Time Nick Message 01:15 oil_boi Wait what iamweasel 01:24 iamweasel mt = mistell 01:24 iamweasel i'll be doing alot of that 03:26 leo_rockway I would like to point out that the topic says that ##minetest-es is the Spanish channel, but there's nobody there. So I'm not sure how useful is to keep that in the topic. 03:36 oil_boi Just in case I guess 03:37 oil_boi Also there are nice riots happening downtown from what I can hear by the helicopters, police cars, fireworks, then eerie silence. 04:32 oil_boi I wonder if anyone has run a memory fragmentation analyzer on MTE yet 08:06 iamweasel omg, it is 08:06 iamweasel sorry, mt 11:05 sfan5 2020-06-03 13:04:38: ACTION[Server]: LuaEntitySAO "mob:pig" at (66,6,-173) (id=39, hp=10) punched LuaEntitySAO "mob:pig" at (66,6,-173) (id=39, hp=10), damage=0 11:05 sfan5 oil_boi: ...did the pig punch itself? 11:06 oil_boi Yes mobs use that for fall damage 11:07 sfan5 interesting 11:08 oil_boi How's the new more chaotic mob damage and punching system working? 11:09 sfan5 last time I fought a snowman it worked fine 11:10 oil_boi Oh it's updated to have 0.25 seconds between punches now, for players and mobs, do /spawn spider 11:10 oil_boi Might want to wear some armor 12:27 Miniontoby hey 12:28 Miniontoby anyone online 12:31 Miniontoby hey 12:35 Miniontoby can someone help me 12:42 longerstaff13 Miniontoby: what's up? 12:42 Miniontoby hey 12:42 Miniontoby I want an mod 12:42 Miniontoby which if you jump you jump high 12:42 Miniontoby er 12:43 Miniontoby I made a code 12:43 longerstaff13 doesn't look like there's a mod for that, though there are trampolines that make a player do that when jumped on 12:43 Miniontoby but not every time you jump 12:44 Miniontoby it works 12:44 Miniontoby IK 12:44 Miniontoby but it is for the whole world 12:50 longerstaff13 Miniontoby: so how high do the players jump when this code is set? 12:50 Miniontoby you know player:set_overwrite_physics 12:50 Miniontoby I do the jump with 1 increasing per jump 12:50 Miniontoby everytime they join it sets to 1 12:51 Miniontoby but 12:51 Miniontoby it works, but not correct 12:51 Miniontoby sometimes the jump works sometimes not 12:51 Miniontoby so is there a cmd that let the player jump 12:52 longerstaff13 not that I know of 12:52 longerstaff13 idk about anytone else in this channel tho 12:52 Miniontoby hmm 12:52 Miniontoby I think there is no 13:30 evivox How do you install a specific version of Minetest on Ubuntu? 17:12 iamweasel what do you mean by "specific version"? 17:41 lns Is there a way to force a lower version in Linux server? I have 7 but my son has 5 (on Android) and I want us all to be able to use the same LAN server I set up. I can't find any docs on how to do this, but I tried setting 'mg_name = 5' but the Android client still gives me "Unsupported ItemDefinition" error when connecting. 17:51 iamweasel i am not sure what you have at 7, looks like stable minetest is version 5 and dev is 6 17:52 sfan5 huh? 17:52 lns iamweasel: Oh jeez, sorry, you're right. I'm on 0.4.17.1 17:52 iamweasel but you could definitely just install stable 5.2.0 on your server 17:52 lns I'm on Debian 10 17:53 iamweasel is that minetest or minetest_game version? 17:53 sfan5 you probably have a version from the 5.x series on your phones, so it'd make sense to also install the newest on your server 17:53 iamweasel as far as i know, minetest_game on server should not matter 17:55 sfan5 lns: 5.2.0 is in buster-backports https://packages.debian.org/search?suite=buster-backports&searchon=names&keywords=minetest 17:55 iamweasel ^^^ 17:56 lns Ok, will try that! Thanks :) 18:10 lns I'm actually going to try installing the flatpak, that's 5.2.0 also 18:19 rschulman Is there a way in elepower to carry something that charges the drill while you use it? Because otherwise it doesn't last long. 18:54 lns Where's minetest.conf default location for flatpak install? Is it in ~/.minetest ? Because it keeps saying it can't load the file when I launch with --config option. 18:57 sfan5 since flatpak is sandbox that isn't a straightforward question 18:57 sfan5 sandboxed* 18:57 sfan5 either way if you search the forum there should be an answer somewhere 18:58 lns sfan5: trying, ty :) Just want to grant myself privs 21:39 iamweasel rschulman: i do believe a charged battery can do that for a technic drill 21:40 iamweasel but i found it's far less annoying to have several drills, so that others are charging while you are working one 21:42 iamweasel cuz you basically need to make a battery & a battery box, charge the battery in a battery box, take the battery box & the battery with you, build the box in new place, put the charged battery in it to transfer, and then charge the drill in the box 21:43 iamweasel perhaps technic should have like a charged battery box one can pick up 21:43 iamweasel that would make things waaaay smoother 21:44 iamweasel anyway, i find the balance acceptable, because mining drill mk3 is extremely powerful 21:45 iamweasel also, you can probably very easily, without knowing any lua, poke the mod source to decrease drill power consumption or max charge 21:50 iamweasel lns: i would imagine a backport would be easier to deal with, but i have zero experience with flatpack.... 21:51 iamweasel for my money, making from source on debian is very trouble-free, and it runs in place, you don't even have to install it 21:51 iamweasel fast, too 21:59 iamweasel after installing the pre-req packages, this is sufficient: 21:59 iamweasel git clone https://github.com/minetest/minetest.git 21:59 iamweasel cd minetest 21:59 iamweasel git checkout 5.2.0 21:59 iamweasel git clone https://github.com/minetest/minetest_game.git games/minetest_game 21:59 iamweasel ( cd games/minetest_game ; git checkout 5.2.0 ) 21:59 iamweasel cmake . -DRUN_IN_PLACE=TRUE -DBUILD_SERVER=TRUE -DBUILD_CLIENT=FALSE 21:59 iamweasel make -j 1 22:00 appguru Why not get a dev build when you're already at it? 22:02 iamweasel i mean, that's even less typing, just skip checkouts, but there ain't nothing wrong with stable.... or is there???? 22:03 lns iamweasel: Thank you for the info, I got the flatpack working but honestly I will maybe try the source method later. I don't like the idea of flatpaks..i was going to install it on a VM but I just got lazy :( 22:04 iamweasel hey, whatever works, right? 22:07 imi hi, in worldedit can I somehow hide that black-transparent checkerboard slection pattern? 22:08 iamweasel //unmark 23:01 imi iamweasel: thanks 23:25 imi what's the difference between /clearobjects and //clearobjects?