Time |
Nick |
Message |
00:20 |
skyliner_369 |
Ehtereal adds charcoal and charcoal torches... |
00:25 |
skyliner_369 |
How do I add a texture pack to the content browser? |
01:13 |
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01:18 |
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01:55 |
skyliner_369 |
ahh... contentDB. the contentDB was being a dork. |
02:04 |
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06:38 |
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06:55 |
oil_boi |
Is there a way to access a players moveresult? |
07:11 |
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07:13 |
skyliner_369 |
How many here, well, play Minecraft? I'm asking because I'm curious what everyone's favorite modpack is. |
07:13 |
iamweasel |
minewhat? |
07:14 |
skyliner_369 |
the voxel game owned by microsoft and developed in Java |
07:14 |
oil_boi |
What is java |
07:14 |
oil_boi |
FTB Unleashed |
07:17 |
iamweasel |
j/k lol i heard about minecraft, no personal exp though |
07:19 |
iamweasel |
i think packs like technics + tubes + mesecon + digilines is pretty dope, and i do believe that most of that is minecraft-cloned/inspired? |
07:19 |
iamweasel |
but it's very subjective |
07:19 |
skyliner_369 |
I've been thinking of making a nice and cool FTB (inspired/endorsed) modpack/game for Minetest. it'd be really cool to do but I won't do it without at least a blessing from the FTB team and the mod creators. |
07:19 |
iamweasel |
depends on what you like to do. i also really dig caverealms & moretrees |
07:26 |
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07:27 |
Anton93 |
I need help |
07:27 |
oil_boi |
Hello Anton93 how can we help you? |
07:27 |
Anton93 |
How to add admin to minetest server? |
07:27 |
Anton93 |
Config not working |
07:28 |
Anton93 |
minetest.conf not working please help me |
07:29 |
DrFrankenstone |
Rei's minimap was high up on mods I liked to have installed. Minetest comes with it mostly built in. Maintaing mods on Minecraft is too hard though, I always end up back at vanilla |
07:30 |
Anton93 |
How to add admin to minetest server??? |
07:30 |
Emerald2 |
Well what did you put in the config? |
07:30 |
Anton93 |
Please wait |
07:38 |
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07:40 |
iamweasel |
he'll be back... |
07:45 |
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07:46 |
skyliner_369 |
With Minetest, I believe mod upkeep would be mostly easy, though, I can't know that for sure without, well, making mods. |
07:55 |
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08:00 |
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08:30 |
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08:33 |
oil_boi |
Krock, your colored names mod is very nice |
08:37 |
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08:41 |
oil_boi |
Oh the CDB penalization system is gone now? |
08:54 |
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09:08 |
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09:10 |
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10:07 |
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10:12 |
Emerald2 |
Welp he never came back. Guess he figured it out. |
10:12 |
Emerald2 |
It's in minetest.conf.example anyway. |
10:54 |
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11:14 |
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11:14 |
MinetestBot |
Miniontoby: May-29 14:45 UTC <rubenwardy> I removed minetest mods from the play store a week ago because it was broken, when I fix it I'll release an update with all the translations |
11:14 |
Miniontoby |
yo |
11:15 |
Miniontoby |
!tell rubenwardy that is ok |
11:15 |
MinetestBot |
Miniontoby: yeah, yeah |
11:16 |
Miniontoby |
!tell rubenwardy that is ok |
11:16 |
MinetestBot |
Miniontoby: I'll pass that on when rubenwardy is around |
11:16 |
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11:32 |
Krock |
!tell Miniontoby "yeah, yeah" and "yes sure, whatever" confirm that it'll be sent |
11:32 |
MinetestBot |
Krock: I'll pass that on when Miniontoby is around |
11:33 |
Krock |
<3 MinetestBot |
11:33 |
MinetestBot |
<3 Krock |
11:34 |
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11:53 |
rubenwardy |
Weird how it can't see I'm connected |
11:53 |
MinetestBot |
rubenwardy: May-31 11:15 UTC <Miniontoby> that is ok |
11:53 |
MinetestBot |
rubenwardy: May-31 11:16 UTC <Miniontoby> that is ok |
11:56 |
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12:18 |
clavi |
hey, when did dirt blocks get changed to show less dirt? |
12:18 |
clavi |
I only just noticed now |
12:19 |
Krock |
dirt is full dirt still |
12:24 |
clavi |
no I mean "dirt with x" |
12:24 |
clavi |
like dirt with grass, it used to be 50/50 grass/dirt but now it's more grass |
12:24 |
clavi |
or snow |
12:27 |
clavi |
ah it was https://github.com/minetest/minetest_game/commit/d16612c1cb86db48e12c211c27e4b78b920fffcd |
12:52 |
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14:01 |
ANAND |
I was wondering the same |
14:01 |
ANAND |
IMO, dirt_with_grass looks much better now |
14:09 |
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14:36 |
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14:43 |
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14:59 |
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15:21 |
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15:27 |
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15:54 |
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15:57 |
unaimillan |
Hi |
15:57 |
Krock |
hi |
15:58 |
unaimillan |
Is there any guide How to setup my IDE for MT mod development? |
16:07 |
Krock |
unaimillan: add lua_api.txt to your bookmarks |
16:08 |
Krock |
check whether you can generate some autocomplete dictionary from it (that's what I did in cudatext) |
16:08 |
Krock |
but else I'm not aware of any maintained plugins or so |
16:31 |
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16:35 |
ANAND |
GreenDimond has created a very handy VSCode extension: https://forum.minetest.net/viewtopic.php?t=24043&p=365590 |
16:37 |
unaimillan |
navigating through the plain .txt does not seem very convenient |
16:38 |
unaimillan |
anand: yep, I'm using it) Is there a way to automate plugin reloading on server? |
16:39 |
ANAND |
Mods can't yet be reloaded at runtime. The server needs to be restarted for changes to take effect. |
16:40 |
Scarecrow |
Automate plugin reloading? Easy: Have it managed by your choice of init system to auto-restart it, and killall minetest-server |
16:40 |
Scarecrow |
:D |
16:40 |
Scarecrow |
(Don't do that.) |
16:46 |
Krock |
kill -9 <whatever PID minetest has> |
16:49 |
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16:49 |
unaimillan |
? |
16:49 |
iamweasel |
unaimillan: i use emacs with lua mode, but any powerful text editor with correct syntax hilite would be pretty sufficient, imho |
16:50 |
unaimillan |
iamweasel: do you use lua_api.txt? |
16:51 |
Krock |
everybody uses lua_api.txt because you cannot integrate everything properly into an IDE |
16:51 |
Krock |
take formspecs as an example |
16:51 |
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16:53 |
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16:53 |
unaimillan |
I mean, can lua-mode parse '.txt' to provide docs and code completion? |
16:55 |
iamweasel |
mmmm i make do without completion |
16:55 |
iamweasel |
emacs offers a very light ide-ness |
16:55 |
Krock |
else write a script that polishes it for you |
16:56 |
iamweasel |
not quite sure what you mean by documentation.... .MD file for git host? |
16:58 |
iamweasel |
oh unaimillan i never even knew that file existed :) that's actually very helpful. i mostly just copy-pasta out of built-in & flagship mods, looking up lua reference as needed |
16:59 |
unaimillan |
jetbrains-like "Quick documentation lookup" - pop up with docs (at least type signature) for function under cursor |
16:59 |
iamweasel |
and there's a super-helpful api wiki somewhere |
16:59 |
iamweasel |
mmm yeah i am not sure if something like that exists in full form |
17:00 |
iamweasel |
i think it's actually rubenwardy's site? |
17:01 |
iamweasel |
yeah minetest modding book by rubenwardy, pure gold |
17:02 |
rubenwardy |
!book |
17:02 |
MinetestBot |
rubenwardy: Minetest Modding Book - https://rubenwardy.com/minetest_modding_book/ |
17:02 |
rubenwardy |
there's also https://minetest.gitlab.io/minetest/ |
17:04 |
unaimillan |
? |
17:04 |
Warr1024 |
Trying to browse through lua_api.txt is pretty bad, but searching it for keywords actually usually works pretty well. It's actually (semi-)markdown, so you can use more specific searches, and/or case-sensitivity, to find specific sections and not just mentions. |
17:06 |
Warr1024 |
For any shortcomings in usability it may have, lua_api.txt has the one advantage of being the single most likely form of documentation (other than RTFSing itself) to accurately reflect the actual state of the code. Pretty much everything else out there is either outdated, or relies on someone running some update script somewhere that you probably |
17:06 |
Warr1024 |
won't know if it breaks... |
17:07 |
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17:47 |
Calinou |
anyone know why https://github.com/minetest-mods/moreblocks/issues/155 happens? |
17:54 |
Krock |
recusrive dependencies |
17:54 |
Krock |
or rather.. an attachment chain |
17:54 |
Krock |
which happens to have a loop |
17:55 |
Krock |
question is, what's the full log? |
17:59 |
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18:40 |
skyliner_369 |
What level is diamond found at? In, I believe, 07 mapgen |
18:43 |
Krock |
you probably didn't see the code reference links I sent you earlier |
18:58 |
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21:57 |
freelikegnu |
it takes me about 10-15 browsers tabs of minetest lua documentation and examples from forums to make a small mod... |
21:58 |
freelikegnu |
thats in addition to text editor tabs of other mods |
22:10 |
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23:19 |
oil_boi |
Ohhh, the jumping in the client doesn't check if the player's velocity is 0 when they're standing on something therefore allowing them to glide up a "staircase" of nodes |
23:34 |
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23:37 |
oil_boi |
Does anyone have an example of how to print a variable c++ side? I'm very bad at c++ :L |
23:41 |
oil_boi |
Oh wait I did it, oh my god I actually did something to the engine it's a miracle |
23:46 |
oil_boi |
:O I fixed a bug |