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Message |
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03:08 |
oil_boi |
Would it be more efficient for the game to calculate a float lower than 10 every server step or would it be more efficient to calculate minetest.get_us_time()/1000000 every time the player is punched? |
03:39 |
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10:06 |
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10:06 |
arydev |
give me some tutorials for minetest moding |
10:09 |
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10:37 |
MinetestBot |
[git] runsy -> minetest/minetest_game: farming: Update Spanish translation (#2701) 3257780 https://git.io/JfhP8 (2020-06-25T10:35:36Z) |
10:37 |
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10:43 |
Elouin |
arydev: https://rubenwardy.com/minetest_modding_book/en/index.html |
10:43 |
Elouin |
oh, left |
10:45 |
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14:45 |
MinetestBot |
[git] rubenwardy -> minetest/minetest: Release test build to Android beta program 3014e8b https://git.io/Jfhdj (2020-06-25T14:40:37Z) |
15:12 |
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16:00 |
eerungur |
rubenwardy: is there going to be a new minetest for android? |
16:00 |
rubenwardy |
it's pending approval by Google |
16:01 |
rubenwardy |
you can opt in here: sf::RenderTarget &target |
16:01 |
rubenwardy |
https://play.google.com/apps/testing/net.minetest.minetest |
16:06 |
freelikegnu |
its on f-droid too https://f-droid.org/en/packages/net.minetest.minetest/ |
16:06 |
rubenwardy |
not the most recent version |
16:06 |
rubenwardy |
sorry, *not the beta version |
16:06 |
freelikegnu |
no 5.3 on f-droid? |
16:06 |
rubenwardy |
no, 5.3 hasn't been released |
16:07 |
freelikegnu |
hope to see it in f-droid on release |
16:07 |
rubenwardy |
f-droid maintain their own versions |
16:08 |
rubenwardy |
someone can make a merge request though |
16:08 |
rubenwardy |
like this: https://gitlab.com/fdroid/fdroiddata/-/commit/4398bc8808273fec437eacc3e6a3f106a5430559 |
16:08 |
rubenwardy |
hmm, it'll have to be changed to use the new system |
16:11 |
rubenwardy |
fdroid have CI to check for updates, would be nice to have that running |
17:01 |
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19:01 |
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19:35 |
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19:37 |
scr267 |
Getting an odd error from an ABM.... in callback node_on_dig(): /home/someguy/.minetest/mods/unifieddyes/init.lu |
19:37 |
scr267 |
a:197: core.check_player_privs expects a player or p |
19:37 |
scr267 |
2020-06-25 12:11:39: ERROR[Main]: layername as argument. |
19:37 |
scr267 |
oops... sorry about the multiline post.. I was mis-copied that. |
19:39 |
Krock |
cd /home/someguy/.minetest/mods/unifieddyes |
19:39 |
Krock |
git pull |
19:39 |
sfan5 |
could happen if someone uses a technic machine to dig something unifieddyes-related |
19:39 |
scr267 |
Pretty sure it was a fresh clone but maybe I screwed that up |
19:39 |
Krock |
ah yes. technic update as well |
19:40 |
scr267 |
There was some corium stuff that was dripping everywhere (as a test) |
19:40 |
scr267 |
on some technic machines |
19:40 |
scr267 |
close to some carpet using unifieddyes |
19:40 |
scr267 |
ok will try to update |
19:40 |
scr267 |
thx for the suggestion |
19:43 |
scr267 |
both are latest... well ill look to see if i can debug it |
19:44 |
Krock |
perhaps pcall() the function as a try/catch replacement? |
19:45 |
Krock |
speaking of the affected ABM callback |
19:45 |
scr267 |
I'm not familiar with pcall... :( I'll look it up |
19:46 |
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19:46 |
scr267 |
But it mentions that the player is not being passed as an argument, yet the function call passes the 'digger' value... which is checked before hand 'if not digger then return end' |
19:47 |
scr267 |
so digger must be set to something |
19:48 |
Krock |
"digger" must contain a is_player() function |
19:48 |
Krock |
and that returns true |
19:49 |
Krock |
pipeworks and technic try to imitate a real player which is really awful |
19:49 |
Krock |
but yet the only solution |
19:50 |
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19:51 |
scr267 |
digger is an object in minetest core then? |
19:52 |
scr267 |
Could I add a check 'minetest.is_player(digger) ' and exit on false? |
19:54 |
scr267 |
I don't see 'digger' in the object reference ... must be something else |
19:55 |
scr267 |
oh I see what you mean Krock, I could use: if not digger:is_player() then |
19:55 |
Krock |
>Could I add a check 'minetest.is_player(digger) ' and exit on false? |
19:55 |
Krock |
yes, probably |
19:57 |
scr267 |
Krock: Thanks for pointing me in the right direction! |
19:57 |
Krock |
good luck |
20:01 |
scr267 |
Krock, do you run a server? |
20:01 |
Krock |
did. long time ago |
20:02 |
scr267 |
Ok |
20:02 |
Krock |
one of the world's screenshots can still be found on the Android store :D |
20:02 |
scr267 |
oh? heh cool |
20:03 |
scr267 |
https://lh3.googleusercontent.com/Jp5qsNG_Sn30bcirkf3BJlJ2LxSz-WvFQ9EvQ5AtnIGGq2PiI08P7ZCJgJRdYbi4WBY=w1920-h991 ?? |
20:14 |
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20:22 |
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20:33 |
oil_boi |
after statements can be triggered before the designated time |
20:35 |
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20:36 |
sfan5 |
can they? |
20:51 |
oil_boi |
Yerp, just tested on a server |
20:52 |
oil_boi |
And spammed the discord oops |
20:52 |
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20:54 |
oil_boi |
https://pastebin.com/raw/VdssaqJs |
21:16 |
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21:40 |
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21:41 |
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22:07 |
MinetestBot |
[git] hecktest -> minetest/minetest: Fix bone-attached entities (#10015) 7be082f https://git.io/Jfjqy (2020-06-25T22:06:29Z) |
22:11 |
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22:22 |
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22:35 |
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22:53 |
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22:57 |
freelikegnu |
hmm how can I randomly change the visual_size of an entity on_spawn? |
22:57 |
skyliner_369 |
for a moment I thought that the openGL of Minetest died... turns out, tree grew on top of me. XD |
22:58 |
freelikegnu |
I tried self.object:visual_size({x = math.random(0.9,1.1), y = math.random(0.9,1.1), z = math.random(0.9,1.1)}) |
22:58 |
freelikegnu |
did not seem to like that |
23:05 |
skyliner_369 |
I'm wondering if suffocation should be a thing in the basic minetest game, or at least some form of stuck detection where the game TPs the player to the nearest valid spot for the player to stand. |
23:09 |
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