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IRC log for #minetest, 2017-08-07

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Time Nick Message
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01:18 skrp im trying to make a teleportation-restriction for the warp mod
01:18 skrp the player gets granted access to tp to specific location, determined by admin.
01:19 skrp an explict table of players that are allowed that waypoint
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01:40 MinetestBot [git] ForbiddenJ -> minetest/minetest_game: Torches: Make liquids drop torches as items 3294a2a https://git.io/v7oBj (2017-08-07T01:38:31Z)
01:41 bigfoot547 Yay
01:41 bigfoot547 a long awaited feature :P
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01:44 bigfoot547 (I'm not dissing it, it actually seems neat)
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02:54 Sokomine no, it isn't neat. i don't like such features
02:55 VanessaE maybe what minetest needs now is a special "airlock" node to replace doors underwater :)
02:55 Sokomine darkness makes it impossible to build or explore. the world is pretty useless without torches
02:55 VanessaE (torches of course already have replacements e.g. mese lamps/posts
02:55 VanessaE )
02:56 Sokomine not fast enough to place in sufficient quantity, too expensive, not that good looking. it's just light..ought to be cheap
02:56 VanessaE yeah but torches underwater? :)
02:57 VanessaE what we need really is better, wider light spread
02:57 VanessaE so that one can make a super-bright source that illuminates a couple mapblocks' worth of space (like one of those "million candlepower" spotlights)
02:59 Sokomine there's that very bright "sun" mod. it works by setting air blocks to light emitting blocks. also a bit lagging due to that
03:00 VanessaE nah, that's hacky as hell
03:00 Sokomine i recently tried to light up a really large cave in an attempt to get a potential building place for cave houses. took far too much time. eventually i made all ores light-emitting. underground now looks...intresting :-)
03:00 Sokomine yes, it is. but it's also nicely bright indoors
03:00 VanessaE heh
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04:53 Guest4529 Anyone here want ot help me with a lua problem?
04:55 Guest4529 I'm trying to call minetest.register_globalstep in the local space of a file that is called by dofile(). Here's the minetest post I made that explains it better: https://forum.minetest.net/viewtopic.php?f=47&t=18251
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10:15 joenas[m] hey guys. i created a mod to bridge minetest to matrix.org (kinda like IRC). if anyone would care to take a look and give some feedback or ideas for improvement it would be awesome :)
10:16 joenas[m] https://github.com/diggers-mt/minetest-matrix/tree/request_insecure_environment
10:17 Krock needs Windows installation instructions :P  (troll comment)
10:17 Krock would be great to have the functionality of the IRC mod for matrix too
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10:20 Krock Is there a forum topic yet? It'll spread much faster there
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10:23 jas3 hi
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10:33 Krock hello jas3
10:37 jas3 hi krock.  how are you?
10:38 jas3 how are things?
10:45 joenas[m] >needs Windows installation instructions :P  (troll comment)
10:45 joenas[m] PR welcome ;)
10:46 joenas[m] Krock (IRC): Nope no forum yet, figures it isn't really stable atm
10:47 joenas[m] The mod security made things.... complicated
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11:07 Krock joenas[m], like the IRC mod, I doubt modules can be loaded without ugly workarounds on Windows
11:11 joenas[m] Ah I see
11:12 joenas[m] Uglier than the ones it had to use for *nix? :)
11:12 joenas[m] I*
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11:40 Krock yeah, I think so :3
11:42 Tirifto Does the term “flags” refer to parameters of sorts?
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11:48 calcul0n Tirifto, that depends on the context, a flag is generally a boolean value
11:48 Tirifto I got “Please enter a comma seperated list of flags.”
11:49 Tirifto (Verifying translations at the moment.)
11:49 calcul0n ho, so yes i guess it's a function parameter
11:50 calcul0n or for a chat command or something
11:51 Tirifto Got it; thanks!
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12:26 Tirifto Any idea what “IME” stands for?
12:36 Krock intelligent machine entity?
12:37 Tirifto Thank you! In turn, what does that mean?
12:38 Krock no idea. I just made it up. it could mean anything.
12:39 Tirifto Oh :P
12:39 Krock context please. that's quite important with abbreviations
12:43 Tirifto Certainly!
12:44 Tirifto Strings: “IME Accept”; “IME Convert”; “IME Escape”; “IME Mode Change”; “IME Nonconvert”
12:44 Tirifto All from this file: https://github.com/minetest/minetest/blob/master/src/keycode.cpp#L0
12:54 sfan5 Tirifto: https://en.wikipedia.org/w/index.php?title=Input_method_editor
12:54 sfan5 just keep those untranslated
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13:02 Tirifto sfan5: Thanks! So those are invisible to the user/player?
13:03 sfan5 they can appear in the key change menu in theory
13:04 sfan5 but since european languages don't use IMEs that is practically impossible
13:06 rdococ Yay for translation!
13:06 rdococ Look! This text underwent translation and it's now off to the side!
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13:07 Tirifto I see.
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13:43 MinetestBot [git] SmallJoker -> minetest/minetest: Singleplayer: Pause game in the key change dialog 154b61a https://git.io/v7KsZ (2017-08-07T13:29:46Z)
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13:46 redblade7 hi
13:46 redblade7 i was recommended a "bartertables" mod by players on my server
13:47 redblade7 i cant find such a mod, other than part of "currency and economy"
13:47 redblade7 except that attempting to access "currency and economy" from krock's page says "you are not authorized to read this forum"
13:47 redblade7 Krock
13:48 redblade7 https://forum.minetest.net/viewtopic.php?t=7002
13:49 Krock o.o
13:49 redblade7 i found this just now
13:49 redblade7 https://forum.minetest.net/viewtopic.php?f=47&t=17884&hilit=currency
13:49 redblade7 "I would guess the thread has been deleted."
13:50 redblade7 does this mean the mod is not maintained?
13:50 redblade7 it appears to be maintained by VanessaE
13:50 redblade7 as a fork
13:50 redblade7 it's not a realbadangel mdo
13:50 redblade7 it's credited to "Dan Duncombe"
13:50 Krock https://web.archive.org/web/20160403113102/https://forum.minetest.net/viewtopic.php?id=7002
13:52 Krock the attachment is gone too.. I could look on my old HDD whether I have a copy of it
13:52 Krock if that's important
13:54 redblade7 i'd rather use something maintained, if it's maintained by VanessaE  now
13:54 redblade7 is this dan duncombe person a disgruntled former player, is that why it's deleted?
13:55 redblade7 is there something else though, that does not involve this "minegeld"?
13:56 redblade7 i see "trading" but that would require somehow extracting the list of hundreds of players and adding a trading privilege to them one by one
13:56 rdococ I was thinking of creating a currency mod for my creative (yes, creative) server. The idea is that you wouldn't be able to find it in the creative inventory.
13:57 Krock if you only need an exchange shop, here's it: https://raw.githubusercontent.com/SmallJoker/special/master/shop.lua
13:57 Krock standalone node you can copy into your mod
13:58 Krock hmm.. looks a bit outdated
13:59 redblade7 this maybe? https://forum.minetest.net/viewtopic.php?t=3751
14:04 redblade7 someone as of 2016 says the mod "doesn't work"
14:04 redblade7 though i dont know what that means so i'll try anyway
14:04 redblade7 "didn't work"
14:06 sy redblade7: what are you looking for?
14:06 sy just a shop?
14:06 redblade7 well actually i'm looking for a "barter table" for safe trade between two players, but a shop would be nice too
14:06 redblade7 i dont want the shop that involves payment of a currency
14:07 redblade7 though mining e.g. gold coins would be nice
14:07 redblade7 and i could use that for a shop
14:07 redblade7 or trade something else
14:08 sy https://github.com/Zeg9/minetest-exchange well this is a decent exchange shop
14:08 sy only issue with it is it doesn't time out
14:08 redblade7 doesn't time out?
14:08 sy so if some dickwad decides to start an exchange on every table you have, they'll all be unusable for other players
14:09 redblade7 oh
14:09 redblade7 that's not good then, i guess i can shut down the server if that happens but it'd be annoying
14:09 redblade7 any other ideas?
14:10 sy oh no you can just place the table again
14:10 sy yeah i got another one
14:10 sy don't grant interact to dickwads =D
14:10 redblade7 i do see this, but i'd have to add "trade" to hundreds of players manually: https://forum.minetest.net/viewtopic.php?t=13838
14:10 redblade7 no interact?
14:10 redblade7 who would not allow interact on a server?
14:10 redblade7 that's like not playing
14:10 sy redblade7: you dont have to do it manually...
14:10 sy redblade7: uh
14:10 sy not everyone needs interact
14:11 redblade7 how would you play if you can't build anytihng?
14:11 sy unless you give it by default
14:11 redblade7 you can only walk around and caht
14:11 sy usually you need to "earn" interact
14:11 sy by agreeing to the rules or something
14:11 sy but if your server gives it by default then good luck
14:11 redblade7 i list the rules at spawn
14:11 redblade7 i always did
14:11 redblade7 every server (pizza, etc) allows you to build
14:11 redblade7 without tracking down the mod
14:12 redblade7 all the hundreds of people who would have to track me down just to build things
14:12 sy https://forum.minetest.net/viewtopic.php?t=11200 redblade7
14:13 redblade7 i've never heard of a server requirng you manually track down a mod just to be able to do anything other than chat or bop around
14:13 sy you don't
14:13 sy click that link
14:13 redblade7 and the rules are listed at spawn so what's the point
14:13 redblade7 i read that
14:13 redblade7 if you play you agree to the rules, which are listed at spawn
14:13 redblade7 right in front of you
14:13 sy this isnt some EULA thing
14:13 sy you do NOT want to let some users build
14:14 sy because they'll decrease the quality of service for other users
14:14 sy generally these users are of a lower intelligence
14:14 redblade7 i think that if you protect something you have the right to, and i treat my servers that way, even if it's ugly looking
14:14 sy so by requiring them to click through some menus and force them to read the rules before building
14:14 sy you;re mitigating this
14:14 redblade7 i only had to violate that once
14:15 redblade7 and take down an unfinished building at my spawn area which stood there with protection all over it for a year
14:15 redblade7 i dont like to be mean to other players, even if they haven't played for months
14:15 redblade7 anyway
14:15 redblade7 and regardless hundreds (and on my creative server ,probably thousands) of players have interact
14:16 redblade7 so it would be impossible
14:16 redblade7 and incredibly mean
14:16 sy yeah now it would be
14:16 redblade7 that mod you showed me seems pointless anyway. just in my opinion
14:16 redblade7 if they will grief they will grief
14:16 redblade7 if they will break the rules they will break the rules
14:16 redblade7 anyway
14:17 redblade7 back to discussion of shop and barter ideas
14:19 redblade7 let me see what pizza server uses
14:19 redblade7 i remember "new pizza" having one of its own
14:20 redblade7 that didnt include a currency
14:22 redblade7 pizza uses smartshop, but everyone on the forum is talking about crashing
14:29 redblade7 i guess for the trading, i can use the gunship mod but comment out the need for trade privilege
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14:37 redblade7 ok i found two good looking ones i will try
14:37 redblade7 for trading, gunshippenguin's mod (with the trade privilege requirement edited out): https://forum.minetest.net/viewtopic.php?t=13838
14:38 redblade7 and for a shop, rnd's fork of simple shop: https://forum.minetest.net/viewtopic.php?f=9&t=14872&hilit=simple+shop
14:38 redblade7 will try both
14:43 rdococ Who wants me to try building a fizz-buzz program in my RMod's scriptblock system?
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14:53 redblade7 oh btw Krock your search page doesnt include the spun off nyancats/pb&j pup
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14:54 Krock what's the link to them?
14:55 Krock perhaps they're in a wrong forum
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14:59 Krock from what I see there's no forum topic about it and mods on GitHub aren't fetched yet
15:04 sy I'm getting attempt to call field 'register_craft' (a nil value) when I try to start with technic
15:07 Krock technic.register_craft or minetest.register_craft?
15:07 Krock or any other mod might implement its own crafting funcion
15:09 sy neither
15:09 sy just register_craft lol
15:10 sy oh
15:10 sy unified_inventory.register_craft({
15:12 redblade7 it doesnt have its own topic/thread but it's mentioned on a few posts in threads about the nyancats/pb&j pup drama
15:12 redblade7 let me find it
15:13 sy commented that out now it works
15:15 redblade7 Second post here: https://forum.minetest.net/viewtopic.php?f=47&t=17664&hilit=pb%26j+pup
15:15 redblade7 https://github.com/tenplus1/pbj_pup
15:16 redblade7 it includes both nyancat & pbj_pup, with nyancat rainbow used for both (no candy)
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15:27 KaadmY Calinou: versioning currently uses 0.4.15 -> 0.4.15=dev -> 0.4.16
15:27 sy what does this digiline chest do?
15:27 sy oh it sends events
15:27 sy couldn've guessed
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15:58 sy https://0x0.st/daK.webm remote detonation
15:59 sy clearly not remote enough but pretty neat
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16:04 jas2 Players: 491/772 Servers: 212/236 <-- what this 236 max number of servers? :D
16:04 jas2 (top of servers.minetest.net)
16:06 Tirifto What does “inventory image hack” do?
16:07 sy jas2: yes
16:07 sy maximum it's ever seen
16:08 sy not the maximum there can be
16:08 jas2 nice numbers!
16:08 jas2 thx that's cool
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16:59 rdococ could I announce a server without port-forwarding it?
16:59 rdococ and would they be able to join or not?
17:00 sy no
17:00 sy the list checks
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17:18 sofar rdococ: you could if it's not on a private subnet...
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20:21 Topic for #minetest is now Welcome to #minetest, official Minetest channel | Latest version: 0.4.16 (2017-06-03) | Responses may take a while, be patient | Rules: http://wiki.minetest.net/IRC#Rules | Development: #minetest-dev | Server list: http://minetest.net/servers | IRC logs: http://irc.minetest.net/minetest/
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20:21 ThomasMonroe sounds like a memory management problem
20:21 ThomasMonroe probably with the frustum culling
20:26 Bubba_ Is there anything I can do to check either of those?
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20:29 Bubba_ Or any paticultar mods knows to cause this so I know to avoid?
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20:39 Fixer Bubba_: what game version?
20:39 Bubba_ Latest
20:39 Bubba_ 0.4.16
20:39 Fixer Bubba_: what is your vrange?
20:39 swift110 hey guys
20:39 Fixer Bubba_: is render all enabled?
20:39 Fixer swift110: minetest is doing
20:40 Bubba_ view range is default. i don't even know what render all is
20:40 Fixer Bubba_: R key
20:40 Bubba_ that is the range isn't it?
20:40 Fixer yes
20:41 Bubba_ It does it with max range or not
20:42 Fixer Bubba_: it renders everything
20:42 Fixer Bubba_: show your minetest.conf on pastebin
20:42 Fixer http://pastebin.com/
20:46 swift110 ok
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20:53 Bubba_ Fixer: https://pastebin.com/fzYqbM4J
20:54 sfan5 tried turning down fsaa?
20:54 sfan5 comments in .conf files being with # btw
20:55 Bubba_ I added the comment to paste it isn't in the actual config file.
20:56 Bubba_ Yup i have tried fsaa on all settings.
20:56 sfan5 anyway i don't see anything wrong with your config
20:57 Fixer Bubba_: in game press F5 and make sure "range_all" is 0, and vrange is in reasonable range (like 100-240...)
20:57 Fixer Bubba_: you can remove wanted_fps = 60 / fps_max = 60 / enable_clouds = false / enable_3d_clouds = false / vsync = true
20:57 Fixer from config
20:57 Bubba_ Fixer: it says v_range is 100.0 and range_all is 0
20:58 Bubba_ I will remove that from it now
20:58 Fixer and you still have 15 fps?
20:58 Fixer are you on linux or smth?
20:58 Bubba_ Windows 10
20:58 bigfoot547 Bubba_: Oh no
20:59 * bigfoot547 hands Bubba_ a Debian install disk
20:59 Bubba_ I might not explained right, but the 15 ish fpt isn't constant. Only in those senerios
20:59 Fixer Bubba_: I have like core i3 + amd hd6870 and have very good fps
20:59 sfan5 like i said perf isn't supposed to be this bad, most likely a bug
20:59 Bubba_ bigfoot547: as much as i would love to run linux; to many games don't work on it
21:00 Fixer Bubba_: try lowering that fsaa thing
21:00 bigfoot547 yeah :P
21:00 Fixer Bubba_: minimap is disabled?
21:01 Bubba_ Yup i do'nt use it.
21:01 Bubba_ It makes it worst lol
21:01 Fixer yes
21:01 Fixer Bubba_: anyway, you should expect solid 65 fps on default config even on vrange 240
21:01 sofar 65?
21:02 sofar strange number, most displays are 60Hz
21:02 Fixer maybe it is 60, i don't remember, look up the code
21:03 Fixer Bubba_: what mods do you have?
21:03 Fixer Bubba_: stuff like weather, mods with particles...
21:03 sofar update gfx drivers & reboot :)
21:04 sofar screen resolution?
21:04 Fixer 1920*1080
21:04 Bubba_ Drivers are update and 1080
21:05 Fixer Bubba_: your PC should handle minetest very well, not sure what is the problem, can you show some screenshot during that bug with F5 enabled and F6 enabled?
21:05 Bubba_ Mods are homedecor, 3d armor, worldedit, unifieddyes, travelnet, hudbars, moreblocks, unified_inventory,
21:06 Fixer Bubba_: do you have running faucets by any chance? %)
21:06 Bubba_ i dont think so but ill check to make sure because im not 100% sure.
21:06 Bubba_ Bear with me on responces though kids coming home and today was their first day back.
21:07 sofar my suggestion: remove minetest.conf and create a new singleplayer world, start that and look at FPS
21:07 sfan5 random other idea: run the server separate from the client
21:07 sofar but I doubt mods are to blame
21:10 Fixer sfan5: is not he just runs server and plays it as well within it?
21:10 Fixer i mean Server tab
21:11 sofar server doesn't influence fps, unless his i7 is secretly an rpi
21:11 sofar what gfx card again?
21:12 Bubba_ r9 380
21:13 Bubba_ when i play its in local game tab with Host server checked because my kids play with me from antoerh computer
21:13 Bubba_ play with me from another comptuer *sometimes
21:17 sfan5 sofar is right tho that shouldn't affect perf in any way
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21:34 Bubba_ I think i found the problem.
21:34 Bubba_ I think it was from pressing the "R" like mention before.
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21:35 Bubba_ http://i.imgur.com/w7vpxFD.png
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21:36 Genshin lo guys o/
21:37 sofar yes, that can ruin your framerate obviously, as you're effectively removing the max view range
21:37 Genshin Was Bubba_ enabling full rendering?
21:39 Bubba_ Genshin: what do you mean?
21:39 Bubba_ I pressed the R button if that is what you mean. That dropped the fps
21:39 Genshin Isn't R key used for full rendering?
21:40 sfan5 yes
21:40 Genshin if so that does affect frame rate depending on the system you are running.
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21:42 Fixer lol 2400 mapblocks rendered
21:42 Fixer 9+E006 vertices
21:42 Fixer lolol
21:42 sfan5 !c 9*(10**6)
21:42 MinetestBot 9000000
21:42 Fixer I already have like 20 fps at 2E06 vertices
21:43 Bubba_ I don't even know what that means, lol
21:43 Fixer Bubba_: if you want bigger view range, adjust via +/- numpad keys, nobody uses R in general play, it is for special circumstances only
21:44 Fixer Bubba_: vrange 240 should be fine for you, or even more
21:44 * Genshin tried minetest on 4K for the first time.
21:45 Bubba_ I changed that to the 240 and it is better for sure. it is going 40-55 when looking back at where I just left and looking forward holds 60
21:47 Fixer "enabled full view range" - i wonder if this message can be confusing to some people
21:47 Bubba_ It is.
21:47 Bubba_ I just thought it let me see more distance.
21:47 Genshin Should be renamed as "Full rendering disabled" imo
21:48 Fixer I will open an issue about that
21:49 Genshin hmm, how about "Full Block Rendering"?
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22:43 Natechip If I wanted to have someone take damage with a on_rightclick on a node what would be my best bet to add?
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22:50 Natechip never mind
22:50 Natechip I got it
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