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IRC log for #minetest, 2018-12-29

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Time Nick Message
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00:41 Xiong Might disagree oiaohm. US is... Wild West in some ways. London police don't carry guns and when a criminal is caught he's asked to come along... so they say. In US a cop grabs a bad guy who fights back, clubs him silly, and gets shot by uninvolved bystander. The perp urinates in court and the judge dismisses because nobody's sure.
00:42 Xiong You tell a squatter Get off... and he says Make me. Unclear who has enough skin in the game to file papers for a couple years.
00:42 Ruslan1 rubenwardy: I remember this one http://irc.minetest.net/minetest/2018-11-27#i_5446137
00:43 oiaohm Xiong: UK police to carry Expandable baton.   So they believe in clubbing person ahead of using gun.
00:44 Xiong Ah well.
00:44 oiaohm Xiong: not having gun means UK police will normally work out how to get closer and club first ask question latter.
00:45 oiaohm works out on adverage safer than yelling stop or I will shoot.
00:46 Xiong I had a friend like OC. Nice guy basically, we shared interests. But he had an axe to grind... family... and he nuked and paved... with consequences. I had to drop him; utterly unable to move him.
00:47 Xiong Next you are I will hear, he'll dunno... crash an ultralight into the county clerk's office as revenge for misfiling His Case.
00:49 oiaohm There is a lot of false idea about UK police that they ask you to come along.   Its a lot simpler to hand cuff a person who is out cold because you club them.
00:49 Xiong oiaohm My point is, game not worth candle. We don't seem to have a... nutcase circuit breaker... here. A nutjob can cost you much over time.
00:50 Xiong Dog!
00:50 oiaohm there is a problem yes nutjobs are nutjobs and just because you use a gun on them does not mean it will kill them or stop them.
00:50 oiaohm problem with  gun is that it can have a little range than you wished for.
00:51 oiaohm UK is fairly high density a stray round like likely to find someone who was doing nothing wrong.
00:52 oiaohm Some places using guns are primary for police make absolutely no sense.
00:52 oiaohm sorrya little more range than you wished for.
00:55 oiaohm it scary how often you get people who are kind of nutjobs at attempting to ruin everything in minetest and minecraft.
01:09 riff-IRC Hello
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01:39 Xiong US one of those make no sense place.
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04:35 Cyber Hello. So i've been working on a mod but the only thing I can't seem to get to work is ore gen.
05:54 Cyber Hello. So i've been working on a mod but the only thing I can't seem to get to work is ore gen.
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07:49 Cyber Hello. So i've been working on a mod but the only thing I can't seem to get to work is ore gen.
07:50 Xiong Patience, Cyber. I've been waiting days to hear anything about technic world anchors.
07:51 Xiong https://github.com/minetest-mods/technic/issues/475
07:53 Xiong Oregen is weirdstuff. I was you, I'd start with technic's. That does work... although I think it's a bit off with v6 chromium.
07:53 majochup Cyber whats the mod about?
07:54 Xiong Hi majochup!
07:57 majochup hi
07:57 majochup hi Xiong
08:05 Cyber The mod involves future tech. You create fission, and fusion reactors as well as some other crazy stuff y'all have to wait for.
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08:06 Xiong So you need helium3 ore??
08:06 Cyber Should I try the other versions of mapgen and see if my ores show up? I set sulfur to spawn like coal so I'd be able to tell if it was actually working
08:12 majochup nice :D
08:12 Xiong Try everything. But... first try technic.
08:14 Xiong If you can get technic oregen working by itself then you can hack from there. The advantage is, if it stops working, you will know exactly what you did to cause it.
08:17 Xiong I often use such a strat in any established project, twiddling what I see, adding conservatively, and chopping away what I don't want. At best thus means moving from ok to ok... instead of writing a bunch of stuff outta my head that *should* work but doesn't.
08:21 Cyber Also is there more documention on formspec? Like the UIs for blocks. I can't find a whole lot of info. I basically am just modifing the furnace UI as best as possible.
08:28 Xiong Oh, you noticed the scanty docs? There'd be a peerage for the worker who documented this project. But only the few know what it does
08:30 Xiong Try hacking around UI. That mod does about everything that can be done with a formspec. Also check pipeworks for more formspec goodness... autocrafter and sorting tubes.
08:33 Xiong Particular elegance is had with ghost items. Place a real item into a slot and nothing is taken... but the ghost appears. Removing the ghost poofs it.
08:36 majochup much text m8
08:41 Cyber So basically looking at technic is a godsend?
09:01 Xiong Looking at existing code is an express route to many goals.
09:02 ANAND !book formspecs
09:02 MinetestBot ANAND: Formspecs - https://rubenwardy.com/minetest_modding_book//en/players/formspecs.html
09:02 ANAND Cyber ^
09:04 Xiong Back when docs came on paper I sorted most programming books into two kinds: references and cookbooks. I read both... inhaled them... but I found particular value in cookbooks... especially when the author was bold enough to print real working code.
09:16 Cyber Those docs don't say enough to create an acutally good mod.
10:08 majochup wow guys
10:08 majochup bigfoot just scared the peep out of me :(
10:30 Xiong Well! https://github.com/joe7575/techpack/wiki
10:31 Xiong This looks promising. Scales down pipeworks/mesecons/technic into a more or less sane package.
10:31 Xiong To clarify... not a subset of pmt but a reinvention.
10:33 Xiong Definitely cut down. There's a quarry; its max is 5x5x25. No electrical *power* per se
10:34 Xiong There's light-up nodes but that's just a signal. The machines run on biofuel processed from tree leaves.
10:37 Xiong Offhand I'd say the whole mod(pack?) defines only around 5% as many nodes as the pmt team. But covers... dunno, 85% of the use cases.
10:42 Xiong I've often said the technic quarry has no useful function; to get it running well.you need a reactor and... presumably... you had to acquire resources for that by other means. So the ultimate goal of the pmt pyramid... racks of machines, sorted storage arrays, giant labs to house it... is to build a setup massive enough to build it. Kinda empty. Now I wonder why I'm doing it again.
10:44 Xiong "Joe" says TechPack is intended to put the erection of TechPack within reasonable reach... so you can go build stuff. Like... houses... dunno art. Which makes an odd kind of sense.
10:46 Xiong Provides *two* computers, one a deadsimple my aunt could set up... maybe even $boss on a good day. The other a sandboxed Lua.
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10:52 Xiong I think I'll park my elaborate pmt v6 world with its buggy anchors, excessive lava, and 5 min startup time... and try Joe's TechPack in v7. As long as I'm burning the world, I may just as well upgrade to 5.0.0-we-think-but-not-sure-yet_0fb997_%timestamp.
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14:16 SFalcon Hey, I'm having some troubles setting up my server. I keep getting this error: The name '"C:\Users\(my name)\Downloads\minetest-0.4.17.1-win32(1)\minetest-0.4.17.1-win32\minetest/exe"--Falconville' specified in the Target box is not valid. Make sure the path and file name are correct.
14:17 SFalcon so basically I'm just adding the information I'm supposed to over "--server --worldname --TheWorldName"
14:18 rubenwardy --worldname TheWorldName
14:18 rubenwardy no -- before it
14:18 rubenwardy also looks like you're missing a space
14:18 SFalcon Oh...
14:18 rubenwardy and put / rather than .
14:18 SFalcon I'm so dumb lol
14:20 SFalcon It's still telling me that Falconville is not valid, is it because I'm not supposed to enter my server name?
14:20 SFalcon oh nevermind
14:20 SFalcon I forgot that space again
14:20 SFalcon Thanks Rubenwardy!
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14:53 SFalcon Hm... whenever I click my server launcher it closes immedietly. Craig's guide says to check if I filled out the info correctly, and I did. What would the problem be now?
14:56 Calinou SFalcon: try starting it from a command prompt directly, this way you can read the error before it disappears
14:56 Calinou press Windows+R, then type in "cmd" and press Enter
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14:57 SFalcon Alright, how do I open it from my command prompt?
14:59 Calinou SFalcon: paste the command line you wrote for the shortcut, it should work from anywhere since you specified an absolute path to the Minetest binary
15:00 SFalcon Alright, now it's telling me that my system can't find the file "Falconville" (my server's name)
15:00 SFalcon C:\Users\kitad>start "C:\Users\kitad\Downloads\minetest-0.4.17.1-win32 (1)\minetest-0.4.17.1-win32\bin\minetest.exe" Falconville Test Test The system cannot find the file Falconville.
15:01 SFalcon (Test is the name of the singleplayer world I am using)
15:01 Calinou it should be: "C:\Users\kitad\Downloads\minetest-0.4.17.1-win32 (1)\minetest-0.4.17.1-win32\bin\minetest.exe" --worldname Falconville
15:01 Calinou you don't need the "start" here
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15:03 SFalcon Alright, now I've got this, which seems to be something good:
15:03 SFalcon C:\Users\kitad>Allowed options:   --address <value>           Address to connect to. ('' = local game)   --config <value>            Load configuration from specified file   --console                   Starts with the console (Windows only)   --gameid <value>            Set gameid ("--gameid list" prints available ones)   --go                        Disable main menu   --help                      Show allowed options   --info
15:03 SFalcon huh, that's not even all of it
15:03 SFalcon apparently I can't paste that much.
15:07 SFalcon I'm gonna go for now, I'll try to fix this later...
15:09 Calinou yeah, looks like you specified an invalid argument since it's printing the command-line help
15:09 Calinou I think you need to add --server before --worldname too
15:10 Calinou like this: --server --worldname Falconville
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16:07 SFalcon Wow, all I had to do to get my shortcut to open and run the server was remove the world "Test" from it, because that's the only world I have made on minetest that isn't deleted right now.
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16:27 SFalcon Okay, so my sister joined the game, and when I left to go turn on creative mode for the server, it automatically shut down without me resetting it or anything. How do I make the server stay online 24/7?
16:28 Krock minetestserver --world <worldpath>
16:28 Krock or minetest --server --world <worldpath>
16:28 Krock and put that inside an infinite loop in case it crashes
16:29 SFalcon And how do I do that?
16:29 SFalcon Where do I go to configure this?
16:29 SFalcon Minetest.conf?
16:30 ANAND Shell script, or its equivalents
16:32 ANAND any other equivalent*
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16:32 SFalcon Alright, what do I insert into <worldpath>?
16:32 SFalcon The path to the file?
16:33 Krock path to your world
16:36 SFalcon 'minetestserver' is not recognized as an internal or external command, operable program or batch file.
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16:37 SFalcon That's the error I got
16:41 SFalcon Here's what I've entered so far:
16:41 SFalcon :loop C:\Users\kitad\Downloads\minetest-0.4.17.1-win32 (1)\minetest-0.4.17.1-win32\worlds\Test
16:41 SFalcon What the heck?
16:41 Krock oof windows
16:41 SFalcon Hold on, some stuff got cut out of that
16:41 SFalcon :loop Falconville Test C:\Users\kitad\Downloads\minetest-0.4.17.1-win32 (1)\minetest-0.4.17.1-win32\worlds\Test
16:41 SFalcon That's what I put in
16:42 SFalcon And nothing happens
16:42 SFalcon I tested to see if my sister would still be online, and she immedietly got shut off once I left the server
16:43 SFalcon I've been using Command Prompt to use these commands, could that be why nothing is working?
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16:45 Krock you have to start minetest in a separate process in order to keep the world active
16:45 SFalcon Alright, so what proccess?
16:45 Krock the command line params are to make it persistent and load only the server-relevant stuff
16:45 Krock a minetest process
16:46 SFalcon Lol, I thought by "start minetest in a seperate proccess" you meant I had to open it in some odd fashion.
16:47 Krock for you it might be an odd fashion to run it in command line
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16:48 SFalcon Hah
16:50 SFalcon What command does it require me to put in? I did "start minetest" and I got an error saying windows couldn't find it. (Sorry if I sound Reeealllly stupid right now)
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16:53 jluc try "minetest"
16:54 SFalcon "'minetest' is not recognized as an internal or external command, operable program or batch file."
16:54 jluc you first ought to find minetest.exe
16:54 jluc where is it
16:55 SFalcon Aha, I got it to run
16:55 SFalcon I had to do "start "C:\Users\kitad\Downloads\minetest-0.4.17.1-win32 (1)\minetest-0.4.17.1-win32\bin\minetest.exe"
16:55 jluc these are the very basics of using a computer
16:55 jluc you probably would gain a lot of learning a bit about it
16:56 SFalcon Trust me, I think I just did a learning.
16:57 SFalcon And yeah, I should have known how to do that in the first place, lol
17:04 SFalcon Now that I've opened Minetest from the command prompt... what do I do next?
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17:17 SFalcon When running commands "loop: Falconville Test <The world path to Test> nothing happens...
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18:10 riff-IRC The MT website plays along very well with dark theme extensions
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19:54 SFalcon I'm back, no luck on the issue though :/
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19:57 SFalcon Anyone here know how to make a server run 24/7? I've gotten so far as to the point where I can atleast get the server up and running, the issue is that other players are forced to leave once I do.
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20:00 SFalcon And once again, I apologize for being a total ape.
20:00 Giorge Hello dear minetesters
20:01 SFalcon Hi
20:01 SFalcon Hi
20:01 SFalcon Do you happen to know anything about getting servers to run all the time? I'm having some technical difficulties with this subject.
20:01 sfan5 SFalcon: are you running it on a server?
20:02 SFalcon Running minetest on a server?
20:02 sfan5 yes
20:02 SFalcon Yes, I have a server running.
20:03 SFalcon Everything along the lines of running and maintaining the server are fine, my troubles are only in the aspect of getting it to stay online when I leave...
20:04 sfan5 then you can just run minetestserver a service
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20:05 SFalcon sorry?
20:05 Giorge Are you here to fix my broken marriage fixer?
20:05 sfan5 how do you start your minetest server?
20:07 SFalcon I just host it, that's about it. I've ported it forward and all that, and I have an IP set up. All I really need to do is click "host game" directly from the menu.
20:07 SFalcon And that runs it.
20:07 sfan5 oh, then you'll need to figure out how to run that server from the command line
20:07 SFalcon Aha, people have been telling me to do that, I just don't understand how.
20:08 SFalcon They've given me command starters, and whenever I fill in any of the blanks, I normally end up with an error telling me I've done something wrong.
20:09 SFalcon Once I run the commands, of course.
20:10 SFalcon oof, all I had to do was google it
20:10 SFalcon I think I got a good enough response
20:10 SFalcon Nope
20:10 SFalcon nevermind
20:11 sfan5 if you still have issues, pastebin the command you ran and the error you get; then people here can help you better
20:12 SFalcon https://pastebin.com/5XTgug3S
20:15 SFalcon A lot of my issues come from this one error
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20:16 sfan5 you need to change into the directory where minetest.exe is located first
20:17 SFalcon Alright, I've done that already. Now that I have minetest.exe replaced, it's telling me it can't find anything for "Falconville"
20:17 SFalcon The server name.
20:18 SFalcon Oops, I made a typo
20:18 SFalcon Now it opens up the game, but I don't exactly see anything happening?
20:19 SFalcon Is it the fact that it's still a private server right now?
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20:21 SFalcon If I set "Server Announce" to true, and someone else joins, will I be able to leave without forcing anyone else off?
20:28 SFalcon Aha, I got something to happen
20:28 Fixer nah, marriage sucks
20:28 Fixer no marriage, no problem, call now
20:30 SFalcon https://pastebin.com/m4ejDwTx
20:30 SFalcon This is what I got
20:30 sfan5 SFalcon: try minetest.exe --help and review the optins
20:30 sfan5 options*
20:31 sfan5 oh it's already shown you that
20:31 sfan5 what is the name of the world you're trying to run?
20:32 SFalcon Woah, wait
20:32 SFalcon I used one of the commands
20:32 SFalcon It's finally doing things
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20:41 SFalcon Alright, I've got a big load of text coming through, hold on
20:42 SFalcon https://pastebin.com/EMiGjby1
20:44 SFalcon 2018-12-29 15:38:53: ERROR[Main]: ServerError: AsyncErr: Failed to bind socket (port already in use?) interests me, because that seems to be for the most part, the only problem it had.
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20:50 SFalcon Other than that, idk what happened
20:50 MinetestBot [git] thomasrudin -> minetest-mods/mesecons: LuaC: add lightweight interrupts (#449) 737f366 https://git.io/fhLUu (2018-12-29T20:48:32Z)
20:52 SFalcon And each time I run this command, it seems to give me that same error at the bottom...
20:57 SFalcon Oh, I can access the server via the IP without hosting the game, maybe no super-bad errors actually came about.
20:58 sfan5 make sure Minetest isn't already running when you run the command
21:00 SFalcon ...
21:00 SFalcon oof
21:00 SFalcon Lol, will run again
21:03 SFalcon Should I :loop the command in case the server crashes?
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21:13 SFalcon Had to forcequit. I was getting lagged super hard
21:14 sfan5 it's a good idea to put it in a loop, yes
21:14 SFalcon Hah, ok
21:14 SFalcon My connection keeps getting timed out, like, a lot
21:14 SFalcon And everything is super laggy, is that just my internet's problem?
21:15 SFalcon Typically, this wouldn't be happening...
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