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Xiong |
Quiet. Too quiet. |
02:41 |
* Cornelia |
lights TNT |
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03:53 |
jas_ |
https://www.youtube.com/watch?v=BrjPDoY2kyM |
03:53 |
jas_ |
!title |
03:53 |
MinetestBot |
jas_: samurai math beats - YouTube |
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cow_ |
i am sure never axed you this be4 |
04:44 |
cow_ |
MOOO! |
04:45 |
cow_ |
but hwat is the eta, if any, on forum database backup? |
04:45 |
cow_ |
MOOOOOOOO!!! |
04:48 |
sofar |
cows are not permitted on the forum |
04:48 |
cow_ |
NOOOOOOOOO! |
04:48 |
cow_ |
i mean,MOOO! |
04:49 |
sofar |
come back when you have 1 stomach instead of 3 |
04:49 |
cow_ |
we cows really need the forum grass |
04:49 |
sofar |
btw it's back |
04:50 |
cow_ |
omg another proof: complaining works, and loud == better |
04:50 |
sofar |
anecdotal evidence also suggests cows are humongous in australia |
04:51 |
sofar |
are you in australia, perhaps? |
04:54 |
cow_ |
ciao!!!!! |
04:57 |
Pilcrow182 |
that was... odd... |
05:01 |
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jas_ |
!mod |
05:39 |
MinetestBot |
jas_: Prevent new accounts from joining [nonew] by taikedz - https://forum.minetest.net/viewtopic.php?t=19720 |
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08:31 |
Xiong |
I should learn to avoid struggling after falling into lava. It's irrational and needlessly increases stress. |
09:05 |
jas_ |
https://www.youtube.com/watch?v=QGCHVThvl_0&t=48 |
09:05 |
jas_ |
!title |
09:05 |
MinetestBot |
jas_: A race between warping and exploding - YouTube |
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17:10 |
SFalcon |
Hey, anyone here know the names (or you could refer to them as ID's) of the biomes in minetest so I can unregister them and remove them from my server? |
17:11 |
rubenwardy |
you can find them in games/minetest_game/mods/default/mapgen.lua |
17:12 |
SFalcon |
Oh! Hey Rubenwardy, thanks. |
17:12 |
majochup |
ruben |
17:12 |
majochup |
check MT forums CTF topic page 65 i want ur opinion on what i think :D |
17:23 |
SFalcon |
Ok, so to unregister biomes, I do what? |
17:24 |
SFalcon |
I believe I'm supposed to go into the init.lua of any mod that depends on default. |
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17:50 |
SFalcon |
Ok, I'm having issues figuring out how to remove snow and ice biomes from V6 map generation. Please help. |
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18:03 |
Xiong |
SFalcon So I know nothing about mapgen hacking but I have a similar interest. Let's pool our resources. What do you get, searching for /[snow|ice]/? |
18:05 |
SFalcon |
What do you mean by searching, exactly? Do you mean searching the game files, or the ID's? |
18:05 |
SFalcon |
If so, I know a lot of the ID's by now. |
18:07 |
Xiong |
What are you looking at right now? |
18:07 |
SFalcon |
Ohhh |
18:07 |
SFalcon |
Ok, so I decided to go into the minetest game settings, then the advanced settings, then from there reached mapgen and deleted stuff like tundra, but snowy biomes are still spawning. |
18:08 |
SFalcon |
I don't see anything else left to delete, so I'm kinda stuck |
18:08 |
SFalcon |
when I went into the init.lua of default, I got an error when trying to unregister icesheet_ocean |
18:11 |
Xiong |
Help me out. You may know things I don't. Name the file on which you are hacking... full path: Minetest/foo/bar.lua |
18:11 |
SFalcon |
this should help you: |
18:11 |
SFalcon |
games/minetest_game/mods/default/mapgen.lua |
18:12 |
SFalcon |
You might not be able to enter it in file explorer and get there, so you'll need to follow the order it goes in to get to that location |
18:12 |
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18:13 |
SFalcon |
Heya, Krock. |
18:13 |
scr267 |
Are there any docs for digilines and mesecons? |
18:13 |
Krock |
hi SFalcon |
18:13 |
Krock |
no |
18:13 |
Krock |
wait yes mesecons.net |
18:13 |
scr267 |
ah cool thx :) |
18:14 |
SFalcon |
Me and Xiong are trying to remove certain biomes from the game, if you have any resources that could help us, that would be awesome. |
18:14 |
Krock |
https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L3515 |
18:15 |
Krock |
!next |
18:15 |
MinetestBot |
Another satisfied customer. Next! |
18:15 |
Xiong |
"You might not be able to enter it in file explorer and get there..." That's kinda bizarre statement. It's a path/file. |
18:15 |
SFalcon |
Lol |
18:16 |
Krock |
Xiong: you can enter paths in the file explorer. Enter as in putting them into the address par |
18:16 |
Krock |
*bar |
18:16 |
SFalcon |
Yeah, I tried that when rubenwardy gave me that path, it just opened file explorer though... |
18:16 |
SFalcon |
Oops |
18:16 |
SFalcon |
not file explorer |
18:17 |
SFalcon |
internet explorer |
18:18 |
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18:19 |
Krock |
not sure if it's still possible but there was a way in W2k to open a directory in the internet explorer so that it looked like the file explorer |
18:20 |
* Krock |
slaps SFalcon for using Internet Explorer instead of a real webbrowser |
18:20 |
SFalcon |
I use chrome |
18:20 |
SFalcon |
but Internet Explorer is still set as my default lmao |
18:21 |
scr267 |
Is there a lua sleep function? That I can use in Lua microcontroller? |
18:22 |
scr267 |
I tried one custom function which sends to OS.execute but |
18:22 |
scr267 |
not sure if that should work or not. |
18:22 |
scr267 |
given that lua controllre is sandboxed. |
18:23 |
rubenwardy |
you don't want to sleep lua, as that would cause the whole server to freeze for the same time |
18:23 |
scr267 |
hum... righto |
18:23 |
rubenwardy |
you want to be able to suspend a co-routine for that time |
18:23 |
rubenwardy |
Lua controllers aren't usually in co-routines though |
18:23 |
scr267 |
I'm trying to figure out how to display a series of messages on an LCD screen, one after another. |
18:24 |
scr267 |
using a lua controller |
18:24 |
rubenwardy |
do they repeat? |
18:24 |
Xiong |
I use Ghost Commander. It gives me roughly the same capabilities as you might expect. |
18:24 |
scr267 |
Yes, I was going to put it in a loop |
18:24 |
scr267 |
while (true) { } |
18:24 |
rubenwardy |
you want a counter and a clock then |
18:24 |
scr267 |
kinda of loop |
18:25 |
scr267 |
Xiong: Ghost Commander? |
18:25 |
rubenwardy |
not sure how to do this in mesecons |
18:25 |
scr267 |
rubenwardy: ok, thanks anyway :) |
18:25 |
rubenwardy |
with a plant, you could send signals to the controller |
18:26 |
rubenwardy |
not sure if the controller has storage |
18:26 |
Xiong |
SFalcon I've scanned by eye the file you named. IMO, does not give you the kind of control over v6 you want. |
18:26 |
rubenwardy |
lua controllers are cheating, imo :) |
18:26 |
scr267 |
rubenwardy: true I could probably use a plant just to control the timing :) |
18:26 |
SFalcon |
Hm... |
18:27 |
scr267 |
rubenwardy: How do you mean cheating? |
18:27 |
rubenwardy |
I really hate how mesecons has adopted stupid things from redstone, like plants |
18:27 |
rubenwardy |
they're a bit OP really :) |
18:27 |
rubenwardy |
they do make sense to reality - it's a microcontroller |
18:27 |
Xiong |
Orthodox file manager, scr267. Midnight Commander is the noteworthy ancestor. |
18:28 |
SFalcon |
Well shoot, I honestly have no idea what to do now. |
18:29 |
Xiong |
https://en.m.wikipedia.org/wiki/File_manager#Orthodox_file_managers |
18:29 |
scr267 |
Xiong: Right, I thought you were talking about LUA stuff,nm :) |
18:29 |
scr267 |
rubenwardy: Sorry, what does "OP" stand for? |
18:29 |
rubenwardy |
overpowered |
18:29 |
scr267 |
aah gotcha |
18:29 |
scr267 |
Bah, well my server's all messed up anyway... just playing around trying things :-P |
18:29 |
scr267 |
haha |
18:30 |
Xiong |
I was trying to respond to (you can't get there from here). *Commander is fly mode. |
18:30 |
SFalcon |
Maybe, if I download all of the craig's server settings from github, that could perhaps remove the biomes I don't want... My server is supposed to be based off of his and Gabo's anyway. |
18:31 |
Xiong |
SFalcon Suggest you and I both reconsider choice of mapgen. |
18:33 |
Krock |
scr267: on reddit and forums it can also mean "original poster"/the guy who wrote the main topic/post |
18:33 |
Xiong |
I switched to v6 on suggestion to to utter lack of rubber and sulfur... in a technic game. Now I think I'd have been on better ground to stick with v7 as being more open... and twiddling around until I got what I wanted from it. |
18:33 |
scr267 |
Krock: I've heard of OP used in that sense, yes.. but the way Ruben used it, it didn't seem to fit :) |
18:34 |
SFalcon |
Gimmie a second, I need to look at something... |
18:35 |
SFalcon |
Wait, quick question, if I use an older version of minetest, can I host a world from there and people with newer versions can still play it? |
18:36 |
Xiong |
rubenwardy Can a new mod be written that gets and puts mesecons state for arbitrary nodes? |
18:36 |
Xiong |
SFalcon wrong question. |
18:37 |
SFalcon |
Wrong question??? |
18:39 |
Xiong |
Yes. Avoid sticking foot in tar. This is the prototype of (older version not supported). You're a gentleman if your server runs a release version. Some admins update from nightly build. |
18:43 |
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18:57 |
Xiong |
Yes I'm thinking v6 mistake for me. |
18:58 |
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19:02 |
SFalcon_ |
Excuse my random popping in and out, I went to go eat lunch. |
19:04 |
SFalcon_ |
@Krock, I have replied to your post on the forums. I meant Snow and Jungle biomes. If that is the ID's, then I should just be able to unregister them and go. |
19:06 |
SFalcon_ |
Will give a report on how this goes, lol |
19:07 |
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19:10 |
Krock |
SFalcon_: there's no API for the mvg6 bioes |
19:11 |
Krock |
i.e. you cannot remove it |
19:11 |
Krock |
however, you can try to remove all biomes by adding the flag "nobiomes" to the mgv6 flags in your world.mt |
19:12 |
Krock |
s/world.mt/map_meta.txt |
19:12 |
SFalcon_ |
but if I remove all biomes, won't there be... nothing? |
19:12 |
Krock |
maybe some stone |
19:12 |
SFalcon_ |
lol |
19:12 |
Krock |
change your world backend to "dummy" and tweak the params a bit |
19:12 |
Krock |
so you don't have to delete the map all over again |
19:13 |
SFalcon_ |
So then, how did Gabo and CraigDavi get no Snow biomes? |
19:13 |
SFalcon_ |
just wondered |
19:14 |
Krock |
https://github.com/minetest/minetest/blob/master/builtin/settingtypes.txt#L1429 |
19:14 |
Krock |
mgv6_spflags = nojungles,nosnowbiome |
19:14 |
Krock |
*nosnowbiomes |
19:15 |
Krock |
I thought you were looking for a mod solution |
19:15 |
SFalcon_ |
Haha, no. |
19:15 |
Krock |
but apparently there are those flags to set |
19:15 |
SFalcon_ |
Well that's a relief, I always disliked snow biomes... dunno why. |
19:15 |
Krock |
they're also rather new, given the age of mvg6 |
19:16 |
SFalcon_ |
I think my reason for not liking all the new biomes is the fact that the simplicity and looks of just grass, desert, cave, ruins, and water was already perfect imo |
19:17 |
SFalcon_ |
so I just run those flags in the settingtypes file, and I'll be all good? |
19:17 |
Krock |
ruins -> dungeons btw |
19:17 |
Krock |
just if you're looking for that somewhen |
19:18 |
Krock |
you put these flags into your map_meta.txt file |
19:18 |
SFalcon_ |
Hah, like I said on the forums, I always forget the names lol |
19:18 |
Krock |
settingtypes is used for the advanced settings dialogue, which are the default values stored in minetest.conf for new worlds |
19:18 |
Krock |
FYI |
19:18 |
SFalcon_ |
ah, ok |
19:19 |
SFalcon_ |
now I just need to find map_meta... |
19:20 |
SFalcon_ |
Is it not in Minetest_game? |
19:21 |
SFalcon_ |
The only results I get are mapgen, world_format, and lua_api |
19:25 |
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19:25 |
SFalcon_ |
Hai der |
19:31 |
Krock |
SFalcon_: the part "map" indicates that it's world-specific |
19:32 |
SFalcon_ |
Krock: I think I've done it... |
19:32 |
Krock |
".txt" and the fact that it's a configuration file means that it's some old lagacy stuff to keep compatiblity |
19:32 |
Krock |
i.e. world compatibility |
19:32 |
SFalcon_ |
Krock: Currently exploring my world with debug information on, I've travelled 1000 blocks so far |
19:33 |
majochup |
hi |
19:33 |
SFalcon_ |
heya! |
19:35 |
SFalcon_ |
Thank you so much Krock (And I'm very sorry for making this so difficult) |
19:35 |
Krock |
np yw |
19:35 |
Krock |
!next |
19:35 |
MinetestBot |
Another satisfied customer. Next! |
19:35 |
SFalcon_ |
truely this time, lol |
19:40 |
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20:02 |
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20:03 |
tomracer |
hello somone online? |
20:03 |
Krock |
no |
20:04 |
tomracer |
Bls_Server: players |
20:06 |
majochup |
hi |
20:07 |
majochup |
Bls_Server: players |
21:05 |
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22:32 |
MinetestBot |
paramat: Dec-27 15:54 UTC <rubenwardy> please may you log into CDB and go through all your mods and "discard" any that should not be used any more? https://i.rubenwardy.com/70Hgr.png |
22:32 |
MinetestBot |
paramat: Dec-27 15:55 UTC <rubenwardy> basically, discarding says "this mod shouldn't be added to CDB right now, because it's unmaintained/out-of-date/doesn't add much value current" |
22:32 |
MinetestBot |
paramat: Dec-27 15:55 UTC <rubenwardy> WIP things are fine |
22:32 |
paramat |
ok |
22:35 |
rubenwardy |
Mineclone2 is a good example of a WIP thing that is suited for CDB - it may be WIP, but it's still playable and has value |
22:37 |
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22:50 |
Xiong |
Has anyone seen a technic admin anchor work? |
22:51 |
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22:54 |
tomracer123 |
lol |
22:54 |
tomracer123 |
xiong? |
22:58 |
Xiong |
tomracer123 ? |
22:58 |
Xiong |
Have you? |
22:59 |
Xiong |
Alternately, has anyone seen one fail? |
23:06 |
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23:40 |
BurningPrincess |
Does /remove_player <name> remove data for all their acconts or just one? |
23:40 |
BurningPrincess |
I wish to use to to clear out a load of alt names for a player, but want to make sure it does not remove evey accont under ione IP |
23:40 |
rubenwardy |
"all their accounts" doesn't make sense - a player is an account |
23:40 |
BurningPrincess |
Sorry |
23:41 |
BurningPrincess |
Oh, that makes |
23:41 |
rubenwardy |
remove player will only remove one account |
23:41 |
BurningPrincess |
Thanks |
23:41 |
rubenwardy |
Minetest doesn't associate different players and IPs by default, that's done by mods like xban or sban |
23:41 |
BurningPrincess |
I just did not want to wipe all their acconts at once by mistake. Thanks for the info |
23:41 |
rubenwardy |
ie: minetest has no concept of alts :) |
23:41 |
rubenwardy |
cool :) |
23:41 |
* BurningPrincess |
smiles |
23:42 |
BurningPrincess |
Meh, never used that command before that is why I asked |
23:43 |
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23:44 |
cddepppp256 |
Hi, is there any reason you do not allow protonmail addresses? |
23:46 |
sfan5 |
what are you referring to? |
23:48 |
cddepppp256 |
The forums: "The e-mail address you entered is not allowed to be used." |
23:51 |
sfan5 |
Ah, unfortunately we had received constant abuse from protonmail accounts at some point, so the entire email provider was blacklisted. |
23:52 |
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23:54 |
cddepppp256 |
Well... I guess now that I'm here I could ask for help here. Would there be any reason that my server is not showing in the list? I read https://forum.minetest.net/viewtopic.php?id=5688 and https://forum.minetest.net/viewtopic.php?f=10&t=20863 + tried with seemingly no luck. |
23:55 |
sfan5 |
what is your servers name? |
23:55 |
cddepppp256 |
"Cddepppp256's Server" (or something that has that in it) |
23:56 |
sfan5 |
do you have server_address set in your minetest.conf? |
23:56 |
cddepppp256 |
let me check real quick |
23:58 |
cddepppp256 |
no |
23:58 |
cddepppp256 |
So it's that? |