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InkPen |
Hello |
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InkPen |
Can I chat here? |
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ProgrammingLynx |
the forums are down for a while ... thats new |
04:03 |
ProgrammingLynx |
First time i ever encounted it |
04:04 |
ProgrammingLynx |
By the way even when im logged in i try to visit some posts and i get blocked? |
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ProgrammingLynx |
Normally encountered when i get a link to them from another mod |
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ProgrammingLynx |
are these old deleted posts? or intentionally limited? |
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ProgrammingLynx |
hello |
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maikerumine |
Forum is down. Old news eh? |
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Lone_Wolf |
Forums are up for me? |
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maikerumine |
just back up |
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galaxie |
Haha! Apparently reverse gravity is possible. Amusing. |
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16:46 |
SwissalpS |
have made barter table in currency mod expire so as not to be griefable. gitgithub.com:SwissalpS/currency.git |
16:46 |
SwissalpS |
having trouble to PR the changes from github to gitlab |
16:48 |
SwissalpS |
also created another position HUD and tool to show mapblocks: gitgithub.com:SwissalpS/postool.git was not able to make a page on forum |
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MinetestBot |
Astrobe: Jan-28 22:01 UTC <LoneWolfHT> Steel swords don't wear out for me, same for steel pickaxes, although I see the wear bar flash in and out of existence with that. Tested on latest master and 5.1.1 |
17:53 |
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17:59 |
Astrobe |
Krock, another person confirmed the wearing problem yesterday in another context. They add they see the wear happening and disappear. |
18:00 |
Astrobe |
I made a quick search on set_wear and add_wear (negative values) on my whole tree, nothing to report. |
18:00 |
Astrobe |
So it looks like the tool may be replaced by a brand new one? |
18:02 |
Krock |
does it get replaced for each damage, or after it's supposed to be broken? |
18:04 |
Astrobe |
Well that's just a hypothesis. And yes, for each damage. |
18:05 |
Astrobe |
I would make the test with MTG, but there's no entity to bully there. |
18:06 |
Astrobe |
Krock, another person confirmed the wearing problem yesterday in another context. They add they see the wear happening and disappear.I think. |
18:06 |
Astrobe |
sry |
18:12 |
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18:14 |
Krock |
testing file N°57.. modifying __builtin:item to have 100 HP and to change "on_punch" to "on_death" |
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18:24 |
Krock |
Astrobe: damage works just fine for me |
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18:28 |
Krock |
Astrobe: https://pastebin.com/raw/AGC6fnHm |
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18:43 |
Astrobe |
I have copy/pasted the code into one of my mods I am sure is loaded, no change. |
18:45 |
Astrobe |
I am more interested to know if it is an engine problem than in a solution, actually. |
18:46 |
Astrobe |
No player will complain that their weapons don"t wear out because of combat ;-) |
18:46 |
Krock |
I was using a mese sword in MTG, punching a dropped item many times. The sword definitely wears out as intended |
18:46 |
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18:46 |
Astrobe |
I made the test with a broze sword, will try with mese too. |
18:46 |
Krock |
definitely not an engine problem if it works like this. I'd rather assume there's another mod overwriting it |
18:47 |
Krock |
bronze works too. 5.2.0-dev. |
18:50 |
Astrobe |
I confirm it does wear out when punching a dropped apple, but not with mobs. |
18:51 |
Krock |
mobs issue |
18:56 |
Astrobe |
But I have added the punch_attack_uses in the swords definitions, and I have removed the code in mobs redo that deals with weapon wear. |
18:56 |
Astrobe |
Maybe I should ask people on the forum if they see the same problem at this point. |
18:57 |
Astrobe |
don't want to bug you forever with that. |
19:03 |
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19:16 |
Genshin |
Hello |
19:17 |
rubenwardy |
hey! |
19:18 |
Krock |
ho! |
19:23 |
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19:56 |
galaxie |
Bonjour? |
19:57 |
Astrobe |
Salut |
19:59 |
mmuller |
whasssup!!! |
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20:43 |
erlehmann |
SwissalpS, emailing the output of „git request-pull“ might help you making a PR from github to gitlab |
20:43 |
erlehmann |
SwissalpS, first read “man git request-pull” |
20:43 |
erlehmann |
though |
20:54 |
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20:54 |
Genshin |
Made a forum post related to the Editor that Im working on, hopefully I can get it done very soon so others can try it :) https://forum.minetest.net/viewtopic.php?f=9&t=24125 |
20:59 |
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21:19 |
SwissalpS |
erlehmann: thanks I'll look into that |
21:22 |
mazes_80 |
Hi, how to report bugs on "notabug" ? |
21:23 |
sfan5 |
minetest does not have a repository on notabug, or if it does it might just be a mirror |
21:23 |
mazes_80 |
it's about mods, not about the engine |
21:24 |
mazes_80 |
sorry for my lack of details |
21:26 |
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21:27 |
sfan5 |
well which mod is it? |
21:27 |
mazes_80 |
bees, farming by Tenplus1 |
21:28 |
Astrobe |
Report on the corresponding forum threads, in Mod release section |
21:29 |
mazes_80 |
ok, I tought about this yesterday, but it was late, I felt asleep |
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23:08 |
mazes_80 |
forum works to make suggestions, however to submit patches, it's not the best. |
23:09 |
SwissalpS |
posting a url to your repo/gist does not work? |
23:11 |
mazes_80 |
just working locally for now |
23:20 |
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23:34 |
Genshin |
Added some explanations on how to use the Dungeon Crawl Maker's editor (Add-on is coming soon, still on the works) https://forum.minetest.net/viewtopic.php?f=9&t=24125&p=366235 |
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