Time |
Nick |
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03:26 |
OxE7 |
Discord is a great example of what's wrong with the internet (and it's users) these days... |
03:28 |
VanessaE |
every collaboration system is doomed to re-invent IRC. poorly. |
03:29 |
deezl |
so, I have hear a lot of folks disparage Discord, but not sure why? |
03:29 |
deezl |
*heard |
03:31 |
Ruslan1 |
VanessaE: do you know Courtney |
03:31 |
VanessaE |
not really. |
03:32 |
Ruslan1 |
She is bad and she did be mean to Edgy1 |
03:32 |
VanessaE |
um. yeah. okay. |
03:36 |
Ruslan1 |
If she be mean to you then ban her |
03:37 |
Ruslan1 |
VanessaE: I just letting you know |
03:41 |
Ruslan1 |
VanessaE: wake up |
03:41 |
Ruslan1 |
Sorry |
03:42 |
* VanessaE |
growls |
04:12 |
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04:37 |
OxE7 |
deezl: it's the facebook of realtime communication. |
04:39 |
deezl |
OxE7, I get that it could be very annoying, but I have found it useful. The voice chat option is cool, you can set up several channels within a 'server' with different rules/permissions, it's easier to share media |
04:40 |
OxE7 |
Another "gratious" company pushing a centralized platform where users data is the real product. |
04:40 |
deezl |
of course |
04:40 |
OxE7 |
Sure, it's convenient and that's why people use it without any second thoughts. |
04:42 |
OxE7 |
Look at the popular communication tools these days and it's hard to ignore the trend. |
04:46 |
deezl |
in that regard, I will agree with you. |
04:47 |
deezl |
I had just been curious about the remarks I've heard people make about it. |
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OxE7 |
I see. |
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Topic for #minetest is now The official Minetest channel | Latest version: 5.0.1 (2019-03-31) | General, player and modder discussion is on-topic. If in doubt, post here | Responses may take a while, be patient | Rules: https://wiki.minetest.net/IRC#Rules | Development: #minetest-dev | Server list: https://minetest.net/servers | IRC logs: http://irc.minetest.net/minetest |
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16:11 |
benrob0329 |
Racks And Light - SCP 3008, But In Minetest - Episode 1 - https://youtu.be/TDMCa5FTkFc |
16:14 |
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20:29 |
paramat |
"it's the facebook of realtime communication." heh, i hate it already =) |
20:49 |
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22:35 |
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22:35 |
leo_rockway |
hello everyone |
22:36 |
leo_rockway |
if I create a singlenode world, is it possible to modify the world to force the current biome? |
22:42 |
benrob0329 |
singlenode doesn't support biomes afaik |
22:43 |
leo_rockway |
oh, okay. |
22:43 |
leo_rockway |
thanks, benrob0329 |
22:57 |
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23:03 |
paramat |
benrob is correct. the biome API doesn't function in singlenode. all you can do is choose the 'single node' the world is made of, by default it's air |
23:08 |
leo_rockway |
the reason why I ask (and I might have already asked this before, but I don't recall) is because I set up a Skyblock world for MineClone 2. In Skyblock, the biome is supposed to be cold to add another layer of difficulty (exposed water freezing) |
23:08 |
leo_rockway |
I created the world using singlenode. |
23:18 |
paramat |
there's no terrain in singelnode so the biome API is irrelevant, any coldness features will need to be implemented by mod code |
23:18 |
paramat |
*singlenode |
23:22 |
leo_rockway |
That makes sens. My problem is that I'm distributing my Skyblock as a world, not as mods. |
23:23 |
leo_rockway |
sense* |
23:29 |
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23:52 |
benrob0329 |
leo_rockway: worlds can have mods, they're called worldmods |
23:53 |
leo_rockway |
huh, I had no idea. |
23:53 |
leo_rockway |
thanks, benrob0329 ! |
23:53 |
benrob0329 |
np |