Time |
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Message |
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08:46 |
SNDBX |
hi |
08:46 |
SNDBX |
today I am going to stream day to of my new survival world (MineClone 2) |
08:46 |
SNDBX |
*day 2 |
08:59 |
SNDBX |
I am live with a new survival world of minetest / MineClone (day 2), please join me and help build a new world! https://www.youtube.com/channel/UCkWAn0Wt8Gw4p3m_y37gZuw/live |
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12:59 |
epoch |
anyone want a bookmarklet to linkify the address column of https://servers.minetest.net/ ? |
13:00 |
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13:09 |
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13:18 |
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13:18 |
Joseph15 |
Hello! I have a modding question. |
13:18 |
epoch |
ok |
13:19 |
Krock |
ok |
13:19 |
Joseph15 |
If I have 2 craftitems or tools and I want to replace item one with item two when I release Left Mouse Button, How would I do that? |
13:19 |
Joseph15 |
or right mouse button |
13:19 |
Joseph15 |
I meant right |
13:19 |
Joseph15 |
I know about the controls mod but idk how to make that work |
13:20 |
Joseph15 |
also, I looked at some bow mods that do this for charging the bow, but I got confused by the code |
13:20 |
Krock |
local old_rmb = player:get_player_controls().rmb |
13:20 |
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13:20 |
Joseph15 |
and use that as a function of the craftitem? |
13:21 |
Krock |
then get the new rmb value to see whether it got released |
13:21 |
Krock |
you'll have to keep that variable stored somewhere |
13:21 |
Joseph15 |
Hmmm ok |
13:21 |
Krock |
thing is: there's no callback when releasing a mouse button, so you could register a globalstep callback |
13:22 |
Joseph15 |
ok, but is there docs on that? |
13:22 |
Joseph15 |
I'm still new to lua coding |
13:22 |
Joseph15 |
I understand callbacks just not globalstep callbacks |
13:24 |
Krock |
hmm.. what if you try after_use? https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L5973 |
13:25 |
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13:25 |
Joseph15 |
this would be only left click though, right? |
13:26 |
Joseph15 |
I'm trying to make a blocking mod, where if you are holding the mod's sword and right click, it will replace with another item that is the blocking sword version |
13:26 |
Krock |
well then.. on_place to record the first time when the button was pressed |
13:26 |
Joseph15 |
I got that working |
13:27 |
Joseph15 |
the issue is putting the non-blocking sword back once you release rightclick |
13:27 |
Krock |
https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L3692 |
13:27 |
Krock |
1) as soon on_place is called, put the player name into a mod's local table |
13:27 |
Krock |
2) iterate through these entires each step |
13:28 |
Krock |
3) when the player control "rmb" is no longer set, reset the wielded item |
13:28 |
Krock |
4) ??? |
13:28 |
Krock |
5) profit |
13:29 |
Joseph15 |
ok, so somethinglike this? minetest.register_globalstep(function(dtime)) if player:get_player_controls().rmb <insert replacement code here> |
13:29 |
Joseph15 |
probably not that exact code but somethinglike it right? |
13:30 |
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13:37 |
Joseph15 |
sorry but I'm still on the lesser side of understandig, oof |
13:41 |
Krock |
https://pastebin.com/raw/4rdeVLsm |
13:41 |
Krock |
untested |
13:44 |
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14:02 |
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14:03 |
bingfengfsx |
共和有两个层面意思:一是,指的是不同的政治机构间的各安其分、和谐共处,它包括政治体系的立法、行政和司法等主要部门;二是,指的是不同政治群体和政治力量,如政党、区域、民族,乃至国家之间在宪法、法律和国际法基础上各安其分的过程和状态。 |
14:04 |
bingfengfsx |
Sorry, I sent it in the wrong place. |
14:05 |
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14:56 |
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14:58 |
Joseph15 |
Thanks Krock, I will test it later. |
15:05 |
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16:02 |
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16:27 |
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16:28 |
epoch |
https://en.wikipedia.org/wiki/Breeder_reactor one of these in technic would be neat |
16:33 |
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17:45 |
Joseph15_ |
How could I make it so if you are holding a certain item in your hand you take less damage when hit by another player? |
17:47 |
Joseph15_ |
Like if I were to hold a shield item in my hand take half damage only when holding it |
17:49 |
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17:52 |
rubenwardy |
register_on_hpchange, Joseph15_ |
17:54 |
Joseph15_ |
so on the register hp change I will then give hearts back? |
17:55 |
Joseph15_ |
Like local hp change? |
17:57 |
Joseph15_ |
Local hp_gain |
18:02 |
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18:03 |
rubenwardy |
you can return a new HP |
18:04 |
Joseph15_ |
So like, if I take 4 hearts of damage, return two? |
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22:00 |
Ruslan1 |
VanessaE |
22:01 |
VanessaE |
yes? |
22:01 |
Ruslan1 |
I was pm you |
22:01 |
VanessaE |
don't. |
22:01 |
Ruslan1 |
Why |
22:02 |
VanessaE |
I don't like to use pm's. anything you need to say can be said in public. |
22:02 |
VanessaE |
(mostly) |
22:03 |
Ruslan1 |
Ok I join your channel |
22:04 |
VanessaE |
you can't. |
22:04 |
VanessaE |
you must use a real IRC client, and you must register your nick with nickserv. |
22:04 |
VanessaE |
webchat won't do. |
22:04 |
Ruslan1 |
Oh |
22:05 |
Ruslan1 |
I’ll switch it |
22:06 |
Ruslan1 |
I’m gonna change my nick |
22:07 |
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22:11 |
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22:11 |
VanessaE |
kiwiirc is not a real irc client |
22:11 |
Ruslan1 |
VanessaE I’m back |
22:13 |
Ruslan1 |
VanessaE give me link |
22:13 |
VanessaE |
google it :P |
22:13 |
VanessaE |
if you don't know what a real IRC client is versus webchat, you don't need to be in my server channel. |
22:13 |
VanessaE |
no offense. |
22:14 |
Ruslan1 |
Ok |
22:16 |
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22:17 |
Ruslan1 |
This one |
22:18 |
Ruslan1 |
Here is real one |
22:19 |
Ruslan1 |
I join real one |
22:19 |
Ruslan1 |
VanessaE |
22:20 |
VanessaE |
that's a webchat. |
22:20 |
VanessaE |
not an irc client. |
22:21 |
Ruslan1 |
Yes |
22:22 |
VanessaE |
no. |
22:22 |
VanessaE |
it is not. |
22:23 |
Ruslan1 |
Ok maybe I won’t join your channel |
22:26 |
Ruslan1 |
VanessaE |
22:31 |
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22:40 |
ircSparky |
is the dir from on_punchplayer different than vector.direction(hitterpos, playerpos) for any particular reason? it seems to just point from one players feet to the others head, the y value increases to ~1 when the players are at the same position, and lowers as they get farther away |
22:41 |
ircSparky |
if the remove the y value and normalize they end up the same |
22:44 |
ircSparky |
not sure, it's just weird. It seems like it would be better to just send the hitters look direction |
22:46 |
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22:49 |
VanessaE |
sounds like a bug to m |
22:49 |
VanessaE |
me* |
22:50 |
ircSparky |
ill see if there anything related in the git issues |
23:13 |
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23:27 |
ircSparky |
dosnt look like there is one |
23:38 |
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23:42 |
mothrah |
Hello. Not sure if this server is more for modders or players, but if anyone has info about manipulating the "heat" and "humidity" values in the biomes API to better space my biomes, I would love it hear it! |
23:42 |
VanessaE |
"this server"? |
23:43 |
VanessaE |
you're on a general Minetest chat channel :) |
23:43 |
epoch |
I bet they came from discord |
23:43 |
clavi |
nope, the glorious webchat |
23:44 |
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23:44 |
mothrah |
I did come from discord, yes. This general, abstractly-defined place. |
23:45 |
p_gimeno |
mothrah: there's a thread in the forums dedicated to Q&A relative to map generation, I'd say that's your best shot |
23:46 |
p_gimeno |
https://forum.minetest.net/viewtopic.php?f=47&t=15272 |
23:48 |
tune |
it's called a channel, it's on the freenode server |
23:49 |
clavi |
and discord has no servers, just chatrooms |
23:49 |
tune |
iirc the things people call servers are internally called guilds |
23:49 |
tune |
never used it personally but it's hard to ignore the unsightly monster |
23:50 |
mothrah |
Thank you for the link. Browsing it now. |
23:50 |
galaxie |
tune: Discord? Yeah, it's hideous. Try using it in Tor. |
23:50 |
mothrah |
So. . . this is a guild? |
23:50 |
tune |
this is an irc channel |
23:50 |
galaxie |
mothrah: IRC channel. |
23:50 |
tune |
was talking about discord for a sec |
23:50 |
mothrah |
Gotcha. |
23:52 |
p_gimeno |
freenode is a network of servers actually, the individual servers have little relevance because their only purpose is to distribute load, e.g. I'm on leguin.freenode.net, tune is on livingstone.freenode.net, mothrah is on herbert.freenode.net... |
23:54 |
VanessaE |
and by servers, p_gimeno means the underlying chat network, not minetest. |