Time Nick Message 00:00 Nezrok Hmm 00:01 nri I did not want Multi to set it to invite only 00:01 nri i was an operator so why am i locked out? 00:01 Nezrok Wasn't my idea :p 00:01 Nezrok Lemme think 00:02 nri Well if you see Multi can you ask him please? 00:02 Emerald2 Do you have permanent ops or was it just temp? 00:03 nri i dont know it was probably temp i guess 00:03 Emerald2 That'd be why you can't get back in. :/ 00:04 nri yes 00:05 Nezrok -> 4/19/2019 8:05:25 PM - INVITE nri #NRI-Creative 00:05 Nezrok <- 4/19/2019 8:05:25 PM - :orwell.freenode.net 482 Nezrok #NRI-Creative :You're not a channel operator 00:05 Nezrok Yep, nothing I can do for ya until mcm shows up 00:06 nri yeah 00:06 nri thnx 00:07 p_gimeno nri: if it's in freenode, register the channel 00:08 nri how do i do that? im locked out until Multi comes on though 00:08 p_gimeno have a talk with ChanServ, start by /msg ChanServ help 00:08 Emerald2 It is a registered channel. 00:10 nri I cant invite myself though 00:11 Nezrok It is registered already 00:11 Nezrok But to mcm 00:11 p_gimeno it looks like Multi_ registered it 00:11 nri yes 00:11 nri He did it for me 00:12 nri im the owner of the server its an irc for though 00:12 p_gimeno well, if Multi_ registered it then there's nothing to do until Multi_ is around 00:12 nri i see 00:13 nri thnk guys 00:13 nri *thnx 00:14 Nezrok If you want, you can always make a new one :p 00:14 Nezrok And just transfer the irc bot over to it 00:15 nri yes i just did its called #NRI_Creative 00:15 nri join it 00:15 nri i own it 00:15 Nezrok Would take all of two minutes 00:15 Nezrok Eh that's the one we had before 00:15 nri Multi will have to join it 00:15 Nezrok Oh a _ 00:15 Nezrok Not a - 00:15 nri no instead of - _ 00:22 nri /msg ChanServ help commands 01:12 trom_ is it same ? pointed_thing.above and minetest.get_pointed_thing_position(pointed_thing, above) 01:35 Emerald2 Oh der. Just noticed that in Hades Revisited only the fancy bed requires red wool, so I can make the basic bed. 01:36 Emerald2 Now I have my spawn position set, phew. 01:48 powerolive hi 01:49 powerolive does minetest 5.0.1 follows to 01:49 powerolive the curl of the systemwide proxy 01:51 powerolive i think rubenwardy will block my full ip range 01:52 powerolive i mean the socks5 proxy set systemwide 01:52 powerolive pptp l2tp certainly work through 01:57 powerolive hi 01:57 powerolive bye 01:57 powerolive ok 02:25 rubenwardy yay ban evader 02:28 Emerald2 What was he even trying to ask? 02:32 rubenwardy Emerald2: he was trying to change his IP address to ban avade 02:32 Emerald2 Evade ban from what? 02:32 rubenwardy my Minetest server 02:32 Emerald2 Oh yeah CTF. 03:56 swift110-phone__ What's the official minetest for android? I just got a new phone 04:26 cheapie I *think* it was the one that had some weird author like "Loic Blot" or something, but don't quote me on that :P 04:29 Emerald2 You mean nerzhul? 05:53 norkle ova 1500 connections ty! 05:59 sofar rubenwardy: powerolive... that name rings a bell, pretty sure they at least got a warning on ITB as well 06:26 ANAND He was banned on CTF for vulgar chat 06:26 ANAND Like, really vulgar and inappropriate 06:36 ANAND The ban was around 6-8 months ago, but he started coming back recently. 06:37 ANAND He uses names like poweroliveban and powerolivehaha, so keep a close eye on such names :P 12:57 majochup heyo, so i watched the video of how ot make a CTF map and i was wondering, can anybody give me the link to the download of the CTF map mod? 12:57 majochup nvm 13:02 VanessaE !mod ctf 13:03 MinetestBot VanessaE: CTF PvP Engine [ctf_pvp_engine] by rubenwardy - https://forum.minetest.net/viewtopic.php?t=6947 13:03 VanessaE maybe that? 13:03 rubenwardy !mod [capturetheflag] 13:03 MinetestBot rubenwardy: CaptureTheFlag [capturetheflag] by rubenwardy - https://forum.minetest.net/viewtopic.php?t=12835 13:03 majochup i already found it, thanks tho 13:03 majochup i have minetest 5.0.0 installed with a flatpack, how to add mods to it? 13:14 kurtzmusch !api 13:14 MinetestBot Someone thinks you should read the API docs, please go to: https://github.com/minetest/minetest/blob/master/doc/lua_api.txt 13:15 ANAND majochup: Add mods to ~/.minetest/mods/ folder. Create that folder if it doesn't. 13:15 ANAND Hmm, is the flatpack version run-in-place? 13:15 majochup ANAND, the .minetest folder only works on 4.17 13:16 majochup to boot Minetest 5.0.0 up with the flatpack you have to use a command in the terminal 13:16 majochup or just click it if it's between your games list 13:16 ANAND I see. Any idea where it's located? 13:17 majochup ANAND: what do you mean with "where it's located"? 13:18 ANAND What's the path to the executable? 13:18 majochup lemme see hold on 13:18 majochup it's 13:18 majochup home/majochup/.minetest 13:19 majochup i think 13:19 ANAND That's not the path to the executable... Do you have any singleplayer worlds in 5.0.0? 13:20 ANAND If yes, check if the worlds are present in ~/.minetest/worlds 13:20 majochup hold on 13:20 ANAND If they are, you can simply paste the mods in ~/.minetest/mods 13:20 majochup 1 world yes 13:21 majochup and yes the world is present in the .minetest/worlds file 13:22 majochup but 13:22 majochup i have the mods in the .minetest/mods file 13:22 majochup but if i click "configure" in minetest while the world is selected on 5.0 it doesn't show any of the downloaded mods 13:22 majochup it just shows "minetest game mods" 13:31 ANAND Do you have any mods in that folder? 13:32 ANAND If not, you need to add some mods first :P 13:37 kurtzmusch majochup: did you install any mods with the in-game installer? 14:14 Silizium Quick question about "gameplay": if I want to grow a tree under earth, can I do it? Is there some artificial "sun" source of light available? Or have I build that thing by hand? 14:18 galaxie Use Magic-Gro(tm). 14:19 Silizium Magic-Gro? :D Sounds like something a hippie would plant in his backyard. 14:20 galaxie I wonder if there is a mod with something like that. That'd be cool. I know bone meal in MC did something similar. 14:21 Silizium There is bone meal in some mods, but I never stumbled over magic-gro yet. Which mod is that in? 14:21 galaxie It was a joke. For dirt that used to have grass, rather than watching it grow ('tis boring), I simply replaced it with grass block when I could. Not sure about trees. 14:23 Silizium Well, trees can grow by Lua if you are admin/server priv, but I thought about if one of my players can manage that. I mean, the really vast underground is one of the greatest strength of Minetest. 14:23 Silizium You can actually build your own Kaer with it. 14:24 galaxie I'm sure you could mod it to where trees magically grow when you give it bone meal. 14:24 Silizium Okay. Thanks. I just didn't want to code something that was already done. 14:25 Silizium But if you are 2km below the surface, you actually want to have something you can eat. 14:29 Silizium And something like these wonderful "Kaer" like ruins/structures. Like this http://art-of-illlustration.tumblr.com/image/43606574804 14:29 Krock artificial light cannot reach the sunlight level 14:29 Krock otherwise it would wreck the light calculation 14:30 Silizium Yeah, I already tried to stuff the room full with torches or Meselamps or whatever is the bright. Didn't help. 14:30 Krock tree saplings require light level >= 13 14:31 Krock whereas the torch only provides 12 14:31 Krock maybe it's possible with something like the super glow glass from moreblocks 14:32 Krock placed on a side of the sapling 14:32 Silizium I found light level 14 in colorcubes, yes. 14:32 Krock that'll help. it must be as close to the sapling as possible 14:32 Krock also ensure there's enough space for the tree to grow and no intersecting protection 14:32 ANAND Light from mese lamps is quite adequate when they (yes, more than one) are right next to the seed/seedling 14:37 Silizium And an other question: if I try to open doors with Mesecon-signals, my server goes "gone fishing" 14:38 Silizium Which is quite dangerous and unsafe, I'm happy my players didn't find out yet. 14:40 Silizium Funny thing: sometimes it works, sometimes the server crashes. Simple try: place a pad in front of a door, step on it, watch the server reboot. 14:46 ANAND Shouldn't happen... Any errors in debug.txt? 14:46 Silizium Second I'll go and reiterate the crash. 14:47 Silizium Where is debug.txt stored usually? 14:47 Silizium found 14:48 Krock please paste it to an online service 14:48 Krock the last 20 lines should be fine 14:48 Krock most likely an MTG and/or mesecons update will already solve the crash 14:48 ANAND Silizium: If system-wide install - ~/.minetest/ or 14:49 Silizium 2019-04-20 16:48:54: ERROR[Main]: Access denied. Reason: This server has experienced an internal error. You will now be disconnected. 14:50 Silizium Nothing else. But I didn't start with debug level. 14:50 Silizium Using standard door + wooden pressure pad 14:54 p_gimeno Silizium: that looks like the client log, not the server log 14:54 Silizium Ow of course. 14:54 Silizium Second 14:57 Silizium 019-04-09 16:00:25: ERROR[Main]: ServerError: AsyncErr: environment_Step: Runtime error from mod 'mesecons' in callback environment_Step(): ...anno/.minetest/games/ratsnest/mods/default/functions.lua:572: core.check_player_privs expects a player or playername as argument. 14:57 Silizium 2019-04-09 16:00:25: ERROR[Main]: stack traceback: 14:57 Silizium 2019-04-09 16:00:25: ERROR[Main]: [C]: in function 'error' 14:57 Silizium 2019-04-09 16:00:25: ERROR[Main]: /usr/local/share/minetest/builtin/game/misc.lua:11: in function 'check_player_privs' 14:57 Silizium As you can see the door checks for the player but the pad is not a player and so it crashes. 14:58 Silizium I did cut the rest of the carp 15:00 p_gimeno hm, custom game... too many factors could be into play. Is there a stack trace line for the mesecons mod? 15:01 p_gimeno or does the log end there? 15:02 Krock that's indeed a poor backtrace 15:02 Krock at least we know that it's a minetest.after() or minetest.register_globalstep() callback 15:02 Silizium I can dump everything here, I just thought that wouldn't be polite. 15:02 Krock hence > please paste it to an online service 15:03 Krock pastebin.com paste.debian.com 15:03 Krock *debian.net 15:03 p_gimeno http://paste.debian.net/ 15:03 Silizium yeah, just a sec 15:03 Krock ninjas everywhere 15:03 p_gimeno lol 15:06 Silizium http://paste.debian.net/1078636/ 15:07 Silizium I'm driving a Linux based dev server and the standard mesecons/repository. 15:07 Silizium Based x86_64 15:08 Silizium But it's certainly a bug in the mesecons, I guess. Or door? Well, whoever checks where that signal comes from and assumes it would be a player (it as a pad) so that it crashes here. 15:08 Silizium Because access to non existant member of the object. 15:08 Silizium Table I mean 15:09 p_gimeno at first sight, it looks like a bug in basic_machines 15:10 Silizium Okay, I can kill basic_machines, no prob. Hopefully nothing depends on it. My players still have not used that. 15:11 Silizium Checking, just a sec 15:13 Silizium Yes 15:13 Silizium That's the error 15:13 Silizium basic machines must have overwritten the standard door. It works now. 15:14 Silizium Without crashing 15:15 Silizium Thanks. Oh. New feature: player data? 15:17 Krock meanwhile I did some research and figured out that such a crash does not happen as long the functions stay unaltered 15:17 Krock yeah, makes sense that basic_machines causes issues 15:17 Krock need a fix for that? 15:17 Krock !mod basic_machines 15:17 MinetestBot Krock: basic_machines [basic_machines] by rnd - https://forum.minetest.net/viewtopic.php?t=12033 15:18 Silizium Well, yes. I can throw away the repository version and swing to his github. 15:20 Krock although the mod seems to create a "valid" fake player https://github.com/ac-minetest/basic_machines/blob/master/mesecon_doors.lua#L22 15:21 Silizium Maybe the repository version is older than his github? 15:21 Silizium I found some differences with other mods already. 15:22 Krock https://github.com/ac-minetest/basic_machines/commit/c55d2d6a4a 15:22 Krock that means it's older than a year 15:22 Krock nvm. https://github.com/ac-minetest/basic_machines/commit/bc9ea4c35 15:23 Krock older than 9 months 15:23 Krock the false-> true change fixes your issue 15:24 Silizium I will soon have a nice update for the basic_robot, I already did a fine bresenham line coroutine, that can be used in loops for my pupils. I still need a 3d quadratic spline though, didn't find time yet. There are no sane implementations of that around so I have to do it from scratch. 15:25 Silizium Funny the basic_machine thing will only open it then leave it open now. A second step on the pad closes. Maybe I take out the basic_machines then... 15:25 Silizium Which is a shame. 15:29 p_gimeno maybe you can comment out line 38 here: https://github.com/ac-minetest/basic_machines/blob/master/init.lua 15:29 p_gimeno (and maybe line 39 too) 15:32 Silizium done 15:33 Silizium But going to the easter fire now. I have to fertilize some fields… 15:34 Silizium One of the things we do here. Go to fires. Find a girl. Dance. Drink. Fertilize fields. 15:56 Krock p_gimeno: it would work by updating the repo as well 15:59 p_gimeno Krock: I got the impression that Silizium didn't like the basic_machines behaviour of using signals to toggle instead of to open 17:15 Silizium Well, the normal behavior of a pressure pad is: you step on it, the signal opens, you leave it, it closes. So if you step on the pad the door stays open. But of course, you could have a second pad on the other side to close it, yes. But… you can argue about that, but… 18:09 p_gimeno I've tested, commenting out these lines bring back the standard behaviour 18:34 kurtzmusch p_gimeno are you involved in gog or notabug devel? 18:35 Krock inb4> for your and my security I'm not allowed to answer that question 18:35 Krock jk. I'm interested too, although it's rather unlikely 18:36 kurtzmusch lwl, whut ?! 18:39 p_gimeno kurtzmusch: no, but I've contributed issue reports and I was close to providing a PR, why? 18:40 kurtzmusch i think i saw a repo on your profile there 18:40 p_gimeno yeah, a fork, it's how you submit PRs :) 18:40 kurtzmusch but i dont understnad when people are part of a project or just forked it 18:40 kurtzmusch huuum 18:41 kurtzmusch this is a diferent type of contribution than pushing directly into the master branch? 18:41 p_gimeno yes, totally 18:41 kurtzmusch is pull request same as merge merge a branch? 18:42 kurtzmusch sorry im git newb 18:42 Krock usually you fork it to propose changes/pull requests 18:42 kurtzmusch huum 18:42 Krock pull requests are to be merged or rebase&pushed to the destination (master) branch 18:42 kurtzmusch i thought fork was more of a rebranding thing 18:42 kurtzmusch where you develop something new from that base code 18:42 Krock generally spoken: to apply your changes to the official repository 18:43 p_gimeno kurtzmusch: https://yangsu.github.io/pull-request-tutorial/ explains some basics 18:43 Krock well, it can also be used to rebrand so you can still get updates from the main/official repository 18:43 Krock well yeah. a website will most likely explain it better than I do 18:43 kurtzmusch ill lokk that tuto, thanks guise 18:44 kurtzmusch look 18:44 kurtzmusch how come you guys dont play TI 18:44 kurtzmusch ITB 18:47 kurtzmusch great server 18:48 p_gimeno I might at some point, I am currently focused on other stuff and barely play online these days 22:04 makayabou As we "always"? need default game's mods to create games, shouldn't them be released as a modpack, so we easyly fork them, and not the whole default game, and using them as submodules ? 22:04 Emerald2 Hey Wuzzy. Night purple mese monsters. Also an oerikki scared the crap out of me playing at 1am. :P 22:04 Emerald2 Nice* 22:34 Emerald2 I fell in lava and I'm going to be waiting for half of eternity for my cotton to grow. 23:09 Emerald2 Hey Wuzzy. If you're still here. There's a weird difference between the 2 bed recipes in Hades. Fancy bed wants red wool but simple bed uses the new all white wool recipe. 23:10 Wuzzy thats intentional 23:10 Wuzzy because white wool is cheaper 23:10 Emerald2 Much much in Hades. 23:10 Emerald2 They both have the same functionality though, the beds.