Time |
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01:45 |
sur3 |
wow was digging through roof finally fixed in 0.4.17? |
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02:49 |
sur3 |
Is it possible to have a server run multiple maps? Or run multiple worlds that are connected in some way? |
02:53 |
Doyousketch2 |
A server can run multiple instances, on different ports. you'd want multiple cores on your processor for this |
02:54 |
Doyousketch2 |
I believe 5.0 will offer different realms, which might be closer to what you're asking for |
02:58 |
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03:05 |
Sur3_ |
ah ok then I'll wait for 5.0 |
03:07 |
Sur3_ |
Also can I set some unpassable map limits on my server? |
03:08 |
Sur3_ |
*Impassable |
03:09 |
Cornelia |
Like a world Border? |
03:09 |
Sur3_ |
yes |
03:09 |
Cornelia |
I dunno if that's built into the engine or not. :P |
03:13 |
Sur3_ |
will it be possible to just add new realms to existing 0.4.17 maps? |
03:16 |
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03:21 |
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03:21 |
Sur3_ |
Or is there some kind of map manupulation toolkit, that I can for example delete everything outside some area from command line? |
03:23 |
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03:24 |
Cornelia |
The world kinda already has a boundary.. it's a 64k^3.. cube :p |
03:24 |
Cornelia |
There might be a lua mod for it if it's not built in. |
03:29 |
swift110 |
sup folks |
03:31 |
Sur3_ |
ah ok yes but 64x^3 is pretty big, minetestmapper will take endless time to generate a map then, I'd like to regularly generate complete world maps that's why I want to limit the map size ^^ |
03:31 |
Cornelia |
Well.. I'm sure you could do something with a lua mod. :P |
03:32 |
swift110 |
Sur3_, what are the specs of the machine you are using to do this? |
03:33 |
Sur3_ |
atm It's only a Core 2 Duo, but I want to update to Ryzen this or next year |
03:35 |
swift110 |
So you are able to generate complex world maps on that machine? |
03:35 |
swift110 |
how much ram do you have? |
03:37 |
Sur3_ |
yeah last map generated was 20352x30272, but it took a while and most of the area is blank, thats why I want to limit map size, so there is not so much blank space on the map and also because its faster |
03:37 |
swift110 |
How long did it take Sur3_ |
03:38 |
Sur3_ |
a few hours I dont know exactly.. |
03:40 |
Sur3_ |
without player info and scales only half an hour... |
03:42 |
Sur3_ |
why you asking? |
03:46 |
sur3 |
btw @VanessaE some nodes in your color.txt I obtained from the wiki were missing: https://pastebin.com/raw/fdXny92N |
03:51 |
sofar |
Sur3_: mtmapprune may be useful to you |
03:52 |
Sur3_ |
Here's a scaled down version of my map so you better understand my problem why I want to redurce the map size: https://s8.postimg.cc/ia5wplbwl/Edolas-map-20180621_scaled.jpg |
03:53 |
sofar |
!g mtmapprune |
03:53 |
sofar |
Lol |
03:55 |
Sur3_ |
ahh cool that tool could be usefull thanks, but even better would it be people cant even build outside an area because it hurts to delete players buildings regularly :-/ |
04:06 |
sofar |
There's mods for that, I'm sure |
04:07 |
Ruslan1 |
? ? ? |
04:18 |
sur3 |
Yeah I suppose it's even ok if there is the 64k^3 map limit as long as players cant dig or build outside a specified smaller area ^^ |
04:21 |
sur3 |
what would be easier or more performant tho check on every node-placing/digging if its inside the allowed area or to check that the players position is inside some specified area? |
04:38 |
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05:22 |
rodskagg |
if i used some code to delete blocks from the map database would they disappear in the game? or would i have to reload the map? |
05:22 |
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05:31 |
AlienCat |
anyone know if it is possible to setup a proxy with minetest? |
05:31 |
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05:35 |
rodskagg |
if i use sqlite3 to delete blocks from map.sqlite would they disapear in the game? or would i have to reload the map? |
05:45 |
red-001 |
should depend on whatever the block is loaded when you delete it |
05:45 |
red-001 |
not certain on that |
05:45 |
rodskagg |
i'll experiment. |
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12:40 |
sur3 |
is there no kill player function in the api? |
12:42 |
sfan5 |
you just set the hp to zero |
12:42 |
sur3 |
oh ok |
12:42 |
Krock |
https://github.com/minetest/minetest_game/blob/master/mods/killme/init.lua#L7 |
12:44 |
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12:46 |
sur3 |
thx Krock |
12:51 |
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14:15 |
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14:15 |
Adewl |
Hello |
14:20 |
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14:21 |
Krock |
hi bye |
14:23 |
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14:59 |
est31 |
hello Krock |
15:05 |
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15:06 |
sfan5 |
est31: you had access to the PPA stuff right? IIRC it's not updated to 0.4.17.1 yet |
15:06 |
est31 |
yes |
15:07 |
est31 |
oh there is 0.4.17.1? |
15:07 |
est31 |
you added another dot? |
15:07 |
est31 |
amazing |
15:07 |
sfan5 |
we released with some sorta critical issues |
15:07 |
sfan5 |
so yes :D |
15:08 |
est31 |
sfan5: yeah but how I remember the codebase, that requires a non trivial change |
15:08 |
est31 |
as the minetest version is tracked in the code and has three components everywhere |
15:09 |
sfan5 |
we just added the .1 the same way version_extra works |
15:09 |
rubenwardy |
est31: next version will be 5.0.0 |
15:09 |
est31 |
https://github.com/minetest/minetest/blob/6dc7177a5de51f1329c1be04e7f07be64d5cc76c/src/client.cpp#L1277 |
15:09 |
rubenwardy |
well, next feature version |
15:09 |
est31 |
sfan5: forgot to update ^ |
15:10 |
est31 |
just grep for VERSION_PATCH |
15:10 |
est31 |
I'll still update launchpad |
15:11 |
Krock |
est31, hehe. yes. I tried to contact you the past days but couldn't reach you. However, I don't think that there will be any further dots because it's already a quite minimalistic bugfix |
15:11 |
Krock |
.. release. |
15:12 |
est31 |
okay |
15:12 |
Krock |
thanks for updating already :) |
15:12 |
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15:13 |
est31 |
minetest_game stays the same? |
15:14 |
est31 |
I assume so |
15:14 |
est31 |
if not I'll just push -ppa1 or something |
15:14 |
sfan5 |
no changes to mtg |
15:15 |
est31 |
okay pressed the buttons: https://code.launchpad.net/~minetestdevs/+recipe/minetest-stable |
15:15 |
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15:16 |
sfan5 |
thanks |
15:18 |
est31 |
my IRC connection to freenode is a bit flaky, sorry about that |
15:18 |
est31 |
github mentions (@est31 bla bla) or IRC PMs on the mozilla IRC network should be a good way to reach me |
15:19 |
sfan5 |
still connecting over tor? :P |
15:20 |
est31 |
yeah :p |
15:20 |
est31 |
I need to manually restart quassel and sometimes tor to get it running again |
15:20 |
rubenwardy |
<3 quassel-core |
15:22 |
est31 |
on freenode, sometimes services like nickserv are offline |
15:22 |
est31 |
then user masks stop working |
15:22 |
est31 |
tor helps against this |
15:23 |
sfan5 |
masking IPs is not the primary purpose of cloaks anyway |
15:23 |
est31 |
right, freenode staff tells you the same |
15:24 |
est31 |
gnome IRC works very well via tor |
15:24 |
est31 |
you dont even need an account |
15:25 |
rubenwardy |
please may someone highlight me |
15:26 |
Fulgen |
rubenwardy |
15:27 |
* est31 |
trolls rubenw​ardy |
15:27 |
Krock |
‮ydrawnebur |
15:27 |
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15:30 |
est31 |
hi K​r​o​c​k |
15:30 |
est31 |
unicode zero width spaces are fun :p |
15:37 |
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15:37 |
Krock |
or an Right To Left override plus reversed text -> looks normal again |
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18:10 |
Andrey01 |
hello |
18:11 |
Andrey01 |
I have a question: does minetest.set_inventory() function exist? Just i need to change current player inventory |
18:13 |
Krock |
player:get_inventory():set_list("main", {}) clears the main inventory |
18:13 |
paramat |
see lua_api.txt ;) |
18:13 |
Krock |
yeah, but where is the question as always. |
18:14 |
Andrey01 |
Krock: no, i need to add not inventory lists, and sections as for example, "Crafting", "All", "Nodes" in standard inv |
18:15 |
Krock |
ah, that's sfinv |
18:15 |
Krock |
https://github.com/minetest/minetest_game/blob/stable-0.4/game_api.txt#L405 |
18:15 |
Krock |
you can register pages there and maybe also remove them if the tables can be accessed |
18:16 |
Krock |
note that the API for other, additional inventory mods are quite different |
18:17 |
Andrey01 |
Oh, i didn`t know games_api.txt is, except lua_api.txt |
18:17 |
Krock |
Andrey01, game_api.txt is for minetest_game (and its mods) only |
18:17 |
Krock |
whereas lua_api.txt is for the minetest core features, i.e. the main API |
18:18 |
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18:22 |
rubenwardy |
Andrey01: https://rubenwardy.com/minetest_modding_book/en/chapters/sfinv.html |
18:22 |
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18:24 |
Andrey01 |
thanks |
18:30 |
MinetestBot |
[git] paramat -> minetest/minetest: Biome API: Fix absent water decorations and dust, in deep water (#7470) 8d3190e https://git.io/flFAn (2018-06-21T18:28:54Z) |
18:33 |
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18:33 |
ManElevation_ |
i dont get this part.... were do i put this command? |
18:33 |
ManElevation_ |
https://image.ibb.co/nh5aAT/Capture.png |
18:34 |
Krock |
into your terminal |
18:34 |
ManElevation_ |
i know but it dosent work |
18:34 |
Krock |
[Win] + [T] or might have another shortcut |
18:34 |
Krock |
without the $. it says that you sold run it as regular user, not root. |
18:34 |
Krock |
s/sold/should/ |
18:36 |
ManElevation_ |
this is what is get https://image.ibb.co/mfaWjo/Capture.png |
18:36 |
ManElevation_ |
why do i get permision denied? |
18:37 |
ManElevation_ |
i tried using the su command but still no |
18:38 |
Andrey01 |
I get an error when i am trying to register inventory page (sfinv.register_page()): attempt to index global 'sfinv' (a nil value) |
18:39 |
rubenwardy |
Depends on it |
18:39 |
rubenwardy |
Lol |
18:39 |
Andrey01 |
ah, i forgot |
18:40 |
ManElevation_ |
can anyone help me with this? https://image.ibb.co/mfaWjo/Capture.png |
18:43 |
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18:44 |
ManElevation_ |
and i tried also doing it by root but it still dosent work https://media.discordapp.net/attachments/369137254641303560/459428114687066112/unknown.png?width=960&height=677 |
18:45 |
Krock |
how did you install Minetest? |
18:47 |
ManElevation_ |
i did #sudo apt-get install minetest |
18:49 |
Krock |
I'm amazed how up to date it is |
18:49 |
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18:50 |
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18:50 |
ManElevation_ |
so still cant get this working can help? |
18:51 |
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18:52 |
Krock |
minetestserver is most likely in /usr/bin/ together with all other binaries |
18:53 |
Andrey01 |
how to do new section to display in other place (for example, after "Items" section)? It displays only after "Crafting" section. |
18:53 |
rubenwardy |
Minetest --server |
18:54 |
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18:56 |
rubenwardy |
Andrey01: you'll need to change the order of things in sfinv.unordered_pages |
18:56 |
rubenwardy |
I forget the exact name |
18:59 |
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19:00 |
Andrey01 |
What should the table contain? |
19:00 |
Andrey01 |
what are values? |
19:04 |
Andrey01 |
i mean what are values should "sfinv.pages_unordered" contain? |
19:07 |
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19:10 |
ManElevation_ |
whats the ipconfig command for the terminal? |
19:10 |
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19:12 |
Krock |
You'd have saved 2 minutes by googling it. ifconfig |
19:17 |
ManElevation_ |
what ip do i use as the address? |
19:17 |
ManElevation_ |
https://cdn.discordapp.com/attachments/369137254641303560/459436652910346251/unknown.png |
19:17 |
ManElevation_ |
ifconfig dint work i did ip addr show |
19:18 |
sfan5 |
anything beginning with fe80:: is not a global ip address btw |
19:18 |
sfan5 |
so just ignore those |
19:19 |
ManElevation_ |
ok |
19:20 |
ManElevation_ |
so witch one should i use? |
19:20 |
sfan5 |
keep it the way it was before |
19:25 |
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21:03 |
riff-IRC |
Cleaning my main computer |
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22:12 |
embden |
Hello, my nephew is 11 y.o. and he saw a lot of video about minecraft (but he can't buy it). Today, I've installed a minetest for him on his win10 machine. And he was very glad. And he also start to play on some servers like Subgames and Survival X. But on most of the servers he just didn't know what to do. I am not a big fan of mincraft ot minetest but could you help with advice: |
22:12 |
embden |
How to make this game more interesting for him? |
22:12 |
embden |
Is there any faq? |
22:14 |
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22:33 |
sur3 |
he could probably try the skyblocks server.. |
22:34 |
sur3 |
that gives a small tutorial over 10 levels or so |
22:36 |
sur3 |
I suppose there are other more nativ tutorial servers too, but I dont know them |
22:38 |
sur3 |
embden, I suppose most people are also helpfull if you ask them in-game, is he native english speaker? |
22:39 |
embden |
sur3, no he is Russian and doesn't know English almost at all |
22:40 |
sur3 |
ahh ok I had a few russians on my server too, so if he is on one of the bigger servers with >10 people onlien there are probably also some russians ^^ |
22:43 |
sur3 |
just keep in mind servers can be very different, so there are serrvers with lots of fighting and others with mining and building only, and also servers where you dont even have to mine but can just build about everything |
22:44 |
sur3 |
so if he doesnt want to mine or fight it's probably good to start with a creative server where you just can built everything |
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22:56 |
sur3 |
Whathe, I just ready 0.4.x clients will be incompatible with 5.x servers? is there no fallback to old protocol for old clients for a transition phase at least?? |
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