Time |
Nick |
Message |
01:08 |
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01:46 |
IronOxidizer[m] |
Anyone know what's causing my build to fail? https://pastebin.com/raw/QNX3GrTq |
02:06 |
Corey[m] |
You have quite a few missing dependencies |
02:07 |
Corey[m] |
gettext, freetype, curses, sqlite |
02:07 |
Corey[m] |
to name a few, probably more after you install those and run the build again |
02:12 |
IronOxidizer[m] |
Are they all needed? I thought sqlite wasn't needed when using postgres |
02:20 |
Corey[m] |
I think you need at least gettext and curses, if you compile server only you should be able to skip freetype, sqlite can be disabled by flag 'I think', if not, you'll just have to install that as well |
02:25 |
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09:27 |
sfan5 |
IronOxidizer[m]: sqlite is needed since it's also used for other things, most other things are optional (but strongly encouraged) |
09:28 |
sfan5 |
are you trying to build just minetestserver? |
09:32 |
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09:34 |
dievri |
Hello. I writing custom auth handler. I'm testing get_auth function and Minetest keep constantly calling this function. How can I stop minetest from doing this? |
09:35 |
sfan5 |
why would you not want that? |
09:37 |
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09:38 |
dievri |
i make requests in this function, which is time consuming |
09:38 |
sfan5 |
then you need to cache the data |
09:41 |
dievri |
ok, I will do that) |
09:58 |
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10:06 |
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11:07 |
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11:36 |
IronOxidizer[m] |
sfan5: I'm trying to only build the client with GL ES 2.0 |
11:39 |
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11:52 |
sfan5 |
it's a good idea to install gettext and openal then |
11:54 |
IronOxidizer[m] |
Yeah, I installed those things. I'm having issues linking now. Irrlicht builds successfuly, but when building minetest, the first part is fine, but at link time, it fails cause of many undefined references in irrlicht to gl**** functions |
11:54 |
sfan5 |
did you make sure to build the gles branch of irrlicht? |
11:54 |
IronOxidizer[m] |
Which is weird cause I have all libs (so) needed |
11:54 |
IronOxidizer[m] |
Yeah |
11:55 |
sfan5 |
can you pastebin the build output? |
11:55 |
* IronOxidizer[m] |
sent a long message: < https://matrix.org/_matrix/media/r0/download/matrix.org/AqneoaLYOUpSXtKCscAYfvAe/message.txt > |
11:58 |
IronOxidizer[m] |
1s, I have to clean build. This is gonna take a while. I'll ping u after |
12:01 |
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12:02 |
sfan5 |
copying OpenGL-Registry headers into irrlicht is a red flag for me |
12:02 |
sfan5 |
does alpine not have those headers in the repo? |
12:03 |
sfan5 |
also here's what I did last time to compile with gles: https://github.com/minetest/minetest/issues/9829#issuecomment-626008400 |
12:05 |
IronOxidizer[m] |
Alpine has all the headers except for GLES 1.0 |
12:06 |
sfan5 |
same on arch, you can disable the ogles1 build in irrcompileconfig.h |
12:06 |
IronOxidizer[m] |
Yeah, I'll try that out. |
12:11 |
IronOxidizer[m] |
Where is that file? `find` turns up nothing when looking for it lol |
12:13 |
IronOxidizer[m] |
Nvm |
12:14 |
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12:52 |
* IronOxidizer[m] |
sent a long message: < https://matrix.org/_matrix/media/r0/download/matrix.org/AvkcyoHRujtpBTJxHETsycaF/message.txt > |
12:53 |
sfan5 |
no thats just egl |
12:54 |
sfan5 |
but the path is wrong so you need to replace it with <EGL/egl.h> |
12:54 |
IronOxidizer[m] |
Yeah. |
13:04 |
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13:44 |
IronOxidizer[m] |
sfan5: https://pastebin.com/raw/KDaskuMZ |
13:44 |
IronOxidizer[m] |
Disabled GLES1, still no luck |
13:44 |
sfan5 |
those symbols should be in libglesv2 is it linking that? |
13:45 |
sfan5 |
you can check ./src/CMakeFiles/minetest.dir/link.txt |
13:48 |
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13:51 |
IronOxidizer[m] |
https://pastebin.com/raw/i0Zvt32g |
13:51 |
IronOxidizer[m] |
It's there |
13:59 |
sfan5 |
¯\_(ツ)_/¯ |
14:15 |
IronOxidizer[m] |
Maybe the people at #irrlicht might have an idea |
14:16 |
rubenwardy |
ha, what people |
14:16 |
rubenwardy |
:) |
14:16 |
rubenwardy |
The Irrlicht forums are a better bet, CuteAlien answers questions there |
14:17 |
MTDiscord |
<automaton> CuteAlien? |
14:54 |
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15:46 |
rubenwardy |
The Irrlicht maintainer |
15:52 |
MTDiscord |
<automaton> ah, i see, ty |
16:07 |
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16:25 |
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16:26 |
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16:31 |
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16:31 |
Bombo |
hi |
16:31 |
MTDiscord |
<automaton> hi |
16:32 |
IronOxidizer[m] |
Thanks for the help |
16:33 |
Bombo |
i just installed minetest-server on localhost and am connected to it with the client, but it's all dark i seem to be in a hole |
16:34 |
Krock |
Bombo: /grantme all |
16:35 |
Krock |
hit HJK or whatever to enable fly and noclip |
16:35 |
Krock |
you might be inside a cave where Minetest thinks it's a valid spawn surface |
16:37 |
Bombo |
ok i can fly now, have settime privs, but /settime 12 didn't work 'invalid command' |
16:37 |
Krock |
/time 6000 |
16:38 |
Bombo |
oh thx ;) |
16:38 |
MinetestBot |
[git] Wuzzy2 -> minetest/minetest: Fix chat/infotext overlap if many chat lines (#10399) 55e2dd9 https://git.io/JUzFY (2020-09-22T16:38:33Z) |
16:39 |
Bombo |
hm let there be light! ;) |
16:40 |
Bombo |
now it's a jungle out there disorder and confusion everywhere |
16:41 |
Bombo |
how do i get just a flat earth |
16:41 |
MinetestBot |
[git] sofar -> minetest/minetest_game: Fix builtin item metatable (#2328) 5348d6e https://git.io/JUzFc (2020-09-22T16:39:11Z) |
16:41 |
MTDiscord |
<automaton> use the "flat" mapgen |
16:41 |
MTDiscord |
<automaton> if you dont want trees, grass adn the like, use the "no decorations" flag |
16:41 |
Bombo |
in minetest.conf i set 'mg_name = flat' |
16:42 |
Krock |
I wasn't in favour of adding decorations, but that's the problem here |
16:42 |
MTDiscord |
<automaton> then you Should have a flat world, but may have forests |
16:42 |
Krock |
you gotta modify the mgflat_spflags setting |
16:42 |
Bombo |
mg_flags = nocaves, nodungeons, nolight, nodecorations |
16:43 |
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16:43 |
MTDiscord |
<automaton> wait, what does nolight do? |
16:43 |
Krock |
"light" is required to not end up in a dark world |
16:43 |
Bombo |
oops ;) |
16:43 |
Krock |
automaton: sunlight |
16:43 |
MTDiscord |
<automaton> ah, i see |
16:43 |
Bombo |
mgflat_spflags = nolakes,nohills |
16:44 |
Krock |
did you delete map.sqlite yet? delete generated data |
16:44 |
Bombo |
can i reload the conf from the console? or i have to restart |
16:44 |
Krock |
so you can check the new settings |
16:44 |
Krock |
shut down minetestserver prior modifying |
16:44 |
Krock |
otherwise minetestserver will overwrite your changes |
16:45 |
Bombo |
minetestserver will overwrite minetest.conf? |
16:45 |
Krock |
that, and map_meta.txt |
16:45 |
Krock |
you should modify map_meta.txt to have per-world settings |
16:45 |
MTDiscord |
<automaton> oh, shouldnt there be some lock that prevents overwrites and the like while the file is "busy"? |
16:45 |
Krock |
minetest.conf only applies for newly created worlds |
16:45 |
Krock |
automaton: perhaps yes, but Minetest does not do that yet |
16:46 |
MTDiscord |
<automaton> i see, ty |
16:46 |
Krock |
there's also no open file handle until Minetest closes. it's only opened once for reading, and then once for writing on shutdown |
16:46 |
Krock |
that might be the reason why the file is never locked |
16:48 |
MTDiscord |
<automaton> ah, i see, |
16:51 |
Bombo |
i can't find map.sqlite anywhere |
16:51 |
MTDiscord |
<automaton> it should be in the "World" folder |
16:52 |
MTDiscord |
<automaton> it should be in the "World" folder |
16:52 |
MTDiscord |
<automaton> so ~/.minetest/worlds/<world name>/map.sqlite iirc |
16:53 |
Krock |
what's your server's OS? |
16:54 |
Bombo |
prob the game dir is /usr/share/games/minetest/games/minetest_game |
16:54 |
Bombo |
linux |
16:54 |
Bombo |
ubuntu |
16:54 |
Bombo |
don't have ~/.minetest |
16:54 |
Krock |
that's your hard-installed system files. minetest server will create a ".minetest" directory in its home path |
16:54 |
MTDiscord |
<automaton> it could also be in /var/games/minetest |
16:55 |
MTDiscord |
<automaton> if i remeber correct, it had the game files there |
16:55 |
Bombo |
ah there it is /var/games/minetest-server/.minetest/worlds/world |
16:55 |
Krock |
that's a weird location.. but whatever. okay. |
16:56 |
Krock |
I hope you're not running it as root, though. |
16:58 |
MTDiscord |
<automaton> prolly sudo systemctl start |
17:01 |
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17:04 |
Bombo |
hm no it generates jungle |
17:05 |
Bombo |
i edited /etc/minetest/minetest.conf and /usr/share/games/minetest/games/minetest_game/minetest.conf |
17:05 |
Krock |
how about "nobiomes" in mg_flags ? |
17:05 |
Krock |
no no. please edit map_meta.txt only |
17:06 |
Krock |
minetest_game/minetest.conf must not be touched |
17:06 |
MinetestBot |
[git] SmallJoker -> minetest/minetest: Settings: Fix unittest memory leak, change input types add6836 https://git.io/JUzbI (2020-09-22T17:05:04Z) |
17:09 |
Krock |
Bombo: https://i.postimg.cc/MGm4WWkG/grafik.png |
17:09 |
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17:09 |
Krock |
the map generator will take the red marked file as active settings |
17:09 |
Krock |
then it goes upwards if there's no such setting defined |
17:10 |
Bombo |
Krock: ok |
17:10 |
Bombo |
i just deleted map_meta.txt map.sqlite and restarted |
17:10 |
Bombo |
seems to work ;) |
17:11 |
Bombo |
now earth is flat |
17:11 |
Krock |
flat earth theory confirmed |
17:12 |
Bombo |
;) |
17:13 |
Bombo |
so map_meta.txt is the same settings as conf |
17:13 |
Bombo |
but generated |
17:13 |
Bombo |
and modified during runtime |
17:14 |
Bombo |
server generates settings according to /etc/minetest/minetest.conf into map_meta.txt |
17:16 |
Krock |
kinda yes |
17:16 |
Krock |
it's more compliacted but that, but it'll suffice as a simple explanation |
17:26 |
Krock |
!next |
17:26 |
MinetestBot |
Another satisfied customer. Next! |
17:29 |
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17:31 |
Bombo |
;-) |
17:31 |
Bombo |
*builds* |
17:32 |
Bombo |
is it true, that if you build it he will come? |
17:32 |
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17:33 |
MTDiscord |
<automaton> who will come? |
17:43 |
Bombo |
good question ;) |
17:54 |
jas_ |
"they" |
17:54 |
jas_ |
if you build it, "they" will come |
17:54 |
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17:55 |
jas_ |
oh no, it is "he" ... all these years i remembered it wrong! :D |
17:55 |
jas_ |
(i believe "he" was babe ruth, iirc) |
17:56 |
MTDiscord |
<automaton> babe ruth? |
17:56 |
jas_ |
that's how i remember the movie. let me check |
17:57 |
Bombo |
some dead baseball player ;) |
17:58 |
jas_ |
i'll have to re-watch this one. i'm sticking with babe ruth, because i like that answer |
18:03 |
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18:10 |
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18:11 |
luca_ |
Hello! This is just me testing if this is working. |
18:12 |
sfan5 |
it does |
18:12 |
luca_ |
Great, thank you |
18:14 |
Krock |
not working try again |
18:14 |
MTDiscord |
<automaton> ? |
18:17 |
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18:18 |
jas_ |
this statement is false |
18:18 |
MTDiscord |
<automaton> logical fallacy |
18:20 |
jas_ |
the statement is affirmative |
18:20 |
jas_ |
if a tree falls in the forest and no one is there to hear it, does it make a sound? |
18:22 |
MTDiscord |
<automaton> yes |
18:22 |
MTDiscord |
<automaton> yes |
18:22 |
jas_ |
there is no tree |
18:23 |
MTDiscord |
<automaton> wait what? |
18:23 |
jas_ |
ha ha |
18:23 |
jas_ |
you are a delight |
18:24 |
luca_ |
If a fallen tree is generated in minetest, did it really ever fall? |
18:24 |
jas_ |
oooh, good one |
18:24 |
MTDiscord |
<automaton> no it was created fallen, ergo it never fell in its existence |
18:32 |
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18:38 |
Bombo |
will the latest client be compatible with 0.4.15? |
18:38 |
MTDiscord |
<automaton> unlikely ig |
18:39 |
Bombo |
i mean with a server 0.4.15 |
18:39 |
MTDiscord |
<automaton> again, unlikely |
18:41 |
sfan5 |
the last client version that is compatible to 0.4.15 is 0.4.17.1 |
18:42 |
sfan5 |
but that's already pretty old itself |
18:43 |
Krock |
use 5.0 or newer pls |
18:43 |
Krock |
Bombo: https://launchpad.net/~minetestdevs/+archive/ubuntu/stable |
18:51 |
Bombo |
itruns on ubuntu |
18:52 |
Bombo |
but i want to run a server on debian oldstable |
18:52 |
Bombo |
have to compile it |
18:52 |
rubenwardy |
you can try compiling it yourself |
18:52 |
rubenwardy |
or ports / PPAs (not sure how debian works with this) |
18:52 |
rubenwardy |
compiling minetest is pretty easy on linux |
18:57 |
Krock |
it's a hit/miss game whether PPAs run on debian |
18:57 |
Krock |
debian has its backports repository |
19:21 |
MTDiscord |
<automaton> wait, isnt debian by nature a backport, with no updates for years? |
19:23 |
sfan5 |
debian stays on the same stable version for the entire lifetime of a debian release, this doesn't mean no updates |
19:23 |
sfan5 |
the "backports repository" contains newer versions of software |
19:28 |
MTDiscord |
<automaton> ah, i see |
19:52 |
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20:15 |
dievri |
hello. In my custom auth handler, in fuction get_auth() i'm returning password like this password = "FAILED TO AUTHENTICATE", and still, minetest is enable player lo log in. But for the second time, player is not able to log in when this type of password is returned. What is the flow of the auth? |
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