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FriendlyPerson18 |
Hello there again fluxflux_: :) |
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swift110 |
hey |
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erlehmann |
minecraft nether portal placement algorithm https://www.minecraftforum.net/forums/minecraft-java-edition/survival-mode/294462-nether-portal-science |
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nephele |
good day |
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nephele |
How does the forceloading stuff work? I have severall chunks i can see fine, but can observe that they don't get simulated at all when i am not near them (duo to stuff my mod moves around) |
13:13 |
FriendlyPerson18 |
nephele: It's very confusing because there no indicators in the game or in mods of where are those boundaries are (map blocks) so what I ended doing on my server was just using the Technic anchors. Since they basically "over provision" the mapblocks to at least load the radius in blocks (nodes). So if you wanted to load a 3 blocks radius farm you could and it will do the hard part for you. |
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nephele |
I asm asking from a mod authors perspective, not so much a users one, i can't really use technic blocks, but thank you :) |
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MinetestBot |
hecks: Dec-18 06:24 UTC <BuckarooBanzai> the join/leave message can be overwritten with a mod: https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L5115 |
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nephele |
Uh oh, my quarry mined "ignore" blocks :) |
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Exe_Virus |
lol |
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17:16 |
fluxflux_ |
nephele: techpack (https://forum.minetest.net/viewtopic.php?t=19784) has a nice forceload machine, which will outline the mapblock's boundary if you punch it. if your forceloaded mapblocks aren't staying loaded, i'd wager either they're transient and you restarted the server, or you exceeded the limit on the # of forceloaded mapblocks (16 by default) |
17:17 |
BuckarooBanzai |
nephele_: also: "postool" (https://github.com/SwissalpS/postool/) show the boundaries visually |
17:17 |
BuckarooBanzai |
*shows |
17:17 |
fluxflux_ |
ooh, that looks neat |
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17:50 |
AidanLCB__ |
is there a way to play minetest in like a web browser |
17:50 |
AidanLCB__ |
on a chromebook |
17:50 |
AidanLCB__ |
without play store |
17:50 |
tomraceror |
Nope |
17:51 |
tomraceror |
Maybe with shadow |
17:51 |
rubenwardy |
no, and we have no plans to do that |
17:51 |
tomraceror |
but that u have to download |
17:51 |
rubenwardy |
It's not impossible, but it's not something we want to do |
17:51 |
AidanLCB__ |
yh i doubted their would be anything |
17:51 |
tomraceror |
Oh,nice |
17:52 |
AidanLCB__ |
but decided I would still ask just to be sure |
17:57 |
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18:01 |
Exe_Virus |
It's just really not worth it. We already have support for every platform. No need for a Web-based one |
18:02 |
Andrey01 |
Hello, if I attach an object to other one, do I also need to set the child`s rotation in degrees? I mean set_rotation() method |
18:02 |
Krock |
install remote desktop to play on another PC using your chrombook |
18:02 |
Exe_Virus |
Everything you need to know is in here: https://github.com/minetest/minetest/blob/master/doc/lua_api.txt |
18:02 |
Exe_Virus |
But I will figure it out for you |
18:03 |
Krock |
Andrey01: no, that's done by set_attach |
18:05 |
Andrey01 |
And also will only attached object rotate if I apply to that set_rotation()? |
18:06 |
Krock |
yes, if it even rotates. maybe set_rotation is overwritten by attachments |
18:07 |
Krock |
upd: yes, it's ignored on attachments |
18:07 |
Krock |
call set_attach to update it |
18:08 |
Krock |
hmm weird. automatic rotation works, though. |
18:08 |
Exe_Virus |
It kinda makes sense that attaching would restrict all other move functions? |
18:10 |
Krock |
your sentence is a statement, but terminated with a question mark. unclear reaction. |
18:10 |
Andrey01 |
Umm, that is will the attached object not rotate visually if I call set_rotation? Do I need to reattach it after? |
18:11 |
Exe_Virus |
Krock: Yes it is a statement, the question mark is to have you respond with an affirmative or disagree so I know if my understanding is corret |
18:11 |
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18:12 |
Exe_Virus |
Andrey01: After attachment, the object rotation will be set relative to the parent. If the parent rotates then the attached object will too. |
18:12 |
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18:12 |
AidanLCB_ |
For anybody who has their own server what do you use to host it? |
18:13 |
AidanLCB_ |
Its my winter break and Im thinking of creating a server over break |
18:13 |
FriendlyPerson18 |
Exe_Virus: I am confused, were you able to get my discord message about me asking you a question about your Minetest troubles? I don't means to "noise you around" here on IRC but I am really confused on if you gotten the message orn ot. |
18:14 |
Exe_Virus |
Friendly: Yes I responded, but my discord is slow rn |
18:14 |
Exe_Virus |
Aidan: It's called a VPS |
18:14 |
FriendlyPerson18 |
AidanLCB_: Try something like Linode for long term or if you just want a bunch of credits to toy around your breaks you can use Vultr or Ditigal Ocean. |
18:14 |
AidanLCB_ |
I was thinking of using Digital Ocean |
18:15 |
AidanLCB_ |
The servers hosted on them seem to not have many lag problems and work well |
18:15 |
Krock |
Exe_Virus: indeed. I wonder why automatic rotation works, even when it's protected by a !getParent() check. Maybe the server calculates the very same rotation and sends that to the clients. dunno. |
18:15 |
Krock |
also a trivial issue I don't really bother |
18:15 |
FriendlyPerson18 |
AidanLCB_: If you just wanna spin up and down your VMs and have a good butt reserve I don't see why not. |
18:16 |
MinetestBot |
[git] ClobberXD -> minetest/minetest: /privs: Delimit output list of privs with commas (#9224) ec3224d https://git.io/JedG7 (2019-12-20T18:15:40Z) |
18:17 |
FriendlyPerson18 |
Exe_Virus: Ahh I see, I didn't get that next respond about the compiling question I had. Which I am assuming you responded to but didn't make it over to me? If you want we can IM each other about it until Discord comes back online. |
18:18 |
MinetestBot |
[git] Lejo1 -> minetest/minetest: Fix the player information version_string return value (#8616) 37f771a https://git.io/JedGd (2019-12-20T18:16:29Z) |
18:20 |
Exe_Virus |
Aidan: VpsDime has best price for what you would need for Minetest in terms of ram. (6GB) for $7 a month |
18:21 |
FriendlyPerson18 |
I am not sure if they even allow game servers I know Minecraft is banned by them heavily. You can't even operate a Minecraft WEBSITE on them. |
18:22 |
AidanLCB_ |
Uh Why |
18:23 |
Andrey01 |
Ok, thanks ExeVirus and Krock |
18:23 |
FriendlyPerson18 |
Basically if it has to do with Minecraft they will treat you like poop and terminate the VPS. Regardless if your using too much resources, getting DDoSed or not and what's not. It's one thing if a VPS provider bans game servers completely but it's makes no sense that they would also ban anything ABOUT a game. |
18:23 |
Krock |
!next |
18:23 |
MinetestBot |
Another satisfied customer. Next! |
18:23 |
FriendlyPerson18 |
AidanLCB_: no idea they have the strangest policies I ever seen. |
18:23 |
AidanLCB_ |
Yh that seems weird |
18:24 |
FriendlyPerson18 |
really is |
18:24 |
FriendlyPerson18 |
A web server is a flipping web server... |
18:24 |
AidanLCB_ |
Yh it makes no difference |
18:24 |
AidanLCB_ |
if its mc or not |
18:24 |
FriendlyPerson18 |
exactly |
18:24 |
Krock |
6 GB of RAM will be long time enough. There's no media caching, so all this RAM usage you're seeing locally can be used to cache mapblocks. |
18:25 |
FriendlyPerson18 |
Now if it was a DDoS magnet and they don't wanna defend it then sure get rid of the VPS. |
18:25 |
Exe_Virus |
Right |
18:25 |
Exe_Virus |
but minetest is not. |
18:25 |
AidanLCB_ |
I might also just host it myself |
18:25 |
AidanLCB_ |
Since its not long term at all |
18:25 |
Exe_Virus |
Careful |
18:25 |
Exe_Virus |
your internet provider might hate you |
18:25 |
AidanLCB_ |
And i know somebody with a bunch of servers |
18:25 |
Exe_Virus |
and make life miserable |
18:26 |
FriendlyPerson18 |
Exe_Virus: Honestly I wouldn't touch VPSDime with a 40 feet pole because of unethical policies. |
18:26 |
Exe_Virus |
interesting |
18:26 |
FriendlyPerson18 |
As a internet provider you make an AUP based on actual damages not content based. |
18:26 |
Krock |
Exe_Virus: depends on the local laws. |
18:27 |
Krock |
they can't limit further than what's stated in the contract |
18:27 |
FriendlyPerson18 |
It's one thing to ban crypto miners for example since they actually do intend to use all CPU core(s) it can since duh it's a miner. But it's another to ban crypto operations completely (blockchains and etc that don't always hammer all cores) |
18:27 |
Andrey01 |
Wait, Krock, I didn`t understand, what do i need to update calling set_attach? |
18:27 |
Exe_Virus |
Just saying that ISP's for most users define their plans with high download and low upload speed, and don't offer a dedicated ip |
18:27 |
Krock |
Andrey01: if you want to rotate the attached entity -> call set_attach |
18:28 |
Krock |
freedns for the win |
18:28 |
FriendlyPerson18 |
So yea I prefers Linode but you don't get loads of credits so i can understand other providers like Vultr/DO being a better use for someone who doesn't care to have a 24x7 server. |
18:29 |
FriendlyPerson18 |
Since more credits can really make it lasts more breaks/weekends before you need to (re)load |
18:29 |
AidanLCB_ |
I gtg I'll look into a VPS after i get home from school |
18:29 |
Andrey01 |
Ok, I`ve understood, thanks |
18:29 |
AidanLCB_ |
Last school day of the decade |
18:30 |
Exe_Virus |
Nice |
18:30 |
Exe_Virus |
!next |
18:30 |
MinetestBot |
Another satisfied customer. Next! |
18:30 |
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18:31 |
FriendlyPerson18 |
Ugh I don't know what a weirdo is talking to me about. :( Would be nice if someone could fill me in if they are trying to hurt me or not. |
18:32 |
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18:33 |
Andrey01 |
But it`s weird yet, just set_rotation() can not be called for attached entity to change its rotation instead |
18:34 |
Exe_Virus |
It could be changed to have an if statement for attached entities, but by turning off that functionality, we are able to speed up processing of attached entities by a significant margin |
18:36 |
Krock |
oh really? |
18:36 |
Krock |
til |
18:36 |
Krock |
I assumed it was because the entire attachment system was so bugged that nobody ever cared to get rotations working properly |
18:37 |
Exe_Virus |
Yes, basically the global step for attached entities is basically: Stop, do nothing. |
18:38 |
Krock |
the ratio of attached to non-attached entities is somewhat little that it wouldn't make sense to restrict that if there's not a large performance gain |
18:38 |
Krock |
handling single entities isn't that expensive. some rotation calculations and re-positioning, that's all |
18:39 |
Krock |
textures, object properties and such are already updated each step (if needed) |
18:40 |
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18:42 |
FriendlyPerson18 |
Exe_Virus: Is discord still shitting on you? I sent a message to confirm if it operating for you now. |
18:43 |
FriendlyPerson18 |
I didn't see it until recently since I had to refresh the webpage to see the message. |
18:59 |
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19:00 |
Exe_Virus |
Friendly or Krock, can you confirm typical high-modded server max RAM usage? |
19:00 |
FriendlyPerson18 |
Exe_Virus: Let me get my public monitor stats up for you. |
19:01 |
Krock |
can't confirm |
19:01 |
FriendlyPerson18 |
Exe_Virus: https://hetrixtools.com/report/uptime/76bffd0502a7a6d1c9461516d0fd357e/ based off a 2GB, 1 vCore VPS, and almost 50GB SSD |
19:02 |
FriendlyPerson18 |
easily sits in the 768MB department for at least most of the times. |
19:02 |
Exe_Virus |
That is trememendously helpful, Thank you! |
19:02 |
Krock |
light modded servers are around 250 MiB |
19:03 |
FriendlyPerson18 |
Exe_Virus: Aw you are most certainly welcome friend. |
19:03 |
Krock |
largely depends on the player count |
19:03 |
Exe_Virus |
Ram for your system is 2 GB friendly? |
19:04 |
FriendlyPerson18 |
Exe_Virus: Yea so I believe it's doesn't even goes to 768MB in RAM usage for at least much of the time. |
19:04 |
Exe_Virus |
Oof, just tested on my computer, When you start using space mods, you get into trouble.... |
19:04 |
FriendlyPerson18 |
Krock: Your right and thus I have very low counts but even a 768MB+ VPS can easily host a numbero f players if this one can easily handle 3 or more. |
19:04 |
Exe_Virus |
spiked to 1800 mb |
19:04 |
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19:05 |
FriendlyPerson18 |
Exe_Virus: Probably more on the extra worlds than the mods themsleves. |
19:05 |
Exe_Virus |
right, the mapgen is the issue I think |
19:05 |
FriendlyPerson18 |
Exe_Virus: And/or the extra stuffs like O2 and such. |
19:07 |
Krock |
*you're |
19:09 |
Exe_Virus |
Aha, mapgens are probably doing the no-nos reffered to here: https://forum.minetest.net/viewtopic.php?f=18&t=16043 |
19:09 |
Exe_Virus |
Will have to edit sometime to make the server fit better |
19:09 |
Exe_Virus |
Caverealms and Space and Nether mods are the culprits |
19:11 |
Exe_Virus |
Can confirm that they aren't because normal mapgen only spikes to about 400 MB. |
19:11 |
Exe_Virus |
So a 1GB VPS is enough, hmmmmmmm...... |
19:12 |
Krock |
keep in mind that the OS will take 100-200 MiB |
19:12 |
Exe_Virus |
very true |
19:12 |
nepugia |
Krock: what OS are you using that takes that much? :) |
19:13 |
Exe_Virus |
But 800 is still plenty with virtual memory to those bad times |
19:13 |
FriendlyPerson18 |
Krock: I am sorry english wasn't never my first language and even though people told me this like 10's of time I still don't get it. :( Exe_Virus: If you exclude those mods yes. I meant more on a "standard" Minetest deployment. Not one that is heavily customized to support mulit world environment. For these as you mentioned at least a 3GB VPS would probably be needed. |
19:13 |
Krock |
nepugia: WIndows server 20099 |
19:14 |
FriendlyPerson18 |
nepugia: Ubuntu server does take around that amount and people generally use similar OSes. Your not going to find many server owners using Apline and such since that's more "advanced" to use. |
19:14 |
Krock |
FriendlyPerson18: we're all here for learning |
19:14 |
Krock |
debian idles at 150 MiB |
19:15 |
nepugia |
FriendlyPerson18: but :( |
19:15 |
Krock |
hmm.. now it's rather 200 MiB. good enough for my purposes |
19:16 |
nepugia |
FriendlyPerson18: you're is the short version of "you are" "your" is possesive (i.e 'my coin' 'your coin') |
19:18 |
nepugia |
Krock: oh wow, the HEAD of mt linked fine with freetype for me now :3 |
19:18 |
Krock |
congrats |
19:19 |
nepugia |
well, i didn't do anything :P |
19:19 |
nepugia |
but it did not work with previous revisions (like some months ago) so happy it works now |
19:19 |
FriendlyPerson18 |
Krock: Aw thanks for assuring me, i am just worried about how hard for me to grip it though. Because I been told this many times as I mentioned. :( nepugia: The "savings' just isn't worth it for me who need just be able to find info nice and fast. Like how to do service files and all of that "fun stuffs". If I were to load Apline then I wouldn't honestly have a clue on how to deploy the Minetest server and how to secure i |
19:19 |
FriendlyPerson18 |
or trying to help me understand but I means I am so confused on the context. :( I get "your" and "you're" mixed up so much. :( |
19:21 |
nepugia |
It is a common mistake, don't feel bad about it |
19:25 |
FriendlyPerson18 |
nepugia: Aw thanks for feeling for me and assuring me I am okay with myself. :) |
19:25 |
Krock |
Alternatively: Does the sentence need a verb? Use "you are" (or "you're"), else "your". |
19:29 |
FriendlyPerson18 |
Krock: That may helps me grip it better, thanks for providing an alternative that might helps me here. I appreciate you caring to try to help me with having a hard time these sort of things. |
19:29 |
Krock |
^.^ |
19:29 |
Krock |
!next |
19:29 |
MinetestBot |
Another satisfied customer. Next! |
19:31 |
Exe_Virus |
Hmmm... maybe I should just run debian and try this cros compilation stuff |
19:38 |
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19:39 |
FriendlyPerson18 |
Exe_Virus: Why not right? If you needs to, I got Vultr credits and I can lend you a VPS for a couple of hours or so this if you need. |
19:40 |
Exe_Virus |
No worries. OVH looks like a good deal at $5 a month for 2Gb RAM and 20GB storage. |
19:43 |
FriendlyPerson18 |
Exe_Virus: Agreed as long as you don't mind the gross UI (based on others as I never usedthem) and lack of support (even for "unmanaged" support expectations). |
19:44 |
Exe_Virus |
Absolutely don't care about bad UI, and lack of support isn't a problem, hopefully ;) |
19:47 |
FriendlyPerson18 |
Exe_Virus: Indeed, hope it works for you. Otherwise I can try to help you understand what's next best options you could try. |
19:47 |
Exe_Virus |
wont be doing it for a few months, so no worries |
19:51 |
FriendlyPerson18 |
Ahh gotcha. :) |
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21:10 |
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21:12 |
stormchaser3000 |
I really hope that the post about LoS on the general discussion forum doesn't bring up all the LoS drama again. I replied asking people to leave the reason as to why LoS was shut down at this: "the server was shut down because of a massive amount of drama" |
21:13 |
stormchaser3000 |
anyways. Hello, how have you all been since the last time I joined this channel? |
21:13 |
Exe_Virus |
LoS? the discussion about the .org? Yeah no I don't think it'll be a problem |
21:14 |
Exe_Virus |
Stormchaser: Well most of the core devs have been busy, I've been noisly lately trying to learn minetest engine stuff and cross compilation. FriendlyPerson has been extra friendly to everyone, that's about it. Lots of random mod questions |
21:14 |
Exe_Virus |
Krock has been doing a lot of minor merges |
21:14 |
sfan5 |
stormchaser3000: we can always lock the thread if requested |
21:15 |
Krock |
Line of Sight |
21:15 |
stormchaser3000 |
Exe_Virus: LoS is a server that I used to host for someone that got shut down due to multiple issues involving an argument between an LoS server staff member and some of the players. |
21:15 |
stormchaser3000 |
sfan5: if the topic becomes a flame war then please lock it |
21:17 |
Exe_Virus |
Oof, thats much worse |
21:18 |
Krock |
ban staff, ban players. calm & peaceful |
21:19 |
stormchaser3000 |
Krock: tried that and then got attacked by the player base for banning the staff member in question |
21:19 |
Exe_Virus |
yikes, lose lose lose |
21:19 |
Exe_Virus |
Were you hosting for free? |
21:19 |
stormchaser3000 |
yep |
21:20 |
stormchaser3000 |
but I don't do that anymore because of LoS |
21:20 |
Exe_Virus |
*nods* |
21:21 |
FriendlyPerson18 |
stormchaser3000: Tell me about right? This shiz happened when I was doing Minecraft but if you wanna do it you shouldn't let people stop you from purusing your passions. If you want, I can be there for you to offer some advice regarding dealing with "drama" and such. And how to setup logistically for an more "uninterrupted" run. |
21:23 |
stormchaser3000 |
Thanks, but I probably won't be hosting any public servers for other people after the LoS incident. I might get up the courage to host my own small-scale server at some point though |
21:25 |
FriendlyPerson18 |
stormchaser3000: Aw you are always welcome and I understand. I just want you know that you don't have to not host. Everyone deserves to pursuit their dreams including yourself so I wanted to be sure that you are able to get the support you need in order to do it if that what you wants to do. :) |
21:30 |
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21:36 |
MinetestBot |
paramat: Sep-25 15:31 UTC <tumeninodes> I am starting the process to go through to check/do optimizations for textures tonight |
21:37 |
Exe_Virus |
You mean GPU Skinning? |
21:38 |
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21:40 |
paramat |
Pie-jacker875 "would it be possible for the game to change so that papyrus grow in normal savannas when there's a river?" that already happens for sea-level rivers such as in mgv7, but cannot happen with the above-sea-level rivers in mgvalleys. anyway, i have just added papyrus to rainforest shore |
21:44 |
paramat |
i considered adding papyrus to desert shore but realistically that is an unsuitable biome for it, and it would somewhat spoil the barren look of deserts. anyway, should now be easier to find |
21:49 |
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22:00 |
gpcf |
to get back to my block loading issues from the other day |
22:00 |
gpcf |
I am still wondering why it stops loading at some point |
22:00 |
gpcf |
and what the emergequeue settings do performance-wise |
22:00 |
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22:20 |
paramat |
consider that papyrus only occurs in 1 biome (until next MT release). so on average, the time to find it is the time it takes to discover all the biomes the game offers. it would be rather boring if that took anything less than a fairly significant length of time =) |
22:20 |
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22:22 |
paramat |
anyway, if someone wants it instantly, cheat it in. if you want to appreciate exploration, adventure and challenge, search for it |
22:22 |
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22:28 |
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22:28 |
jae |
Hey |
22:30 |
FriendlyPerson18 |
Hey there jae: How are you there? |
22:31 |
jae |
I'm good and you? |
22:41 |
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22:58 |
FriendlyPerson18 |
jae: Aw I am glad and okayish just always facing problems with "online friends" because I am deaf and blind. So because of the costs of traveling and such because I can't drive myself "IRL" friends are not an option for me right now. :( Thus I attempting to make "online" ones but they seems to severely ignoring me or don't "value" me as much MOST OF THE TIME. There's only like one person from here who actually cares about |
22:58 |
FriendlyPerson18 |
am inside. Everyone else pretty much dog shit on me, don't be very talkative with me and/or etc. I also have another person but they are very very busy but hopefully they will care too. |
22:59 |
jae |
Oh |
23:00 |
FriendlyPerson18 |
jae: Yea if that isn't shit I don't know what's is. :( |
23:01 |
Exe_Virus |
Jae what are you up to today? |
23:02 |
jae |
Tried to code. And you? |
23:33 |
Exe_Virus |
Well, I finally got Minetest to cross compile on linux for Windows 64bit |
23:33 |
Exe_Virus |
Haven't gotten a chance to test it yet |
23:33 |
Exe_Virus |
Once that is working, I can finally start optimizing the engine (hopefully) |
23:45 |
gpcf` |
I got further observations from my server |
23:45 |
gpcf` |
it seems like /mapfix loads the blocks really quick |
23:45 |
gpcf` |
much much much quicker than emergeblocks |
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23:58 |
Exe_Virus |
interesting |