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IRC log for #minetest, 2019-04-20

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All times shown according to UTC.

Time Nick Message
00:00 Nezrok Hmm
00:01 nri I did not want Multi to set it to invite only
00:01 nri i was an operator so why am i locked out?
00:01 Nezrok Wasn't my idea :p
00:01 Nezrok Lemme think
00:02 nri Well if you see Multi can you ask him please?
00:02 Emerald2 Do you have permanent ops or was it just temp?
00:03 nri i dont know it was probably temp i guess
00:03 Emerald2 That'd be why you can't get back in. :/
00:04 nri yes
00:05 Nezrok -> 4/19/2019 8:05:25 PM - INVITE nri #NRI-Creative
00:05 Nezrok <- 4/19/2019 8:05:25 PM - :orwell.freenode.net 482 Nezrok #NRI-Creative :You're not a channel operator
00:05 Nezrok Yep, nothing I can do for ya until mcm shows up
00:06 nri yeah
00:06 nri thnx
00:07 p_gimeno nri: if it's in freenode, register the channel
00:08 nri how do i do that? im locked out until Multi comes on though
00:08 p_gimeno have a talk with ChanServ, start by /msg ChanServ help
00:08 Emerald2 It is a registered channel.
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00:10 nri I cant invite myself though
00:11 Nezrok It is registered already
00:11 Nezrok But to mcm
00:11 p_gimeno it looks like Multi_ registered it
00:11 nri yes
00:11 nri He did it for me
00:12 nri im the owner of the server its an irc for though
00:12 p_gimeno well, if Multi_ registered it then there's nothing to do until Multi_ is around
00:12 nri i see
00:13 nri thnk guys
00:13 nri *thnx
00:14 Nezrok If you want, you can always make a new one :p
00:14 Nezrok And just transfer the irc bot over to it
00:15 nri yes i just did its called #NRI_Creative
00:15 nri join it
00:15 nri i own it
00:15 Nezrok Would take all of two minutes
00:15 Nezrok Eh that's the one we had before
00:15 nri Multi will have to join it
00:15 Nezrok Oh a _
00:15 Nezrok Not a -
00:15 nri no instead of - _
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00:22 nri /msg ChanServ help commands
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01:12 trom_ is it same ? pointed_thing.above and minetest.get_pointed_thing_position(pointed_thing, above)
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01:35 Emerald2 Oh der. Just noticed that in Hades Revisited only the fancy bed requires red wool, so I can make the basic bed.
01:36 Emerald2 Now I have my spawn position set, phew.
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01:48 powerolive hi
01:49 powerolive does minetest 5.0.1 follows to
01:49 powerolive the curl of the systemwide proxy
01:51 powerolive i think rubenwardy will block my full ip range
01:52 powerolive i mean the socks5 proxy set systemwide
01:52 powerolive pptp l2tp certainly work through
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01:57 powerolive hi
01:57 powerolive bye
01:57 powerolive ok
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02:25 rubenwardy yay ban evader
02:28 Emerald2 What was he even trying to ask?
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02:32 rubenwardy Emerald2: he was trying to change his IP address to ban avade
02:32 Emerald2 Evade ban from what?
02:32 rubenwardy my Minetest server
02:32 Emerald2 Oh yeah CTF.
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03:56 swift110-phone__ What's the official minetest for android? I just got a new phone
04:26 cheapie I *think* it was the one that had some weird author like "Loic Blot" or something, but don't quote me on that :P
04:29 Emerald2 You mean nerzhul?
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05:53 norkle ova 1500 connections ty!
05:59 sofar rubenwardy: powerolive... that name rings a bell, pretty sure they at least got a warning on ITB as well
06:26 ANAND He was banned on CTF for vulgar chat
06:26 ANAND Like, really vulgar and inappropriate
06:36 ANAND The ban was around 6-8 months ago, but he started coming back recently.
06:37 ANAND He uses names like poweroliveban and powerolivehaha, so keep a close eye on such names :P
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12:57 majochup heyo, so i watched the video of how ot make a CTF map and i was wondering, can anybody give me the link to the download of the CTF map mod?
12:57 majochup nvm
13:02 VanessaE !mod ctf
13:03 MinetestBot VanessaE: CTF PvP Engine [ctf_pvp_engine] by rubenwardy - https://forum.minetest.net/viewtopic.php?t=6947
13:03 VanessaE maybe that?
13:03 rubenwardy !mod [capturetheflag]
13:03 MinetestBot rubenwardy: CaptureTheFlag [capturetheflag] by rubenwardy - https://forum.minetest.net/viewtopic.php?t=12835
13:03 majochup i already found it, thanks tho
13:03 majochup i have minetest 5.0.0 installed with a flatpack, how to add mods to it?
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13:14 kurtzmusch !api
13:14 MinetestBot Someone thinks you should read the API docs, please go to: https://github.com/minetest/minetest/blob/master/doc/lua_api.txt
13:15 ANAND majochup: Add mods to ~/.minetest/mods/ folder. Create that folder if it doesn't.
13:15 ANAND Hmm, is the flatpack version run-in-place?
13:15 majochup ANAND, the .minetest folder only works on 4.17
13:16 majochup to boot Minetest 5.0.0 up with the flatpack you have to use a command in the terminal
13:16 majochup or just click it if it's between your games list
13:16 ANAND I see. Any idea where it's located?
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13:17 majochup ANAND: what do you mean with "where it's located"?
13:18 ANAND What's the path to the executable?
13:18 majochup lemme see hold on
13:18 majochup it's
13:18 majochup home/majochup/.minetest
13:19 majochup i think
13:19 ANAND That's not the path to the executable... Do you have any singleplayer worlds in 5.0.0?
13:20 ANAND If yes, check if the worlds are present in ~/.minetest/worlds
13:20 majochup hold on
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13:20 ANAND If they are, you can simply paste the mods in ~/.minetest/mods
13:20 majochup 1 world yes
13:21 majochup and yes the world is present in the .minetest/worlds file
13:22 majochup but
13:22 majochup i have the mods in the .minetest/mods file
13:22 majochup but if i click "configure" in minetest while the world is selected on 5.0 it doesn't show any of the downloaded mods
13:22 majochup it just shows "minetest game mods"
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13:31 ANAND Do you have any mods in that folder?
13:32 ANAND If not, you need to add some mods first :P
13:37 kurtzmusch majochup: did you install any mods with the in-game installer?
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14:14 Silizium Quick question about "gameplay": if I want to grow a tree under earth, can I do it? Is there some artificial "sun" source of light available? Or have I build that thing by hand?
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14:18 galaxie Use Magic-Gro(tm).
14:19 Silizium Magic-Gro? :D Sounds like something a hippie would plant in his backyard.
14:20 galaxie I wonder if there is a mod with something like that. That'd be cool. I know bone meal in MC did something similar.
14:21 Silizium There is bone meal in some mods, but I never stumbled over magic-gro yet. Which mod is that in?
14:21 galaxie It was a joke. For dirt that used to have grass, rather than watching it grow ('tis boring), I simply replaced it with grass block when I could. Not sure about trees.
14:23 Silizium Well, trees can grow by Lua if you are admin/server priv, but I thought about if one of my players can manage that. I mean, the really vast underground is one of the greatest strength of Minetest.
14:23 Silizium You can actually build your own Kaer with it.
14:24 galaxie I'm sure you could mod it to where trees magically grow when you give it bone meal.
14:24 Silizium Okay. Thanks. I just didn't want to code something that was already done.
14:25 Silizium But if you are 2km below the surface, you actually want to have something you can eat.
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14:29 Silizium And something like these wonderful "Kaer" like ruins/structures. Like this http://art-of-illlustration.tumblr.com/image/43606574804
14:29 Krock artificial light cannot reach the sunlight level
14:29 Krock otherwise it would wreck the light calculation
14:30 Silizium Yeah, I already tried to stuff the room full with torches or Meselamps or whatever is the bright. Didn't help.
14:30 Krock tree saplings require light level >= 13
14:31 Krock whereas the torch only provides 12
14:31 Krock maybe it's possible with something like the super glow glass from moreblocks
14:32 Krock placed on a side of the sapling
14:32 Silizium I found light level 14 in colorcubes, yes.
14:32 Krock that'll help. it must be as close to the sapling as possible
14:32 Krock also ensure there's enough space for the tree to grow and no intersecting protection
14:32 ANAND Light from mese lamps is quite adequate when they (yes, more than one) are right next to the seed/seedling
14:37 Silizium And an other question: if I try to open doors with Mesecon-signals, my server goes "gone fishing"
14:38 Silizium Which is quite dangerous and unsafe, I'm happy my players didn't find out yet.
14:40 Silizium Funny thing: sometimes it works, sometimes the server crashes. Simple try: place a pad in front of a door, step on it, watch the server reboot.
14:46 ANAND Shouldn't happen... Any errors in debug.txt?
14:46 Silizium Second I'll go and reiterate the crash.
14:47 Silizium Where is debug.txt stored usually?
14:47 Silizium found
14:48 Krock please paste it to an online service
14:48 Krock the last 20 lines should be fine
14:48 Krock most likely an MTG and/or mesecons update will already solve the crash
14:48 ANAND Silizium: If system-wide install - ~/.minetest/ or <minetest_dir>
14:49 Silizium 2019-04-20 16:48:54: ERROR[Main]: Access denied. Reason: This server has experienced an internal error. You will now be disconnected.
14:50 Silizium Nothing else. But I didn't start with debug level.
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14:50 Silizium Using standard door + wooden pressure pad
14:54 p_gimeno Silizium: that looks like the client log, not the server log
14:54 Silizium Ow of course.
14:54 Silizium Second
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14:57 Silizium 019-04-09 16:00:25: ERROR[Main]: ServerError: AsyncErr: environment_Step: Runtime error from mod 'mesecons' in callback environment_Step(): ...anno/.minetest/games/ratsnest/mods/default/functions.lua:572: core.check_player_privs expects a player or playername as argument.
14:57 Silizium 2019-04-09 16:00:25: ERROR[Main]: stack traceback:
14:57 Silizium 2019-04-09 16:00:25: ERROR[Main]: [C]: in function 'error'
14:57 Silizium 2019-04-09 16:00:25: ERROR[Main]: /usr/local/share/minetest/builtin/game/misc.lua:11: in function 'check_player_privs'
14:57 Silizium As you can see the door checks for the player but the pad is not a player and so it crashes.
14:58 Silizium I did cut the rest of the carp
15:00 p_gimeno hm, custom game... too many factors could be into play. Is there a stack trace line for the mesecons mod?
15:01 p_gimeno or does the log end there?
15:02 Krock that's indeed a poor backtrace
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15:02 Krock at least we know that it's a minetest.after() or minetest.register_globalstep() callback
15:02 Silizium I can dump everything here, I just thought that wouldn't be polite.
15:02 Krock hence ><Krock> please paste it to an online service
15:03 Krock pastebin.com paste.debian.com
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15:03 Krock *debian.net
15:03 p_gimeno http://paste.debian.net/
15:03 Silizium yeah, just a sec
15:03 Krock ninjas everywhere
15:03 p_gimeno lol
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15:06 Silizium http://paste.debian.net/1078636/
15:07 Silizium I'm driving a Linux based dev server and the standard mesecons/repository.
15:07 Silizium Based x86_64
15:08 Silizium But it's certainly a bug in the mesecons, I guess. Or door? Well, whoever checks where that signal comes from and assumes it would be a player (it as a pad) so that it crashes here.
15:08 Silizium Because access to non existant member of the object.
15:08 Silizium Table I mean
15:09 p_gimeno at first sight, it looks like a bug in basic_machines
15:10 Silizium Okay, I can kill basic_machines, no prob. Hopefully nothing depends on it. My players still have not used that.
15:11 Silizium Checking, just a sec
15:13 Silizium Yes
15:13 Silizium That's the error
15:13 Silizium basic machines must have overwritten the standard door. It works now.
15:14 Silizium Without crashing
15:15 Silizium Thanks. Oh. New feature: player data?
15:17 Krock meanwhile I did some research and figured out that such a crash does not happen as long the functions stay unaltered
15:17 Krock yeah, makes sense that basic_machines causes issues
15:17 Krock need a fix for that?
15:17 Krock !mod basic_machines
15:17 MinetestBot Krock: basic_machines [basic_machines] by rnd - https://forum.minetest.net/viewtopic.php?t=12033
15:18 Silizium Well, yes. I can throw away the repository version and swing to his github.
15:20 Krock although the mod seems to create a "valid" fake player https://github.com/ac-minetest/basic_machines/blob/master/mesecon_doors.lua#L22
15:21 Silizium Maybe the repository version is older than his github?
15:21 Silizium I found some differences with other mods already.
15:22 Krock https://github.com/ac-minetest/basic_machines/commit/c55d2d6a4a
15:22 Krock that means it's older than a year
15:22 Krock nvm. https://github.com/ac-minetest/basic_machines/commit/bc9ea4c35
15:23 Krock older than 9 months
15:23 Krock the false-> true change fixes your issue
15:24 Silizium I will soon have a nice update for the basic_robot, I already did a fine bresenham line coroutine, that can be used in loops for my pupils. I still need a 3d quadratic spline though, didn't find time yet. There are no sane implementations of that around so I have to do it from scratch.
15:25 Silizium Funny the basic_machine thing will only open it then leave it open now. A second step on the pad closes. Maybe I take out the basic_machines then...
15:25 Silizium Which is a shame.
15:29 p_gimeno maybe you can comment out line 38 here: https://github.com/ac-minetest/basic_machines/blob/master/init.lua
15:29 p_gimeno (and maybe line 39 too)
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15:32 Silizium done
15:33 Silizium But going to the easter fire now. I have to fertilize some fields…
15:34 Silizium One of the things we do here. Go to fires. Find a girl. Dance. Drink. Fertilize fields.
15:56 Krock p_gimeno: it would work by updating the repo as well
15:59 p_gimeno Krock: I got the impression that Silizium didn't like the basic_machines behaviour of using signals to toggle instead of to open
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17:15 Silizium Well, the normal behavior of a pressure pad is: you step on it, the signal opens, you leave it, it closes. So if you step on the pad the door stays open. But of course, you could have a second pad on the other side to close it, yes. But… you can argue about that, but…
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18:09 p_gimeno I've tested, commenting out these lines bring back the standard behaviour
18:34 kurtzmusch p_gimeno are you involved in gog or notabug devel?
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18:35 Krock inb4> for your and my security I'm not allowed to answer that question
18:35 Krock jk. I'm interested too, although it's rather unlikely
18:36 kurtzmusch lwl, whut ?!
18:39 p_gimeno kurtzmusch: no, but I've contributed issue reports and I was close to providing a PR, why?
18:40 kurtzmusch i think i saw a repo on your profile there
18:40 p_gimeno yeah, a fork, it's how you submit PRs :)
18:40 kurtzmusch but i dont understnad when people are part of a project or just forked it
18:40 kurtzmusch huuum
18:41 kurtzmusch this is a diferent type of contribution than pushing directly into the master branch?
18:41 p_gimeno yes, totally
18:41 kurtzmusch is pull request same as merge merge a branch?
18:42 kurtzmusch sorry im git newb
18:42 Krock usually you fork it to propose changes/pull requests
18:42 kurtzmusch huum
18:42 Krock pull requests are to be merged or rebase&pushed to the destination (master) branch
18:42 kurtzmusch i thought fork was more of a rebranding thing
18:42 kurtzmusch where you develop something new from that base code
18:42 Krock generally spoken: to apply your changes to the official repository
18:43 p_gimeno kurtzmusch: https://yangsu.github.io/pull-request-tutorial/ explains some basics
18:43 Krock well, it can also be used to rebrand so you can still get updates from the main/official repository
18:43 Krock well yeah. a website will most likely explain it better than I do
18:43 kurtzmusch ill lokk that tuto, thanks guise
18:44 kurtzmusch look
18:44 kurtzmusch how come you guys dont play TI
18:44 kurtzmusch ITB
18:47 kurtzmusch great server
18:48 p_gimeno I might at some point, I am currently focused on other stuff and barely play online these days
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22:04 makayabou As we "always"? need default game's mods to create games, shouldn't them be released as a modpack, so we easyly fork them, and not the whole default game, and using them as submodules ?
22:04 Emerald2 Hey Wuzzy. Night purple mese monsters. Also an oerikki scared the crap out of me playing at 1am. :P
22:04 Emerald2 Nice*
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22:34 Emerald2 I fell in lava and I'm going to be waiting for half of eternity for my cotton to grow.
23:09 Emerald2 Hey Wuzzy. If you're still here. There's a weird difference between the 2 bed recipes in Hades. Fancy bed wants red wool but simple bed uses the new all white wool recipe.
23:10 Wuzzy thats intentional
23:10 Wuzzy because white wool is cheaper
23:10 Emerald2 Much much in Hades.
23:10 Emerald2 They both have the same functionality though, the beds.
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