Time |
Nick |
Message |
00:04 |
Brackston |
Switch to Linux? |
00:04 |
Brackston |
Sorry, I could not help myself. |
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00:26 |
AntumDeluge |
Kaiser, what are you trying to do? |
00:27 |
AntumDeluge |
If you're just trying to run the Minetest client, I would download the package labeled 'mingw'. I had problems with the visual studio built version. |
00:35 |
Lone-Star |
just a quick question, do you have to have a certain amount of posts before you can start a thread in the mod release section of the forums? |
00:35 |
AntumDeluge |
You must post mods in WIP mods section. Then, you have to request it be moved to mod releases. |
00:38 |
Lone-Star |
ok, thanks |
00:45 |
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00:50 |
AntumDeluge |
There is the following line in a mod that I have been changing: |
00:50 |
AntumDeluge |
pointed_thing.ref:punch(user, {full_punch_interval=1.0, damage_groups=def.damage_groups}, 'default:bronze_pick', nil) |
00:50 |
AntumDeluge |
This is in the 'on_use' function of registering a tool. |
00:51 |
AntumDeluge |
I don't understand why 'default:bronze_pick' is used. |
00:51 |
AntumDeluge |
I tried changing it to 'nil', but then Minetest crashes. |
00:51 |
AntumDeluge |
What the mod is attempting to do is, if the item in hand is pointing at an object. Then it will use the default behavior of picking the item up. |
00:53 |
AntumDeluge |
I don't like that it needs to depend on 'default' just to be able to use the default functionality of pointing at an object & picking it up. |
00:53 |
AntumDeluge |
What is the string for the hand? |
00:53 |
AntumDeluge |
Is it just "hand"? |
00:55 |
AntumDeluge |
https://github.com/minetest/minetest/blob/71b02d6/doc/lua_api.txt#L4132 |
00:56 |
AntumDeluge |
What is "pointed_thing"? Is it an ObjectRef? |
00:57 |
AntumDeluge |
Okay, I think I found some info in the Wiki: http://dev.minetest.net/ObjectRef:punch |
00:57 |
AntumDeluge |
...except that "tool_capabilities" isn't documented. :-\ |
01:00 |
AntumDeluge |
Interesting. If I set "tool_capabilities" to "nil" it crashes. But if I set it to an empty string it works fine. |
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02:04 |
rdococ |
Mreow. |
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02:48 |
AntumDeluge |
Does anyone know how I could fix this? https://github.com/AntumMT/mod-slingshot/blob/6d82281/api.lua#L56 |
02:49 |
AntumDeluge |
In the line "ob:punch(ob, 1.0, {damage_groups={fleshy=4}}, nil)" the puncher should be the player who is attacking. But, I'm not sure how to find which player is attacking from the "register_globalstep" function. |
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03:46 |
jas_ |
hello |
03:46 |
AntumDeluge |
Hi jas_ |
03:48 |
redblade7 |
hi |
03:49 |
jas_ |
there's minetest.register_on_punchplayer, dunno if that helps AntumDeluge https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L2301 |
03:53 |
AntumDeluge |
I'll check it out jas_, but I don't think it's what I'm looking for. |
03:53 |
jas_ |
ok. there's also register_on_hpchange. |
03:54 |
AntumDeluge |
You mean "register_on_player_hpchange"? |
03:55 |
jas_ |
well now i'd have to check, but i think you may be right. |
03:56 |
jas_ |
these names are hard for me to remember. |
03:56 |
AntumDeluge |
That's what was in lua_api.txt |
03:56 |
jas_ |
ok |
03:57 |
jas_ |
well, i figure if you need to get the puncher, onpunch, or on_hpchange might work? i'm just spitballin' tho |
03:59 |
AntumDeluge |
I just realized that the previous developer actually already had a way to get the puncher. It gets stored on a local variable when "on_use" is called. So, problem solved. |
03:59 |
jas_ |
nice! |
04:04 |
AntumDeluge |
Excellent! Now defensive mobs attacked by my slingshot mod will know who to retaliate against. ^^ |
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Topic for #minetest is now Welcome to #minetest, official Minetest channel | Latest version: 0.4.16 (2017-06-03) | Responses may take a while, be patient | Rules: http://wiki.minetest.net/IRC#Rules | Development: #minetest-dev | Server list: http://minetest.net/servers | IRC logs: http://irc.minetest.net/minetest/ |
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Natechip |
wow |
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05:03 |
Natechip |
looks like many were hit by the k-line spam bots |
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06:13 |
MinetestBot |
[git] nerzhul -> minetest/minetest: l_server, clientenvironment, clientiface: code modernization 3e80bf9 https://git.io/v7A9z (2017-08-17T06:11:39Z) |
06:28 |
MinetestBot |
[git] nerzhul -> minetest/minetest: clientmap, clientmedia: code modernization b204bc4 https://git.io/v7AHB (2017-08-17T06:26:52Z) |
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jas_ |
http://imgur.com/7w1PcEl |
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08:40 |
hisforever |
Hi I'm having trouble with the farming mod. Can I delett out of the Mod pack then add it as a stand alone mod? |
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Genshin |
Lo |
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MinetestBot |
[git] nerzhul -> minetest/minetest: Typo fix in compat code from commit 1d8d01074fdb52946f81110bebf1d0011… 8432efa https://git.io/v7ptU (2017-08-17T17:15:12Z) |
17:18 |
MinetestBot |
[git] nerzhul -> minetest/minetest: Reduce dedicated server step to 0.09 (#6252) 9bd1887 https://git.io/v7ptR (2017-08-17T17:16:02Z) |
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MinetestBot |
[git] nerzhul -> minetest/minetest: clientobject, clouds, collision, clientsimpleobject: code modernizati… c738d1e https://git.io/v7pcz (2017-08-17T18:23:54Z) |
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20:20 |
MinetestBot |
[git] nerzhul -> minetest/minetest: C++ modernize: Pragma once (#6264) 921151d https://git.io/v7prj (2017-08-17T20:19:39Z) |
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MinetestBot |
[git] nerzhul -> minetest/minetest: Modernize src/c* src/d* and src/e* files (#6263) 13e995b https://git.io/v7pbv (2017-08-17T21:02:50Z) |
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jas_ |
!server |
22:02 |
MinetestBot |
jas_: *** SkyWars *** by Telesight | skywars.telesight.nl:30010 | Clients: 17/50, 22/34 | Version: 0.4.15 / minetest | Ping: 6ms |
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23:06 |
Calinou |
bigfoot547: the builds of the master branch are failing: https://github.com/minetest/minetest/commits/master |
23:06 |
Calinou |
so it's logical that the builds of pull requests also fail (most of the time) |
23:06 |
Calinou |
the last successful build on the master branch seems to be https://github.com/minetest/minetest/commit/b9ab51dd81bb15fb4d718ab0b3c6e06d0cab5141 |
23:10 |
rubenwardy |
it looks like something external changed |
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