Time |
Nick |
Message |
00:03 |
sameyepatch |
I used to go to the discord channel |
00:03 |
sameyepatch |
but discord is resource heavy |
00:04 |
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00:06 |
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00:12 |
dagreatnate1 |
there is a discord channel already? |
00:13 |
sameyepatch |
yeah a guy did one |
00:14 |
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00:46 |
blaise |
hrmm |
01:10 |
blaise |
crap |
01:11 |
blaise |
how do I show my current coordinates? |
01:12 |
Shara |
f5 is your friend |
01:12 |
blaise |
I found it, thank you |
01:12 |
Shara |
:) |
01:12 |
blaise |
so I need to set spawn to 30,5,5 |
01:13 |
blaise |
:D |
01:13 |
blaise |
and put up some signs... |
01:13 |
blaise |
Shara: I switched to mob redo |
01:13 |
blaise |
haven't encountered any mobs yet... |
01:13 |
Shara |
You need to add the mobs mods you want which will then work through it |
01:14 |
Shara |
Look for mobs_monster and mobs_animal (might have names a little wrong) |
01:14 |
blaise |
I added all of the ones shown on the forums page |
01:14 |
blaise |
monsters, animals, the trader one, and the horse.. |
01:14 |
Shara |
Hmm, just heading off for a bit, but I'd suggest just adding those two to begin |
01:14 |
blaise |
k.. |
01:14 |
Shara |
But well, the others are probably fine |
01:14 |
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01:15 |
blaise |
anyone know if I can set static_spawnpoint= in world.mt ? |
01:15 |
Shara |
In minetest.conf |
01:15 |
shivajiva |
do it in minetest.conf |
01:15 |
blaise |
meh... :{ |
01:16 |
shivajiva |
? |
01:17 |
blaise |
so I can't set it to be different for every server........ =( |
01:17 |
* blaise |
throws a temper tantrum |
01:17 |
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01:17 |
shivajiva |
sure you can, use a conf for each one |
01:17 |
shivajiva |
specify it on the command line |
01:18 |
* blaise |
explodes |
01:18 |
shivajiva |
you can stop stamping your feet now :) |
01:18 |
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01:19 |
blaise |
hrmm |
01:19 |
shivajiva |
? |
01:19 |
blaise |
it's a bit of a problem due to hosting server on gentoo based system |
01:20 |
blaise |
all the files are basicly the same.. just uses different world |
01:20 |
shivajiva |
k, don't you use a sh script for each server? |
01:20 |
blaise |
as of yet, no.. |
01:21 |
shivajiva |
looks like you are about to |
01:21 |
blaise |
I may have to adapt the init to take a parameter for each world and conf |
01:21 |
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01:22 |
shivajiva |
sounds good |
01:22 |
blaise |
uber finagaling |
01:22 |
shivajiva |
but just pass your params in the script |
01:22 |
shivajiva |
world, conf and logfile |
01:23 |
shivajiva |
nicely separated that way |
01:23 |
blaise |
static_spawnpoint = 30.0,5.0,5.0 |
01:24 |
shivajiva |
almost sea level |
01:24 |
blaise |
does that look right? |
01:25 |
Shara |
No need to put .0 |
01:25 |
shivajiva |
but otherwise yep |
01:26 |
Shara |
But your y value should usually end in .5 or you'll start in the middle of a node I think |
01:26 |
shivajiva |
^ if that was ground level |
01:26 |
blaise |
it's slightly elevated |
01:26 |
shivajiva |
:) |
01:27 |
Shara |
Should be good then |
01:28 |
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01:29 |
blaise |
hrmm |
01:30 |
blaise |
it's spawning at 30,2.5,2.5 |
01:30 |
blaise |
for some weirdo reason |
01:33 |
blaise |
meh, it's what ever I guess.. close enough |
01:33 |
shivajiva |
try a slightly diff coord |
01:34 |
shivajiva |
maybe just increase the y value and se what happens |
01:37 |
blaise |
changed it to 30,6,6 |
01:38 |
blaise |
nope.. still at 30,2.5,2.5 |
01:38 |
blaise |
odd |
01:38 |
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01:49 |
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01:50 |
][ |
So what is minetest ? |
01:54 |
jas_ |
it's an experience |
01:54 |
jas_ |
and a project |
01:54 |
jas_ |
and there's a hub, too, but i dunno about it |
01:55 |
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01:55 |
jas_ |
want to hear a 30 minute piece i made using minetest+paulstretch? |
01:58 |
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02:02 |
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02:03 |
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02:04 |
jas_ |
https://soundcloud.com/user-453825857/oops |
02:07 |
MaybeDragon |
jas_: How long was the original sample? |
02:08 |
jas_ |
let me see |
02:08 |
MaybeDragon |
and.. why?! |
02:08 |
jas_ |
looks like 50 seconds |
02:08 |
jas_ |
50.39 |
02:08 |
jas_ |
why not? |
02:09 |
jas_ |
here's the original: https://soundcloud.com/user-453825857/ooops |
02:09 |
blaise |
lol |
02:10 |
jas_ |
notice in the original, the carts sounds need improving, or at least, there's a noticeable click that replays often. |
02:10 |
blaise |
wut da eff |
02:10 |
jas_ |
that's worth listening, i forgot until now. |
02:10 |
jas_ |
i mean, worth looking into. the carts sound sample i mean, i think it has a click |
02:10 |
blaise |
is that a zilaphone? |
02:11 |
jas_ |
hm, i dunno, i'll have to look it up |
02:11 |
jas_ |
nope, i don't think so |
02:11 |
jas_ |
https://en.wikipedia.org/wiki/Xylophone <-- you mean this? |
02:12 |
blaise |
yes, sorry.. never spelt it before |
02:12 |
jas_ |
it's the sound of a minecart and some tnt |
02:12 |
MaybeDragon |
that is kinda crazy and kinda cool; but definitely creative |
02:12 |
jas_ |
i've done it a bunch of times for streams, cuz it's not copyrighted and won't trigger the filter, but that one turned out OK i think |
02:12 |
blaise |
i never did get minecarts working in minetest |
02:13 |
jas_ |
oh, it's the stock mod in minetest_game. just punch 'em, they'll move. |
02:13 |
blaise |
I'm talking in corners or anything |
02:13 |
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02:13 |
blaise |
they just fly off in to never never land |
02:13 |
blaise |
straightaways are fine though |
02:14 |
jas_ |
ohhh, yes, i know what you mean know. lol |
02:14 |
jas_ |
ye they really fly off the rails at times |
02:14 |
blaise |
I grabbed that advanced trains mod... looks nice.. |
02:14 |
blaise |
Havn't had a chance to set anything up with it yet |
02:15 |
blaise |
I like the subway train.. it's really nice |
02:15 |
blaise |
and the rails are much better in that mod |
02:16 |
blaise |
I think I tried something small on my local map a while ago |
02:16 |
blaise |
I would like a steam locomotive though |
02:16 |
blaise |
esp in my glacier biomes |
02:16 |
blaise |
<3 |
02:18 |
blaise |
https://forum.minetest.net/viewtopic.php?t=14726 |
02:24 |
Copenhagen_Bram |
What are some Minetest mob mods with good AI? |
02:25 |
Lone-Star |
most mob mods are a bit lacking on decent AI |
02:26 |
Lone-Star |
mobs_mc seems pretty good though, using that in SP |
02:28 |
blaise |
I think maybe mobs redo |
02:28 |
blaise |
seems to be pretty popular |
02:30 |
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02:31 |
Lone-Star |
mobs_redo is just the api though |
02:32 |
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02:32 |
Open_Future |
Hi all, is there a way to make it so that everyone spawns at the same place on a map everytime they join? |
02:33 |
blaise |
yeah, you gotta set it in your minetest.conf |
02:33 |
blaise |
static_spawnpoint= |
02:34 |
Open_Future |
ok thanks ill try that |
02:38 |
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02:43 |
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02:48 |
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02:52 |
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03:51 |
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03:53 |
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04:01 |
blaise |
sweet mother |
04:02 |
blaise |
that linuxworks server is incredible! |
04:04 |
blaise |
hrmmm |
04:04 |
blaise |
I guess my server sucks? |
04:06 |
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04:08 |
Open_Future |
Hi all, sofar converted part of a minecraft worl map for me so that it basically is a map of Canada. he has players spawning near hudson bay. I would like to chage the spawnpoint. I tried by entering static_spawnpoint = xxxx,xx,xxxx coordinates in mintest.conf as was suggested but it still spawns at hudson bay. Any ideas? |
04:11 |
Open_Future |
found it...thanks anyway! |
04:35 |
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06:03 |
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06:11 |
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06:16 |
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06:26 |
blaise |
hrmm |
06:27 |
blaise |
so many skins on the db |
06:38 |
blaise |
omfg it's still generating previews |
06:38 |
blaise |
wtf |
06:38 |
blaise |
how many skins are there?! |
06:42 |
blaise |
1302 skins |
07:08 |
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08:25 |
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08:30 |
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08:38 |
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08:53 |
MinetestBot |
[git] paramat -> minetest/minetest: Biomes: Add 'get heat', 'get humidity', 'get biome data' APIs d45e5da https://git.io/vNlqi (2018-01-16T08:47:07Z) |
08:53 |
MinetestBot |
[git] red-001 -> minetest/minetest: Load a texturepack from the 'textures' subfolder of a game 4c0d4e4 https://git.io/vNlqP (2018-01-16T08:45:17Z) |
08:54 |
Emerald2 |
Oooooh. |
09:37 |
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10:27 |
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11:10 |
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14:00 |
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15:30 |
yusf |
Last two commits are super great |
15:33 |
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15:51 |
jluc |
still no bots announcing commits here ? |
15:51 |
red-001 |
jluc, huh MinetestBot is online |
15:52 |
red-001 |
and it seems to be working |
15:52 |
red-001 |
so I'm not sure what you mean |
15:52 |
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15:54 |
GreenDimond |
Calinou Shara VanessaE somebody there is a bot on the forum named MashaVum using an "XEvil" captcha breaker that is posting roughly 3 times a minute. oh and also I reported an innapropriate spam post by RolandArori |
15:55 |
htur |
hi green |
15:56 |
GreenDimond |
(well - I assume it's a bot. could just be a person) |
15:58 |
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16:02 |
jluc |
i didnt see any commit announcement red-001 |
16:02 |
jluc |
maybe its just i wasnt there in time |
16:11 |
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17:43 |
ektor |
hi here, is the Biome and the texture pack added is in the 0.4.16 version ? |
17:44 |
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23:45 |
blaise |
I've only seen two sine about 5am |
23:45 |
blaise |
est |
23:45 |
blaise |
<@MinetestBot> [git] paramat -> minetest/minetest: Biomes: Add 'get heat', 'get humidity', 'get biome data' APIs d45e5da https://git.io/vNlqi (2018-01-16T08:47:07Z) |
23:45 |
blaise |
<@MinetestBot> [git] red-001 -> minetest/minetest: Load a texturepack from the 'textures' subfolder of a game 4c0d4e4 https://git.io/vNlqP (2018-01-16T08:45:17Z) |
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