Time |
Nick |
Message |
00:02 |
lllI1I |
this demonstrates two distinct programming methods |
00:03 |
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00:03 |
rubenwardy |
well, it's not possible to depend on every single mod name |
00:03 |
rubenwardy |
because that would be a big file |
00:03 |
makayabou |
it works ! thank you |
00:03 |
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00:03 |
rubenwardy |
makayabou: yw |
00:03 |
lllI1I |
"how can I do Y, which will allow X" as opposed to "how do I X" |
00:03 |
lllI1I |
yes I was making the joke |
00:04 |
rubenwardy |
ah right, I understand |
00:04 |
rubenwardy |
that's called the XY problem btw |
00:04 |
lllI1I |
huhu |
00:04 |
lllI1I |
I'm often a victim of it |
00:06 |
makayabou |
i guess i'm so often deeply victim of it that I don't even understand the joke... |
00:13 |
lllI1I |
it might also just not be a good joke |
00:13 |
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00:13 |
lllI1I |
my proposed solution would technically work |
00:14 |
lllI1I |
but compared to rubenwardy's solution it's insane |
00:15 |
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01:47 |
Anonymous |
Hello? |
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03:28 |
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03:29 |
cooldude99 |
hello i have a linux server setup and added a mod to .minetest/mods in my home folder how to i make it start in the world on my server |
03:30 |
cooldude99 |
buy the way the wiki is down |
03:31 |
swift110 |
oh |
04:14 |
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07:19 |
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07:19 |
jose_ |
hello |
07:19 |
jose_ |
I would like to ask for the forums, the webserver looks down, same for the wiki |
07:20 |
jose_ |
and I would like to ask how to enable mods in minetest, after I have downloaded a couple of mods with the minetest windows client 5.0.1 |
07:20 |
jose_ |
how do I know if they work? |
07:22 |
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07:25 |
pyrollo |
Hi |
07:25 |
pyrollo |
Ingame, type /mods and see if the mod is in the list |
07:25 |
pyrollo |
Are you playing a singleplayer game ? |
07:33 |
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07:36 |
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07:39 |
jose_ |
thank you pyrollo! yes! I am playing a singleplayer |
07:39 |
jose_ |
so I was thinking if I missed any option in the configuration panel |
07:41 |
jose_ |
I see the mod I have installed is not in the list |
07:42 |
ANAND |
jose_: In the "Start Game" page, click on "Configure". A dialog containing a list of mods will be displayed, in which you can double-click on the mod to enable it. |
07:42 |
jose_ |
I installed it using the option "content" in the main menu of the game |
07:42 |
jose_ |
thank you ANAND! |
07:42 |
jose_ |
I have enabled all :) |
07:43 |
pyrollo |
And if it is still not working, refer to the log to see what's missing |
07:44 |
ANAND |
Yw :) |
07:44 |
jose_ |
cool! the mods work :D |
07:44 |
jose_ |
thank you so much, guys! |
07:44 |
pyrollo |
enjoy! |
08:19 |
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08:55 |
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08:56 |
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08:57 |
roobunya |
Hi, is the minetest wiki down? I can't access it from Australia. |
08:57 |
roobunya |
Ah, I just read the banner. Sorry |
09:05 |
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10:03 |
trom_ |
I have ABM for default:dirt. No one dirt in map so I place default:dirt and have no effect about 30 sec. Why ? |
10:05 |
sfan5 |
ABMs run at an interval, it depends on what you have in your abm definition |
10:18 |
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11:08 |
jluc |
… what's ABM ? |
11:10 |
Astrobe |
Active Block Modifier. It allows blocks to do things at regular time intervals. |
11:10 |
Astrobe |
It is used to make papyrus grow, for instance. |
11:35 |
rubenwardy |
!book abm |
11:35 |
MinetestBot |
rubenwardy: Node Timers and ABMs - https://rubenwardy.com/minetest_modding_book//en/map/timers.html |
11:42 |
jluc |
ok |
11:45 |
Astrobe |
I see "slippery" and "bouncy" groups, I'm surprised that there's no group to slowdown movement; |
11:45 |
Astrobe |
of course there's liquid_viscosity but I've heard liquids are expensive. |
11:48 |
Astrobe |
I guess it's easily doable with on_step and override_physics and that there's already a mod for this. |
11:50 |
Astrobe |
(I mean, register_globalstep) |
11:55 |
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11:59 |
robdrake |
is there a setting in minetest.conf to keep inventory on death? |
12:00 |
sfan5 |
https://github.com/minetest/minetest_game/blob/master/minetest.conf.example#L10 |
12:01 |
robdrake |
thank you, hadn't seen that setting before |
12:02 |
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12:07 |
tacotexmex |
Astrobe: Should be a slowndown node def issue on GH |
12:31 |
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13:20 |
robdrake |
ok I checked forum.minetest.net, it went to some site 8dromeda, and firefox threw up a site warning |
13:20 |
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13:21 |
rubenwardy |
robdrake: forums and wikis are down due to hard drive corruption, and are being restored from backups |
13:21 |
rubenwardy |
8dromeda is celeron55's game design studio |
13:21 |
robdrake |
oh |
13:21 |
robdrake |
ok |
13:21 |
robdrake |
just thought I'd say something about the site warning |
13:34 |
kurtzmusch |
yea theres a diferent warning now |
13:41 |
Astrobe |
So it's still warming. |
14:04 |
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14:08 |
tacotexmex |
”8Dromeda is an independent Finnish game developer, focusing on emergent gameplay, too large projects and ...” |
14:09 |
tacotexmex |
Sounds like something C55 related |
14:20 |
ANAND |
lol :) |
14:21 |
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14:26 |
kurtzmusch |
if i setup a mirror kind of thing with notabug and github, do i need to push my commits to both servers? |
14:28 |
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14:28 |
robdrake |
Another question: Anyone know of a website that teaches technic autmoation? I'll be needing to process uranium is why I ask |
14:29 |
calcul0n_ |
robdrake, https://github.com/minetest-mods/technic/wiki |
14:29 |
calcul0n_ |
it's not complete but that's a good start |
14:30 |
robdrake |
ok |
14:31 |
calcul0n_ |
a tip which is not in it : you can upgrade centrifuges with a control logic unit |
14:32 |
calcul0n_ |
si they send the output in a tube without an injectors |
14:38 |
Kilopas |
hello, i came to this chat just because wiki server is down :( and i see in topic that i need patience for them to be up... but maybe anyone knows alternatives where i could look up how to craft? thank you in advance |
14:38 |
rubenwardy |
Kilopas: https://content.minetest.net/packages/jp/craftguide/ |
14:39 |
Kilopas |
thank you |
14:39 |
robdrake |
I read every tab in that wiki, nothing on automating them |
14:41 |
Astrobe |
Maybe we should point out that there are in-game crafting guide mods? |
14:43 |
robdrake |
I use universal inventory |
14:45 |
calcul0n_ |
robdrake, to automate you'll need the pipeworks and mesecons wikis but they are on minetest.net so down for now |
14:45 |
robdrake |
thank you |
14:46 |
Astrobe |
https://web.archive.org/web/20190321143151/https://wiki.minetest.net/Main_Page |
14:49 |
robdrake |
also found https://gitlab.com/VanessaE/pipeworks/wikis/home reading now |
14:49 |
robdrake |
drat, not what I needed |
14:50 |
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14:50 |
calcul0n_ |
yes it is |
14:50 |
calcul0n_ |
look for tubes, sorting tubes and injectors |
14:55 |
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15:00 |
robdrake |
thanks everybody |
15:05 |
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15:22 |
kurtzmusch |
huray, he got the certificate right, all theres is left to do is rebuild the forum |
15:56 |
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16:01 |
sofar |
it might go offline until it's all restored |
16:06 |
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16:25 |
kurtzmusch |
is farmap a mod or something from the engine? https://www.youtube.com/watch?v=gQ8fo5VBKEM i want to try this out |
16:26 |
rubenwardy |
it's an engine patch |
16:29 |
kurtzmusch |
does this exist for 5.0 or id have to compile that specific version? |
16:30 |
rubenwardy |
the latter |
16:30 |
kurtzmusch |
= ( |
16:31 |
tacotexmex |
You have to compile yourself IIRC kurtzmusch |
16:38 |
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16:40 |
Astrobe |
farmap - is it based on non-lossless compression? |
16:45 |
p_gimeno |
<kurtzmusch> if i setup a mirror kind of thing with notabug and github, do i need to push my commits to both servers? |
16:45 |
p_gimeno |
kurtzmusch: yes, you need to push to both. GitLab has an automatic mirror feature. |
16:54 |
kurtzmusch |
thanks pgimeno |
17:07 |
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18:43 |
tacotexmex |
Notabug should also have an automatic mirror feature since that platform is Gogs-based. kurtzmusch p_gimeno |
18:44 |
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18:49 |
p_gimeno |
tacotexmex: can't see where, but I'd be very interested if that's the case |
18:50 |
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18:50 |
eva |
#minetest |
18:50 |
p_gimeno |
tacotexmex: could you give me any hint about how to find that in gogs? |
18:50 |
eva |
hello!! |
18:50 |
eva |
what's a list of the privileges |
18:51 |
kurtzmusch |
yeah, it would be usefull |
18:52 |
tacotexmex |
Dropdown New migration, checkbox This repo is a mirror, I think. p_gimeno |
18:52 |
tacotexmex |
But they may have turned it off ¯_(ツ)_/¯ |
18:52 |
eva |
because i have like in creative |
18:54 |
kurtzmusch |
eva: /privs |
18:54 |
p_gimeno |
tacotexmex: ahh found it, thank you! |
19:00 |
eva |
ohh i see thanks |
19:02 |
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19:06 |
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19:07 |
RegsaGC |
Hello yes is this the minetest thing |
19:09 |
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19:11 |
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19:13 |
p_gimeno |
RegsaGC: I guess it is, but depends on what you mean by "thing" :) |
19:15 |
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19:15 |
RegsaGC |
p_gimeno: Alright, thank you very much. The server-down link brought me here you see. |
19:16 |
p_gimeno |
ah yes, there's a temporary page up now |
19:17 |
RegsaGC |
Really? That's great. I'm sort of dead in the water without the `minetest` object page in the wiki |
19:17 |
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19:18 |
RegsaGC |
Ah, that's better. I do love a good UI |
19:19 |
p_gimeno |
er, no, sorry, I wasn't too clear. I just mean that I see there's a temporary maintenance page up, explaining what happened. |
19:19 |
RegsaGC |
Oh, right. Well, that's okay I'm not in a hurry :-) |
19:20 |
p_gimeno |
But you can try this: https://web.archive.org/web/20190321143151/https://wiki.minetest.net/Main_Page |
19:20 |
RegsaGC |
Why didn't *I* think of that? Thanks :-) |
19:21 |
RegsaGC |
By the way I gotta ask, is there any code editors with good integration to the API? Like the Love2D autocomplete for VS Code? I'm a bit spoiled that way you see |
19:23 |
RegsaGC |
I guess I can start by copying the contents of the "Global_Minetest_object" article into VS Code to teach it the different names |
19:25 |
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19:29 |
Astrobe |
Vim out-of-the-box: open the lua_api.txt in one buffer, edit your source file, use ctrl-n to display possible completions. Good enough in my eyes, but I'm not a heavy user. |
19:31 |
Astrobe |
only problem is that you have to use the task manager to exit Vim ;-) |
19:32 |
clavi |
killall vim |
19:33 |
RegsaGC |
Just pour cleaning spirit over your computer, ignite it and go buy a new one |
19:35 |
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19:38 |
Astrobe |
Don't do that: PC-health will spam your mail box with overheat warning messages. |
19:39 |
Hooman |
Hi |
19:39 |
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19:42 |
runs |
hi |
19:43 |
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19:44 |
runs |
when the forums will be available again? |
19:47 |
Astrobe |
No data. |
19:47 |
runs |
oh :-( |
19:51 |
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19:55 |
RegsaGC |
runs: Credit to p_gimeno for this, though: "But you can try this: https://web.archive.org/web/20190321143151/https://wiki.minetest.net/Main_Page" |
19:55 |
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20:00 |
jluc |
rubenwardy, Libre Graphics Meeting is just around the corner : https://libregraphicsmeeting.org/2019/ |
20:01 |
jluc |
the first conference will be the State of Libre Graphics : an overview of what has happened during the last year in the world of Libre Graphics |
20:01 |
jluc |
Every project is invited to submit 3 slides |
20:02 |
jluc |
there is a repo to submit these slides : https://github.com/libregraphicsmeeting/state-of-lg-2019 |
20:03 |
jluc |
(and use "Issues" to submit questions) |
20:04 |
jluc |
since minetest can be seen as a 3D creator and viewer libre tool, it'd be nice to introduce it to this meeting |
20:04 |
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20:05 |
rubenwardy |
I don't know anything about graphics |
20:05 |
rubenwardy |
and neither does anyone else in the community |
20:06 |
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20:06 |
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20:06 |
Qebster |
hi |
20:06 |
gustavo |
hola |
20:07 |
Qebster |
bye |
20:07 |
gustavo |
alguno habla español |
20:13 |
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20:15 |
Isja |
whats wrong with the Forum |
20:18 |
runs_ |
hola |
20:19 |
runs_ |
the forums crashed |
20:20 |
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21:21 |
clavi |
linking the webchat was a mistake |
21:22 |
rubenwardy |
probably |
21:28 |
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21:29 |
sofar |
haha |
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21:56 |
Astrobe |
That Meseport that appeared on ContentDB looks interesting, although |
21:57 |
Astrobe |
at first glance it seems to allow to bury yourself in a mountain. |
21:57 |
Astrobe |
I would use raycast for this; also cost-per-use. |
22:02 |
Astrobe |
Oh, raycast would probably hit IGNORE with a 100 blocks range. |
22:03 |
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22:05 |
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22:06 |
bubbafrog |
what happend to the forums and stuff |
22:07 |
Astrobe |
disk crash. |
22:08 |
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22:31 |
clavi |
linking the webchat was a mistake |
22:32 |
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22:32 |
ZecroZhang |
hi |
22:33 |
ZecroZhang |
am I the only one here? |
22:33 |
Astrobe |
Hello |
22:33 |
ZecroZhang |
I guess not |
22:33 |
ZecroZhang |
hello |
22:33 |
rubenwardy |
bonjour |
22:33 |
ZecroZhang |
The Minetest wiki is down for maintenance :( |
22:34 |
rubenwardy |
they have been for 3 days, hardware issue |
22:34 |
rubenwardy |
should be up soon |
22:34 |
ZecroZhang |
cool |
22:34 |
ZecroZhang |
Have you ever gone to the bottem of a Minetest world |
22:35 |
kurtzmusch |
/teleport 0, -30000, 0 |
22:35 |
ZecroZhang |
oh, what's down there? |
22:35 |
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22:36 |
Astrobe |
Rocks I guess, unless mods put something more interesting there. |
22:37 |
ZecroZhang |
No, I mean when you hit the world border. Do you fall out? Is there nothing? Is it black or is it light? |
22:37 |
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22:38 |
Astrobe |
42? |
22:38 |
kurtzmusch |
you can telerport there |
22:38 |
kurtzmusch |
its roughly -31k down |
22:39 |
kurtzmusch |
its just sky |
22:39 |
kurtzmusch |
if you are flying |
22:39 |
Astrobe |
Actually I never had the occasion or the curiosity to go there. |
22:39 |
kurtzmusch |
or all black if you arent |
22:39 |
ZecroZhang |
I wanted to go there in survival, but... |
22:39 |
kurtzmusch |
you dont fall |
22:39 |
ZecroZhang |
I spawn in a new world to teleport, and there is a desert |
22:40 |
ZecroZhang |
I don't have the permission to teleport |
22:40 |
ZecroZhang |
:( |
22:40 |
kurtzmusch |
/grantme all |
22:40 |
ZecroZhang |
thx |
22:40 |
Astrobe |
spoiler... |
22:41 |
ZecroZhang |
about what? |
22:41 |
kurtzmusch |
i didnt spoil, theres nothing to see |
22:41 |
kurtzmusch |
doing that on survival would be disapointing |
22:41 |
Astrobe |
that's a spoiler in itself ;-) |
22:42 |
Astrobe |
the journey, dude, the journey... |
22:44 |
ZecroZhang |
Point taken |
22:47 |
JoeDoe |
Its been months since I logged in. I finally get some time to revisit the 0.5.0 extravaganza, but here we are. |
22:47 |
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22:48 |
JoeDoe |
....the simplicity of this chat is refreshing. |
22:49 |
ZecroZhang |
That's what I like about it |
22:50 |
Astrobe |
(it's actually 5.0.0 now) |
22:50 |
kurtzmusch |
what are you guys even talkin bout? |
22:50 |
swift110 |
hey JoeDoe |
22:50 |
JoeDoe |
Sup |
22:51 |
JoeDoe |
I could chat on this for hours.....iis something wrong with me? |
22:52 |
JoeDoe |
I must not be getting enough social stimuli |
22:52 |
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22:52 |
ZecroZhang |
I get it |
22:53 |
kurtzmusch |
spcoal stimuli is overrated |
22:53 |
kurtzmusch |
social |
22:53 |
ZecroZhang |
I got there by teleportation, it's sort-of cool. |
22:54 |
ZecroZhang |
I accidentally scrolled up and started replying to the older messages, it was weird |
22:55 |
JoeDoe |
....and I scrolled up to see what you were referring to. |
22:55 |
ZecroZhang |
did you find it? |
22:56 |
ZecroZhang |
does the messages start from when you joined? |
22:56 |
Astrobe |
The web interface is probably not the best IRC client ever... |
22:56 |
JoeDoe |
Oh...ya I got like a page when I joined....I read about the bottom of the world yup. |
22:56 |
Astrobe |
Yes, they do. to see what happened previously read the logs on the web. |
22:57 |
Astrobe |
There's a link on the temp forum page. |
22:57 |
ZecroZhang |
I want to change the subject, but it seems like you guys are enjoying it. Although what I said changed the subject, sorry. |
22:58 |
ZecroZhang |
I'm not actually sorry ;p |
22:59 |
JoeDoe |
I could smell your sincerity it was so strong. |
23:01 |
JoeDoe |
How about this for a change. Is it just me, or is Linux just really hard to get working on Linux? |
23:01 |
JoeDoe |
I used windows before, and all I have to do is just plop in the .exe and go. |
23:01 |
kurtzmusch |
what? |
23:02 |
rubenwardy |
is Linux just really hard to get working on Linux? |
23:02 |
rubenwardy |
que |
23:02 |
kurtzmusch |
linux is hard to get working on linux" |
23:02 |
rubenwardy |
Linux is already working on Linux |
23:02 |
rubenwardy |
I guess you mean minetest |
23:02 |
JoeDoe |
Sorry minetest on linux |
23:02 |
kurtzmusch |
its harder |
23:02 |
rubenwardy |
on ubuntu, you can just use the software center |
23:03 |
JoeDoe |
Oh ya...Im trying to keep the Linux PC offline, so I'm trying to offline the package. |
23:03 |
kurtzmusch |
compared to single packege you get on windows, yes, its harder... but its still easy |
23:04 |
rubenwardy |
that's silly logic |
23:04 |
kurtzmusch |
its hard by comparison |
23:04 |
kurtzmusch |
but its actualy easy |
23:04 |
JoeDoe |
Ya protecting security of a laptop is silly |
23:05 |
rubenwardy |
Windows is a single OS, each distro is pretty different |
23:05 |
rubenwardy |
and there are snaps and flatpaks |
23:05 |
rubenwardy |
both give you a single package that works on all |
23:05 |
rubenwardy |
also, keeping the computer offline in the modern world is silly |
23:05 |
JoeDoe |
Snaps and flatpacks are online...are they not? |
23:05 |
kurtzmusch |
this is aj issue torvalds himself talked about 5 years ago: "it sucks to distribute s0ftware on linux" |
23:06 |
rubenwardy |
minetest is online |
23:06 |
rubenwardy |
the large variety of software and configuration basically makes Linux like many different OSes with blurred lines |
23:06 |
JoeDoe |
OK....what I imply is that this chat is phone, I know minetest is online. Linux laptop is offline. |
23:07 |
rubenwardy |
it's only really worth supporting Ubuntu if you are a company, imo |
23:07 |
rubenwardy |
let the linux hackers port to each distro |
23:07 |
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23:07 |
kurtzmusch |
id say support debian |
23:08 |
rubenwardy |
Ubuntu has much greater use, so should be the platform you test on |
23:08 |
kurtzmusch |
huum |
23:08 |
rubenwardy |
for example: steam only supports ubuntu |
23:08 |
rubenwardy |
yet on my arch install, I can use steam through the power of AUR |
23:09 |
kurtzmusch |
though that makijg something for debiaj meant you are automatically supporting ubutu |
23:09 |
kurtzmusch |
thought* |
23:09 |
kurtzmusch |
spelling is deteriorating once again |
23:12 |
kurtzmusch |
joe, what do you mean by offline? |
23:12 |
ZecroZhang |
the sun was setting for 20 min, but in Minetest the sun sets in 20 seconds |
23:13 |
rubenwardy |
JoeDoe: most distros has a file format for packages |
23:13 |
ZecroZhang |
did joe go offline? |
23:13 |
rubenwardy |
so you could download a .deb on a different computer, and install it on the laptop using dpkg -i path/to/file.deb if using Debian/Ubuntu/etc |
23:14 |
rubenwardy |
A deb file is a zip archive iir |
23:14 |
rubenwardy |
+c |
23:14 |
kurtzmusch |
oh, thats what he meant... |
23:16 |
ZecroZhang |
I'm Canadian |
23:17 |
ZecroZhang |
does the Minetest biomes generate based on the coordinates? Or is |
23:17 |
ZecroZhang |
oops |
23:17 |
ZecroZhang |
it just random |
23:17 |
ZecroZhang |
I hit enter by accident |
23:17 |
lllI1I |
probably based on the seed |
23:17 |
lllI1I |
so random in that respect |
23:18 |
Astrobe |
coordinate, uses voronoy noise iirc |
23:18 |
ZecroZhang |
I thought that if you go north or south the biomes are colder, and they are warm around the center. |
23:18 |
ZecroZhang |
although I have no proof to back that u[ |
23:18 |
ZecroZhang |
*up |
23:19 |
Astrobe |
it's sort of like continuous random |
23:19 |
ZecroZhang |
what do you mean? |
23:19 |
Astrobe |
so you rarely see a desert nest to a glacier |
23:19 |
ZecroZhang |
oh, I see |
23:20 |
kurtzmusch |
i think there is a cold desert actually |
23:20 |
ZecroZhang |
yes there is |
23:20 |
ZecroZhang |
I wish I found one in the game though |
23:21 |
kurtzmusch |
its just silver sand |
23:21 |
ZecroZhang |
I haven't found a desert in my world either :( |
23:21 |
Astrobe |
Yes, there is a cold desert in MTG. I personally don't like it so I replaced it with a swamp biome |
23:21 |
ZecroZhang |
Is that a mod? |
23:21 |
ZecroZhang |
no, that's a stupid question |
23:22 |
Astrobe |
It's something I extracted from a game named "Farlands". Too bad it's not on ContentDB. |
23:23 |
kurtzmusch |
voronoi is used to create the temperature map, not the actual shape of the biome |
23:23 |
JoeDoe |
Just a quick shout to Rubenwardy, still here, read your posts the. The .debs were what I found the easiest but the version I downloaded had error. And now back to the discussion on cold desserts....yumr |
23:24 |
Astrobe |
Isn't it the same thing? Biomes are placed according to temperature, humidity and height in MT5. |
23:24 |
kurtzmusch |
the voronoi diagram determines what temperatures falls into a given biome |
23:25 |
kurtzmusch |
the temperatures themsleves in a specific x,z is generated from perlin |
23:26 |
ZecroZhang |
bye |
23:27 |
Astrobe |
Hmmm... I think I more-or-less get it. |
23:28 |
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23:29 |
kurtzmusch |
when you register a biome you say desert is temp 100, humidity 0, but what about all of the other possible combinations? thats why there is a voronoi diagram... to make a cell around that temp,humidity defining all those possibilities as beeing part of the biome |
23:30 |
kurtzmusch |
this means that a pair of random temperature and humidity will fall under 1 and only 1 biome |
23:31 |
Astrobe |
yeah that makes sense. |
23:31 |
JoeDoe |
This conversation of biomes and voronoi diagrams makes me feel degenerate. |
23:32 |
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23:32 |
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23:33 |
Astrobe |
randomness is harder than you'd think :-) |
23:35 |
JoeDoe |
But random thoughts are so easy. |
23:44 |
p_gimeno |
anyone using the Infrastructure mod? is there any kind of pole for the traffic signs? |
23:48 |
trom_ |
why do ABM with only one target node on whole map make me wait result about 30 sec ? (interval = 1 chance = 100) |
23:49 |
paramat |
because chance is 1 in 100 |
23:49 |
paramat |
roughly you'll have to wait 100s |
23:49 |
paramat |
(on average) |
23:52 |
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23:59 |
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