Time |
Nick |
Message |
00:48 |
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04:35 |
Prestige |
Is there a list of plugins to use to get the most minecraft-like experience? |
04:40 |
ronsor |
no, but you'll most def want mesecons and mobs_redo |
04:45 |
Prestige |
Cool, thanks |
06:01 |
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06:18 |
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06:18 |
hoodedice |
hey lads, need some help setting up a minetest server on dedicated hardware |
06:19 |
hoodedice |
1. Do I _have to_ compile from source if I want to run a server on 5.1 ? |
06:19 |
ronsor |
no you don't |
06:19 |
ronsor |
you can install the normal minetest packages |
06:20 |
ronsor |
and run "minetest --server" |
06:20 |
hoodedice |
okay thanks |
06:22 |
hoodedice |
wiki needs to be updated for that |
06:27 |
hoodedice |
how do I start a new world with a different name in here? |
06:27 |
hoodedice |
tried doing --world but it just says world doesn't exist and reverts to a default "world" world |
06:30 |
ronsor |
it doesn't do that for me |
06:44 |
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07:05 |
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07:42 |
hoodedice |
ronsor, how do I set up mods for the server? |
07:44 |
bingfengfsx |
you can edit world's world.mt file |
07:44 |
bingfengfsx |
load_mod_xxxx = true |
07:44 |
bingfengfsx |
or you can use minetest game make a world, set mod |
07:44 |
hoodedice |
mmm |
07:44 |
bingfengfsx |
and copy to server software |
07:46 |
hoodedice |
worldedit is still the _in_ mod for manipulating large amounts of nodes, yeah? |
07:47 |
bingfengfsx |
minetest's edit |
07:48 |
bingfengfsx |
<world edit> is a mod |
07:48 |
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09:18 |
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12:23 |
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12:24 |
Andrey01 |
Hello, is there a function like minetest.remove_entity(pos)? |
12:24 |
Andrey01 |
and also minetest.get_entity(pos) |
12:25 |
Andrey01 |
I need to remove an entity knowing only its coords |
12:27 |
sfan5 |
look at minetest.get_objects_inside_radius |
12:31 |
Andrey01 |
Ok, thanks. |
12:36 |
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13:03 |
Krock |
there can be multiple entities at the same position. check whether obj:get_luaentity().name is the entity you ned |
13:03 |
Krock |
*need |
13:10 |
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14:13 |
MinetestBot |
[git] SmallJoker -> minetest/minetest: Attachments: Fix interpolation from (0,0,0) after detach aa8df11 https://git.io/JeyQM (2019-12-07T14:12:26Z) |
14:26 |
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14:57 |
MinetestBot |
[git] SmallJoker -> minetest/minetest: Renaming the function wasn't enough 103d9c5 https://git.io/Jey7Y (2019-12-07T14:55:49Z) |
14:58 |
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15:25 |
hecks |
https://a.uguu.se/JUTZ8irkW3Vt_aaaaaaaa.png the win64 buildbot does not pack all the DLLs, where the hell do I get those |
15:25 |
hecks |
I usually transplant them from the release but this time something changed |
15:32 |
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17:53 |
fruitsnack |
Hm there's a matrix bridge now? |
17:53 |
fruitsnack |
For this channel |
17:54 |
ronsor |
there's always been |
17:54 |
sfan5 |
it's just somewhat unstable so you see it rejoin often |
17:56 |
fruitsnack |
What's the room address? |
17:58 |
BuckarooBanzai |
!tell Sokomine can you review: https://github.com/Sokomine/travelnet/pull/51 ? thanks :) |
17:58 |
MinetestBot |
BuckarooBanzai: I'll pass that on when Sokomine is around |
18:11 |
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18:48 |
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18:59 |
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19:00 |
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19:00 |
johnt |
hello? |
19:07 |
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19:08 |
johnjohn |
hello? does my IRC work |
19:17 |
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19:38 |
john_ |
hello |
19:44 |
SwissalpS |
hi :) |
19:44 |
john_ |
how are you :] |
20:00 |
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21:00 |
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21:09 |
john_ |
why is this chat so quiet? |
21:09 |
john_ |
is this normal? |
21:09 |
john_ |
am i missing a chat |
21:10 |
sfan5 |
normal |
21:12 |
Krock |
john_: it's no longer quiet if you contribute |
21:12 |
john_ |
thanks for telling me |
21:12 |
Krock |
np. I thought it wasn't obvious |
21:15 |
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21:34 |
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21:49 |
kurtzmusch |
john_ this is irc, people dont really say "hello" and then start casual conversarion, discussions are usually on topic and without small talk |
21:50 |
john_ |
ok |
21:50 |
john_ |
I just was wondering why it was so quiet |
21:50 |
kurtzmusch |
you can type '/names' to see how many people are online |
21:51 |
kurtzmusch |
most of them will likely never read the chat unless you ping them |
21:52 |
benrob0329 |
>people dont really say "hello" and then start casual conversarion |
21:52 |
benrob0329 |
-hub+69 |
21:52 |
benrob0329 |
s/cat walking across my keyboard/-hub a few years ago would beg to differ |
21:54 |
john_ |
what is a good minetest game |
21:54 |
benrob0329 |
Nodecore, MC2, InsideTheBox |
21:55 |
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22:02 |
nephele |
There is lots os offtopic chat on irc |
22:03 |
kurtzmusch |
but thats not common, at least not in the channels a have visited |
22:03 |
nephele |
you must be vising other channels than me then :) |
22:33 |
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22:48 |
MinetestBot |
[git] pauloue -> minetest/minetest: Clean up craft replacements docs 27ce6d0 https://git.io/Jeyhd (2019-12-07T22:46:24Z) |
22:52 |
MinetestBot |
[git] rubenwardy -> minetest/minetest: Fix luacheck errors d3255f9 https://git.io/Jeyhp (2019-12-07T22:50:12Z) |
22:52 |
MinetestBot |
[git] rubenwardy -> minetest/minetest: Run luacheck in travis 51b4ddc https://git.io/Jeyhh (2019-12-07T22:50:12Z) |
23:03 |
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23:18 |
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23:44 |
erlehmann |
is anyone here working on a composter mod? |
23:51 |
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23:51 |
rubenwardy |
!mod compost |
23:51 |
MinetestBot |
rubenwardy: Compost Bin [compost] by vitalie - https://forum.minetest.net/viewtopic.php?t=14561 |
23:54 |
erlehmann |
rubenwardy, thanks |
23:54 |
erlehmann |
rubenwardy, oh but it creates soil, not bonemeal |
23:55 |
erlehmann |
i have no shortage of soil |
23:56 |
ronsor |
you could modify it |
23:56 |
ronsor |
so it creates bonemeal |
23:56 |
ronsor |
should be trivial |
23:58 |
erlehmann |
i think i would rather start with the mcl_cauldrons |
23:58 |
erlehmann |
and use the compost bin texture from vitalie |