that doesn't stack, cannot be used for digging, but has a special “passive” effect when held |
16:11 |
MTDiscord |
<Lone_Wolf> Set stack_max on a craftitem to 1 |
16:12 |
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16:13 |
tango_ |
and create a standard item instead of a tool? |
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16:46 |
anon5[m] |
Why is zoom disabled when FOV is set as a multiplier? |
16:46 |
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17:08 |
niwla23[m] |
hi |
17:14 |
big_caballito[m] |
? |
17:14 |
niwla23[m] |
is this now bridged to IRC? |
17:14 |
niwla23[m] |
i cant see history |
17:14 |
big_caballito[m] |
Yes, this is the IRC channel |
17:15 |
big_caballito[m] |
I think you can't see the history before you joined the room |
17:15 |
niwla23[m] |
are you on IRC or matrix? |
17:15 |
big_caballito[m] |
Matrix |
17:16 |
big_caballito[m] |
If you just joined, you can't see history from before you joined |
17:16 |
specing |
tango_: like a torch? |
17:16 |
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17:16 |
tango_ |
specing: if torch lit the world around you while you wielded them, yes, but not |
17:16 |
specing |
It does on servers |
17:17 |
tango_ |
wat |
17:17 |
specing |
it's a mod that does that |
17:17 |
specing |
there's* |
17:17 |
tango_ |
woah I want it |
17:17 |
specing |
tango_: expand your horizons, play MP :P |
17:17 |
tango_ |
what'sMP |
17:17 |
tango_ |
anyway, I'm trying to write a dowsing mod as a way to learn the MT api |
17:17 |
specing |
MultiPlayer |
17:18 |
tango_ |
so when you hold it you get information about nearby “nodes of interest” |
17:18 |
specing |
you want an ore detector, lol? |
17:19 |
tango_ |
yes, but done in a pseudo-realistic way and not too aggressive |
17:19 |
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17:19 |
tango_ |
the idea is that the basic rod only dowses water |
17:19 |
specing |
"dowses"? |
17:19 |
tango_ |
but you can augment them with ingots of the appropriate material to get a detector for that material |
17:19 |
tango_ |
specing: isn't it called dowsing? |
17:20 |
tango_ |
https://en.wikipedia.org/wiki/Dowsing |
17:20 |
tango_ |
I'm not sure if the verb to dowse exists though 8-D |
17:20 |
specing |
ahhh |
17:20 |
tango_ |
oh yes it does |
17:20 |
specing |
https://en.wiktionary.org/wiki/dowsing |
17:21 |
tango_ |
yeah |
17:21 |
tango_ |
so it will only help you detect ores after you're already found one of the specific type |
17:22 |
tango_ |
so I think I'm at a good point with the mod already |
17:22 |
tango_ |
should be able to test it with water now |
17:23 |
tango_ |
but I wanted to make sure that the item is not placeable |
17:23 |
tango_ |
one question I have is if it's possible to add some kind of arbitrary (immutable) attribute to craftitems |
17:23 |
tango_ |
e.g. I would like to add a dowsing table with the information about what can be dowsed and how far |
17:24 |
specing |
I think it'd be better if you managed to convince oregen to spawn veins among nothingness |
17:24 |
tango_ |
I'm going for something like this http://sprunge.us/ZvUzX4?lua |
17:25 |
tango_ |
specing: this mod can be used on existing worlds 8-D |
17:30 |
specing |
tango_: so could a new oregen |
17:32 |
tango_ |
ANYWAY |
17:36 |
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17:50 |
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17:52 |
MTDiscord |
<cHyper> How can i migrate to a developer on the minetest.net forum? thx for info. cu cHyper |
17:54 |
MTDiscord |
<cHyper> and why is the forum so lagggyyyyyy.. sorry but thats a big problem why does celeron55 nothing ..... to improve the speed ? |
17:54 |
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18:00 |
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18:03 |
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18:09 |
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18:41 |
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18:43 |
tango_ |
does find_node_near find the closest node within the given range? or any node? |
18:49 |
MTDiscord |
<Lone_Wolf> Where did you find that function? |
18:51 |
tango_ |
Lone_Wolf: https://rubenwardy.com/minetest_modding_book/en/map/environment.html#finding-nodes |
18:51 |
tango_ |
maybe it's recent? |
18:52 |
tango_ |
seems to be good enough for my purposes |
19:03 |
sfan5 |
I believe it's the closest |
19:03 |
sfan5 |
but the api doesn't seem to make that guarantee |
19:04 |
MTDiscord |
<Lone_Wolf> Oh, I misread that. It returns the closest IIRC |
19:12 |
MinetestBot |
[git] Oblomov -> minetest/minetest: Show RTT in ms with 2 digits of precision (#10573) a701d24 https://git.io/JTD5j (2020-10-29T19:09:59Z) |
19:16 |
MinetestBot |
[git] appgurueu -> minetest/minetest: Player physics: Ensure larger dtime simulation steps (#10563) 2dff3dd https://git.io/JTDdE (2020-10-29T19:15:46Z) |
19:23 |
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19:32 |
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19:41 |
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19:41 |
tango_ |
I'm surprised chat_send_player doesn't accept a player as first argument |
19:42 |
tango_ |
what does this message mean? |
19:42 |
tango_ |
2020-10-29 20:41:33: ERROR[Main]: Ignoring escape sequence 'Tdefault' in translation |
19:42 |
tango_ |
I was hoping to do a string.format(S("You sense %s %s"), target_name, genloc) where target_name and genloc are strings |
19:43 |
sfan5 |
translations have replacements that look like @1 @2, use them |
19:46 |
tango_ |
ah makes sense |
19:53 |
tango_ |
can I have something that if burned provides a leftover? |
19:55 |
MTDiscord |
<wwar> Make fire spreads on, not sure... |
20:04 |
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20:29 |
tango_ |
wow my first working lua mod |
20:29 |
tango_ |
I'm so excited |
20:29 |
tango_ |
now I need a better UI/HUD for the effect of the rod |
20:34 |
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21:08 |
tango_ |
is there a trigger/callback for when a player wields/unwields an item(stack)? |
21:10 |
sfan5 |
no |
21:11 |
tango_ |
hm |
21:12 |
tango_ |
I wanted to create a new hud element that would appear when the user wields this particular item, but it looks like I'll have to do it some other way then |
21:13 |
sfan5 |
no you can do that |
21:13 |
sfan5 |
but you'll need to check if the item has changed manually, in a globalstep |
21:16 |
tango_ |
true, but at this point I might just as well do it already from within the function that gets called when the item action triggers (be it manually or passively) |
21:16 |
tango_ |
ah, but then I wouldn't be able to remove the hud when the item gets unwielded |
21:16 |
tango_ |
uff |
21:17 |
tango_ |
oh well in the passive check I can check if there is a hud defined for that player and remove it if the item is not being wielded |
21:17 |
tango_ |
let's try this |
21:17 |
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21:35 |
tango_ |
ok it works |
21:47 |
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21:49 |
niwla23[m] |
The minetest binary says it made the server but client won't connect to it. I portscanned my pc, the port is not open. Is this problem known? What can I do about it? |
21:50 |
niwla23[m] |
I am on ubuntu 20.04 |
21:59 |
Calinou |
niwla23[m]: the port needs to be forwarded on your router if you want the server to be accessible from outside the LAN |
21:59 |
Calinou |
also, how are you creating the server? |
21:59 |
Calinou |
there are 3 ways to host a Minetest server :) |
22:00 |
niwla23[m] |
no i am just clicking start game |
22:00 |
Calinou |
(minetestserver binary, minetest client binary with the --server switch, "Host Game" from the menu) |
22:00 |
niwla23[m] |
and get a timeout |
22:00 |
niwla23[m] |
Host Game and --server also broken for me |
22:00 |
Calinou |
how did you install Minetest? |
22:01 |
niwla23[m] |
Tried both, latest dev self-build and 5.1 from apt |
22:03 |
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22:03 |
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22:03 |
sfan5 |
some sort of sandbox in the way? |
22:03 |
niwla23[m] |
nope not that I know |
22:04 |
niwla23[m] |
a friend has the same problem on kubuntu |
22:06 |
rubenwardy |
what address are you using to connect to the server? |
22:06 |
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22:07 |
niwla23[m] |
I just clicked start game |
22:07 |
niwla23[m] |
so minetest should do that |
22:07 |
niwla23[m] |
elf |
22:07 |
niwla23[m] |
* so minetest should do that itself |
22:07 |
rubenwardy |
minetest doesn't automatically connect clients to servers |
22:08 |
rubenwardy |
are you referring to the client and server in the same instance for Start Game with host server checked? |
22:08 |
niwla23[m] |
yes, also with hsot server unchecked |
22:08 |
niwla23[m] |
no way to play local |
22:08 |
rubenwardy |
so singleplayer isn't working? |
22:08 |
niwla23[m] |
yes |
22:09 |
MTDiscord |
<wwar> Singleplayer crashs immediatly? Happens if u have a mistake on a code of an added mode |
22:09 |
niwla23[m] |
no crash, just timeout |
22:10 |
niwla23[m] |
no errors in logs |
22:10 |
MTDiscord |
<wwar> So u can join for some seconds? |
22:10 |
niwla23[m] |
no |
22:10 |
niwla23[m] |
connection timeout |
22:10 |
niwla23[m] |
the port is closed |
22:10 |
niwla23[m] |
when i check with nmap |
22:10 |
niwla23[m] |
on localhost |
22:10 |
MTDiscord |
<wwar> Weired |
22:11 |
MTDiscord |
<wwar> Maybe try remove the mods? |
22:11 |
niwla23[m] |
i did |
22:11 |
niwla23[m] |
no mods |
22:11 |
MTDiscord |
<wwar> Make a new singleplayer game |
22:12 |
rubenwardy |
this won't be a mod error, but a restart might help |
22:12 |
* niwla23[m] |
uploaded an image: image.png (66KiB) < https://matrix.org/_matrix/media/r0/download/matrix.org/kMvQKvegBJITRWUircFDhtEN/image.png > |
22:12 |
MTDiscord |
<wwar> Well how connection will time out on an offline thing? |
22:13 |
niwla23[m] |
<rubenwardy "this won't be a mod error, but a"> you mean the whole PC? |
22:13 |
niwla23[m] |
<MTDiscord "<wwar> Well how connection will "> Connections on loopback are the same as on local or gloabl networ |
22:13 |
niwla23[m] |
just faster |
22:14 |
niwla23[m] |
okay i will try rebooting |
22:14 |
MTDiscord |
<wwar> Can u make another singleplayer world? |
22:15 |
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22:26 |
niwla23[m] |
i tried already |
22:26 |
niwla23[m] |
reboot also did not help |
22:27 |
rubenwardy |
what's in debug.txt / the console? |
22:30 |
MTDiscord |
<wwar> Well thats weired.... |
22:30 |
MTDiscord |
<wwar> @niwla23[m]@IRC did u ever edited anything on the mt game mods? |
22:32 |
niwla23[m] |
<niwla23[m] "image.png"> rubenwardy |
22:32 |
niwla23[m] |
<MTDiscord "<wwar> @niwla23[m]@IRC did u eve"> No |
22:33 |
MTDiscord |
<wwar> Then idk crushs happened to me when i edited the code~ Sry cant help all what i can say is delete-reinstall MT :/ |
22:34 |
niwla23[m] |
As i said already, i did also that |
22:41 |
tango_ |
damn, vector lib doesn't have a way to get the oriented angle of two vectors? |
22:42 |
tango_ |
or a way to get pitch and yaw of a vector |
23:35 |
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23:47 |
tango_ |
I'm starting to like my dowsing mod |
23:52 |
tango_ |
wait there's no “food” group? |
23:57 |
ZoeS17 |
niwla23[m]: Does the user your running MT as have write perms on that world dir? What is the output of 'ls -la worlds/ && ls -la worlds/world1'? |