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IRC log for #minetest, 2020-06-01

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All times shown according to UTC.

Time Nick Message
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01:37 Verticen <oil_boi> THANK YOU for fixing that jump issue. I did not know that was a bug, but minetest character always felt too floaty or lightweight to me, and I think it was becuase of the jumps!
01:39 oil_boi No problem Verticen :D Yes the player feels much better with that tiny fix
01:44 oil_boi I have no idea why these gcc checks on GitHub are failing though all I did was change the number and >= to == :L
01:46 oil_boi There's another fix I wanted to try, the part where when you're jumping up a node while directly against it while moving forward, your player shoots in the direction you're facing, almost like you're holding interia
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02:25 rubenwardy oil_boi: exact floating point comparisons are unsafe
02:26 rubenwardy it may work as 0 is exactly representable, depends how the speed is calculated
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02:45 oil_boi rubenwardy, it appears that when it's returned as 0 it's converted into an integer
02:54 DrFrankenstone oil_boi: did you develop your own mobs api to allow for the headlook feature?
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09:53 Calinou those are probably design decisions to make movement feel snappier, not bug
09:53 Calinou (about stair climbing and jumping in front of a node)
09:53 Calinou it's even an intentional feature in CPMA called "skimming"
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09:56 Calinou https://youtu.be/htZzbs4BxCs?t=20
09:56 Calinou what happens here was intentionally added to make movement less frustrating
09:57 Calinou (this is Quake Live, the feature was backported from CPMA into its "promode")
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11:15 Warr1024 Ooh, nice, snappier movement is something my game could actually use, especially for things like climbing slopes...
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11:37 MinetestBot [git] clavinet -> minetest/minetestmapper: Update Linux instructions in README (#78) 6bb818a https://git.io/Jfivd (2020-06-01T11:35:41Z)
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13:22 MinetestBot [git] Df458 -> minetest/minetest: imageScaleNNAA: Fix image clipping on rect- instead of image dimensio… f849917 https://git.io/JfiTU (2020-06-01T13:22:04Z)
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16:19 oil_boi sfan5, I will rework this
16:19 oil_boi Here is the idea: if oldmovecode then check old jump style
16:19 oil_boi If new move code, use better jump style
16:19 appguru How do the jump styles differ?
16:20 oil_boi appguru, https://www.youtube.com/watch?v=K8Yse9Wh6rk
16:20 appguru I've had a look
16:20 sfan5 forcing people who want the old jump to use the entire old move doesn't sound good
16:20 oil_boi appguru, it makes jumping less floaty
16:20 oil_boi Maybe I should talk about this in -dev
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16:23 appguru oil_boi: This should be optional & controlled by a setting
16:23 appguru A setting probably independent of "oldmovecode"
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17:02 MinetestBot [git] SmallJoker -> minetest/minetest: ContentCAO: Update light of all attached entities (#9975) a08d18a https://git.io/Jfimx (2020-06-01T17:01:47Z)
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17:04 MinetestBot [git] SmallJoker -> minetest/minetest: Lua API: Log incorrect parameter types as error (#9954) 42a9b45 https://git.io/Jfimj (2020-06-01T17:02:15Z)
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17:30 oil_boi Oh yes
17:30 oil_boi But the first step is: perfect it
17:30 oil_boi Then the next step: learn how to make it a setting
17:30 oil_boi Then, final step: incorporate it into physics override
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17:34 Miniontoby ok
17:34 MinetestBot Miniontoby: May-31 11:32 UTC <Krock> "yeah, yeah" and "yes sure, whatever" confirm that it'll be sent
17:34 Miniontoby why Krock
17:34 Miniontoby why he need to send me a msg
17:47 Krock !tell Miniontoby It's MTB's job to send messages?
17:47 MinetestBot Krock: I'll pass that on when Miniontoby is around
17:47 Krock <3 MinetestBot
17:47 Krock :o
17:47 Krock no love for me
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17:58 oil_boi <3 MinetestBot
17:58 MinetestBot <3 oil_boi
17:59 oil_boi :O :O
17:59 oil_boi I think you made the bot mad Krock :L
18:02 appguru <3 MinetestBot
18:02 MinetestBot <3 appguru
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18:03 MinetestBot Miniontoby: Jun-01 17:47 UTC <Krock> It's MTB's job to send messages?
18:03 Miniontoby !tell Krock why are you doing some random things
18:03 MinetestBot Miniontoby: I'll pass that on when Krock is around
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18:07 oil_boi Oh it doesn't send the message unless you rejoin
18:08 sfan5 ..or say something
18:14 Krock .
18:14 MinetestBot Krock: Jun-01 18:03 UTC <Miniontoby> why are you doing some random things
18:14 Krock thanks MinetestBot
18:17 oil_boi Amazing
18:17 oil_boi !tell sfan5 hi
18:17 MinetestBot oil_boi: I'll pass that on when sfan5 is around
18:18 oil_boi Has science gone too far?
18:18 appguru lol
18:18 appguru MinetestBot is just compensating for the shortcomings of 1970's IRC
18:19 sfan5 .
18:19 MinetestBot sfan5: Jun-01 18:17 UTC <oil_boi> hi
18:19 Krock oil_boi: modern problems require modern solutions
18:20 oil_boi Very nice actually, but what if we do
18:20 oil_boi !tell oil_boi oh wow
18:20 MinetestBot You can tell that to yourself
18:20 oil_boi :O
18:20 oil_boi Gott add in "¯\_(ツ)_/¯"
18:20 MinetestBot oil_boi: Jun-01 18:20 UTC <Krock> You can tell that to yourself
18:21 oil_boi Did I break it?
18:21 Krock No, you're just confused
18:27 oil_boi Oh I see
18:28 oil_boi I wonder what language this bot is written in
18:32 Krock english
18:32 MinetestBot Krock: Jun-01 18:27 UTC <oil_boi> seecret message
18:32 oil_boi Muahahaha
18:32 Krock why are you laughing? I'm right
18:33 Krock python https://github.com/sfan5/minetestbot-modules/
18:33 oil_boi Cause of the secret message :<
18:33 Krock well done
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18:43 oil_boi Oh no
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18:45 admicos rip matrix
18:50 Krock F
18:53 oil_boi sfan5, do you want to be a collaborator on crafter and crafter client?
18:54 appguru "crafter client" ?
18:56 oil_boi appguru, https://github.com/oilboi/crafter_client
18:56 appguru Rolling your own client is not worth the hassle IMO
18:57 appguru Besides, seems it's mostly CSM from what I see?
18:57 appguru (+ probably the jump tweak)
18:57 appguru owait
18:57 oil_boi I was gonna say haha
18:57 appguru it's a collection of CSM
18:57 appguru you should consider using submodules
18:58 oil_boi What and how is a submodule?
18:58 appguru it's basically a link to a git repo
18:58 appguru so you don't have to do the updating per hand
19:00 oil_boi Wouldn't that mean that the user would have to git clone to the minetest directory?
19:00 sfan5 oil_boi: hm, I probably wouldn't have too much to commit
19:00 sfan5 so just using PRs for occasional contributions would be fine for me
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19:24 MinetestBot [git] sfan5 -> minetest/minetest: Fix autoscale_mode segfault if tile doesn't have texture 0e698e6 https://git.io/JfiGG (2020-06-01T19:19:35Z)
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19:27 oil_boi test
19:27 sfan5 success
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19:52 appguru ful
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21:49 oiio hi people
21:50 oiio what do you use on server sqlite or leveldb?
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