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IRC log for #minetest, 2020-06-03

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All times shown according to UTC.

Time Nick Message
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01:15 oil_boi Wait what iamweasel
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01:24 iamweasel mt = mistell
01:24 iamweasel i'll be doing alot of that
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03:26 leo_rockway I would like to point out that the topic says that ##minetest-es is the Spanish channel, but there's nobody there. So I'm not sure how useful is to keep that in the topic.
03:36 oil_boi Just in case I guess
03:37 oil_boi Also there are nice riots happening downtown from what I can hear by the helicopters, police cars, fireworks, then eerie silence.
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04:32 oil_boi I wonder if anyone has run a memory fragmentation analyzer on MTE yet
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08:06 iamweasel omg, it is
08:06 iamweasel sorry, mt
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11:05 sfan5 2020-06-03 13:04:38: ACTION[Server]: LuaEntitySAO "mob:pig" at (66,6,-173) (id=39, hp=10) punched LuaEntitySAO "mob:pig" at (66,6,-173) (id=39, hp=10), damage=0
11:05 sfan5 oil_boi: ...did the pig punch itself?
11:06 oil_boi Yes mobs use that for fall damage
11:07 sfan5 interesting
11:08 oil_boi How's the new more chaotic mob damage and punching system working?
11:09 sfan5 last time I fought a snowman it worked fine
11:10 oil_boi Oh it's updated to have 0.25 seconds between punches now, for players and mobs, do /spawn spider
11:10 oil_boi Might want to wear some armor
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12:27 Miniontoby hey
12:28 Miniontoby anyone online
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12:31 Miniontoby hey
12:35 Miniontoby can someone help me
12:42 longerstaff13 Miniontoby: what's up?
12:42 Miniontoby hey
12:42 Miniontoby I want an mod
12:42 Miniontoby which if you jump you jump high
12:42 Miniontoby er
12:43 Miniontoby I made a code
12:43 longerstaff13 doesn't look like there's a mod for that, though there are trampolines that make a player do that when jumped on
12:43 Miniontoby but not every time you jump
12:44 Miniontoby it works
12:44 Miniontoby IK
12:44 Miniontoby but it is for the whole world
12:50 longerstaff13 Miniontoby: so how high do the players jump when this code is set?
12:50 Miniontoby you know player:set_overwrite_physics
12:50 Miniontoby I do the jump with 1 increasing per jump
12:50 Miniontoby everytime they join it sets to 1
12:51 Miniontoby but
12:51 Miniontoby it works, but not correct
12:51 Miniontoby sometimes the jump works sometimes not
12:51 Miniontoby so is there a cmd that let the player jump
12:52 longerstaff13 not that I know of
12:52 longerstaff13 idk about anytone else in this channel tho
12:52 Miniontoby hmm
12:52 Miniontoby I think there is no
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13:30 evivox How do you install a specific version of Minetest on Ubuntu?
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17:12 iamweasel what do you mean by "specific version"?
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17:41 lns Is there a way to force a lower version in Linux server? I have 7 but my son has 5 (on Android) and I want us all to be able to use the same LAN server I set up. I can't find any docs on how to do this, but I tried setting 'mg_name = 5' but the Android client still gives me "Unsupported ItemDefinition" error when connecting.
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17:51 iamweasel i am not sure what you have at 7, looks like stable minetest is version 5 and dev is 6
17:52 sfan5 huh?
17:52 lns iamweasel: Oh jeez, sorry, you're right. I'm on 0.4.17.1
17:52 iamweasel but you could definitely just install stable 5.2.0 on your server
17:52 lns I'm on Debian 10
17:53 iamweasel is that minetest or minetest_game version?
17:53 sfan5 you probably have a version from the 5.x series on your phones, so it'd make sense to also install the newest on your server
17:53 iamweasel as far as i know, minetest_game on server should not matter
17:55 sfan5 lns: 5.2.0 is in buster-backports https://packages.debian.org/search?suite=buster-backports&searchon=names&keywords=minetest
17:55 iamweasel ^^^
17:56 lns Ok, will try that! Thanks :)
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18:10 lns I'm actually going to try installing the flatpak, that's 5.2.0 also
18:19 rschulman Is there a way in elepower to carry something that charges the drill while you use it? Because otherwise it doesn't last long.
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18:54 lns Where's minetest.conf default location for flatpak install? Is it in ~/.minetest ? Because it keeps saying it can't load the file when I launch with --config option.
18:57 sfan5 since flatpak is sandbox that isn't a straightforward question
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18:57 sfan5 sandboxed*
18:57 sfan5 either way if you search the forum there should be an answer somewhere
18:58 lns sfan5: trying, ty :) Just want to grant myself privs
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21:39 iamweasel rschulman: i do believe a charged battery can do that for a technic drill
21:40 iamweasel but i found it's far less annoying to have several drills, so that others are charging while you are working one
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21:42 iamweasel cuz you basically need to make a battery & a battery box, charge the battery in a battery box, take the battery box & the battery with you, build the box in new place, put the charged battery in it to transfer, and then charge the drill in the box
21:43 iamweasel perhaps technic should have like a charged battery box one can pick up
21:43 iamweasel that would make things waaaay smoother
21:44 iamweasel anyway, i find the balance acceptable, because mining drill mk3 is extremely powerful
21:45 iamweasel also, you can probably very easily, without knowing any lua, poke the mod source to decrease drill power consumption or max charge
21:50 iamweasel lns: i would imagine a backport would be easier to deal with, but i have zero experience with flatpack....
21:51 iamweasel for my money, making from source on debian is very trouble-free, and it runs in place, you don't even have to install it
21:51 iamweasel fast, too
21:59 iamweasel after installing the pre-req packages, this is sufficient:
21:59 iamweasel git clone https://github.com/minetest/minetest.git
21:59 iamweasel cd minetest
21:59 iamweasel git checkout 5.2.0
21:59 iamweasel git clone https://github.com/minetest/minetest_game.git games/minetest_game
21:59 iamweasel ( cd games/minetest_game ; git checkout 5.2.0 )
21:59 iamweasel cmake . -DRUN_IN_PLACE=TRUE -DBUILD_SERVER=TRUE -DBUILD_CLIENT=FALSE
21:59 iamweasel make -j 1
22:00 appguru Why not get a dev build when you're already at it?
22:02 iamweasel i mean, that's even less typing, just skip checkouts, but there ain't nothing wrong with stable.... or is there????
22:03 lns iamweasel: Thank you for the info, I got the flatpack working but honestly I will maybe try the source method later. I don't like the idea of flatpaks..i was going to install it on a VM but I just got lazy :(
22:04 iamweasel hey, whatever works, right?
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22:07 imi hi, in worldedit can I somehow hide that black-transparent checkerboard slection pattern?
22:08 iamweasel //unmark
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23:01 imi iamweasel: thanks
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23:25 imi what's the difference between /clearobjects and //clearobjects?
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